Use Macro for __FILE__ & __LINE__ when possible (#559)

* First batch some overlay

* Almost all overlay

* effect & gamestate

* kaleido stuffs

* more overlay

* more left over from code folder

* remaining hardcoded line and file

* Open & Close _DISP __FILE__ & __LINE__ clean up

* Some if (1) {} remove

* LOG_xxxx __FILE__ , __LINE__ cleaned

* ASSERT macro __FILE__ __LINE__

* mtx without line/file in functions

* " if (1) {} " & "if (0) {}" and tab/white place

* LogUtils as macro

* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_

* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"

This reverts commit 0d85caaf7e.

* Like last commit but as macro

* Fix matrix not using macros

* use function not macro

* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
This commit is contained in:
Baoulettes 2022-07-06 01:29:34 +02:00 committed by GitHub
parent a9c3c7541e
commit a5df9dddf0
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GPG key ID: 4AEE18F83AFDEB23
467 changed files with 3081 additions and 3459 deletions

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@ -89,9 +89,8 @@ void TransitionUnk_InitGraphics(TransitionUnk* this) {
gDPPipeSync(gfx++);
gSPEndDisplayList(gfx++);
LOG_NUM("this->col * (1 + this->row * (1 + 7 + 1)) + 1 + 1", this->col * (1 + this->row * 9) + 2, "../z_fbdemo.c",
144);
LOG_NUM("gp - this->gfxtbl", gfx - this->gfx, "../z_fbdemo.c", 145);
LOG_NUM("this->col * (1 + this->row * (1 + 7 + 1)) + 1 + 1", this->col * (1 + this->row * 9) + 2);
LOG_NUM("gp - this->gfxtbl", gfx - this->gfx);
}
void TransitionUnk_InitData(TransitionUnk* this) {
@ -112,19 +111,19 @@ void TransitionUnk_Destroy(TransitionUnk* this) {
Sleep_Msec(100);
if (this->unk_0C != NULL) {
SystemArena_FreeDebug(this->unk_0C, "../z_fbdemo.c", 180);
SYSTEM_ARENA_FREE_DEBUG(this->unk_0C);
this->unk_0C = NULL;
}
if (this->vtxFrame1 != NULL) {
SystemArena_FreeDebug(this->vtxFrame1, "../z_fbdemo.c", 181);
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame1);
this->vtxFrame1 = NULL;
}
if (this->vtxFrame2 != NULL) {
SystemArena_FreeDebug(this->vtxFrame2, "../z_fbdemo.c", 182);
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame2);
this->vtxFrame2 = NULL;
}
if (this->gfx != NULL) {
SystemArena_FreeDebug(this->gfx, "../z_fbdemo.c", 183);
SYSTEM_ARENA_FREE_DEBUG(this->gfx);
this->gfx = NULL;
}
}
@ -135,27 +134,27 @@ TransitionUnk* TransitionUnk_Init(TransitionUnk* this, s32 row, s32 col) {
this->frame = 0;
this->row = row;
this->col = col;
this->unk_0C = SystemArena_MallocDebug((row + 1) * sizeof(TransitionUnkData) * (col + 1), "../z_fbdemo.c", 195);
this->vtxFrame1 = SystemArena_MallocDebug((row + 1) * sizeof(Vtx) * (col + 1), "../z_fbdemo.c", 196);
this->vtxFrame2 = SystemArena_MallocDebug((row + 1) * sizeof(Vtx) * (col + 1), "../z_fbdemo.c", 197);
this->gfx = SystemArena_MallocDebug((this->col * (1 + this->row * 9) + 2) * sizeof(Gfx), "../z_fbdemo.c", 198);
this->unk_0C = SYSTEM_ARENA_MALLOC_DEBUG((row + 1) * sizeof(TransitionUnkData) * (col + 1));
this->vtxFrame1 = SYSTEM_ARENA_MALLOC_DEBUG((row + 1) * sizeof(Vtx) * (col + 1));
this->vtxFrame2 = SYSTEM_ARENA_MALLOC_DEBUG((row + 1) * sizeof(Vtx) * (col + 1));
this->gfx = SYSTEM_ARENA_MALLOC_DEBUG((this->col * (1 + this->row * 9) + 2) * sizeof(Gfx));
if (this->unk_0C == NULL || this->vtxFrame1 == NULL || this->vtxFrame2 == NULL || this->gfx == NULL) {
osSyncPrintf("fbdemo_init allocation error\n");
if (this->unk_0C != NULL) {
SystemArena_FreeDebug(this->unk_0C, "../z_fbdemo.c", 202);
SYSTEM_ARENA_FREE_DEBUG(this->unk_0C);
this->unk_0C = NULL;
}
if (this->vtxFrame1 != NULL) {
SystemArena_FreeDebug(this->vtxFrame1, "../z_fbdemo.c", 203);
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame1);
this->vtxFrame1 = NULL;
}
if (this->vtxFrame2 != NULL) {
SystemArena_FreeDebug(this->vtxFrame2, "../z_fbdemo.c", 204);
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame2);
this->vtxFrame2 = NULL;
}
if (this->gfx != NULL) {
SystemArena_FreeDebug(this->gfx, "../z_fbdemo.c", 205);
SYSTEM_ARENA_FREE_DEBUG(this->gfx);
this->gfx = NULL;
}
return NULL;