Cosmetics menu rework (#589)

* -

* DPad/some margin fix(left side)

* various ImGui stuff and fixes

* disabled kaleido menu (non working)

* fix win being dumb

* same for C btn this time

* Fix windows build

* Beating hearts fix

* Default win size and some placement fix

* Fix Dpad Ammo & C notes, Kaleido, white dog

* some texts fix and tab move

* Add stone of agony, some fixes and build correctly

* precise item place with Dpad

* Gamecube -> GameCube

Co-authored-by: Baoulettes <iMacWin10>
This commit is contained in:
Baoulettes 2022-07-06 02:52:01 +02:00 committed by GitHub
commit a2d64864dd
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
25 changed files with 3027 additions and 534 deletions

View file

@ -780,7 +780,9 @@ void Flags_SetCollectible(GlobalContext* globalCtx, s32 flag) {
}
void func_8002CDE4(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
titleCtx->durationTimer = titleCtx->delayTimer = titleCtx->intensity = titleCtx->alpha = 0;
titleCtx->durationTimer = titleCtx->delayTimer = titleCtx->intensityR = titleCtx->alpha = 0;
titleCtx->durationTimer = titleCtx->delayTimer = titleCtx->intensityG = titleCtx->alpha = 0;
titleCtx->durationTimer = titleCtx->delayTimer = titleCtx->intensityB = titleCtx->alpha = 0;
}
void TitleCard_InitBossName(GlobalContext* globalCtx, TitleCardContext* titleCtx, void* texture, s16 x, s16 y, u8 width,
@ -803,7 +805,6 @@ void TitleCard_InitBossName(GlobalContext* globalCtx, TitleCardContext* titleCtx
void TitleCard_InitPlaceName(GlobalContext* globalCtx, TitleCardContext* titleCtx, void* texture, s32 x, s32 y,
s32 width, s32 height, s32 delay) {
SceneTableEntry* loadedScene = globalCtx->loadedScene;
// size_t size = loadedScene->titleFile.vromEnd - loadedScene->titleFile.vromStart;
switch (globalCtx->sceneNum) {
case SCENE_YDAN:
@ -1021,13 +1022,32 @@ void TitleCard_InitPlaceName(GlobalContext* globalCtx, TitleCardContext* titleCt
}
void TitleCard_Update(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
s16* TitleCard_Colors[3] = {255,255,255};
if (titleCtx->isBossCard && CVar_GetS32("gHudColors", 1) == 2) {//Bosses cards.
TitleCard_Colors[0] = CVar_GetS32("gCCTC_B_U_PrimR", 255);
TitleCard_Colors[1] = CVar_GetS32("gCCTC_B_U_PrimG", 255);
TitleCard_Colors[2] = CVar_GetS32("gCCTC_B_U_PrimB", 255);
} else if (!titleCtx->isBossCard && CVar_GetS32("gHudColors", 1) == 2) {
TitleCard_Colors[0] = CVar_GetS32("gCCTC_OW_U_PrimR", 255);
TitleCard_Colors[1] = CVar_GetS32("gCCTC_OW_U_PrimG", 255);
TitleCard_Colors[2] = CVar_GetS32("gCCTC_OW_U_PrimB", 255);
} else {
TitleCard_Colors[0] = 255;
TitleCard_Colors[1] = 255;
TitleCard_Colors[2] = 255;
}
if (DECR(titleCtx->delayTimer) == 0) {
if (DECR(titleCtx->durationTimer) == 0) {
Math_StepToS(&titleCtx->alpha, 0, 30);
Math_StepToS(&titleCtx->intensity, 0, 70);
Math_StepToS(&titleCtx->intensityR, 0, 70);
Math_StepToS(&titleCtx->intensityG, 0, 70);
Math_StepToS(&titleCtx->intensityB, 0, 70);
} else {
Math_StepToS(&titleCtx->alpha, 255, 10);
Math_StepToS(&titleCtx->intensity, 255, 20);
Math_StepToS(&titleCtx->intensityR, TitleCard_Colors[0], 20);
Math_StepToS(&titleCtx->intensityG, TitleCard_Colors[1], 20);
Math_StepToS(&titleCtx->intensityB, TitleCard_Colors[2], 20);
}
}
}
@ -1047,8 +1067,30 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
if (titleCtx->alpha != 0) {
width = titleCtx->width;
height = titleCtx->height;
titleX = (titleCtx->x * 4) - (width * 2);
titleY = (titleCtx->y * 4) - (height * 2);
s16 TitleCard_PosX_Modifier = (titleCtx->isBossCard ? CVar_GetS32("gTCBPosX", 0) : CVar_GetS32("gTCMPosX", 0));
s16 TitleCard_PosY_Modifier = (titleCtx->isBossCard ? CVar_GetS32("gTCBPosY", 0) : CVar_GetS32("gTCMPosY", 0));
s16 TitleCard_PosType_Checker = (titleCtx->isBossCard ? CVar_GetS32("gTCBPosType", 0) : CVar_GetS32("gTCMPosType", 0));
s16 TitleCard_Margin_Checker = (titleCtx->isBossCard ? CVar_GetS32("gTCBUseMargins", 0) : CVar_GetS32("gTCMUseMargins", 0));
s16 TitleCard_MarginX = 0;
s16 TitleCard_PosX = titleCtx->x;
s16 TitleCard_PosY = titleCtx->y;
if (TitleCard_PosType_Checker != 0) {
TitleCard_PosY = TitleCard_PosY_Modifier;
if (TitleCard_PosType_Checker == 1) {//Anchor Left
if (TitleCard_Margin_Checker != 0) {TitleCard_MarginX = CVar_GetS32("gHUDMargin_L", 0)*-1;};
TitleCard_PosX = OTRGetDimensionFromLeftEdge(TitleCard_PosX_Modifier+TitleCard_MarginX)-11;
} else if (TitleCard_PosType_Checker == 2) {//Anchor Right
if (TitleCard_Margin_Checker != 0) {TitleCard_MarginX = CVar_GetS32("gHUDMargin_R", 0);};
TitleCard_PosX = OTRGetDimensionFromRightEdge(TitleCard_PosX_Modifier+TitleCard_MarginX);
} else if (TitleCard_PosType_Checker == 3) {//Anchor None
TitleCard_PosX = TitleCard_PosX_Modifier;
} else if (TitleCard_PosType_Checker == 4) {//Hidden
TitleCard_PosX = -9999;
}
}
titleX = (TitleCard_PosX * 4) - (width * 2);
titleY = (TitleCard_PosY * 4) - (height * 2);
doubleWidth = width * 2;
OPEN_DISPS(globalCtx->state.gfxCtx);
@ -1075,7 +1117,7 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
// WORLD_OVERLAY_DISP Goes over POLY_XLU_DISP but under POLY_KAL_DISP
WORLD_OVERLAY_DISP = func_80093808(WORLD_OVERLAY_DISP);
gDPSetPrimColor(WORLD_OVERLAY_DISP++, 0, 0, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->intensity,
gDPSetPrimColor(WORLD_OVERLAY_DISP++, 0, 0, (u8)titleCtx->intensityR, (u8)titleCtx->intensityG, (u8)titleCtx->intensityB,
(u8)titleCtx->alpha);
gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture + textureLanguageOffset + shiftTopY, G_IM_FMT_IA,
@ -1083,7 +1125,7 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
//Removing the -1 there remove the gap between top and bottom textures.
gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4),
gSPWideTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4),
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
height = titleCtx->height - height;
@ -1095,7 +1137,7 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
//Removing the -1 there remove the gap between top and bottom textures.
gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleSecondY, ((doubleWidth * 2) + titleX) - 4,
gSPWideTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleSecondY, ((doubleWidth * 2) + titleX) - 4,
titleSecondY + (height * 4), G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
}

View file

@ -194,6 +194,10 @@ void EffectBlure_Destroy(void* thisx) {
s32 EffectBlure_Update(void* thisx) {
EffectBlure* this = (EffectBlure*)thisx;
s32 i;
s16 RedColor;
s16 GreenColor;
s16 BlueColor;
s16 TrailDuration;
if (this == NULL) {
return 0;
@ -203,6 +207,31 @@ s32 EffectBlure_Update(void* thisx) {
return 0;
}
if (CVar_GetS32("gUseTrailsCol", 0) !=0) {
RedColor = CVar_GetS32("gTrailColR",255);
GreenColor = CVar_GetS32("gTrailColG",255);
BlueColor = CVar_GetS32("gTrailColB",255);
TrailDuration = 4.0f*CVar_GetS32("gTrailDurantion",1);
} else {
RedColor = 255;
GreenColor = 255;
BlueColor = 255;
TrailDuration=4.0f;
}
this->p1StartColor.r = RedColor;
this->p2StartColor.r = RedColor;
this->p1EndColor.r = RedColor;
this->p2EndColor.r = RedColor;
this->p1StartColor.g = GreenColor;
this->p2StartColor.g = GreenColor;
this->p1EndColor.g = GreenColor;
this->p2EndColor.g = GreenColor;
this->p1StartColor.b = BlueColor;
this->p2StartColor.b = BlueColor;
this->p1EndColor.b = BlueColor;
this->p2EndColor.b = BlueColor;
this->elemDuration = TrailDuration;
while (true) {
if (this->elements[0].state == 0) {
for (i = 0; i < 15; i++) {

View file

@ -181,17 +181,10 @@ void HealthMeter_Update(GlobalContext* globalCtx) {
s16 gFactor;
s16 bFactor;
if (CVar_GetS32("gHUDMargins", 0) != 0) {
Top_LM_Margin = CVar_GetS32("gHUDMargin_T", 0);
Left_LM_Margin = CVar_GetS32("gHUDMargin_L", 0);
Right_LM_Margin = CVar_GetS32("gHUDMargin_R", 0);
Bottom_LM_Margin = CVar_GetS32("gHUDMargin_B", 0);
} else {
Top_LM_Margin = 0;
Left_LM_Margin = 0;
Right_LM_Margin = 0;
Bottom_LM_Margin = 0;
}
Top_LM_Margin = CVar_GetS32("gHUDMargin_T", 0);
Left_LM_Margin = CVar_GetS32("gHUDMargin_L", 0);
Right_LM_Margin = CVar_GetS32("gHUDMargin_R", 0);
Bottom_LM_Margin = CVar_GetS32("gHUDMargin_B", 0);
if (CVar_GetS32("gHudColors", 1) == 2) {
HeartInner[0] = CVar_GetS32("gCCHeartsPrimR", sHeartsPrimColors[0][0]);
@ -274,21 +267,25 @@ void HealthMeter_Update(GlobalContext* globalCtx) {
sHeartsDDEnv[0][2] = HeartDDInner[2];
if (CVar_GetS32("gHudColors", 1) == 2) {
sHeartsDDPrim[2][0] = HeartInner[0];
sHeartsDDPrim[2][1] = HeartInner[1];
sHeartsDDPrim[2][2] = HeartInner[2];
sHeartsDDPrim[2][0] = CVar_GetS32("gCCDDHeartsPrimR", 255);
sHeartsDDPrim[2][1] = CVar_GetS32("gCCDDHeartsPrimG", 70);
sHeartsDDPrim[2][2] = CVar_GetS32("gCCDDHeartsPrimB", 50);
sHeartsDDPrim[1][0] = HeartDDOutline[0];
sHeartsDDPrim[1][1] = HeartDDOutline[1];
sHeartsDDPrim[1][2] = HeartDDOutline[2];
sHeartsDDEnv[1][0] = HeartDDInner[0];
sHeartsDDEnv[1][1] = HeartDDInner[1];
sHeartsDDEnv[1][2] = HeartDDInner[2];
sHeartsDDEnv[1][0] = CVar_GetS32("gCCDDHeartsPrimR", 255);
sHeartsDDEnv[1][1] = CVar_GetS32("gCCDDHeartsPrimG", 70);
sHeartsDDEnv[1][2] = CVar_GetS32("gCCDDHeartsPrimB", 50);
HeartDDInner[0] = HeartInner[0];
HeartDDInner[1] = HeartInner[1];
HeartDDInner[2] = HeartInner[2];
HeartDDInner[0] = CVar_GetS32("gCCDDHeartsPrimR", 255);
HeartDDInner[1] = CVar_GetS32("gCCDDHeartsPrimG", 70);
HeartDDInner[2] = CVar_GetS32("gCCDDHeartsPrimB", 50);
sHeartsDDEnv[0][0] = CVar_GetS32("gCCDDHeartsPrimR", 255);
sHeartsDDEnv[0][1] = CVar_GetS32("gCCDDHeartsPrimG", 70);
sHeartsDDEnv[0][2] = CVar_GetS32("gCCDDHeartsPrimB", 0);
rFactor = sHeartsDDPrimFactors[ddType][0] * ddFactor;
gFactor = sHeartsDDPrimFactors[ddType][1] * ddFactor;
@ -305,18 +302,22 @@ void HealthMeter_Update(GlobalContext* globalCtx) {
sBeatingHeartsDDEnv[0] = (u8)(rFactor + HeartDDInner[0]) & 0xFF;
sBeatingHeartsDDEnv[1] = (u8)(gFactor + HeartDDInner[1]) & 0xFF;
sBeatingHeartsDDEnv[2] = (u8)(bFactor + HeartDDInner[2]) & 0xFF;
} else {
// sHeartsDDPrim[2][0] = HEARTS_PRIM_R;
// sHeartsDDPrim[2][1] = HEARTS_PRIM_G;
// sHeartsDDPrim[2][2] = HEARTS_PRIM_B;
} else {
sHeartsDDPrim[0][0] = HEARTS_DD_PRIM_R;
sHeartsDDPrim[0][1] = HEARTS_DD_PRIM_G;
sHeartsDDPrim[0][2] = HEARTS_DD_PRIM_B;
sHeartsDDPrim[1][0] = HEARTS_DD_PRIM_R;
sHeartsDDPrim[1][1] = HEARTS_DD_PRIM_G;
sHeartsDDPrim[1][2] = HEARTS_DD_PRIM_B;
sHeartsDDEnv[0][0] = HEARTS_DD_ENV_R;
sHeartsDDEnv[0][1] = HEARTS_DD_ENV_G;
sHeartsDDEnv[0][2] = HEARTS_DD_ENV_B;
sHeartsDDEnv[1][0] = HEARTS_PRIM_R;
sHeartsDDEnv[1][1] = HEARTS_PRIM_G;
sHeartsDDEnv[1][2] = HEARTS_PRIM_B;
sHeartsDDPrim[1][0] = sHeartsDDPrimColors[ddType][0];
sHeartsDDPrim[1][1] = sHeartsDDPrimColors[ddType][1];
sHeartsDDPrim[1][2] = sHeartsDDPrimColors[ddType][2];
sHeartsDDEnv[1][0] = sHeartsDDEnvColors[ddType][0];
sHeartsDDEnv[1][1] = sHeartsDDEnvColors[ddType][1];
sHeartsDDEnv[1][2] = sHeartsDDEnvColors[ddType][2];
rFactor = sHeartsDDPrimFactors[ddType][0] * ddFactor;
gFactor = sHeartsDDPrimFactors[ddType][1] * ddFactor;
@ -330,9 +331,9 @@ void HealthMeter_Update(GlobalContext* globalCtx) {
gFactor = sHeartsDDEnvFactors[ddType][1] * ddFactor;
bFactor = sHeartsDDEnvFactors[ddType][2] * ddFactor;
sBeatingHeartsDDEnv[0] = (u8)(rFactor + HEARTS_PRIM_R) & 0xFF;
sBeatingHeartsDDEnv[1] = (u8)(gFactor + HEARTS_PRIM_G) & 0xFF;
sBeatingHeartsDDEnv[2] = (u8)(bFactor + HEARTS_PRIM_B) & 0xFF;
sBeatingHeartsDDEnv[0] = (u8)(rFactor + HEARTS_DD_ENV_R) & 0xFF;
sBeatingHeartsDDEnv[1] = (u8)(gFactor + HEARTS_DD_ENV_G) & 0xFF;
sBeatingHeartsDDEnv[2] = (u8)(bFactor + HEARTS_DD_ENV_B) & 0xFF;
}
}
@ -419,8 +420,33 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
}
curColorSet = -1;
offsetY = 0.0f+(Top_LM_Margin*-1);
offsetX = OTRGetDimensionFromLeftEdge(0.0f)+(Left_LM_Margin*-1);
s16 X_Margins;
s16 Y_Margins;
if (CVar_GetS32("gHeartsUseMargins", 0) != 0) {
X_Margins = Left_LM_Margin;
Y_Margins = (Top_LM_Margin*-1);
} else {
X_Margins = 0;
Y_Margins = 0;
}
s16 PosX_original = OTRGetDimensionFromLeftEdge(0.0f)+X_Margins;
s16 PosY_original = 0.0f+Y_Margins;
if (CVar_GetS32("gHeartsCountPosType", 0) != 0) {
offsetY = CVar_GetS32("gHeartsPosY", 0)+Y_Margins;
if (CVar_GetS32("gHeartsCountPosType", 0) == 1) {//Anchor Left
offsetX = OTRGetDimensionFromLeftEdge(CVar_GetS32("gHeartsPosX", 0)+X_Margins);
} else if (CVar_GetS32("gHeartsCountPosType", 0) == 2) {//Anchor Right
X_Margins = Right_LM_Margin;
offsetX = OTRGetDimensionFromRightEdge(CVar_GetS32("gHeartsPosX", 0)+X_Margins);
} else if (CVar_GetS32("gHeartsCountPosType", 0) == 3) {//Anchor None
offsetX = CVar_GetS32("gHeartsPosX", 0);
} else if (CVar_GetS32("gHeartsCountPosType", 0) == 4) {//Hidden
offsetX = -9999;
}
} else {
offsetY = PosY_original;
offsetX = PosX_original;
}
for (i = 0; i < totalHeartCount; i++) {
if ((ddHeartCountMinusOne < 0) || (i > ddHeartCountMinusOne)) {
@ -579,8 +605,24 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
offsetX += 10.0f;
if (i == 9) {
offsetY += 10.0f;
offsetX = OTRGetDimensionFromLeftEdge(0.0f)+(Left_LM_Margin*-1);
PosX_original = OTRGetDimensionFromLeftEdge(0.0f)+X_Margins;
PosY_original = 10.0f+Y_Margins;
if (CVar_GetS32("gHeartsCountPosType", 0) != 0) {
offsetY = CVar_GetS32("gHeartsPosY", 0)+Y_Margins+10.0f;
if (CVar_GetS32("gHeartsCountPosType", 0) == 1) {//Anchor Left
offsetX = OTRGetDimensionFromLeftEdge(CVar_GetS32("gHeartsPosX", 0)+X_Margins);
} else if (CVar_GetS32("gHeartsCountPosType", 0) == 2) {//Anchor Right
X_Margins = Right_LM_Margin;
offsetX = OTRGetDimensionFromRightEdge(CVar_GetS32("gHeartsPosX", 0)+X_Margins);
} else if (CVar_GetS32("gHeartsCountPosType", 0) == 3) {//Anchor None
offsetX = CVar_GetS32("gHeartsPosX", 0);
} else if (CVar_GetS32("gHeartsCountPosType", 0) == 4) {//Hidden
offsetX = -9999;
}
} else {
offsetY = PosY_original;
offsetX = PosX_original;
}
}
}

View file

@ -598,22 +598,55 @@ void Minimap_DrawCompassIcons(GlobalContext* globalCtx) {
s32 pad;
Player* player = GET_PLAYER(globalCtx);
s16 tempX, tempZ;
s16 X_Margins_Minimap;
s16 Y_Margins_Minimap;
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {
if (CVar_GetS32("gMinimapPosType", 0) == 0) {X_Margins_Minimap = Right_MM_Margin;};
Y_Margins_Minimap = Bottom_MM_Margin;
} else {
X_Margins_Minimap = 0;
Y_Margins_Minimap = 0;
}
OPEN_DISPS(globalCtx->state.gfxCtx);
if (globalCtx->interfaceCtx.minimapAlpha >= 0xAA) {
func_80094A14(globalCtx->state.gfxCtx);
//Player current position (yellow arrow)
gSPMatrix(OVERLAY_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, 255);
gDPSetCombineMode(OVERLAY_DISP++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
tempX = player->actor.world.pos.x+Right_MM_Margin;
tempZ = player->actor.world.pos.z+Bottom_MM_Margin;
tempX = player->actor.world.pos.x;
tempZ = player->actor.world.pos.z;
tempX /= R_COMPASS_SCALE_X;
tempZ /= R_COMPASS_SCALE_Y;
Matrix_Translate(OTRGetDimensionFromRightEdge((R_COMPASS_OFFSET_X+(Right_MM_Margin*10) + tempX) / 10.0f), (R_COMPASS_OFFSET_Y+((Bottom_MM_Margin*10)*-1) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
Matrix_Translate(
OTRGetDimensionFromLeftEdge((R_COMPASS_OFFSET_X + (X_Margins_Minimap*10) + tempX + (CVar_GetS32("gMinimapPosX", 0)*10)) / 10.0f),
(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVar_GetS32("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
Matrix_Translate(
OTRGetDimensionFromRightEdge((R_COMPASS_OFFSET_X + (X_Margins_Minimap*10) + tempX + (CVar_GetS32("gMinimapPosX", 0)*10)) / 10.0f),
(R_COMPASS_OFFSET_Y +((Y_Margins_Minimap*10)*-1) - tempZ + ((CVar_GetS32("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
Matrix_Translate(
(R_COMPASS_OFFSET_X + tempX + (CVar_GetS32("gMinimapPosX", 0)*10) / 10.0f),
(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVar_GetS32("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
Matrix_Translate(
(R_COMPASS_OFFSET_X+(9999*10) + tempX / 10.0f),
(R_COMPASS_OFFSET_Y+(9999*10) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
}
} else {
Matrix_Translate(OTRGetDimensionFromRightEdge((R_COMPASS_OFFSET_X+(X_Margins_Minimap*10) + tempX) / 10.0f), (R_COMPASS_OFFSET_Y+((Y_Margins_Minimap*10)*-1) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
}
Matrix_Scale(0.4f, 0.4f, 0.4f, MTXMODE_APPLY);
Matrix_RotateX(-1.6f, MTXMODE_APPLY);
tempX = (0x7FFF - player->actor.shape.rot.y) / 0x400;
@ -621,21 +654,52 @@ void Minimap_DrawCompassIcons(GlobalContext* globalCtx) {
gSPMatrix(OVERLAY_DISP++, MATRIX_NEWMTX(globalCtx->state.gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 200, 255, 0, 255);
if (CVar_GetS32("gHudColors", 1) == 2) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0xFF, CVar_GetS32("gCCMinimapCPPrimR", 200), CVar_GetS32("gCCMinimapCPPrimG", 255), CVar_GetS32("gCCMinimapCPPrimB", 0), 255);
} else {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0xFF, 200, 255, 0, 255);
}
gSPDisplayList(OVERLAY_DISP++, gCompassArrowDL);
tempX = sPlayerInitialPosX+Right_MM_Margin;
tempZ = sPlayerInitialPosZ+Bottom_MM_Margin;
//Player map entry (red arrow)
tempX = sPlayerInitialPosX+X_Margins_Minimap;
tempZ = sPlayerInitialPosZ+Y_Margins_Minimap;
tempX /= R_COMPASS_SCALE_X;
tempZ /= R_COMPASS_SCALE_Y;
Matrix_Translate(OTRGetDimensionFromRightEdge((R_COMPASS_OFFSET_X+(Right_MM_Margin*10) + tempX) / 10.0f), (R_COMPASS_OFFSET_Y+((Bottom_MM_Margin*10)*-1) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
Matrix_Translate(
OTRGetDimensionFromLeftEdge((R_COMPASS_OFFSET_X + (X_Margins_Minimap*10) + tempX + (CVar_GetS32("gMinimapPosX", 0)*10)) / 10.0f),
(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVar_GetS32("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
Matrix_Translate(
OTRGetDimensionFromRightEdge((R_COMPASS_OFFSET_X + (X_Margins_Minimap*10) + tempX + (CVar_GetS32("gMinimapPosX", 0)*10)) / 10.0f),
(R_COMPASS_OFFSET_Y +((Y_Margins_Minimap*10)*-1) - tempZ + ((CVar_GetS32("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
Matrix_Translate(
(R_COMPASS_OFFSET_X + tempX + (CVar_GetS32("gMinimapPosX", 0)*10) / 10.0f),
(R_COMPASS_OFFSET_Y - tempZ + ((CVar_GetS32("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
Matrix_Translate(
(R_COMPASS_OFFSET_X+(9999*10) + tempX / 10.0f),
(R_COMPASS_OFFSET_Y+(9999*10) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
}
} else {
Matrix_Translate(OTRGetDimensionFromRightEdge((R_COMPASS_OFFSET_X+(X_Margins_Minimap*10) + tempX) / 10.0f), (R_COMPASS_OFFSET_Y+((Y_Margins_Minimap*10)*-1) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
}
Matrix_Scale(VREG(9) / 100.0f, VREG(9) / 100.0f, VREG(9) / 100.0f, MTXMODE_APPLY);
Matrix_RotateX(VREG(52) / 10.0f, MTXMODE_APPLY);
Matrix_RotateY(sPlayerInitialDirection / 10.0f, MTXMODE_APPLY);
gSPMatrix(OVERLAY_DISP++, MATRIX_NEWMTX(globalCtx->state.gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0xFF, 200, 0, 0, 255);
if (CVar_GetS32("gHudColors", 1) == 2) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0xFF, CVar_GetS32("gCCMinimapLEPrimR", 200), CVar_GetS32("gCCMinimapLEPrimG", 0), CVar_GetS32("gCCMinimapLEPrimB", 0), 255);
} else {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0xFF, 200, 0, 0, 255);
}
gSPDisplayList(OVERLAY_DISP++, gCompassArrowDL);
}
@ -650,6 +714,17 @@ void Minimap_Draw(GlobalContext* globalCtx) {
OPEN_DISPS(globalCtx->state.gfxCtx);
if (globalCtx->pauseCtx.state < 4) {
//Minimap margins
s16 X_Margins_Minimap;
s16 Y_Margins_Minimap;
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {
if (CVar_GetS32("gMinimapPosType", 0) == 0) {X_Margins_Minimap = Right_MM_Margin;};
Y_Margins_Minimap = Bottom_MM_Margin;
} else {
X_Margins_Minimap = 0;
Y_Margins_Minimap = 0;
}
switch (globalCtx->sceneNum) {
case SCENE_YDAN:
case SCENE_DDAN:
@ -668,7 +743,7 @@ void Minimap_Draw(GlobalContext* globalCtx) {
if (CHECK_DUNGEON_ITEM(DUNGEON_MAP, mapIndex)) {
if (CVar_GetS32("gHudColors", 1) == 2) { //Dungeon minimap
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, CVar_GetS32("gCCMinimapPrimR", R_MINIMAP_COLOR(0)), CVar_GetS32("gCCMinimapPrimG", R_MINIMAP_COLOR(1)), CVar_GetS32("gCCMinimapPrimB", R_MINIMAP_COLOR(2)), interfaceCtx->minimapAlpha);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, CVar_GetS32("gCCMinimapDGNPrimR", R_MINIMAP_COLOR(0)), CVar_GetS32("gCCMinimapDGNPrimG", R_MINIMAP_COLOR(1)), CVar_GetS32("gCCMinimapDGNPrimB", R_MINIMAP_COLOR(2)), interfaceCtx->minimapAlpha);
} else {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 100, 255, 255, interfaceCtx->minimapAlpha);
}
@ -678,9 +753,22 @@ void Minimap_Draw(GlobalContext* globalCtx) {
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
const s16 dgnMiniMapX = OTRGetRectDimensionFromRightEdge(R_DGN_MINIMAP_X + Right_MM_Margin);
const s16 dgnMiniMapY = R_DGN_MINIMAP_Y + Bottom_MM_Margin;
s16 dgnMiniMapX = OTRGetRectDimensionFromRightEdge(R_DGN_MINIMAP_X + X_Margins_Minimap);
s16 dgnMiniMapY = R_DGN_MINIMAP_Y + Y_Margins_Minimap;
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
dgnMiniMapY = R_DGN_MINIMAP_Y+CVar_GetS32("gMinimapPosY", 0)+Y_Margins_Minimap;
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
dgnMiniMapX = OTRGetDimensionFromLeftEdge(R_DGN_MINIMAP_X+CVar_GetS32("gMinimapPosX", 0)+X_Margins_Minimap);
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
dgnMiniMapX = OTRGetDimensionFromRightEdge(R_DGN_MINIMAP_X+CVar_GetS32("gMinimapPosX", 0)+X_Margins_Minimap);
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
dgnMiniMapX = CVar_GetS32("gMinimapPosX", 0);
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
dgnMiniMapX = -9999;
}
}
gSPWideTextureRectangle(OVERLAY_DISP++, dgnMiniMapX << 2, dgnMiniMapY << 2,
(dgnMiniMapX + 96) << 2, (dgnMiniMapY + 85) << 2, G_TX_RENDERTILE,
0, 0, 1 << 10, 1 << 10);
@ -740,9 +828,22 @@ void Minimap_Draw(GlobalContext* globalCtx) {
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
const s16 oWMiniMapX = OTRGetRectDimensionFromRightEdge(R_OW_MINIMAP_X + Right_MM_Margin);
const s16 oWMiniMapY = R_OW_MINIMAP_Y + Bottom_MM_Margin;
s16 oWMiniMapX = OTRGetRectDimensionFromRightEdge(R_OW_MINIMAP_X + X_Margins_Minimap);
s16 oWMiniMapY = R_OW_MINIMAP_Y + Y_Margins_Minimap;
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
oWMiniMapY = R_OW_MINIMAP_Y+CVar_GetS32("gMinimapPosY", 0)+Y_Margins_Minimap;
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
oWMiniMapX = OTRGetDimensionFromLeftEdge(R_OW_MINIMAP_X+CVar_GetS32("gMinimapPosX", 0)+X_Margins_Minimap);
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
oWMiniMapX = OTRGetDimensionFromRightEdge(R_OW_MINIMAP_X+CVar_GetS32("gMinimapPosX", 0)+X_Margins_Minimap);
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
oWMiniMapX = CVar_GetS32("gMinimapPosX", 0);
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
oWMiniMapX = -9999;
}
}
gSPWideTextureRectangle(OVERLAY_DISP++, oWMiniMapX << 2, oWMiniMapY << 2,
(oWMiniMapX + gMapData->owMinimapWidth[mapIndex]) << 2,
(oWMiniMapY + gMapData->owMinimapHeight[mapIndex]) << 2, G_TX_RENDERTILE, 0,
@ -757,17 +858,43 @@ void Minimap_Draw(GlobalContext* globalCtx) {
(LINK_AGE_IN_YEARS != YEARS_ADULT)) {
bool Map0 = gMapData->owEntranceIconPosY[sEntranceIconMapIndex] << 2 == 0;
s16 IconSize = 8;
s16 PosX = gMapData->owEntranceIconPosX[sEntranceIconMapIndex] + (Map0 ? 0 : Right_MM_Margin);
s16 PosY = gMapData->owEntranceIconPosY[sEntranceIconMapIndex] + (Map0 ? 0 : Bottom_MM_Margin);
s16 PosX = gMapData->owEntranceIconPosX[sEntranceIconMapIndex] + (Map0 ? 0 : X_Margins_Minimap);
s16 PosY = gMapData->owEntranceIconPosY[sEntranceIconMapIndex] + (Map0 ? 0 : Y_Margins_Minimap);
//gFixDungeonMinimapIcon fix both Y position of visible icon and hide these non needed.
if (CVar_GetS32("gFixDungeonMinimapIcon", 0) != 0){
//No idea why and how Original value work but this does actually fix them all.
PosY = PosY+1024;
}
s16 TopLeftX = (Map0 ? OTRGetRectDimensionFromLeftEdge(PosX) : OTRGetRectDimensionFromRightEdge(PosX)) << 2;
s16 TopLeftY = PosY << 2;
s16 TopLeftW = (Map0 ? OTRGetRectDimensionFromLeftEdge(PosX + IconSize) : OTRGetRectDimensionFromRightEdge(PosX + IconSize)) << 2;
s16 TopLeftH = (PosY + IconSize) << 2;
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
PosX = gMapData->owEntranceIconPosX[sEntranceIconMapIndex] + CVar_GetS32("gMinimapPosX", 0) + X_Margins_Minimap;
PosY = gMapData->owEntranceIconPosY[sEntranceIconMapIndex] + CVar_GetS32("gMinimapPosY", 0) + Y_Margins_Minimap;
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
TopLeftX = OTRGetRectDimensionFromLeftEdge(PosX) << 2;
TopLeftW = OTRGetRectDimensionFromLeftEdge(PosX + IconSize) << 2;
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
TopLeftX = OTRGetRectDimensionFromRightEdge(PosX) << 2;
TopLeftW = OTRGetRectDimensionFromRightEdge(PosX + IconSize) << 2;
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
TopLeftX = PosX << 2;
TopLeftW = PosX + IconSize << 2;
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
TopLeftX = -9999 << 2;
TopLeftW = -9999 + IconSize << 2;
}
if (!CVar_GetS32("gMinimapPosType", 0) != 4 && Map0 && !CVar_GetS32("gFixDungeonMinimapIcon", 0)) { //Force top left icon if fix not applied.
TopLeftX = OTRGetRectDimensionFromLeftEdge(gMapData->owEntranceIconPosX[sEntranceIconMapIndex]) << 2;
TopLeftY = gMapData->owEntranceIconPosY[sEntranceIconMapIndex] << 2;
TopLeftW = OTRGetRectDimensionFromLeftEdge(gMapData->owEntranceIconPosX[sEntranceIconMapIndex] + IconSize) << 2;
TopLeftH = (gMapData->owEntranceIconPosY[sEntranceIconMapIndex] + IconSize) << 2;
}
}
if (CVar_GetS32("gFixDungeonMinimapIcon", 0) != 0){
//No idea why and how Original value work but this does actually fix them all.
PosY = PosY+1024;
}
if ((gMapData->owEntranceFlag[sEntranceIconMapIndex] == 0xFFFF) ||
((gMapData->owEntranceFlag[sEntranceIconMapIndex] != 0xFFFF) &&
(gSaveContext.infTable[26] & gBitFlags[gMapData->owEntranceFlag[mapIndex]]))) {
@ -785,8 +912,23 @@ void Minimap_Draw(GlobalContext* globalCtx) {
}
}
const s16 entranceX = OTRGetRectDimensionFromRightEdge(270 + Right_MM_Margin);
const s16 entranceY = 154 + Bottom_MM_Margin;
s16 entranceX = OTRGetRectDimensionFromRightEdge(270 + X_Margins_Minimap);
s16 entranceY = 154 + Y_Margins_Minimap;
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
entranceY = 154 + Y_Margins_Minimap + CVar_GetS32("gMinimapPosY", 0);
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
entranceX = OTRGetRectDimensionFromLeftEdge(270 + X_Margins_Minimap + CVar_GetS32("gMinimapPosX", 0));
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
entranceX = OTRGetRectDimensionFromRightEdge(270 + X_Margins_Minimap + CVar_GetS32("gMinimapPosX", 0));
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
entranceX = 270 + X_Margins_Minimap + CVar_GetS32("gMinimapPosX", 0);
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
entranceX = -9999;
}
}
if ((globalCtx->sceneNum == SCENE_SPOT08) && (gSaveContext.infTable[26] & gBitFlags[9])) {
gDPLoadTextureBlock(OVERLAY_DISP++, gMapDungeonEntranceIconTex, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8,
8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
@ -794,6 +936,7 @@ void Minimap_Draw(GlobalContext* globalCtx) {
gSPWideTextureRectangle(OVERLAY_DISP++, entranceX << 2, entranceY << 2, (entranceX + 32) << 2, (entranceY + 8) << 2,
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
} else if ((globalCtx->sceneNum == SCENE_SPOT08) && CVar_GetS32("gAlwaysShowDungeonMinimapIcon", 0) != 0){
gDPLoadTextureBlock(OVERLAY_DISP++, gMapDungeonEntranceIconTex, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8,
8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
@ -834,17 +977,10 @@ void Map_Update(GlobalContext* globalCtx) {
s16 floor;
s16 i;
if (CVar_GetS32("gHUDMargins", 0) != 0) {
Top_MM_Margin = CVar_GetS32("gHUDMargin_T", 0);
Left_MM_Margin = CVar_GetS32("gHUDMargin_L", 0);
Right_MM_Margin = CVar_GetS32("gHUDMargin_R", 0);
Bottom_MM_Margin = CVar_GetS32("gHUDMargin_B", 0);
} else {
Top_MM_Margin = 0;
Left_MM_Margin = 0;
Right_MM_Margin = 0;
Bottom_MM_Margin = 0;
}
Top_MM_Margin = CVar_GetS32("gHUDMargin_T", 0);
Left_MM_Margin = CVar_GetS32("gHUDMargin_L", 0);
Right_MM_Margin = CVar_GetS32("gHUDMargin_R", 0);
Bottom_MM_Margin = CVar_GetS32("gHUDMargin_B", 0);
if ((globalCtx->pauseCtx.state == 0) && (globalCtx->pauseCtx.debugState == 0)) {
switch (globalCtx->sceneNum) {
@ -914,4 +1050,4 @@ void Map_Update(GlobalContext* globalCtx) {
break;
}
}
}
}

View file

@ -108,38 +108,71 @@ void MapMark_DrawForDungeon(GlobalContext* globalCtx) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->minimapAlpha);
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, interfaceCtx->minimapAlpha);
s16 Top_MC_Margin = 0;
s16 Left_MC_Margin = 0;
s16 Right_MC_Margin = 0;
s16 Bottom_MC_Margin = 0;
if (CVar_GetS32("gHUDMargins", 0) != 0) {
Top_MC_Margin = CVar_GetS32("gHUDMargin_T", 0);
Left_MC_Margin = CVar_GetS32("gHUDMargin_L", 0);
Right_MC_Margin = CVar_GetS32("gHUDMargin_R", 0);
Bottom_MC_Margin = CVar_GetS32("gHUDMargin_B", 0);
s32 Top_MC_Margin = CVar_GetS32("gHUDMargin_T", 0);
s32 Left_MC_Margin = CVar_GetS32("gHUDMargin_L", 0);
s32 Right_MC_Margin = CVar_GetS32("gHUDMargin_R", 0);
s32 Bottom_MC_Margin = CVar_GetS32("gHUDMargin_B", 0);
s32 X_Margins_Minimap_ic;
s32 Y_Margins_Minimap_ic;
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {
if (CVar_GetS32("gMinimapPosType", 0) == 0) {X_Margins_Minimap_ic = Right_MC_Margin;};
Y_Margins_Minimap_ic = Bottom_MC_Margin;
} else {
Top_MC_Margin = 0;
Left_MC_Margin = 0;
Right_MC_Margin = 0;
Bottom_MC_Margin = 0;
X_Margins_Minimap_ic = 0;
Y_Margins_Minimap_ic = 0;
}
markPoint = &mapMarkIconData->points[0];
//Place each chest / boss room icon
for (i = 0; i < mapMarkIconData->count; i++) {
if ((mapMarkIconData->markType != MAP_MARK_CHEST) || !Flags_GetTreasure(globalCtx, markPoint->chestFlag)) {
//Minimap chest / boss icon
const s32 PosX_Minimap_ori = GREG(94) + OTRGetRectDimensionFromRightEdge(markPoint->x+X_Margins_Minimap_ic) + 204;
const s32 PosY_Minimap_ori = GREG(95) + markPoint->y + Y_Margins_Minimap_ic + 140;
if (CVar_GetS32("gMinimapPosType", 0) != 0) {
rectTop = (markPoint->y + Y_Margins_Minimap_ic + 140 + CVar_GetS32("gMinimapPosY", 0));
if (CVar_GetS32("gMinimapPosType", 0) == 1) {//Anchor Left
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap_ic = Left_MC_Margin;};
if (globalCtx->sceneNum == SCENE_YDAN || globalCtx->sceneNum == SCENE_DDAN || globalCtx->sceneNum == SCENE_BDAN ||
globalCtx->sceneNum == SCENE_BMORI1 || globalCtx->sceneNum == SCENE_HIDAN || globalCtx->sceneNum == SCENE_MIZUSIN ||
globalCtx->sceneNum == SCENE_JYASINZOU || globalCtx->sceneNum == SCENE_HAKADAN || globalCtx->sceneNum == SCENE_HAKADANCH ||
globalCtx->sceneNum == SCENE_ICE_DOUKUTO) {
rectLeft = OTRGetRectDimensionFromLeftEdge(markPoint->x+CVar_GetS32("gMinimapPosX", 0)+204+X_Margins_Minimap_ic);
} else {
rectLeft = OTRGetRectDimensionFromLeftEdge(markPoint->x+CVar_GetS32("gMinimapPosX", 0)+204+X_Margins_Minimap_ic);
}
} else if (CVar_GetS32("gMinimapPosType", 0) == 2) {//Anchor Right
if (CVar_GetS32("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap_ic = Right_MC_Margin;};
rectLeft = OTRGetRectDimensionFromRightEdge(markPoint->x+CVar_GetS32("gMinimapPosX", 0)+204+X_Margins_Minimap_ic);
} else if (CVar_GetS32("gMinimapPosType", 0) == 3) {//Anchor None
rectLeft = markPoint->x+CVar_GetS32("gMinimapPosX", 0)+204+X_Margins_Minimap_ic;
} else if (CVar_GetS32("gMinimapPosType", 0) == 4) {//Hidden
rectLeft = -9999;
}
} else {
rectLeft = PosX_Minimap_ori;
rectTop = PosY_Minimap_ori;
}
int height = 8 * 1.0f; //Adjust Height with scale
int width = 8 * 1.0f; //Adjust Width with scale
int height_factor = (1 << 10) * 8 / height;
int width_factor = (1 << 10) * 8 / width;
markInfo = &sMapMarkInfoTable[mapMarkIconData->markType];
gDPPipeSync(OVERLAY_DISP++);
gDPLoadTextureBlock(OVERLAY_DISP++, markInfo->texture, markInfo->imageFormat, G_IM_SIZ_MARK,
markInfo->textureWidth, markInfo->textureHeight, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
rectLeft = (GREG(94) + OTRGetRectDimensionFromRightEdge(markPoint->x+Right_MC_Margin) + 204) << 2;
rectTop = (GREG(95) + markPoint->y + Bottom_MC_Margin + 140) << 2;
gSPTextureRectangle(OVERLAY_DISP++, rectLeft, rectTop, markInfo->rectWidth + rectLeft,
rectTop + markInfo->rectHeight, G_TX_RENDERTILE, 0, 0, markInfo->dsdx,
markInfo->dtdy);
//Changed to a Wide texture to support Left anchor.
gSPWideTextureRectangle(OVERLAY_DISP++, rectLeft << 2, rectTop << 2, rectLeft + width << 2,
rectTop + height << 2, G_TX_RENDERTILE, 0, 0, width_factor,
height_factor);
}
markPoint++;
}
mapMarkIconData++;

View file

@ -82,6 +82,18 @@ s16 sOcarinaNoteCPrimG;
s16 sOcarinaNoteCEnvR;
s16 sOcarinaNoteCEnvB;
s16 sOcarinaNoteCEnvG;
s16 sOcarinaNoteCUpPrimR;
s16 sOcarinaNoteCUpPrimB;
s16 sOcarinaNoteCUpPrimG;
s16 sOcarinaNoteCLeftPrimR;
s16 sOcarinaNoteCLeftPrimB;
s16 sOcarinaNoteCLeftPrimG;
s16 sOcarinaNoteCDownPrimR;
s16 sOcarinaNoteCDownPrimB;
s16 sOcarinaNoteCDownPrimG;
s16 sOcarinaNoteCRightPrimR;
s16 sOcarinaNoteCRightPrimB;
s16 sOcarinaNoteCRightPrimG;
void Message_ResetOcarinaNoteState(void) {
R_OCARINA_NOTES_YPOS(0) = 189;
@ -93,18 +105,46 @@ void Message_ResetOcarinaNoteState(void) {
sOcarinaNotesAlphaValues[0] = sOcarinaNotesAlphaValues[1] = sOcarinaNotesAlphaValues[2] =
sOcarinaNotesAlphaValues[3] = sOcarinaNotesAlphaValues[4] = sOcarinaNotesAlphaValues[5] =
sOcarinaNotesAlphaValues[6] = sOcarinaNotesAlphaValues[7] = sOcarinaNotesAlphaValues[8] = 0;
sOcarinaNoteAPrimR = 80;
sOcarinaNoteAPrimG = 255;
sOcarinaNoteAPrimB = 150;
sOcarinaNoteAEnvR = 10;
sOcarinaNoteAEnvG = 10;
sOcarinaNoteAEnvB = 10;
sOcarinaNoteCPrimR = 255;
sOcarinaNoteCPrimG = 255;
sOcarinaNoteCPrimB = 50;
sOcarinaNoteCEnvR = 10;
sOcarinaNoteCEnvG = 10;
sOcarinaNoteCEnvB = 10;
if (CVar_GetS32("gHudColors", 1) == 0) {
sOcarinaNoteAPrimR = 80;
sOcarinaNoteAPrimG = 150;
sOcarinaNoteAPrimB = 255;
sOcarinaNoteCPrimR = 255;
sOcarinaNoteCPrimG = 255;
sOcarinaNoteCPrimB = 50;
} else if (CVar_GetS32("gHudColors", 1) == 1) {
sOcarinaNoteAPrimR = 80;
sOcarinaNoteAPrimG = 255;
sOcarinaNoteAPrimB = 150;
sOcarinaNoteCPrimR = 255;
sOcarinaNoteCPrimG = 255;
sOcarinaNoteCPrimB = 50;
} else if (CVar_GetS32("gHudColors", 1) == 2) {
sOcarinaNoteAPrimR = CVar_GetS32("gCCABtnPrimR", 80);
sOcarinaNoteAPrimG = CVar_GetS32("gCCABtnPrimR", 255);
sOcarinaNoteAPrimB = CVar_GetS32("gCCABtnPrimR", 150);
sOcarinaNoteCPrimR = CVar_GetS32("gCCCBtnPrimR", 255);
sOcarinaNoteCPrimG = CVar_GetS32("gCCCBtnPrimG", 255);
sOcarinaNoteCPrimB = CVar_GetS32("gCCCBtnPrimB", 50);
sOcarinaNoteCUpPrimR = CVar_GetS32("gCCCUBtnPrimR", 255);
sOcarinaNoteCUpPrimG = CVar_GetS32("gCCCUBtnPrimG", 255);
sOcarinaNoteCUpPrimB = CVar_GetS32("gCCCUBtnPrimB", 50);
sOcarinaNoteCLeftPrimR = CVar_GetS32("gCCCLBtnPrimR", 255);
sOcarinaNoteCLeftPrimG = CVar_GetS32("gCCCLBtnPrimG", 255);
sOcarinaNoteCLeftPrimB = CVar_GetS32("gCCCLBtnPrimB", 50);
sOcarinaNoteCDownPrimR = CVar_GetS32("gCCCDBtnPrimR", 255);
sOcarinaNoteCDownPrimG = CVar_GetS32("gCCCDBtnPrimG", 255);
sOcarinaNoteCDownPrimB = CVar_GetS32("gCCCDBtnPrimB", 50);
sOcarinaNoteCRightPrimR = CVar_GetS32("gCCCRBtnPrimR", 255);
sOcarinaNoteCRightPrimG = CVar_GetS32("gCCCRBtnPrimG", 255);
sOcarinaNoteCRightPrimB = CVar_GetS32("gCCCRBtnPrimB", 50);
}
}
void Message_UpdateOcarinaGame(GlobalContext* globalCtx) {
@ -1948,22 +1988,80 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
static void* sOcarinaNoteTextures[] = {
gOcarinaATex, gOcarinaCDownTex, gOcarinaCRightTex, gOcarinaCLeftTex, gOcarinaCUpTex,
};
static s16 sOcarinaNoteAPrimColors[][3] = {
s16 sOcarinaNoteAPrimColors[2][3];
s16 sOcarinaNoteAPrimColors_GCN[][3] = {
{ 80, 255, 150 },
{ 100, 255, 200 },
};
s16 sOcarinaNoteAPrimColors_N64[][3] = {
{ 80, 255, 150 },
{ 100, 255, 200 },
};
s16 ABtnR = CVar_GetS32("gCCABtnPrimR", 80);
s16 ABtnG = CVar_GetS32("gCCABtnPrimG", 255);
s16 ABtnB = CVar_GetS32("gCCABtnPrimB", 150);
s16 ABtnR_2 = CVar_GetS32("gCCABtnPrimR", 80)+20;
s16 ABtnG_2 = CVar_GetS32("gCCABtnPrimG", 235)+20;
s16 ABtnB_2 = CVar_GetS32("gCCABtnPrimB", 180)+20;
if(ABtnR_2 > 255){ABtnR_2=255;};
if(ABtnG_2 > 255){ABtnG_2=255;};
if(ABtnB_2 > 255){ABtnB_2=255;};
s16 sOcarinaNoteAPrimColors_CUSTOM[][3] = {
{ ABtnG, ABtnG, ABtnB },
{ ABtnR_2, ABtnG_2, ABtnB_2 },
};
static s16 sOcarinaNoteAEnvColors[][3] = {
{ 10, 10, 10 },
{ 50, 255, 50 },
};
static s16 sOcarinaNoteCPrimColors[][3] = {
s16 sOcarinaNoteCPrimColors[2][3];
s16 sOcarinaNoteCPrimColors_GCN[][3] = {
{ 255, 255, 50 },
{ 255, 255, 180 },
};
s16 CBtnR = CVar_GetS32("gCCCBtnPrimR", 255);
s16 CBtnG = CVar_GetS32("gCCCBtnPrimG", 255);
s16 CBtnB = CVar_GetS32("gCCCBtnPrimB", 50);
s16 CBtnR_2 = CVar_GetS32("gCCCBtnPrimR", 255)+20;
s16 CBtnG_2 = CVar_GetS32("gCCCBtnPrimG", 255)+20;
s16 CBtnB_2 = CVar_GetS32("gCCCBtnPrimB", 50)+20;
s16 CBtnRU = CVar_GetS32("gCCCUBtnPrimR", 255);
s16 CBtnGU = CVar_GetS32("gCCCUBtnPrimG", 255);
s16 CBtnBU = CVar_GetS32("gCCCUBtnPrimB", 50);
s16 CBtnRL = CVar_GetS32("gCCCLBtnPrimR", 255);
s16 CBtnGL = CVar_GetS32("gCCCLBtnPrimG", 255);
s16 CBtnBL = CVar_GetS32("gCCCLBtnPrimB", 50);
s16 CBtnRD = CVar_GetS32("gCCCDBtnPrimR", 255);
s16 CBtnGD = CVar_GetS32("gCCCDBtnPrimG", 255);
s16 CBtnBD = CVar_GetS32("gCCCDBtnPrimB", 50);
s16 CBtnRR = CVar_GetS32("gCCCRBtnPrimR", 255);
s16 CBtnGR = CVar_GetS32("gCCCRBtnPrimG", 255);
s16 CBtnBR = CVar_GetS32("gCCCRBtnPrimB", 50);
if(CBtnR_2 > 255){CBtnR_2=255;};
if(CBtnG_2 > 255){CBtnG_2=255;};
if(CBtnB_2 > 255){CBtnB_2=255;};
s16 sOcarinaNoteCPrimColors_CUSTOM[][3] = {
{ CBtnR, CBtnG, CBtnB }, //Unified
{ CBtnR_2, CBtnG_2, CBtnB_2 },
{ CBtnRL, CBtnGL, CBtnBL }, //Left
{ CBtnRD, CBtnGD, CBtnBD }, //Down
{ CBtnRR, CBtnGR, CBtnBR }, //Right
{ CBtnRU, CBtnGU, CBtnBU }, //Up
};
static s16 sOcarinaNoteCEnvColors[][3] = {
{ 10, 10, 10 },
{ 110, 110, 50 },
};
if (CVar_GetS32("gHudColors", 1) == 0) { //N64
sOcarinaNoteAPrimColors < sOcarinaNoteAPrimColors_N64;
sOcarinaNoteCPrimColors < sOcarinaNoteCPrimColors_GCN; //GCN and N64 share same C buttons color.
} else if (CVar_GetS32("gHudColors", 1) == 1) { //GCN
sOcarinaNoteAPrimColors < sOcarinaNoteAPrimColors_GCN;
sOcarinaNoteCPrimColors < sOcarinaNoteCPrimColors_GCN;
} else if (CVar_GetS32("gHudColors", 1) == 2) { //Custom
sOcarinaNoteAPrimColors < sOcarinaNoteAPrimColors_CUSTOM;
sOcarinaNoteCPrimColors < sOcarinaNoteCPrimColors_CUSTOM;
}
static s16 sOcarinaNoteFlashTimer = 12;
static s16 sOcarinaNoteFlashColorIdx = 1;
static s16 sOcarinaSongFanfares[] = {
@ -1980,6 +2078,18 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
s16 r;
s16 g;
s16 b;
s16 ru;//Red Up
s16 gu;//Green Up
s16 bu;//Blue Up
s16 rl;//Red Left
s16 gl;//green Left
s16 bl;//Blue Left
s16 rd;//And so on
s16 gd;
s16 bd;
s16 rr;
s16 gr;
s16 br;
u16 i;
u16 notePosX;
u16 pad1;
@ -2221,6 +2331,31 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
b = ABS(sOcarinaNoteCPrimB - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx][2]) /
sOcarinaNoteFlashTimer;
ru = ABS(sOcarinaNoteCUpPrimR - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][0]) /
sOcarinaNoteFlashTimer;
gu = ABS(sOcarinaNoteCUpPrimG - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][1]) /
sOcarinaNoteFlashTimer;
bu = ABS(sOcarinaNoteCUpPrimB - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][2]) /
sOcarinaNoteFlashTimer;
rl = ABS(sOcarinaNoteCLeftPrimR - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][0]) /
sOcarinaNoteFlashTimer;
gl = ABS(sOcarinaNoteCLeftPrimG - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][1]) /
sOcarinaNoteFlashTimer;
bl = ABS(sOcarinaNoteCLeftPrimB - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][2]) /
sOcarinaNoteFlashTimer;
rd = ABS(sOcarinaNoteCDownPrimR - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][0]) /
sOcarinaNoteFlashTimer;
gd = ABS(sOcarinaNoteCDownPrimG - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][1]) /
sOcarinaNoteFlashTimer;
bd = ABS(sOcarinaNoteCDownPrimB - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][2]) /
sOcarinaNoteFlashTimer;
rr = ABS(sOcarinaNoteCRightPrimR - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][0]) /
sOcarinaNoteFlashTimer;
gr = ABS(sOcarinaNoteCRightPrimG - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][1]) /
sOcarinaNoteFlashTimer;
br = ABS(sOcarinaNoteCRightPrimB - sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][2]) /
sOcarinaNoteFlashTimer;
if (sOcarinaNoteCPrimR >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx][0]) {
sOcarinaNoteCPrimR -= r;
} else {
@ -2237,6 +2372,70 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
sOcarinaNoteCPrimB += b;
}
if (sOcarinaNoteCUpPrimR >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][0]) {
sOcarinaNoteCUpPrimR -= ru;
} else {
sOcarinaNoteCUpPrimR += ru;
}
if (sOcarinaNoteCUpPrimG >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][1]) {
sOcarinaNoteCUpPrimG -= gu;
} else {
sOcarinaNoteCUpPrimG += gu;
}
if (sOcarinaNoteCUpPrimB >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][2]) {
sOcarinaNoteCUpPrimB -= bu;
} else {
sOcarinaNoteCUpPrimB += bu;
}
if (sOcarinaNoteCLeftPrimR >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][0]) {
sOcarinaNoteCLeftPrimR -= rl;
} else {
sOcarinaNoteCLeftPrimR += rl;
}
if (sOcarinaNoteCLeftPrimG >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][1]) {
sOcarinaNoteCLeftPrimG -= gl;
} else {
sOcarinaNoteCLeftPrimG += gl;
}
if (sOcarinaNoteCLeftPrimB >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][2]) {
sOcarinaNoteCLeftPrimB -= bl;
} else {
sOcarinaNoteCLeftPrimB += bl;
}
if (sOcarinaNoteCDownPrimR >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][0]) {
sOcarinaNoteCDownPrimR -= rd;
} else {
sOcarinaNoteCDownPrimR += rd;
}
if (sOcarinaNoteCDownPrimG >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][1]) {
sOcarinaNoteCDownPrimG -= gd;
} else {
sOcarinaNoteCDownPrimG += gd;
}
if (sOcarinaNoteCDownPrimB >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][2]) {
sOcarinaNoteCDownPrimB -= bd;
} else {
sOcarinaNoteCDownPrimB += bd;
}
if (sOcarinaNoteCRightPrimR >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][0]) {
sOcarinaNoteCRightPrimR -= rr;
} else {
sOcarinaNoteCRightPrimR += rr;
}
if (sOcarinaNoteCRightPrimG >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][1]) {
sOcarinaNoteCRightPrimG -= gr;
} else {
sOcarinaNoteCRightPrimG += gr;
}
if (sOcarinaNoteCRightPrimB >= sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][2]) {
sOcarinaNoteCRightPrimB -= br;
} else {
sOcarinaNoteCRightPrimB += br;
}
r = ABS(sOcarinaNoteCEnvR - sOcarinaNoteCEnvColors[sOcarinaNoteFlashColorIdx][0]) /
sOcarinaNoteFlashTimer;
g = ABS(sOcarinaNoteCEnvG - sOcarinaNoteCEnvColors[sOcarinaNoteFlashColorIdx][1]) /
@ -2271,6 +2470,18 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
sOcarinaNoteCPrimR = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx][0];
sOcarinaNoteCPrimG = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx][1];
sOcarinaNoteCPrimB = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx][2];
sOcarinaNoteCUpPrimR = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][0];
sOcarinaNoteCUpPrimG = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][1];
sOcarinaNoteCUpPrimB = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+5][2];
sOcarinaNoteCLeftPrimR = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][0];
sOcarinaNoteCLeftPrimG = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][1];
sOcarinaNoteCLeftPrimB = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+2][2];
sOcarinaNoteCDownPrimR = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][0];
sOcarinaNoteCDownPrimG = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][1];
sOcarinaNoteCDownPrimB = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+3][2];
sOcarinaNoteCRightPrimR = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][0];
sOcarinaNoteCRightPrimG = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][1];
sOcarinaNoteCRightPrimB = sOcarinaNoteCPrimColors[sOcarinaNoteFlashColorIdx+4][2];
sOcarinaNoteCEnvR = sOcarinaNoteCEnvColors[sOcarinaNoteFlashColorIdx][0];
sOcarinaNoteCEnvG = sOcarinaNoteCEnvColors[sOcarinaNoteFlashColorIdx][1];
sOcarinaNoteCEnvB = sOcarinaNoteCEnvColors[sOcarinaNoteFlashColorIdx][2];
@ -2883,7 +3094,7 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
} else if (CVar_GetS32("gHudColors", 1) == 1) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteAPrimR, sOcarinaNoteAPrimG, sOcarinaNoteAPrimB, sOcarinaNotesAlphaValues[i]);
} else if (CVar_GetS32("gHudColors", 1) == 2) {
gDPSetPrimColor(gfx++, 0, 0, CVar_GetS32("gCCABtnPrimR", 0), CVar_GetS32("gCCABtnPrimG", 0), CVar_GetS32("gCCABtnPrimB", 0), sOcarinaNotesAlphaValues[i]);
gDPSetPrimColor(gfx++, 0, 0, CVar_GetS32("gCCABtnPrimR", 80), CVar_GetS32("gCCABtnPrimG", 255), CVar_GetS32("gCCABtnPrimB", 150), sOcarinaNotesAlphaValues[i]);
}
gDPSetEnvColor(gfx++, sOcarinaNoteAEnvR, sOcarinaNoteAEnvG, sOcarinaNoteAEnvB, 0);
} else {
@ -2891,8 +3102,16 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCPrimR, sOcarinaNoteCPrimG, sOcarinaNoteCPrimB, sOcarinaNotesAlphaValues[i]);
} else if (CVar_GetS32("gHudColors", 1) == 1) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCPrimR, sOcarinaNoteCPrimG, sOcarinaNoteCPrimB, sOcarinaNotesAlphaValues[i]);
} else if (CVar_GetS32("gHudColors", 1) == 2) {
gDPSetPrimColor(gfx++, 0, 0, CVar_GetS32("gCCCBtnPrimR", 0), CVar_GetS32("gCCCBtnPrimG", 0), CVar_GetS32("gCCCBtnPrimB", 0), sOcarinaNotesAlphaValues[i]);
} else if (CVar_GetS32("gHudColors", 1) == 2 && !CVar_GetS32("gCCparated", 0)) {
gDPSetPrimColor(gfx++, 0, 0, CVar_GetS32("gCCCBtnPrimR", 255), CVar_GetS32("gCCCBtnPrimG", 255), CVar_GetS32("gCCCBtnPrimB", 180), sOcarinaNotesAlphaValues[i]);
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_C_UP && CVar_GetS32("gHudColors", 1) == 2 && CVar_GetS32("gCCparated", 0)) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCUpPrimR, sOcarinaNoteCUpPrimG, sOcarinaNoteCUpPrimB, sOcarinaNotesAlphaValues[i]);
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_C_LEFT && CVar_GetS32("gHudColors", 1) == 2 && CVar_GetS32("gCCparated", 0)) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCLeftPrimR, sOcarinaNoteCLeftPrimG, sOcarinaNoteCLeftPrimB, sOcarinaNotesAlphaValues[i]);
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_C_RIGHT && CVar_GetS32("gHudColors", 1) == 2 && CVar_GetS32("gCCparated", 0)) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCRightPrimR, sOcarinaNoteCRightPrimG, sOcarinaNoteCRightPrimB, sOcarinaNotesAlphaValues[i]);
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_C_DOWN && CVar_GetS32("gHudColors", 1) == 2 && CVar_GetS32("gCCparated", 0)) {
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCDownPrimR, sOcarinaNoteCDownPrimG, sOcarinaNoteCDownPrimB, sOcarinaNotesAlphaValues[i]);
}
gDPSetEnvColor(gfx++, sOcarinaNoteCEnvR, sOcarinaNoteCEnvG, sOcarinaNoteCEnvB, 0);
}

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