diff --git a/soh/soh/Enhancements/randomizer/logic.cpp b/soh/soh/Enhancements/randomizer/logic.cpp index 05e074c18..7f4b7e102 100644 --- a/soh/soh/Enhancements/randomizer/logic.cpp +++ b/soh/soh/Enhancements/randomizer/logic.cpp @@ -1389,7 +1389,7 @@ bool Logic::SmallKeys(RandomizerRegion dungeon, uint8_t requiredAmountGlitchless static_cast(GlitchDifficulty::INTERMEDIATE) || GetDifficultyValueFromString(GlitchHover) >= static_cast(GlitchDifficulty::INTERMEDIATE))) { return FireTempleKeys >= requiredAmountGlitched; }*/ - // If the Fire Temple loop lock is removed, Small key Count is set to 1 before starting + // If the Fire Temple loop lock is removed, Small key Count is set to 1 before starting return GetSmallKeyCount(SCENE_FIRE_TEMPLE) >= requiredAmountGlitchless; case RR_WATER_TEMPLE: