Cosmetics menu rework (#589)

* -

* DPad/some margin fix(left side)

* various ImGui stuff and fixes

* disabled kaleido menu (non working)

* fix win being dumb

* same for C btn this time

* Fix windows build

* Beating hearts fix

* Default win size and some placement fix

* Fix Dpad Ammo & C notes, Kaleido, white dog

* some texts fix and tab move

* Add stone of agony, some fixes and build correctly

* precise item place with Dpad

* Gamecube -> GameCube

Co-authored-by: Baoulettes <iMacWin10>
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Baoulettes 2022-07-06 02:52:01 +02:00 committed by GitHub
commit a2d64864dd
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25 changed files with 3027 additions and 534 deletions

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@ -257,9 +257,11 @@ typedef struct {
/* 0x0A */ u8 durationTimer; // how long the title card appears for before fading
/* 0x0B */ u8 delayTimer; // how long the title card waits to appear
/* 0x0C */ s16 alpha;
/* 0x0E */ s16 intensity;
/* ---- */ s16 isBossCard; //To detect if that a Boss name title card.
/* ---- */ s16 hasTranslation; // to detect if the current title card has translation (used for bosses only)
/* ---- */ s16 intensityR; //Splited intensity per channel to support precise recolor
/* ---- */ s16 intensityG;
/* ---- */ s16 intensityB;
/* ---- */ s16 isBossCard; //To detect if that a Boss name title card.
/* ---- */ s16 hasTranslation; // to detect if the current title card has translation (used for bosses only)
} TitleCardContext; // size = 0x10
typedef struct {