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Rename register func to InitFasterPauseMenu
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1 changed files with 2 additions and 2 deletions
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@ -21,7 +21,7 @@ void OnKaleidoUpdateFaster() {
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}
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}
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}
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}
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void RegisterFasterPauseMenu() {
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void InitFasterPauseMenu() {
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COND_HOOK(GameInteractor::OnKaleidoUpdate, CVAR_FASTER_PAUSE_MENU_VALUE, OnKaleidoUpdateFaster);
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COND_HOOK(GameInteractor::OnKaleidoUpdate, CVAR_FASTER_PAUSE_MENU_VALUE, OnKaleidoUpdateFaster);
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// Reset register values on close. These values are only used by z_kaleido_scope_PAL.c
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// Reset register values on close. These values are only used by z_kaleido_scope_PAL.c
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@ -32,4 +32,4 @@ void RegisterFasterPauseMenu() {
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});
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});
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}
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}
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static RegisterShipInitFunc initFunc(RegisterFasterPauseMenu, { CVAR_FASTER_PAUSE_MENU_NAME });
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static RegisterShipInitFunc initFunc(InitFasterPauseMenu, { CVAR_FASTER_PAUSE_MENU_NAME });
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