Merge branch 'develop' into buildinfo

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Ada 2022-05-15 20:57:12 +01:00 committed by GitHub
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231 changed files with 6786 additions and 5299 deletions

7
.gitignore vendored
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@ -279,7 +279,7 @@ ClientBin/
*.publishsettings *.publishsettings
orleans.codegen.cs orleans.codegen.cs
# Including strong name files can present a security risk # Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424) # (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk #*.snk
@ -375,7 +375,7 @@ __pycache__/
# OpenCover UI analysis results # OpenCover UI analysis results
OpenCover/ OpenCover/
# Azure Stream Analytics local run output # Azure Stream Analytics local run output
ASALocalRun/ ASALocalRun/
# MSBuild Binary and Structured Log # MSBuild Binary and Structured Log
@ -384,7 +384,7 @@ ASALocalRun/
# NVidia Nsight GPU debugger configuration file # NVidia Nsight GPU debugger configuration file
*.nvuser *.nvuser
# MFractors (Xamarin productivity tool) working folder # MFractors (Xamarin productivity tool) working folder
.mfractor/ .mfractor/
*.out *.out
@ -395,6 +395,7 @@ ExporterTest/ExporterTest.a
ZAPDUtils/ZAPDUtils.a ZAPDUtils/ZAPDUtils.a
.vscode/ .vscode/
build/ build/
external/
ZAPDUtils/build/ ZAPDUtils/build/
ZAPD/BuildInfo.h ZAPD/BuildInfo.h

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@ -1,13 +1,15 @@
# Building Ship of Harkinian # Building Ship of Harkinian
1. Install [Python](https://www.python.org/ftp/python/3.10.2/python-3.10.2-amd64.exe) ## Windows
1. Requires [Python](https://www.python.org/downloads/) >= 3.6.
2. Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/vs/community/) 2. Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/vs/community/)
2b. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`. 3. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`.
4. Clone the Ship of Harkinian repository. 4. Clone the Ship of Harkinian repository.
5. Place one or more [compatible](#compatible-roms) roms in the `OTRExporter` directory with namings of your choice. 5. Place one or more [compatible](#compatible-roms) roms in the `OTRExporter` directory with namings of your choice.
6. Run `OTRExporter/OTRExporter.sln`. 6. Run `OTRExporter/OTRExporter.sln`.
7. Switch the solution to `Release x64`. 7. Switch the solution to `Release x64`.
8. Build the solution. 8. Build the solution.
9. Launching `OTRExporter/extract_assets.py` will generate an `oot.otr` archive file in `OTRExporter/oot.otr`. 9. Launching `OTRExporter/extract_assets.py` will generate an `oot.otr` archive file in `OTRExporter/oot.otr`.
10. Run `soh/soh.sln` 10. Run `soh/soh.sln`
11. Switch the solution to `Release x86`. 11. Switch the solution to `Release x86`.
@ -15,8 +17,50 @@
13. Copy the `OTRExporter/oot.otr` archive file to `soh/Release`. 13. Copy the `OTRExporter/oot.otr` archive file to `soh/Release`.
14. Launch `soh.exe`. 14. Launch `soh.exe`.
## Compatible Roms ## Linux
```bash
# Clone the repo
git clone git@github.com:HarbourMasters/ShipWright.git
cd ShipWright
# Copy the baserom to the OTRExporter folder
cp <path to your ROM> OTRExporter
# Build the docker image
sudo docker build . -t soh
# Run the docker image with the working directory mounted to /soh
sudo docker run --rm -it -v $(pwd):/soh soh /bin/bash
```
Inside the Docker container:
```bash
# Clone and build StormLib
git clone https://github.com/ladislav-zezula/StormLib external/StormLib
cmake -B external/StormLib/build -S external/StormLib
cmake --build external/StormLib/build
cp external/StormLib/build/libstorm.a external
cp /usr/local/lib/libGLEW.a external
cd soh
# Extract the assets/Compile the exporter/Run the exporter
make setup -j$(nproc) OPTFLAGS=-O0 DEBUG=0
# Compile the code
make -j $(nproc) OPTFLAGS=-O0 DEBUG=0
```
# Compatible Roms
``` ```
OOT_PAL_GC checksum 0x09465AC3 OOT_PAL_GC checksum 0x09465AC3
OOT_PAL_GC_DBG1 checksum 0x871E1C92 (debug non-master quest) OOT_PAL_GC_DBG1 checksum 0x871E1C92 (debug non-master quest)
``` ```
# OTRExporter Usage
The OTRExporter exports an `oot.otr` archive file which Ship of Harkinian requires to play.
Use the `extract_assets.py` script file to run the exporter using any of the following methods:
1) Double click on the script after placing one or more roms in the directory.
2) Drag & Drop a rom onto the script.
3) In a terminal run `python3 extract_assets.py` after placing one or more roms in the directory.
4) In a terminal run `python3 extract_assets.py <path_to_rom>`
If the script finds multiple roms the user is prompted which to use. Selection is done using the number keys and then pressing the carriage return key.

38
Dockerfile Normal file
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@ -0,0 +1,38 @@
FROM ubuntu:21.04 as build
ENV LANG C.UTF-8
ARG DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get upgrade -y && \
apt-get install -y \
binutils:i386 \
gcc-10:i386 \
g++-10:i386 \
python3.10 \
python \
make \
cmake \
git \
lld \
libsdl2-dev:i386 \
zlib1g-dev:i386 \
libbz2-dev:i386 \
libpng-dev:i386 \
libgles2-mesa-dev && \
ln -sf /usr/bin/python3.10 /usr/bin/python3 && \
ln -s /usr/bin/gcc-10 /usr/bin/gcc && \
ln -s /usr/bin/gcc-10 /usr/bin/cc && \
ln -s /usr/bin/g++-10 /usr/bin/g++ && \
ln -s /usr/bin/g++-10 /usr/bin/c++
RUN git clone https://github.com/Perlmint/glew-cmake.git && \
cmake glew-cmake && \
make -j$(nproc) && \
make install ARCH64=false
RUN mkdir /soh
WORKDIR /soh

172
Jenkinsfile vendored
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@ -1,29 +1,26 @@
pipeline { pipeline {
agent none
environment {
MSBUILD='C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Msbuild\\Current\\Bin\\msbuild.exe'
CONFIG='Release'
OTRPLATFORM='x64'
PLATFORM='x86'
ZIP='C:\\Program Files\\7-Zip\\7z.exe'
PYTHON='C:\\Users\\jenkins\\AppData\\Local\\Programs\\Python\\Python310\\python.exe'
TOOLSET='v142'
EMAILTO=''
}
agent {
label 'SoH-Builders'
}
options { options {
timestamps() timestamps()
timeout(time: 15, unit: 'MINUTES')
skipDefaultCheckout(true) skipDefaultCheckout(true)
} }
stages { stages {
stage ('Build Windows') {
stage ('Checkout') { environment {
MSBUILD='C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Msbuild\\Current\\Bin\\msbuild.exe'
CONFIG='Release'
OTRPLATFORM='x64'
PLATFORM='x86'
ZIP='C:\\Program Files\\7-Zip\\7z.exe'
PYTHON='C:\\Users\\jenkins\\AppData\\Local\\Programs\\Python\\Python310\\python.exe'
CMAKE='C:\\Program Files\\CMake\\bin\\cmake.exe'
TOOLSET='v142'
}
agent {
label "SoH-Builders"
}
steps { steps {
checkout([ checkout([
$class: 'GitSCM', $class: 'GitSCM',
@ -32,68 +29,89 @@ pipeline {
extensions: scm.extensions, extensions: scm.extensions,
userRemoteConfigs: scm.userRemoteConfigs userRemoteConfigs: scm.userRemoteConfigs
]) ])
catchError(buildResult: 'FAILURE', stageResult: 'FAILURE') {
bat """
"${env.MSBUILD}" ".\\OTRExporter\\OTRExporter.sln" -t:build -p:Configuration=${env.CONFIG};Platform=${env.OTRPLATFORM};PlatformToolset=${env.TOOLSET};RestorePackagesConfig=true /restore /nodeReuse:false /m
xcopy "..\\..\\ZELOOTD.z64" "OTRExporter\\"
cd "OTRExporter"
"${env.PYTHON}" ".\\extract_assets.py"
cd "..\\"
"${env.MSBUILD}" ".\\soh\\soh.sln" -t:build -p:Configuration=${env.CONFIG};Platform=${env.PLATFORM};PlatformToolset=${env.TOOLSET} /nodeReuse:false /m
cd OTRGui
mkdir build
cd build
"${env.CMAKE}" ..
"${env.CMAKE}" --build . --config Release
cd "..\\..\\"
move "soh\\Release\\soh.exe" ".\\"
move "OTRGui\\build\\assets" ".\\"
move ".\\OTRExporter\\x64\\Release\\ZAPD.exe" ".\\assets\\extractor\\"
move ".\\OTRGui\\build\\Release\\OTRGui.exe" ".\\"
rename README.md readme.txt
"${env.ZIP}" a soh.7z soh.exe OTRGui.exe assets readme.txt
"""
archiveArtifacts artifacts: 'soh.7z', followSymlinks: false, onlyIfSuccessful: true
}
}
post {
always {
step([$class: 'WsCleanup']) // Clean workspace
}
} }
} }
stage ('Build Linux') {
stage ('Build OTRExporter') { agent {
label "SoH-Linux-Builders"
}
steps { steps {
bat """ checkout([
$class: 'GitSCM',
"${env.MSBUILD}" ".\\OTRExporter\\OTRExporter.sln" -t:restore,build -p:Configuration=${env.CONFIG};Platform=${env.OTRPLATFORM};PlatformToolset=${env.TOOLSET};RestorePackagesConfig=true /nodeReuse:false branches: scm.branches,
doGenerateSubmoduleConfigurations: scm.doGenerateSubmoduleConfigurations,
""" extensions: scm.extensions,
userRemoteConfigs: scm.userRemoteConfigs
])
catchError(buildResult: 'FAILURE', stageResult: 'FAILURE') {
sh '''
cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64
docker build . -t soh
docker run --name sohcont -dit --rm -v $(pwd):/soh soh /bin/bash
cp ../../buildsoh.bash soh
docker exec sohcont soh/buildsoh.bash
mkdir build
mv soh/soh.elf build/
mv OTRGui/build/OTRGui build/
mv OTRGui/build/assets build/
mv ZAPDTR/ZAPD.out build/assets/extractor/
mv README.md build/readme.txt
cd build
7z a soh-linux.7z soh.elf OTRGui assets readme.txt
mv soh-linux.7z ../
'''
}
sh 'sudo docker container stop sohcont'
archiveArtifacts artifacts: 'soh-linux.7z', followSymlinks: false, onlyIfSuccessful: true
} }
} post {
always {
stage ('Extract assets') { step([$class: 'WsCleanup']) // Clean workspace
steps { }
bat """
xcopy "..\\..\\ZELOOTD.z64" "OTRExporter\\"
cd "OTRExporter"
"${env.PYTHON}" ".\\extract_assets.py"
cd "${env.WORKSPACE}"
"""
} }
} }
stage ('Build SoH') {
steps {
bat """
"${env.MSBUILD}" ".\\soh\\soh.sln" -t:build -p:Configuration=${env.CONFIG};Platform=${env.PLATFORM};PlatformToolset=${env.TOOLSET} /nodeReuse:false
"""
}
}
stage ('Archive artifacts') {
steps {
bat """
"${env.ZIP}" a "soh.zip" ".\\soh\\Release\\soh.exe"
"""
archiveArtifacts allowEmptyArchive: false,
artifacts: 'soh.zip',
caseSensitive: true,
defaultExcludes: true,
fingerprint: false,
onlyIfSuccessful: true
}
}
}
post {
always {
step([$class: 'Mailer',
notifyEveryUnstableBuild: true,
recipients: "${env.EMAILTO}",
sendToIndividuals: false])
step([$class: 'WsCleanup']) // Clean workspace
}
} }
} }

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@ -49,12 +49,12 @@ void OTRExporter_Animation::Save(ZResource* res, const fs::path& outPath, Binary
writer->Write((uint32_t)normalAnim->rotationValues.size()); writer->Write((uint32_t)normalAnim->rotationValues.size());
for (int i = 0; i < normalAnim->rotationValues.size(); i++) for (size_t i = 0; i < normalAnim->rotationValues.size(); i++)
writer->Write(normalAnim->rotationValues[i]); writer->Write(normalAnim->rotationValues[i]);
writer->Write((uint32_t)normalAnim->rotationIndices.size()); writer->Write((uint32_t)normalAnim->rotationIndices.size());
for (int i = 0; i < normalAnim->rotationIndices.size(); i++) for (size_t i = 0; i < normalAnim->rotationIndices.size(); i++)
{ {
writer->Write(normalAnim->rotationIndices[i].x); writer->Write(normalAnim->rotationIndices[i].x);
writer->Write(normalAnim->rotationIndices[i].y); writer->Write(normalAnim->rotationIndices[i].y);

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@ -10,7 +10,7 @@ void OTRExporter_Array::Save(ZResource* res, const fs::path& outPath, BinaryWrit
writer->Write((uint32_t)arr->resList[0]->GetResourceType()); writer->Write((uint32_t)arr->resList[0]->GetResourceType());
writer->Write((uint32_t)arr->arrayCnt); writer->Write((uint32_t)arr->arrayCnt);
for (int i = 0; i < arr->arrayCnt; i++) for (size_t i = 0; i < arr->arrayCnt; i++)
{ {
if (arr->resList[i]->GetResourceType() == ZResourceType::Vertex) if (arr->resList[i]->GetResourceType() == ZResourceType::Vertex)
{ {
@ -32,7 +32,7 @@ void OTRExporter_Array::Save(ZResource* res, const fs::path& outPath, BinaryWrit
writer->Write((uint32_t)vec->scalarType); writer->Write((uint32_t)vec->scalarType);
writer->Write((uint32_t)vec->dimensions); writer->Write((uint32_t)vec->dimensions);
for (int k = 0; k < vec->dimensions; k++) for (size_t k = 0; k < vec->dimensions; k++)
{ {
// OTRTODO: Duplicate code here. Cleanup at a later date... // OTRTODO: Duplicate code here. Cleanup at a later date...
switch (vec->scalarType) switch (vec->scalarType)
@ -62,6 +62,8 @@ void OTRExporter_Array::Save(ZResource* res, const fs::path& outPath, BinaryWrit
writer->Write(vec->scalars[k].scalarData.u64); writer->Write(vec->scalars[k].scalarData.u64);
break; break;
// OTRTODO: ADD OTHER TYPES // OTRTODO: ADD OTHER TYPES
default:
break;
} }
} }
} }
@ -98,6 +100,8 @@ void OTRExporter_Array::Save(ZResource* res, const fs::path& outPath, BinaryWrit
writer->Write(scal->scalarData.u64); writer->Write(scal->scalarData.u64);
break; break;
// OTRTODO: ADD OTHER TYPES // OTRTODO: ADD OTHER TYPES
default:
break;
} }
} }
} }

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@ -29,7 +29,7 @@ void OTRExporter_Cutscene::Save(ZResource* res, const fs::path& outPath, BinaryW
for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries) for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries)
{ {
writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame)); writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame));
writer->Write(CMD_F(e->viewAngle)); writer->Write(e->viewAngle);
writer->Write(CMD_HH(e->posX, e->posY)); writer->Write(CMD_HH(e->posX, e->posY));
writer->Write(CMD_HH(e->posZ, e->unused)); writer->Write(CMD_HH(e->posZ, e->unused));
} }
@ -46,7 +46,7 @@ void OTRExporter_Cutscene::Save(ZResource* res, const fs::path& outPath, BinaryW
for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries) for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries)
{ {
writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame)); writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame));
writer->Write(CMD_F(e->viewAngle)); writer->Write(e->viewAngle);
writer->Write(CMD_HH(e->posX, e->posY)); writer->Write(CMD_HH(e->posX, e->posY));
writer->Write(CMD_HH(e->posZ, e->unused)); writer->Write(CMD_HH(e->posZ, e->unused));
} }
@ -105,7 +105,7 @@ void OTRExporter_Cutscene::Save(ZResource* res, const fs::path& outPath, BinaryW
for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries) for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries)
{ {
writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame)); writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame));
writer->Write(CMD_F(e->viewAngle)); writer->Write(e->viewAngle);
writer->Write(CMD_HH(e->posX, e->posY)); writer->Write(CMD_HH(e->posX, e->posY));
writer->Write(CMD_HH(e->posZ, e->unused)); writer->Write(CMD_HH(e->posZ, e->unused));
} }
@ -122,7 +122,7 @@ void OTRExporter_Cutscene::Save(ZResource* res, const fs::path& outPath, BinaryW
for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries) for (auto& e : ((CutsceneCommandSetCameraPos*)cs->commands[i])->entries)
{ {
writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame)); writer->Write(CMD_BBH(e->continueFlag, e->cameraRoll, e->nextPointFrame));
writer->Write(CMD_F(e->viewAngle)); writer->Write(e->viewAngle);
writer->Write(CMD_HH(e->posX, e->posY)); writer->Write(CMD_HH(e->posX, e->posY));
writer->Write(CMD_HH(e->posZ, e->unused)); writer->Write(CMD_HH(e->posZ, e->unused));
} }

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@ -29,20 +29,6 @@
Ab1, Ad1)) \ Ab1, Ad1)) \
} }
typedef int32_t Mtx_t[4][4];
typedef union Mtx
{
//_Alignas(8)
Mtx_t m;
int32_t l[16];
struct
{
int16_t i[16];
uint16_t f[16];
};
} Mtx;
#define gsSPBranchLessZraw2(dl, vtx, zval) \ #define gsSPBranchLessZraw2(dl, vtx, zval) \
{ _SHIFTL(G_BRANCH_Z,24,8)|_SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12),\ { _SHIFTL(G_BRANCH_Z,24,8)|_SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12),\
(unsigned int)(zval), } (unsigned int)(zval), }
@ -71,7 +57,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
// DEBUG: Write in a marker // DEBUG: Write in a marker
Declaration* dbgDecl = dList->parent->GetDeclaration(dList->GetRawDataIndex()); Declaration* dbgDecl = dList->parent->GetDeclaration(dList->GetRawDataIndex());
std::string dbgName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dbgDecl->varName.c_str()); std::string dbgName = StringHelper::Sprintf("%s/%s", GetParentFolderName(res).c_str(), dbgDecl->varName.c_str());
uint64_t hash = CRC64(dbgName.c_str()); uint64_t hash = CRC64(dbgName.c_str());
writer->Write((uint32_t)(G_MARKER << 24)); writer->Write((uint32_t)(G_MARKER << 24));
writer->Write((uint32_t)0xBEEFBEEF); writer->Write((uint32_t)0xBEEFBEEF);
@ -81,7 +67,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
auto dlStart = std::chrono::steady_clock::now(); auto dlStart = std::chrono::steady_clock::now();
//for (auto data : dList->instructions) //for (auto data : dList->instructions)
for (int dataIdx = 0; dataIdx < dList->instructions.size(); dataIdx++) for (size_t dataIdx = 0; dataIdx < dList->instructions.size(); dataIdx++)
{ {
auto data = dList->instructions[dataIdx]; auto data = dList->instructions[dataIdx];
uint32_t word0 = 0; uint32_t word0 = 0;
@ -216,7 +202,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
pp ^= G_MTX_PUSH; pp ^= G_MTX_PUSH;
mm = (mm & 0x0FFFFFFF) + 0xF0000000; mm = (mm & 0x0FFFFFFF) + 1;
Gfx value = gsSPMatrix(mm, pp); Gfx value = gsSPMatrix(mm, pp);
word0 = value.words.w0; word0 = value.words.w0;
@ -243,7 +229,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
if (mtxDecl != nullptr) if (mtxDecl != nullptr)
{ {
std::string vName = StringHelper::Sprintf("%s\\%s", (GetParentFolderName(res).c_str()), mtxDecl->varName.c_str()); std::string vName = StringHelper::Sprintf("%s/%s", (GetParentFolderName(res).c_str()), mtxDecl->varName.c_str());
uint64_t hash = CRC64(vName.c_str()); uint64_t hash = CRC64(vName.c_str());
@ -347,7 +333,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
if (dListDecl != nullptr) if (dListDecl != nullptr)
{ {
std::string vName = StringHelper::Sprintf("%s\\%s", (GetParentFolderName(res).c_str()), dListDecl->varName.c_str()); std::string vName = StringHelper::Sprintf("%s/%s", (GetParentFolderName(res).c_str()), dListDecl->varName.c_str());
uint64_t hash = CRC64(vName.c_str()); uint64_t hash = CRC64(vName.c_str());
@ -370,7 +356,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
//std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dListDecl2->varName.c_str()); //std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dListDecl2->varName.c_str());
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, dListDecl2->varName.c_str()); std::string fName = OTRExporter_DisplayList::GetPathToRes(res, dListDecl2->varName.c_str());
if (files.find(fName) == files.end() && !File::Exists("Extract\\" + fName)) if (files.find(fName) == files.end() && !File::Exists("Extract/" + fName))
{ {
MemoryStream* dlStream = new MemoryStream(); MemoryStream* dlStream = new MemoryStream();
BinaryWriter dlWriter = BinaryWriter(dlStream); BinaryWriter dlWriter = BinaryWriter(dlStream);
@ -383,7 +369,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
#endif #endif
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract\\" + fName, dlStream->ToVector()); File::WriteAllBytes("Extract/" + fName, dlStream->ToVector());
else else
files[fName] = dlStream->ToVector(); files[fName] = dlStream->ToVector();
@ -411,7 +397,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
Gfx value; Gfx value;
u32 dListVal = (data & 0x0FFFFFFF) + 0xF0000000; u32 dListVal = (data & 0x0FFFFFFF) + 1;
if (pp != 0) if (pp != 0)
value = gsSPBranchList(dListVal); value = gsSPBranchList(dListVal);
@ -444,7 +430,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
if (dListDecl != nullptr) if (dListDecl != nullptr)
{ {
std::string vName = StringHelper::Sprintf("%s\\%s", (GetParentFolderName(res).c_str()), dListDecl->varName.c_str()); std::string vName = StringHelper::Sprintf("%s/%s", (GetParentFolderName(res).c_str()), dListDecl->varName.c_str());
uint64_t hash = CRC64(vName.c_str()); uint64_t hash = CRC64(vName.c_str());
@ -467,7 +453,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
//std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dListDecl2->varName.c_str()); //std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dListDecl2->varName.c_str());
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, dListDecl2->varName.c_str()); std::string fName = OTRExporter_DisplayList::GetPathToRes(res, dListDecl2->varName.c_str());
if (files.find(fName) == files.end() && !File::Exists("Extract\\" + fName)) if (files.find(fName) == files.end() && !File::Exists("Extract/" + fName))
{ {
MemoryStream* dlStream = new MemoryStream(); MemoryStream* dlStream = new MemoryStream();
BinaryWriter dlWriter = BinaryWriter(dlStream); BinaryWriter dlWriter = BinaryWriter(dlStream);
@ -475,7 +461,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
Save(dList->otherDLists[i], outPath, &dlWriter); Save(dList->otherDLists[i], outPath, &dlWriter);
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract\\" + fName, dlStream->ToVector()); File::WriteAllBytes("Extract/" + fName, dlStream->ToVector());
else else
files[fName] = dlStream->ToVector(); files[fName] = dlStream->ToVector();
} }
@ -533,7 +519,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
int32_t bb = ((data & 0x0000FF0000000000ULL) >> 40) / 2; int32_t bb = ((data & 0x0000FF0000000000ULL) >> 40) / 2;
int32_t cc = ((data & 0x000000FF00000000ULL) >> 32) / 2; int32_t cc = ((data & 0x000000FF00000000ULL) >> 32) / 2;
int32_t dd = ((data & 0x000000000000FFULL)) / 2; int32_t dd = ((data & 0x000000000000FFULL)) / 2;
Gfx test = gsSP1Quadrangle(aa, bb, cc, dd, 0); Gfx test = gsSP1Quadrangle(aa, bb, cc, dd, 0);
word0 = test.words.w0; word0 = test.words.w0;
word1 = test.words.w1; word1 = test.words.w1;
@ -689,7 +675,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
uint32_t fmt = (__ & 0xE0) >> 5; uint32_t fmt = (__ & 0xE0) >> 5;
uint32_t siz = (__ & 0x18) >> 3; uint32_t siz = (__ & 0x18) >> 3;
Gfx value = gsDPSetTextureImage(fmt, siz, www + 1, (seg & 0x0FFFFFFF) + 0xF0000000); Gfx value = gsDPSetTextureImage(fmt, siz, www + 1, (seg & 0x0FFFFFFF) + 1);
word0 = value.words.w0; word0 = value.words.w0;
word1 = value.words.w1; word1 = value.words.w1;
@ -721,7 +707,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
ZFile* assocFile = Globals::Instance->GetSegment(GETSEGNUM(seg), res->parent->workerID); ZFile* assocFile = Globals::Instance->GetSegment(GETSEGNUM(seg), res->parent->workerID);
std::string assocFileName = assocFile->GetName(); std::string assocFileName = assocFile->GetName();
std::string fName = ""; std::string fName = "";
if (GETSEGNUM(seg) == SEGMENT_SCENE || GETSEGNUM(seg) == SEGMENT_ROOM) if (GETSEGNUM(seg) == SEGMENT_SCENE || GETSEGNUM(seg) == SEGMENT_ROOM)
fName = GetPathToRes(res, texName.c_str()); fName = GetPathToRes(res, texName.c_str());
else else
@ -753,7 +739,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
Gfx value = gsSPVertex(data & 0xFFFFFFFF, nn, ((aa >> 1) - nn)); Gfx value = gsSPVertex(data & 0xFFFFFFFF, nn, ((aa >> 1) - nn));
word0 = value.words.w0; word0 = value.words.w0;
word1 = value.words.w1 | 0xF0000000; word1 = value.words.w1 | 1;
} }
else else
{ {
@ -790,7 +776,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
word0 = hash >> 32; word0 = hash >> 32;
word1 = hash & 0xFFFFFFFF; word1 = hash & 0xFFFFFFFF;
if (files.find(fName) == files.end() && !File::Exists("Extract\\" + fName)) if (files.find(fName) == files.end() && !File::Exists("Extract/" + fName))
{ {
// Write vertices to file // Write vertices to file
MemoryStream* vtxStream = new MemoryStream(); MemoryStream* vtxStream = new MemoryStream();
@ -800,7 +786,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
auto split = StringHelper::Split(vtxDecl->text, "\n"); auto split = StringHelper::Split(vtxDecl->text, "\n");
for (int i = 0; i < split.size(); i++) for (size_t i = 0; i < split.size(); i++)
{ {
std::string line = split[i]; std::string line = split[i];
@ -842,7 +828,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
} }
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract\\" + fName, vtxStream->ToVector()); File::WriteAllBytes("Extract/" + fName, vtxStream->ToVector());
else else
files[fName] = vtxStream->ToVector(); files[fName] = vtxStream->ToVector();
@ -858,7 +844,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
} }
break; break;
} }
writer->Write(word0); writer->Write(word0);
writer->Write(word1); writer->Write(word1);
} }
@ -872,7 +858,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
std::string OTRExporter_DisplayList::GetPathToRes(ZResource* res, std::string varName) std::string OTRExporter_DisplayList::GetPathToRes(ZResource* res, std::string varName)
{ {
std::string prefix = GetPrefix(res); std::string prefix = GetPrefix(res);
std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), varName.c_str()); std::string fName = StringHelper::Sprintf("%s/%s", GetParentFolderName(res).c_str(), varName.c_str());
return fName; return fName;
} }
@ -886,7 +872,7 @@ std::string OTRExporter_DisplayList::GetParentFolderName(ZResource* res)
{ {
auto split = StringHelper::Split(oName, "_"); auto split = StringHelper::Split(oName, "_");
oName = ""; oName = "";
for (int i = 0; i < split.size() - 1; i++) for (size_t i = 0; i < split.size() - 1; i++)
oName += split[i] + "_"; oName += split[i] + "_";
oName += "scene"; oName += "scene";
@ -897,7 +883,7 @@ std::string OTRExporter_DisplayList::GetParentFolderName(ZResource* res)
} }
if (prefix != "") if (prefix != "")
oName = prefix + "\\" + oName; oName = prefix + "/" + oName;
return oName; return oName;
} }

View file

@ -52,7 +52,7 @@ static void ExporterParseFileMode(const std::string& buildMode, ZFileMode& fileM
for (auto item : lst) for (auto item : lst)
{ {
auto fileData = File::ReadAllBytes(item); auto fileData = File::ReadAllBytes(item);
otrArchive->AddFile(StringHelper::Split(item, "Extract\\")[1], (uintptr_t)fileData.data(), fileData.size()); otrArchive->AddFile(StringHelper::Split(item, "Extract/")[1], (uintptr_t)fileData.data(), fileData.size());
} }
} }
} }
@ -76,7 +76,7 @@ static void ExporterProgramEnd()
for (auto item : lst) for (auto item : lst)
{ {
auto fileData = File::ReadAllBytes(item); auto fileData = File::ReadAllBytes(item);
otrArchive->AddFile(StringHelper::Split(item, "Extract\\")[1], (uintptr_t)fileData.data(), fileData.size()); otrArchive->AddFile(StringHelper::Split(item, "Extract/")[1], (uintptr_t)fileData.data(), fileData.size());
} }
otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size()); otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size());
@ -117,7 +117,7 @@ static void ExporterFileBegin(ZFile* file)
static void ExporterFileEnd(ZFile* file) static void ExporterFileEnd(ZFile* file)
{ {
int bp = 0; // delete fileWriter;
} }
static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer) static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
@ -140,7 +140,7 @@ static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
{ {
auto split = StringHelper::Split(oName, "_"); auto split = StringHelper::Split(oName, "_");
oName = ""; oName = "";
for (int i = 0; i < split.size() - 1; i++) for (size_t i = 0; i < split.size() - 1; i++)
oName += split[i] + "_"; oName += split[i] + "_";
oName += "scene"; oName += "scene";
@ -153,14 +153,14 @@ static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
std::string fName = ""; std::string fName = "";
if (prefix != "") if (prefix != "")
fName = StringHelper::Sprintf("%s\\%s\\%s", prefix.c_str(), oName.c_str(), rName.c_str()); fName = StringHelper::Sprintf("%s/%s/%s", prefix.c_str(), oName.c_str(), rName.c_str());
else else
fName = StringHelper::Sprintf("%s\\%s", oName.c_str(), rName.c_str()); fName = StringHelper::Sprintf("%s/%s", oName.c_str(), rName.c_str());
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
files[fName] = strem->ToVector(); files[fName] = strem->ToVector();
else else
File::WriteAllBytes("Extract\\" + fName, strem->ToVector()); File::WriteAllBytes("Extract/" + fName, strem->ToVector());
} }
auto end = std::chrono::steady_clock::now(); auto end = std::chrono::steady_clock::now();

View file

@ -39,13 +39,13 @@ D_FILES := $(O_FILES:%.o=%.d)
LIB := OTRExporter.a LIB := OTRExporter.a
INC_DIRS := $(addprefix -I, \ INC_DIRS := $(addprefix -I, \
../../ZAPD/ZAPD \ ../../ZAPDTR/ZAPD \
../../ZAPD/lib/tinyxml2 \ ../../ZAPDTR/lib/tinyxml2 \
../../ZAPD/lib/libgfxd \ ../../ZAPDTR/lib/libgfxd \
../../ZAPD/ZAPDUtils \ ../../ZAPDTR/ZAPDUtils \
../../OtrLib/otrlib \ ../../libultraship/libultraship \
../../OtrLib/otrlib/Lib/spdlog/include \ ../../libultraship/libultraship/Lib/spdlog/include \
../../OtrLib/otrlib/Lib/Fast3D/U64 \ ../../libultraship/libultraship/Lib/Fast3D/U64 \
) )
# create build directories # create build directories

View file

@ -9,11 +9,11 @@ void OTRExporter_Path::Save(ZResource* res, const fs::path& outPath, BinaryWrite
writer->Write((uint32_t)path->pathways.size()); writer->Write((uint32_t)path->pathways.size());
for (int k = 0; k < path->pathways.size(); k++) for (size_t k = 0; k < path->pathways.size(); k++)
{ {
writer->Write((uint32_t)path->pathways[k].points.size()); writer->Write((uint32_t)path->pathways[k].points.size());
for (int i = 0; i < path->pathways[k].points.size(); i++) for (size_t i = 0; i < path->pathways[k].points.size(); i++)
{ {
writer->Write(path->pathways[k].points[i].scalars[0].scalarData.s16); writer->Write(path->pathways[k].points[i].scalars[0].scalarData.s16);
writer->Write(path->pathways[k].points[i].scalars[1].scalarData.s16); writer->Write(path->pathways[k].points[i].scalars[1].scalarData.s16);

View file

@ -46,7 +46,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
for (size_t i = 0; i < room->commands.size(); i++) for (size_t i = 0; i < room->commands.size(); i++)
{ {
ZRoomCommand* cmd = room->commands[i]; ZRoomCommand* cmd = room->commands[i];
writer->Write((uint32_t)cmd->cmdID); writer->Write((uint32_t)cmd->cmdID);
switch (cmd->cmdID) switch (cmd->cmdID)
@ -172,7 +172,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
writer->Write((uint32_t)cmdCsCam->points.size()); writer->Write((uint32_t)cmdCsCam->points.size());
for (int i = 0; i < cmdCsCam->points.size(); i++) for (size_t i = 0; i < cmdCsCam->points.size(); i++)
{ {
writer->Write(cmdCsCam->points[i].scalars[0].scalarData.s16); writer->Write(cmdCsCam->points[i].scalars[0].scalarData.s16);
writer->Write(cmdCsCam->points[i].scalars[1].scalarData.s16); writer->Write(cmdCsCam->points[i].scalars[1].scalarData.s16);
@ -183,7 +183,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
case RoomCommand::SetMesh: case RoomCommand::SetMesh:
{ {
SetMesh* cmdMesh = (SetMesh*)cmd; SetMesh* cmdMesh = (SetMesh*)cmd;
writer->Write((uint8_t)cmdMesh->data); // 0x01 writer->Write((uint8_t)cmdMesh->data); // 0x01
writer->Write(cmdMesh->meshHeaderType); writer->Write(cmdMesh->meshHeaderType);
@ -207,12 +207,12 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
Declaration* dListDeclXlu = poly->parent->GetDeclaration(GETSEGOFFSET(test->xlu)); Declaration* dListDeclXlu = poly->parent->GetDeclaration(GETSEGOFFSET(test->xlu));
if (test->opa != 0) if (test->opa != 0)
writer->Write(StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), dListDeclOpa->varName.c_str())); writer->Write(StringHelper::Sprintf("%s/%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), dListDeclOpa->varName.c_str()));
else else
writer->Write(""); writer->Write("");
if (test->xlu != 0) if (test->xlu != 0)
writer->Write(StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), dListDeclXlu->varName.c_str())); writer->Write(StringHelper::Sprintf("%s/%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), dListDeclXlu->varName.c_str()));
else else
writer->Write(""); writer->Write("");
@ -228,7 +228,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
Declaration* bgDecl = poly->parent->GetDeclarationRanged(GETSEGOFFSET(poly->multiList[i].source)); Declaration* bgDecl = poly->parent->GetDeclarationRanged(GETSEGOFFSET(poly->multiList[i].source));
writer->Write(OTRExporter_DisplayList::GetPathToRes(poly->multiList[i].sourceBackground, bgDecl->varName)); writer->Write(OTRExporter_DisplayList::GetPathToRes(poly->multiList[i].sourceBackground, bgDecl->varName));
writer->Write(poly->multiList[i].unk_0C); writer->Write(poly->multiList[i].unk_0C);
writer->Write(poly->multiList[i].tlut); writer->Write(poly->multiList[i].tlut);
writer->Write(poly->multiList[i].width); writer->Write(poly->multiList[i].width);
@ -338,7 +338,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
for (size_t i = 0;i < cmdRoom->romfile->numRooms; i++) for (size_t i = 0;i < cmdRoom->romfile->numRooms; i++)
{ {
//std::string roomName = StringHelper::Sprintf("%s\\%s_room_%i", (StringHelper::Split(room->GetName(), "_")[0] + "_scene").c_str(), StringHelper::Split(room->GetName(), "_scene")[0].c_str(), i); //std::string roomName = StringHelper::Sprintf("%s/%s_room_%i", (StringHelper::Split(room->GetName(), "_")[0] + "_scene").c_str(), StringHelper::Split(room->GetName(), "_scene")[0].c_str(), i);
std::string roomName = OTRExporter_DisplayList::GetPathToRes(room, StringHelper::Sprintf("%s_room_%i", StringHelper::Split(room->GetName(), "_scene")[0].c_str(), i)); std::string roomName = OTRExporter_DisplayList::GetPathToRes(room, StringHelper::Sprintf("%s_room_%i", StringHelper::Split(room->GetName(), "_scene")[0].c_str(), i));
writer->Write(roomName); writer->Write(roomName);
writer->Write(cmdRoom->romfile->rooms[i].virtualAddressStart); writer->Write(cmdRoom->romfile->rooms[i].virtualAddressStart);
@ -383,7 +383,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
uint32_t baseStreamEnd = writer->GetStream().get()->GetLength(); uint32_t baseStreamEnd = writer->GetStream().get()->GetLength();
writer->Write((uint32_t)cmdStartPos->actors.size()); // 0x01 writer->Write((uint32_t)cmdStartPos->actors.size()); // 0x01
for (const ActorSpawnEntry& entry : cmdStartPos->actors) for (const ActorSpawnEntry& entry : cmdStartPos->actors)
{ {
writer->Write(entry.actorNum); writer->Write(entry.actorNum);
@ -441,7 +441,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
case RoomCommand::SetCutscenes: case RoomCommand::SetCutscenes:
{ {
SetCutscenes* cmdSetCutscenes = (SetCutscenes*)cmd; SetCutscenes* cmdSetCutscenes = (SetCutscenes*)cmd;
std::string listName; std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdSetCutscenes->cmdArg2, room->parent, "CutsceneData", listName, res->parent->workerID); Globals::Instance->GetSegmentedPtrName(cmdSetCutscenes->cmdArg2, room->parent, "CutsceneData", listName, res->parent->workerID);
std::string fName = OTRExporter_DisplayList::GetPathToRes(room, listName); std::string fName = OTRExporter_DisplayList::GetPathToRes(room, listName);
@ -452,9 +452,9 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
BinaryWriter csWriter = BinaryWriter(csStream); BinaryWriter csWriter = BinaryWriter(csStream);
OTRExporter_Cutscene cs; OTRExporter_Cutscene cs;
cs.Save(cmdSetCutscenes->cutscenes[0], "", &csWriter); cs.Save(cmdSetCutscenes->cutscenes[0], "", &csWriter);
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract\\" + fName, csStream->ToVector()); File::WriteAllBytes("Extract/" + fName, csStream->ToVector());
else else
files[fName] = csStream->ToVector(); files[fName] = csStream->ToVector();
@ -468,7 +468,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
writer->Write((uint32_t)cmdSetPathways->pathwayList.pathways.size()); writer->Write((uint32_t)cmdSetPathways->pathwayList.pathways.size());
for (int i = 0; i < cmdSetPathways->pathwayList.pathways.size(); i++) for (size_t i = 0; i < cmdSetPathways->pathwayList.pathways.size(); i++)
{ {
Declaration* decl = room->parent->GetDeclaration(GETSEGOFFSET(cmdSetPathways->pathwayList.pathways[i].listSegmentAddress)); Declaration* decl = room->parent->GetDeclaration(GETSEGOFFSET(cmdSetPathways->pathwayList.pathways[i].listSegmentAddress));
//std::string path = StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), decl->varName.c_str()); //std::string path = StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), decl->varName.c_str());
@ -481,7 +481,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
pathExp.Save(&cmdSetPathways->pathwayList, outPath, &pathWriter); pathExp.Save(&cmdSetPathways->pathwayList, outPath, &pathWriter);
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory) if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract\\" + path, pathStream->ToVector()); File::WriteAllBytes("Extract/" + path, pathStream->ToVector());
else else
files[path] = pathStream->ToVector(); files[path] = pathStream->ToVector();
@ -514,12 +514,12 @@ void OTRExporter_Room::WritePolyDList(BinaryWriter* writer, ZRoom* room, Polygon
writer->Write(dlist->unk_06); writer->Write(dlist->unk_06);
[[fallthrough]]; [[fallthrough]];
default: default:
//writer->Write(StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), dListDeclOpa->varName.c_str())); //writer->Write(StringHelper::Sprintf("%s/%s", OTRExporter_DisplayList::GetParentFolderName(res).c_str(), dListDeclOpa->varName.c_str()));
if (dlist->opaDList != nullptr) if (dlist->opaDList != nullptr)
{ {
auto opaDecl = room->parent->GetDeclaration(GETSEGOFFSET(dlist->opaDList->GetRawDataIndex())); auto opaDecl = room->parent->GetDeclaration(GETSEGOFFSET(dlist->opaDList->GetRawDataIndex()));
writer->Write(StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(room).c_str(), opaDecl->varName.c_str())); writer->Write(StringHelper::Sprintf("%s/%s", OTRExporter_DisplayList::GetParentFolderName(room).c_str(), opaDecl->varName.c_str()));
} }
else else
writer->Write(""); writer->Write("");
@ -527,7 +527,7 @@ void OTRExporter_Room::WritePolyDList(BinaryWriter* writer, ZRoom* room, Polygon
if (dlist->xluDList != nullptr) if (dlist->xluDList != nullptr)
{ {
auto xluDecl = room->parent->GetDeclaration(GETSEGOFFSET(dlist->xluDList->GetRawDataIndex())); auto xluDecl = room->parent->GetDeclaration(GETSEGOFFSET(dlist->xluDList->GetRawDataIndex()));
writer->Write(StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(room).c_str(), xluDecl->varName.c_str())); writer->Write(StringHelper::Sprintf("%s/%s", OTRExporter_DisplayList::GetParentFolderName(room).c_str(), xluDecl->varName.c_str()));
} }
else else
writer->Write(""); writer->Write("");

View file

@ -8,8 +8,8 @@ void OTRExporter_Text::Save(ZResource* res, const fs::path& outPath, BinaryWrite
WriteHeader(txt, outPath, writer, Ship::ResourceType::Text); WriteHeader(txt, outPath, writer, Ship::ResourceType::Text);
writer->Write((uint32_t)txt->messages.size()); writer->Write((uint32_t)txt->messages.size());
for (int i = 0; i < txt->messages.size(); i++) for (size_t i = 0; i < txt->messages.size(); i++)
{ {
writer->Write(txt->messages[i].id); writer->Write(txt->messages[i].id);
writer->Write(txt->messages[i].textboxType); writer->Write(txt->messages[i].textboxType);

View file

@ -5,21 +5,23 @@ std::map<Ship::ResourceType, uint32_t> resourceVersions;
void InitVersionInfo() void InitVersionInfo()
{ {
resourceVersions[Ship::ResourceType::Animation] = 0; resourceVersions = {
resourceVersions[Ship::ResourceType::Model] = 0; { Ship::ResourceType::Animation, 0 },
resourceVersions[Ship::ResourceType::Texture] = 0; { Ship::ResourceType::Model, 0 },
resourceVersions[Ship::ResourceType::Material] = 0; { Ship::ResourceType::Texture, 0 },
resourceVersions[Ship::ResourceType::PlayerAnimation] = 0; { Ship::ResourceType::Material, 0 },
resourceVersions[Ship::ResourceType::DisplayList] = 0; { Ship::ResourceType::PlayerAnimation, 0 },
resourceVersions[Ship::ResourceType::Room] = 0; { Ship::ResourceType::DisplayList, 0 },
resourceVersions[Ship::ResourceType::CollisionHeader] = 0; { Ship::ResourceType::Room, 0 },
resourceVersions[Ship::ResourceType::Skeleton] = 0; { Ship::ResourceType::CollisionHeader, 0 },
resourceVersions[Ship::ResourceType::SkeletonLimb] = 0; { Ship::ResourceType::Skeleton, 0 },
resourceVersions[Ship::ResourceType::Matrix] = 0; { Ship::ResourceType::SkeletonLimb, 0 },
resourceVersions[Ship::ResourceType::Path] = 0; { Ship::ResourceType::Matrix, 0 },
resourceVersions[Ship::ResourceType::Vertex] = 0; { Ship::ResourceType::Path, 0 },
resourceVersions[Ship::ResourceType::Cutscene] = 0; { Ship::ResourceType::Vertex, 0 },
resourceVersions[Ship::ResourceType::Array] = 0; { Ship::ResourceType::Cutscene, 0 },
resourceVersions[Ship::ResourceType::Text] = 0; { Ship::ResourceType::Array, 0 },
resourceVersions[Ship::ResourceType::Blob] = 0; { Ship::ResourceType::Text, 0 },
{ Ship::ResourceType::Blob, 0 },
};
} }

View file

@ -1,51 +1,15 @@
#!/usr/bin/env python3 #!/usr/bin/env python3
# How to use: import os, sys, shutil
# Place a rom in this directory then run the script.
# If you are using multiple roms, the script will let you choose one.
# To choose with a commandline argument:
# Python3 extract_assets.py <number>
# Invalid input results in the first rom being selected
import json, os, signal, time, sys, shutil, glob
from multiprocessing import Pool, cpu_count, Event, Manager, ProcessError
from enum import Enum
import shutil import shutil
from rom_info import Z64Rom
romVer = "..\\soh\\baserom_non_mq.z64" import rom_chooser
roms = [];
checksums = ["", "", ""];
class Checksums(Enum):
OOT_NTSC_10 = "EC7011B7"
OOT_NTSC_11 = "D43DA81F"
OOT_NTSC_12 = "693BA2AE"
OOT_PAL_10 = "B044B569"
OOT_PAL_11 = "B2055FBD"
OOT_NTSC_JP_GC_CE = "F7F52DB8"
OOT_NTSC_JP_GC = "F611F4BA"
OOT_NTSC_US_GC = "F3DD35BA"
OOT_PAL_GC = "09465AC3"
OOT_NTSC_JP_MQ = "F43B45BA"
OOT_NTSC_US_MQ = "F034001A"
OOT_PAL_MQ = "1D4136F3"
OOT_PAL_GC_DBG1 = "871E1C92"
OOT_PAL_GC_DBG2 = "87121EFE"
OOT_PAL_GC_MQ_DBG = "917D18F6"
OOT_IQUE_TW = "3D81FB3E"
OOT_IQUE_CN = "B1E1E07B"
OOT_UNKNOWN = "FFFFFFFF"
CompatibleChecksums = [
Checksums.OOT_PAL_GC,
Checksums.OOT_PAL_GC_DBG1
]
def BuildOTR(xmlPath, rom): def BuildOTR(xmlPath, rom):
shutil.copytree("assets", "Extract/assets") shutil.copytree("assets", "Extract/assets")
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPD/ZAPD.out" execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPDTR/ZAPD.out"
execStr += " ed -i %s -b %s -fl CFG\\filelists -o placeholder -osf placeholder -gsf 1 -rconf CFG/Config.xml -se OTR" % (xmlPath, rom) execStr += " ed -i %s -b %s -fl CFG/filelists -o placeholder -osf placeholder -gsf 1 -rconf CFG/Config.xml -se OTR" % (xmlPath, rom)
print(execStr) print(execStr)
exitValue = os.system(execStr) exitValue = os.system(execStr)
@ -55,95 +19,14 @@ def BuildOTR(xmlPath, rom):
print("Aborting...", file=os.sys.stderr) print("Aborting...", file=os.sys.stderr)
print("\n") print("\n")
def checkChecksum(rom):
r = open(rom, "rb")
r.seek(16)
bytes = r.read(4).hex().upper()
r.close()
for checksum in Checksums:
if (checksum.value == bytes):
for compat in CompatibleChecksums:
if (checksum.name == compat.name):
print("Compatible rom found!")
return checksum
print("Valid oot rom found. However, not compatible with SoH.")
print("Compatible roms:")
for compat in CompatibleChecksums:
print(compat.name+" | 0x"+compat.value)
sys.exit(1)
print("Wrong rom! No valid checksum found")
sys.exit(1)
def main(): def main():
rom_path = rom_chooser.chooseROM()
romToUse = ""; rom = Z64Rom(rom_path)
for file in glob.glob("*.z64"):
roms.append(file)
if not (roms):
print("Error: No roms located, place one in the OTRExporter directory", file=os.sys.stderr)
sys.exit(1)
if (len(roms) > 1):
# If commandline args exist
if (len(sys.argv) > 1):
try:
if ((int(sys.argv[1]) - 1) < 1):
romToUse = roms[0]
elif ((int(sys.argv[1]) - 1) > len(roms)):
romToUse = roms[len(roms) - 1]
else:
romToUse = roms[int(sys.argv[1]) - 1]
except:
romToUse = roms[0]
# No commandline args, select rom using user input
else:
print(str(len(roms))+" roms found, please select one by pressing 1-"+str(len(roms)))
count = 1
for list in range(len(roms)):
print(str(count)+". "+roms[list])
count += 1
while(1):
try:
selection = int(input())
except:
print("Bad input. Try again with the number keys.")
continue
if (selection < 1 or selection > len(roms)):
print("Bad input. Try again.")
continue
else: break
romToUse = roms[selection - 1]
else:
romToUse = roms[0]
match checkChecksum(romToUse):
case Checksums.OOT_PAL_GC:
xmlVer = "GC_NMQ_PAL_F"
case Checksums.OOT_PAL_GC_DBG1:
xmlVer = "GC_NMQ_D"
case _: # default case
xmlVer = "GC_MQ_D"
if (os.path.exists("Extract")): if (os.path.exists("Extract")):
shutil.rmtree("Extract") shutil.rmtree("Extract")
BuildOTR("..\\soh\\assets\\xml\\" + xmlVer + "\\", romToUse) BuildOTR("../soh/assets/xml/" + rom.version.xml_ver + "/", rom_path)
if __name__ == "__main__": if __name__ == "__main__":
main() main()

View file

@ -1,125 +0,0 @@
#!/usr/bin/env python3
import argparse, json, os, signal, time, sys, shutil
from multiprocessing import Pool, cpu_count, Event, Manager, ProcessError
import shutil
def SignalHandler(sig, frame):
print(f'Signal {sig} received. Aborting...')
mainAbort.set()
# Don't exit immediately to update the extracted assets file.
def BuildOTR():
shutil.copyfile("baserom/Audiobank", "Extract/Audiobank")
shutil.copyfile("baserom/Audioseq", "Extract/Audioseq")
shutil.copyfile("baserom/Audiotable", "Extract/Audiotable")
shutil.copytree("assets", "Extract/assets")
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPD/ZAPD.out"
execStr += " botr -se OTR"
print(execStr)
exitValue = os.system(execStr)
if exitValue != 0:
print("\n")
print("Error when building the OTR file...", file=os.sys.stderr)
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFile(xmlPath, outputPath, outputSourcePath):
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPD/ZAPD.out"
execStr += " e -eh -i %s -b baserom/ -o %s -osf %s -gsf 1 -rconf CFG/Config.xml -se OTR" % (xmlPath, outputPath, outputSourcePath)
if "overlays" in xmlPath:
execStr += " --static"
print(execStr)
exitValue = os.system(execStr)
#exitValue = 0
if exitValue != 0:
print("\n")
print("Error when extracting from file " + xmlPath, file=os.sys.stderr)
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFunc(fullPath):
*pathList, xmlName = fullPath.split(os.sep)
objectName = os.path.splitext(xmlName)[0]
outPath = os.path.join("..\\soh\\assets\\", *pathList[5:], objectName)
os.makedirs(outPath, exist_ok=True)
outSourcePath = outPath
ExtractFile(fullPath, outPath, outSourcePath)
def initializeWorker(abort, test):
global globalAbort
globalAbort = abort
def main():
parser = argparse.ArgumentParser(description="baserom asset extractor")
parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep")
parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones.", action="store_true")
parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true")
parser.add_argument("-v", "--version", help="Sets game version.")
args = parser.parse_args()
global mainAbort
mainAbort = Event()
manager = Manager()
signal.signal(signal.SIGINT, SignalHandler)
extractedAssetsTracker = manager.dict()
xmlVer = "GC_NMQ_D"
if (args.version == "gc_pal_nmpq"):
xmlVer = "GC_NMQ_PAL_F"
elif (args.version == "dbg_mq"):
xmlVer = "GC_MQ_D"
asset_path = args.single
if asset_path is not None:
fullPath = os.path.join("..\\soh\\assets", "xml", asset_path + ".xml")
if not os.path.exists(fullPath):
print(f"Error. File {fullPath} doesn't exists.", file=os.sys.stderr)
exit(1)
ExtractFunc(fullPath)
else:
extract_text_path = "assets/text/message_data.h"
if os.path.isfile(extract_text_path):
extract_text_path = None
extract_staff_text_path = "assets/text/message_data_staff.h"
if os.path.isfile(extract_staff_text_path):
extract_staff_text_path = None
xmlFiles = []
for currentPath, _, files in os.walk(os.path.join("..\\soh\\assets\\xml\\", xmlVer)):
for file in files:
fullPath = os.path.join(currentPath, file)
if file.endswith(".xml"):
xmlFiles.append(fullPath)
try:
numCores = 2
print("Extracting assets with " + str(numCores) + " CPU cores.")
with Pool(numCores, initializer=initializeWorker, initargs=(mainAbort, 0)) as p:
p.map(ExtractFunc, xmlFiles)
except Exception as e:
print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr)
print("Disabling mutliprocessing.", file=os.sys.stderr)
initializeWorker(mainAbort, 0)
for singlePath in xmlFiles:
ExtractFunc(singlePath)
BuildOTR()
shutil.rmtree("Extract")
if __name__ == "__main__":
main()

View file

@ -0,0 +1,53 @@
#!/usr/bin/python3
import os
import sys
import struct
from multiprocessing import Pool, cpu_count
from rom_info import Z64Rom
import rom_chooser
rom = None
def initialize_worker(input_rom):
global rom
rom = input_rom
def ExtractFunc(i):
dma_file = rom.getDmaEntryByIndex(i)
dma_data = rom.readDmaEntry(dma_file)
filename = '../soh/baserom/' + rom.version.file_table[i]
print('extracting ' + filename + " (0x%08X, 0x%08X)" % (dma_file.virtStart, dma_file.virtEnd))
try:
with open(filename, 'wb') as f:
f.write(dma_data)
except IOError:
print('failed to write file ' + filename)
# TODO: handle this better
if dma_file.compressed:
os.system('tools/yaz0 -d ' + filename + ' ' + filename)
#####################################################################
def main():
try:
os.mkdir('../soh/baserom')
except:
pass
rom_path = rom_chooser.chooseROM()
input_rom = Z64Rom(rom_path)
# extract files
num_cores = cpu_count()
print("Extracting baserom with " + str(num_cores) + " CPU cores.")
with Pool(num_cores, initialize_worker, (input_rom,)) as p:
p.map(ExtractFunc, range(len(input_rom.version.file_table)))
if __name__ == "__main__":
main()

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,37 @@
import os, sys, glob
from rom_info import Z64Rom
def chooseROM():
roms = []
for file in glob.glob("*.z64"):
if Z64Rom.isValidRom(file):
roms.append(file)
if not (roms):
print("Error: No roms located, place one in the OTRExporter directory", file=os.sys.stderr)
sys.exit(1)
if (len(roms) == 1):
return roms[0]
print(str(len(roms))+ " roms found, please select one by pressing 1-"+str(len(roms)))
for i in range(len(roms)):
print(str(i+1)+ ". " + roms[i])
while(1):
try:
selection = int(input())
except:
print("Bad input. Try again with the number keys.")
continue
if (selection < 1 or selection > len(roms)):
print("Bad input. Try again.")
continue
else: break
return roms[selection - 1]

87
OTRExporter/rom_info.py Normal file
View file

@ -0,0 +1,87 @@
from enum import Enum
from tabnanny import check
import struct
class Checksums(Enum):
OOT_NTSC_10 = "EC7011B7"
OOT_NTSC_11 = "D43DA81F"
OOT_NTSC_12 = "693BA2AE"
OOT_PAL_10 = "B044B569"
OOT_PAL_11 = "B2055FBD"
OOT_NTSC_JP_GC_CE = "F7F52DB8"
OOT_NTSC_JP_GC = "F611F4BA"
OOT_NTSC_US_GC = "F3DD35BA"
OOT_PAL_GC = "09465AC3"
OOT_NTSC_JP_MQ = "F43B45BA"
OOT_NTSC_US_MQ = "F034001A"
OOT_PAL_MQ = "1D4136F3"
OOT_PAL_GC_DBG1 = "871E1C92"
OOT_PAL_GC_DBG2 = "87121EFE"
OOT_PAL_GC_MQ_DBG = "917D18F6"
OOT_IQUE_TW = "3D81FB3E"
OOT_IQUE_CN = "B1E1E07B"
OOT_UNKNOWN = "FFFFFFFF"
@classmethod
def has_value(self, value):
return value in self._value2member_map_
class RomVersion:
def __init__(self, file_table_path, file_table_off, xml_ver):
self.file_table_off = file_table_off
self.xml_ver = xml_ver
with open(file_table_path, 'r') as f:
self.file_table = [line.strip('\n') for line in f]
ROM_INFO_TABLE = dict()
ROM_INFO_TABLE[Checksums.OOT_PAL_GC] = RomVersion("CFG/filelists/gamecube_pal.txt", 0x7170, "GC_NMQ_PAL_F")
ROM_INFO_TABLE[Checksums.OOT_PAL_GC_DBG1] = RomVersion("CFG/filelists/dbg.txt", 0x12F70, "GC_NMQ_D")
class RomDmaEntry:
def __init__(self, rom, i):
off = rom.version.file_table_off + 16 * i
(self.virtStart, \
self.virtEnd, \
self.physStart, \
self.physEnd) = struct.unpack('>IIII', rom.rom_data[off:off+4*4])
self.compressed = self.physEnd != 0
self.size = self.physEnd - self.physStart \
if self.compressed \
else self.virtEnd - self.virtStart
self.name = rom.version.file_table[i]
class Z64Rom:
def __init__(self, file_path):
self.file_path = file_path
with open(file_path, 'rb') as f:
self.rom_data = f.read()
self.is_valid = len(self.rom_data) > 20 * 1024 * 1024
if not self.is_valid:
return
# get checkum
checksum_str = self.rom_data[16:16+4].hex().upper()
self.checksum = Checksums(checksum_str) if Checksums.has_value(checksum_str) else Checksums.OOT_UNKNOWN
if self.checksum == Checksums.OOT_UNKNOWN:
self.is_valid = False
return
# get rom version
self.version = ROM_INFO_TABLE[self.checksum]
def getDmaEntryByIndex(self, i):
return RomDmaEntry(self, i)
def readDmaEntry(self, entry):
return self.rom_data[entry.physStart:entry.physStart + entry.size]
@staticmethod
def isValidRom(rom_path):
return Z64Rom(rom_path).is_valid

View file

@ -67,13 +67,13 @@ void OTRGame::init(){
mat.shader = shader; mat.shader = shader;
} }
if(fs::exists("soh.exe") && !fs::exists("oot.otr")) { if((fs::exists("soh.exe") || fs::exists("soh.elf")) && !fs::exists("oot.otr")) {
hide_second_btn = true; hide_second_btn = true;
sohFolder = "."; sohFolder = ".";
} }
} }
void ExtractRom() void ExtractRom()
{ {
WriteResult result; WriteResult result;
@ -188,7 +188,7 @@ void OTRGame::draw() {
sohFolder = path; sohFolder = path;
} }
if (UIUtils::GuiIconButton("Cartridge", "Open\nOoT Rom", 32, 50, currentStep != NULLSTR, "Select an Ocarina of Time\nMaster Quest or Vanilla Debug Rom\n\nYou can dump it or lend one from Nintendo")) { if (UIUtils::GuiIconButton("Cartridge", "Open\nOoT Rom", 32, 50, currentStep != NULLSTR, "Select an Ocarina of Time\nGameCube PAL or Vanilla Debug Rom\n\nYou can dump it or lend one from Nintendo")) {
const std::string path = NativeFS->LaunchFileExplorer(LaunchType::FILE); const std::string path = NativeFS->LaunchFileExplorer(LaunchType::FILE);
if (path != NULLSTR) { if (path != NULLSTR) {
const std::string patched_n64 = std::string(patched_rom); const std::string patched_n64 = std::string(patched_rom);
@ -220,4 +220,4 @@ void setCurrentStep(const std::string& step) {
void OTRGame::exit(){ void OTRGame::exit(){
} }

View file

@ -6,7 +6,7 @@ The Ship does not include assets and as such requires a prior copy of the game t
## Quick Start ## Quick Start
1) Download The Ship of Harkinian from Discord. 1) Download The Ship of Harkinian from [Discord](https://discord.com/invite/BtBmd55HVH).
2) Requires a supported copy of the game (See supported games below). 2) Requires a supported copy of the game (See supported games below).
3) Use the OTRGui to generate an `oot.otr` archive file. 3) Use the OTRGui to generate an `oot.otr` archive file.
4) Launch `soh.exe` 4) Launch `soh.exe`
@ -18,9 +18,9 @@ Build team: `zelda@srd022j`
Build date: `03-02-21 00:49:18` (year-month-day) Build date: `03-02-21 00:49:18` (year-month-day)
sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099 sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099
``` ```
Ocarina of Time Pal Gamecube Ocarina of Time PAL GameCube
``` ```
sha1: d0c95b2cb3c6682a171db267932af7af8cf5fa82 sha1: 0227d7c0074f2d0ac935631990da8ec5914597b4
``` ```
Congratulations, you are now sailing with the Ship of Harkinian! Have fun! Congratulations, you are now sailing with the Ship of Harkinian! Have fun!
@ -44,7 +44,7 @@ If you still cannot get the tool to work, join our [Discord Server](https://disc
### Running The Ship of Harkinian ### Running The Ship of Harkinian
Launch the game. If the window immediately closes, or if there are visual artifacts, you may have selected the wrong rom in the OTRGui tool. Launch the game. If the window immediately closes, or if there are visual artifacts, you may have selected the wrong rom in the OTRGui tool.
Currently, DirectX 11 and OpenGL is supported. Change the renderer by opening the `shipofharkinian.ini` configuration file in notepad and add `sdl` to `gfx backend` for OpenGL or leave blank for DirectX. Currently, DirectX 11 and OpenGL is supported. Change the renderer by opening the `shipofharkinian.ini` configuration file in notepad and add `sdl` to `gfx backend` for OpenGL or leave blank for DirectX.
@ -64,42 +64,51 @@ Refer to the [building instructions](BUILDING.md) to compile SoH.
- Affirm that you have an `/assets` folder filled with XMLs in the same directory as OTRGui.exe - Affirm that you have an `/assets` folder filled with XMLs in the same directory as OTRGui.exe
- Affirm that `zapd.exe` exists in the `/assets/extractor` folder - Affirm that `zapd.exe` exists in the `/assets/extractor` folder
## Nightly Builds
Nightly builds of Ship of Harkinian are available at [https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop]
## The Harbour Masters Are... ## The Harbour Masters Are...
Kenix | Lead Developer/Public Relations - Resource Management Programmer, Audio System Programmer, and General Programmer Kenix | Lead Developer/Public Relations - Resource Management Programmer, Audio System Programmer, and General Programmer
Jack Walker | Lead Developer - OTR Format Programmer, Resource Load Programmer, and General Programmer Jack Walker | Lead Developer - OTR Format Programmer, Resource Load Programmer, and General Programmer
Louist103 | Developer - Save System Programmer and General Programmer Louist103 | Developer - Save System Programmer and General Programmer
Emil | Developer - Fast3D Programmer Emil | Developer - Fast3D Programmer
m4xw | Developer - Shipwright, Throwing Baguettes, and General Programmer m4xw | Developer - Shipwright, Throwing Baguettes, and General Programmer
MelonSpeedruns | Developer - General Programmer MelonSpeedruns | Developer - General Programmer
Rozlette | Developer - General Programmer Rozlette | Developer - General Programmer
JoshDuMan | Developer - General Programmer JoshDuMan | Developer - General Programmer
KiritoDev/Lywx | Developer - General Programmer KiritoDev/Lywx | Developer - General Programmer
Theo3 | Developer - General Programmer Theo3 | Developer - General Programmer
Random06457 | Developer - Linux Build Random06457 | Developer - Linux Build
## Special Thanks ## Special Thanks
Decomp & ZAPD | Made this project even possible in the first place! Decomp & ZAPD | Made this project even possible in the first place!
MNGoldenEagle | Patiently explained audio data formats, encouragement, and founding ZSO which was the first source of the game's code and resource format documentation. MNGoldenEagle | Patiently explained audio data formats, encouragement, and founding ZSO which was the first source of the game's code and resource format documentation.
Rrrrry123 | Speedbunner, encouragement, and community moderation Rrrrry123 | Speedbunner, encouragement, and community moderation
Fierce deity | Encouragement and community moderation Fierce deity | Encouragement and community moderation
mzxrules | For his contributions to decomp mzxrules | For his contributions to decomp
zel. | For his contributions to decomp zel. | For his contributions to decomp
Aloxado | Developer - General Programmer Aloxado | Developer - General Programmer
MegaMech | Developer - General Programmer MegaMech | Developer - General Programmer
Revo | Tester - GCC support and General Testing Revo | Tester - GCC support and General Testing
zfg | Tester - General Testing zfg | Tester - General Testing
Horseless Headman | Tester - General Testing Horseless Headman | Tester - General Testing
Steven Pritchett | Tester - General Testing Steven Pritchett | Tester - General Testing
Trenton May | Tester - General Testing Trenton May | Tester - General Testing
Zeldaboy14 | Tester - General Testing, encouragement, and community moderation Zeldaboy14 | Tester - General Testing, encouragement, and community moderation
Koby Howell | Tester - General Testing Koby Howell | Tester - General Testing
Logg | Tester - General Testing Logg | Tester - General Testing
Taylor Daley | Graphic Design Taylor Daley | Graphic Design
Can't Sleep | Graphic Design Can't Sleep | Graphic Design
MicTheMicrophone | Voice actor for the King
Amphibibro | Voice actor for Link ## Video Credits
Kenix | Producer / Writer
Lemons rainbow_fash | Executive Producer
TheLegendOfXela | Editor
MicTheMicrophone | Gwonam / The King
Amphibibro | Link
AceHeart | Zelda
###### Lemons

View file

@ -1,6 +1,6 @@
#include "CollisionExporter.h" #include "CollisionExporter.h"
void ExporterExample_Collision::Save(ZResource* res, [[maybe_unused]] fs::path outPath, void ExporterExample_Collision::Save(ZResource* res, [[maybe_unused]] const fs::path& outPath,
BinaryWriter* writer) BinaryWriter* writer)
{ {
ZCollisionHeader* col = (ZCollisionHeader*)res; ZCollisionHeader* col = (ZCollisionHeader*)res;

View file

@ -6,5 +6,5 @@
class ExporterExample_Collision : public ZResourceExporter class ExporterExample_Collision : public ZResourceExporter
{ {
public: public:
void Save(ZResource* res, fs::path outPath, BinaryWriter* writer) override; void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
}; };

View file

@ -20,7 +20,7 @@
#include "ZRoom/Commands/SetTimeSettings.h" #include "ZRoom/Commands/SetTimeSettings.h"
#include "ZRoom/Commands/SetWind.h" #include "ZRoom/Commands/SetWind.h"
void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter* writer) void ExporterExample_Room::Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer)
{ {
ZRoom* room = dynamic_cast<ZRoom*>(res); ZRoom* room = dynamic_cast<ZRoom*>(res);

View file

@ -6,5 +6,5 @@
class ExporterExample_Room : public ZResourceExporter class ExporterExample_Room : public ZResourceExporter
{ {
public: public:
void Save(ZResource* res, fs::path outPath, BinaryWriter* writer) override; void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
}; };

View file

@ -1,7 +1,7 @@
#include "TextureExporter.h" #include "TextureExporter.h"
#include "../ZAPD/ZFile.h" #include "../ZAPD/ZFile.h"
void ExporterExample_Texture::Save(ZResource* res, [[maybe_unused]] fs::path outPath, void ExporterExample_Texture::Save(ZResource* res, [[maybe_unused]] const fs::path& outPath,
BinaryWriter* writer) BinaryWriter* writer)
{ {
ZTexture* tex = (ZTexture*)res; ZTexture* tex = (ZTexture*)res;

View file

@ -7,5 +7,5 @@
class ExporterExample_Texture : public ZResourceExporter class ExporterExample_Texture : public ZResourceExporter
{ {
public: public:
void Save(ZResource* res, fs::path outPath, BinaryWriter* writer) override; void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
}; };

View file

@ -44,7 +44,8 @@ ifneq ($(DEPRECATION_ON),0)
endif endif
# CXXFLAGS += -DTEXTURE_DEBUG # CXXFLAGS += -DTEXTURE_DEBUG
LDFLAGS := -lm -ldl -lpng LDFLAGS := -lm -ldl -lpng \
-L../external -L../libultraship -lz -lbz2 -pthread -lpulse -lultraship -lstorm -lSDL2 -lGLEW -lGL -lX11
# Use LLD if available. Set LLD=0 to not use it # Use LLD if available. Set LLD=0 to not use it
ifeq ($(shell command -v ld.lld >/dev/null 2>&1; echo $$?),0) ifeq ($(shell command -v ld.lld >/dev/null 2>&1; echo $$?),0)
@ -59,9 +60,9 @@ UNAME := $(shell uname)
UNAMEM := $(shell uname -m) UNAMEM := $(shell uname -m)
ifneq ($(UNAME), Darwin) ifneq ($(UNAME), Darwin)
LDFLAGS += -Wl,-export-dynamic -lstdc++fs LDFLAGS += -Wl,-export-dynamic -lstdc++fs
EXPORTERS := -Wl,--whole-archive ExporterTest/ExporterTest.a -Wl,--no-whole-archive EXPORTERS := -Wl,--whole-archive ../OTRExporter/OTRExporter/OTRExporter.a -Wl,--no-whole-archive
else else
EXPORTERS := -Wl,-force_load ExporterTest/ExporterTest.a EXPORTERS := -Wl,-force_load ../OTRExporter/OTRExporter/OTRExporter.a
ifeq ($(UNAMEM),arm64) ifeq ($(UNAMEM),arm64)
ifeq ($(shell brew list libpng > /dev/null 2>&1; echo $$?),0) ifeq ($(shell brew list libpng > /dev/null 2>&1; echo $$?),0)
LDFLAGS += -L $(shell brew --prefix)/lib LDFLAGS += -L $(shell brew --prefix)/lib

View file

@ -10,7 +10,7 @@
#include "ZFile.h" #include "ZFile.h"
#include "ZTexture.h" #include "ZTexture.h"
#if !defined(_MSC_VER) && !defined(__CYGWIN__) #ifdef __linux__
#include <csignal> #include <csignal>
#include <cstdlib> #include <cstdlib>
#include <ctime> #include <ctime>
@ -28,6 +28,31 @@
//extern const char gBuildHash[]; //extern const char gBuildHash[];
const char gBuildHash[] = ""; const char gBuildHash[] = "";
// LINUX_TODO: remove, those are because of soh <-> lus dependency problems
float divisor_num = 0.0f;
extern "C" void Audio_SetGameVolume(int player_id, float volume)
{
}
extern "C" int ResourceMgr_OTRSigCheck(char* imgData)
{
}
void DebugConsole_SaveCVars()
{
}
void DebugConsole_LoadCVars()
{
}
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode, int workerID); ZFileMode fileMode, int workerID);
@ -38,7 +63,7 @@ int ExtractFunc(int workerID, int fileListSize, std::string fileListItem, ZFileM
volatile int numWorkersLeft = 0; volatile int numWorkersLeft = 0;
#if !defined(_MSC_VER) && !defined(__CYGWIN__) #ifdef __linux__
#define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0]))
void ErrorHandler(int sig) void ErrorHandler(int sig)
{ {
@ -196,7 +221,7 @@ int main(int argc, char* argv[])
} }
else if (arg == "-eh") // Enable Error Handler else if (arg == "-eh") // Enable Error Handler
{ {
#if !defined(_MSC_VER) && !defined(__CYGWIN__) #ifdef __linux__
signal(SIGSEGV, ErrorHandler); signal(SIGSEGV, ErrorHandler);
signal(SIGABRT, ErrorHandler); signal(SIGABRT, ErrorHandler);
#else #else
@ -302,7 +327,7 @@ int main(int argc, char* argv[])
ctpl::thread_pool pool(num_threads / 2); ctpl::thread_pool pool(num_threads / 2);
bool parseSuccessful; bool parseSuccessful;
auto start = std::chrono::steady_clock::now(); auto start = std::chrono::steady_clock::now();
int fileListSize = fileList.size(); int fileListSize = fileList.size();
Globals::Instance->singleThreaded = false; Globals::Instance->singleThreaded = false;
@ -453,6 +478,7 @@ int ExtractFunc(int workerID, int fileListSize, std::string fileListItem, ZFileM
numWorkersLeft--; numWorkersLeft--;
} }
return 0;
} }
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,

View file

@ -96,7 +96,7 @@ int OutputFormatter::Write(const std::string& buf)
return Write(buf.data(), buf.size()); return Write(buf.data(), buf.size());
} }
__declspec(thread) OutputFormatter* OutputFormatter::Instance; thread_local OutputFormatter* OutputFormatter::Instance;
int OutputFormatter::WriteStatic(const char* buf, int count) int OutputFormatter::WriteStatic(const char* buf, int count)
{ {

View file

@ -25,7 +25,7 @@ private:
void Flush(); void Flush();
static __declspec(thread) OutputFormatter* Instance; static thread_local OutputFormatter* Instance;
static int WriteStatic(const char* buf, int count); static int WriteStatic(const char* buf, int count);
public: public:

View file

@ -15,6 +15,124 @@
#include "WarningHandler.h" #include "WarningHandler.h"
#include "gfxd.h" #include "gfxd.h"
#define G_MDSFT_ALPHACOMPARE 0
#define G_MDSFT_ZSRCSEL 2
#define G_MDSFT_RENDERMODE 3
#define G_MDSFT_BLENDER 16
#define G_RM_FOG_SHADE_A 0xC8000000
#define G_RM_FOG_PRIM_A 0xC4000000
#define G_RM_PASS 0x0C080000
#define G_RM_AA_ZB_OPA_SURF 0x442078
#define G_RM_AA_ZB_OPA_SURF2 0x112078
#define G_RM_AA_ZB_XLU_SURF 0x4049D8
#define G_RM_AA_ZB_XLU_SURF2 0x1049D8
#define G_RM_AA_ZB_OPA_DECAL 0x442D58
#define G_RM_AA_ZB_OPA_DECAL2 0x112D58
#define G_RM_AA_ZB_XLU_DECAL 0x404DD8
#define G_RM_AA_ZB_XLU_DECAL2 0x104DD8
#define G_RM_AA_ZB_OPA_INTER 0x442478
#define G_RM_AA_ZB_OPA_INTER2 0x112478
#define G_RM_AA_ZB_XLU_INTER 0x4045D8
#define G_RM_AA_ZB_XLU_INTER2 0x1045D8
#define G_RM_AA_ZB_XLU_LINE 0x407858
#define G_RM_AA_ZB_XLU_LINE2 0x107858
#define G_RM_AA_ZB_DEC_LINE 0x407F58
#define G_RM_AA_ZB_DEC_LINE2 0x107F58
#define G_RM_AA_ZB_TEX_EDGE 0x443078
#define G_RM_AA_ZB_TEX_EDGE2 0x113078
#define G_RM_AA_ZB_TEX_INTER 0x443478
#define G_RM_AA_ZB_TEX_INTER2 0x113478
#define G_RM_AA_ZB_SUB_SURF 0x442878
#define G_RM_AA_ZB_SUB_SURF2 0x112278
#define G_RM_AA_ZB_PCL_SURF 0x40007B
#define G_RM_AA_ZB_PCL_SURF2 0x10007B
#define G_RM_AA_ZB_OPA_TERR 0x402078
#define G_RM_AA_ZB_OPA_TERR2 0x102078
#define G_RM_AA_ZB_TEX_TERR 0x403078
#define G_RM_AA_ZB_TEX_TERR2 0x103078
#define G_RM_AA_ZB_SUB_TERR 0x402278
#define G_RM_AA_ZB_SUB_TERR2 0x102278
#define G_RM_RA_ZB_OPA_SURF 0x442038
#define G_RM_RA_ZB_OPA_SURF2 0x112038
#define G_RM_RA_ZB_OPA_DECAL 0x442D18
#define G_RM_RA_ZB_OPA_DECAL2 0x112D18
#define G_RM_RA_ZB_OPA_INTER 0x442438
#define G_RM_RA_ZB_OPA_INTER2 0x112438
#define G_RM_AA_OPA_SURF 0x442048
#define G_RM_AA_OPA_SURF2 0x112048
#define G_RM_AA_XLU_SURF 0x4041C8
#define G_RM_AA_XLU_SURF2 0x1041C8
#define G_RM_AA_XLU_LINE 0x407048
#define G_RM_AA_XLU_LINE2 0x107048
#define G_RM_AA_DEC_LINE 0x407248
#define G_RM_AA_DEC_LINE2 0x107248
#define G_RM_AA_TEX_EDGE 0x443048
#define G_RM_AA_TEX_EDGE2 0x113048
#define G_RM_AA_SUB_SURF 0x442248
#define G_RM_AA_SUB_SURF2 0x112248
#define G_RM_AA_PCL_SURF 0x40004B
#define G_RM_AA_PCL_SURF2 0x10004B
#define G_RM_AA_OPA_TERR 0x402048
#define G_RM_AA_OPA_TERR2 0x102048
#define G_RM_AA_TEX_TERR 0x403048
#define G_RM_AA_TEX_TERR2 0x103048
#define G_RM_AA_SUB_TERR 0x402248
#define G_RM_AA_SUB_TERR2 0x102248
#define G_RM_RA_OPA_SURF 0x442008
#define G_RM_RA_OPA_SURF2 0x112008
#define G_RM_ZB_OPA_SURF 0x442230
#define G_RM_ZB_OPA_SURF2 0x112230
#define G_RM_ZB_XLU_SURF 0x404A50
#define G_RM_ZB_XLU_SURF2 0x104A50
#define G_RM_ZB_OPA_DECAL 0x442E10
#define G_RM_ZB_OPA_DECAL2 0x112E10
#define G_RM_ZB_XLU_DECAL 0x404E50
#define G_RM_ZB_XLU_DECAL2 0x104E50
#define G_RM_ZB_CLD_SURF 0x404B50
#define G_RM_ZB_CLD_SURF2 0x104B50
#define G_RM_ZB_OVL_SURF 0x404F50
#define G_RM_ZB_OVL_SURF2 0x104F50
#define G_RM_ZB_PCL_SURF 0x0C080233
#define G_RM_ZB_PCL_SURF2 0x03020233
#define G_RM_OPA_SURF 0x0C084000
#define G_RM_OPA_SURF2 0x03024000
#define G_RM_XLU_SURF 0x00404200
#define G_RM_XLU_SURF2 0x00104240
#define G_RM_CLD_SURF 0x00404340
#define G_RM_CLD_SURF2 0x00104340
#define G_RM_TEX_EDGE 0x0C087008
#define G_RM_TEX_EDGE2 0x03027008
#define G_RM_PCL_SURF 0x0C084203
#define G_RM_PCL_SURF2 0x03024203
#define G_RM_ADD 0x04484340
#define G_RM_ADD2 0x01124340
#define G_RM_NOOP 0x00000000
#define G_RM_NOOP2 0x00000000
#define G_RM_VISCVG 0x0C844040
#define G_RM_VISCVG2 0x03214040
#define G_RM_OPA_CI 0x0C080000
#define G_RM_OPA_CI2 0x03020000
#define AA_EN 0x8
#define Z_CMP 0x10
#define Z_UPD 0x20
#define IM_RD 0x40
#define CLR_ON_CVG 0x80
#define CVG_DST_CLAMP 0
#define CVG_DST_WRAP 0x100
#define CVG_DST_FULL 0x200
#define CVG_DST_SAVE 0x300
#define ZMODE_OPA 0
#define ZMODE_INTER 0x400
#define ZMODE_XLU 0x800
#define ZMODE_DEC 0xc00
#define CVG_X_ALPHA 0x1000
#define ALPHA_CVG_SEL 0x2000
#define FORCE_BL 0x4000
#define TEX_EDGE 0x0000
REGISTER_ZFILENODE(DList, ZDisplayList); REGISTER_ZFILENODE(DList, ZDisplayList);
ZDisplayList::ZDisplayList(ZFile* nParent) : ZResource(nParent) ZDisplayList::ZDisplayList(ZFile* nParent) : ZResource(nParent)

View file

@ -166,122 +166,6 @@ enum class OoTSegments
FrameBuffer = 16, FrameBuffer = 16,
}; };
#define G_MDSFT_ALPHACOMPARE 0
#define G_MDSFT_ZSRCSEL 2
#define G_MDSFT_RENDERMODE 3
#define G_MDSFT_BLENDER 16
#define G_RM_FOG_SHADE_A 0xC8000000
#define G_RM_FOG_PRIM_A 0xC4000000
#define G_RM_PASS 0x0C080000
#define G_RM_AA_ZB_OPA_SURF 0x442078
#define G_RM_AA_ZB_OPA_SURF2 0x112078
#define G_RM_AA_ZB_XLU_SURF 0x4049D8
#define G_RM_AA_ZB_XLU_SURF2 0x1049D8
#define G_RM_AA_ZB_OPA_DECAL 0x442D58
#define G_RM_AA_ZB_OPA_DECAL2 0x112D58
#define G_RM_AA_ZB_XLU_DECAL 0x404DD8
#define G_RM_AA_ZB_XLU_DECAL2 0x104DD8
#define G_RM_AA_ZB_OPA_INTER 0x442478
#define G_RM_AA_ZB_OPA_INTER2 0x112478
#define G_RM_AA_ZB_XLU_INTER 0x4045D8
#define G_RM_AA_ZB_XLU_INTER2 0x1045D8
#define G_RM_AA_ZB_XLU_LINE 0x407858
#define G_RM_AA_ZB_XLU_LINE2 0x107858
#define G_RM_AA_ZB_DEC_LINE 0x407F58
#define G_RM_AA_ZB_DEC_LINE2 0x107F58
#define G_RM_AA_ZB_TEX_EDGE 0x443078
#define G_RM_AA_ZB_TEX_EDGE2 0x113078
#define G_RM_AA_ZB_TEX_INTER 0x443478
#define G_RM_AA_ZB_TEX_INTER2 0x113478
#define G_RM_AA_ZB_SUB_SURF 0x442878
#define G_RM_AA_ZB_SUB_SURF2 0x112278
#define G_RM_AA_ZB_PCL_SURF 0x40007B
#define G_RM_AA_ZB_PCL_SURF2 0x10007B
#define G_RM_AA_ZB_OPA_TERR 0x402078
#define G_RM_AA_ZB_OPA_TERR2 0x102078
#define G_RM_AA_ZB_TEX_TERR 0x403078
#define G_RM_AA_ZB_TEX_TERR2 0x103078
#define G_RM_AA_ZB_SUB_TERR 0x402278
#define G_RM_AA_ZB_SUB_TERR2 0x102278
#define G_RM_RA_ZB_OPA_SURF 0x442038
#define G_RM_RA_ZB_OPA_SURF2 0x112038
#define G_RM_RA_ZB_OPA_DECAL 0x442D18
#define G_RM_RA_ZB_OPA_DECAL2 0x112D18
#define G_RM_RA_ZB_OPA_INTER 0x442438
#define G_RM_RA_ZB_OPA_INTER2 0x112438
#define G_RM_AA_OPA_SURF 0x442048
#define G_RM_AA_OPA_SURF2 0x112048
#define G_RM_AA_XLU_SURF 0x4041C8
#define G_RM_AA_XLU_SURF2 0x1041C8
#define G_RM_AA_XLU_LINE 0x407048
#define G_RM_AA_XLU_LINE2 0x107048
#define G_RM_AA_DEC_LINE 0x407248
#define G_RM_AA_DEC_LINE2 0x107248
#define G_RM_AA_TEX_EDGE 0x443048
#define G_RM_AA_TEX_EDGE2 0x113048
#define G_RM_AA_SUB_SURF 0x442248
#define G_RM_AA_SUB_SURF2 0x112248
#define G_RM_AA_PCL_SURF 0x40004B
#define G_RM_AA_PCL_SURF2 0x10004B
#define G_RM_AA_OPA_TERR 0x402048
#define G_RM_AA_OPA_TERR2 0x102048
#define G_RM_AA_TEX_TERR 0x403048
#define G_RM_AA_TEX_TERR2 0x103048
#define G_RM_AA_SUB_TERR 0x402248
#define G_RM_AA_SUB_TERR2 0x102248
#define G_RM_RA_OPA_SURF 0x442008
#define G_RM_RA_OPA_SURF2 0x112008
#define G_RM_ZB_OPA_SURF 0x442230
#define G_RM_ZB_OPA_SURF2 0x112230
#define G_RM_ZB_XLU_SURF 0x404A50
#define G_RM_ZB_XLU_SURF2 0x104A50
#define G_RM_ZB_OPA_DECAL 0x442E10
#define G_RM_ZB_OPA_DECAL2 0x112E10
#define G_RM_ZB_XLU_DECAL 0x404E50
#define G_RM_ZB_XLU_DECAL2 0x104E50
#define G_RM_ZB_CLD_SURF 0x404B50
#define G_RM_ZB_CLD_SURF2 0x104B50
#define G_RM_ZB_OVL_SURF 0x404F50
#define G_RM_ZB_OVL_SURF2 0x104F50
#define G_RM_ZB_PCL_SURF 0x0C080233
#define G_RM_ZB_PCL_SURF2 0x03020233
#define G_RM_OPA_SURF 0x0C084000
#define G_RM_OPA_SURF2 0x03024000
#define G_RM_XLU_SURF 0x00404200
#define G_RM_XLU_SURF2 0x00104240
#define G_RM_CLD_SURF 0x00404340
#define G_RM_CLD_SURF2 0x00104340
#define G_RM_TEX_EDGE 0x0C087008
#define G_RM_TEX_EDGE2 0x03027008
#define G_RM_PCL_SURF 0x0C084203
#define G_RM_PCL_SURF2 0x03024203
#define G_RM_ADD 0x04484340
#define G_RM_ADD2 0x01124340
#define G_RM_NOOP 0x00000000
#define G_RM_NOOP2 0x00000000
#define G_RM_VISCVG 0x0C844040
#define G_RM_VISCVG2 0x03214040
#define G_RM_OPA_CI 0x0C080000
#define G_RM_OPA_CI2 0x03020000
#define AA_EN 0x8
#define Z_CMP 0x10
#define Z_UPD 0x20
#define IM_RD 0x40
#define CLR_ON_CVG 0x80
#define CVG_DST_CLAMP 0
#define CVG_DST_WRAP 0x100
#define CVG_DST_FULL 0x200
#define CVG_DST_SAVE 0x300
#define ZMODE_OPA 0
#define ZMODE_INTER 0x400
#define ZMODE_XLU 0x800
#define ZMODE_DEC 0xc00
#define CVG_X_ALPHA 0x1000
#define ALPHA_CVG_SEL 0x2000
#define FORCE_BL 0x4000
#define TEX_EDGE 0x0000
class ZDisplayList : public ZResource class ZDisplayList : public ZResource
{ {

View file

@ -25,19 +25,19 @@ public:
ZLimbSkinType skinSegmentType = ZLimbSkinType::SkinType_0; // Skin only ZLimbSkinType skinSegmentType = ZLimbSkinType::SkinType_0; // Skin only
segptr_t skinSegment = 0; // Skin only segptr_t skinSegment = 0; // Skin only
Struct_800A5E28 segmentStruct; // Skin only Struct_800A5E28 segmentStruct = {0}; // Skin only
// Legacy only // Legacy only
float legTransX, legTransY, legTransZ; // Vec3f float legTransX = 0, legTransY = 0, legTransZ = 0; // Vec3f
uint16_t rotX, rotY, rotZ; // Vec3s uint16_t rotX = 0, rotY = 0, rotZ = 0; // Vec3s
segptr_t childPtr; // LegacyLimb* segptr_t childPtr = 0; // LegacyLimb*
segptr_t siblingPtr; // LegacyLimb* segptr_t siblingPtr = 0; // LegacyLimb*
segptr_t dListPtr = 0; segptr_t dListPtr = 0;
segptr_t dList2Ptr = 0; // LOD and Curve Only segptr_t dList2Ptr = 0; // LOD and Curve Only
int16_t transX, transY, transZ; int16_t transX = 0, transY = 0, transZ = 0;
uint8_t childIndex, siblingIndex; uint8_t childIndex = 0, siblingIndex = 0;
ZLimb(ZFile* nParent); ZLimb(ZFile* nParent);

View file

@ -3,6 +3,7 @@
#include <cstdint> #include <cstdint>
#include <limits> #include <limits>
#include <vector> #include <vector>
#include <cstring>
class BitConverter class BitConverter
{ {

View file

@ -52,7 +52,7 @@ public:
for (auto& p : fs::recursive_directory_iterator(dir)) for (auto& p : fs::recursive_directory_iterator(dir))
{ {
if (!p.is_directory()) if (!p.is_directory())
lst.push_back(p.path().string()); lst.push_back(p.path().generic_string());
} }
} }

View file

@ -3,6 +3,10 @@
#pragma optimize("2", on) #pragma optimize("2", on)
#define _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS
#ifndef _MSC_VER
#define vsprintf_s vsprintf
#endif
std::vector<std::string> StringHelper::Split(std::string s, const std::string& delimiter) std::vector<std::string> StringHelper::Split(std::string s, const std::string& delimiter)
{ {
std::vector<std::string> result; std::vector<std::string> result;
@ -44,7 +48,7 @@ std::string StringHelper::Replace(std::string str, const std::string& from,
while (start_pos != std::string::npos) while (start_pos != std::string::npos)
{ {
str.replace(start_pos, from.length(), to); str.replace(start_pos, from.length(), to);
start_pos = str.find(from); start_pos = str.find(from);
} }

View file

@ -353,4 +353,6 @@ MigrationBackup/
.ionide/ .ionide/
!libultraship/Lib/** !libultraship/Lib/**
libultraship/DebugObj/* libultraship/DebugObj/*
build/
libultraship.a

View file

@ -1,15 +1,78 @@
# Only used for standalone compilation, usually inherits these from the main makefile # Only used for standalone compilation, usually inherits these from the main makefile
CXXFLAGS ?= -Wall -Wextra -O2 -g -std=c++17
CXX := g++
CC := gcc
AR := ar
FORMAT := clang-format-11
ASAN ?= 0
DEBUG ?= 1
OPTFLAGS ?= -O0
LTO ?= 0
WARN := -Wall -Wextra -Werror \
-Wno-unused-variable \
-Wno-unused-parameter \
-Wno-unused-function \
-Wno-parentheses \
-Wno-narrowing \
-Wno-missing-field-initializers
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 -m32
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 -m32
CPPFLAGS := -MMD
ifneq ($(DEBUG),0)
CXXFLAGS += -g -D_DEBUG
CFLAGS += -g -D_DEBUG
endif
ifneq ($(ASAN),0)
CXXFLAGS += -fsanitize=address
CFLAGS += -fsanitize=address
endif
ifneq ($(LTO),0)
CXXFLAGS += -flto
CFLAGS += -flto
endif
SRC_DIRS := $(shell find -type d -not -path "*build*") SRC_DIRS := $(shell find -type d -not -path "*build*")
CPP_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
H_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.h))
O_FILES := $(foreach f,$(CPP_FILES:.cpp=.o),build/$f) CXX_FILES := \
LIB := otrlib.a $(shell find libultraship/Factories -name *.cpp) \
$(shell find libultraship/Lib/Fast3D -name *.cpp) \
$(shell find libultraship -maxdepth 1 -name *.cpp) \
$(shell find libultraship/Lib/ImGui -maxdepth 1 -name *.cpp) \
libultraship/Lib/ImGui/backends/imgui_impl_opengl3.cpp \
libultraship/Lib/ImGui/backends/imgui_impl_sdl.cpp \
libultraship/Lib/StrHash64.cpp \
libultraship/Lib/tinyxml2/tinyxml2.cpp
C_FILES := \
libultraship/mixer.c \
libultraship/Lib/stb/stb_impl.c
FMT_FILES := $(shell find libultraship/ -type f \( -name *.cpp -o -name *.h \) -a -not -path "libultraship/Lib/*")
O_FILES := \
$(CXX_FILES:%.cpp=build/%.o) \
$(C_FILES:%.c=build/%.o)
D_FILES := $(O_FILES:%.o=%.d)
LIB := libultraship.a
INC_DIRS := $(addprefix -I, \
../ZAPDTR/ZAPDUtils \
libultraship/Lib/Fast3D/U64 \
libultraship/Lib/spdlog \
libultraship/Lib/spdlog/include \
libultraship \
)
# create build directories # create build directories
$(shell mkdir -p $(foreach dir,$(SRC_DIRS),build/$(dir))) $(shell mkdir -p $(SRC_DIRS:%=build/%))
all: $(LIB) all: $(LIB)
@ -17,12 +80,17 @@ clean:
rm -rf build $(LIB) rm -rf build $(LIB)
format: format:
clang-format-11 -i $(CPP_FILES) $(H_FILES) $(FORMAT) -i $(FMT_FILES)
.PHONY: all clean format .PHONY: all clean format
build/%.o: %.cpp build/%.o: %.cpp
$(CXX) $(CXXFLAGS) $(OPTFLAGS) -I ./ -I ../ZAPD/ZAPD -I ../ZAPD/ZAPDUtils -I ../../ZAPD/lib/tinyxml2 -I otrlib/Lib/spdlog/include -c $(OUTPUT_OPTION) $< $(CXX) $(CXXFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(INC_DIRS) -c $< -o $@
build/%.o: %.c
$(CC) $(CFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(INC_DIRS) -c $< -o $@
$(LIB): $(O_FILES) $(LIB): $(O_FILES)
$(AR) rcs $@ $^ $(AR) rcs $@ $^
-include $(D_FILES)

View file

@ -21,7 +21,7 @@ void Ship::AnimationV0::ParseFileBinary(BinaryReader* reader, Resource* res)
uint32_t rotIndCnt = reader->ReadUInt32(); uint32_t rotIndCnt = reader->ReadUInt32();
anim->rotationIndices.reserve(rotIndCnt); anim->rotationIndices.reserve(rotIndCnt);
for (int i = 0; i < rotIndCnt; i++) for (size_t i = 0; i < rotIndCnt; i++)
{ {
uint16_t x = reader->ReadUInt16(); uint16_t x = reader->ReadUInt16();
uint16_t y = reader->ReadUInt16(); uint16_t y = reader->ReadUInt16();

View file

@ -7,7 +7,7 @@
#include <filesystem> #include <filesystem>
namespace Ship { namespace Ship {
Archive::Archive(const std::string& MainPath, bool enableWriting) : Archive(MainPath, "", enableWriting) Archive::Archive(const std::string& MainPath, bool enableWriting) : Archive(MainPath, "", enableWriting)
{ {
mainMPQ = nullptr; mainMPQ = nullptr;
} }
@ -28,7 +28,7 @@ namespace Ship {
std::shared_ptr<Archive> Archive::CreateArchive(const std::string& archivePath, int fileCapacity) std::shared_ptr<Archive> Archive::CreateArchive(const std::string& archivePath, int fileCapacity)
{ {
Archive* archive = new Archive(archivePath, true); auto archive = std::make_shared<Archive>(archivePath, true);
TCHAR* t_filename = new TCHAR[archivePath.size() + 1]; TCHAR* t_filename = new TCHAR[archivePath.size() + 1];
t_filename[archivePath.size()] = 0; t_filename[archivePath.size()] = 0;
@ -37,10 +37,15 @@ namespace Ship {
bool success = SFileCreateArchive(t_filename, MPQ_CREATE_LISTFILE | MPQ_CREATE_ATTRIBUTES | MPQ_CREATE_ARCHIVE_V2, fileCapacity, &archive->mainMPQ); bool success = SFileCreateArchive(t_filename, MPQ_CREATE_LISTFILE | MPQ_CREATE_ATTRIBUTES | MPQ_CREATE_ARCHIVE_V2, fileCapacity, &archive->mainMPQ);
int error = GetLastError(); int error = GetLastError();
if (success) { delete[] t_filename;
if (success)
{
archive->mpqHandles[archivePath] = archive->mainMPQ; archive->mpqHandles[archivePath] = archive->mainMPQ;
return std::make_shared<Archive>(*archive); return archive;
} else { }
else
{
SPDLOG_ERROR("({}) We tried to create an archive, but it has fallen and cannot get up."); SPDLOG_ERROR("({}) We tried to create an archive, but it has fallen and cannot get up.");
return nullptr; return nullptr;
} }
@ -49,11 +54,16 @@ namespace Ship {
std::shared_ptr<File> Archive::LoadFile(const std::string& filePath, bool includeParent, std::shared_ptr<File> FileToLoad) { std::shared_ptr<File> Archive::LoadFile(const std::string& filePath, bool includeParent, std::shared_ptr<File> FileToLoad) {
HANDLE fileHandle = NULL; HANDLE fileHandle = NULL;
if (FileToLoad == nullptr) {
FileToLoad = std::make_shared<File>();
FileToLoad->path = filePath;
}
if (!SFileOpenFileEx(mainMPQ, filePath.c_str(), 0, &fileHandle)) { if (!SFileOpenFileEx(mainMPQ, filePath.c_str(), 0, &fileHandle)) {
SPDLOG_ERROR("({}) Failed to open file {} from mpq archive {}", GetLastError(), filePath.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to open file {} from mpq archive {}", GetLastError(), filePath.c_str(), MainPath.c_str());
std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex); std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex);
FileToLoad->bHasLoadError = true; FileToLoad->bHasLoadError = true;
return nullptr; return FileToLoad;
} }
DWORD dwFileSize = SFileGetFileSize(fileHandle, 0); DWORD dwFileSize = SFileGetFileSize(fileHandle, 0);
@ -67,18 +77,13 @@ namespace Ship {
} }
std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex); std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex);
FileToLoad->bHasLoadError = true; FileToLoad->bHasLoadError = true;
return nullptr; return FileToLoad;
} }
if (!SFileCloseFile(fileHandle)) { if (!SFileCloseFile(fileHandle)) {
SPDLOG_ERROR("({}) Failed to close file {} from mpq archive {}", GetLastError(), filePath.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to close file {} from mpq archive {}", GetLastError(), filePath.c_str(), MainPath.c_str());
} }
if (FileToLoad == nullptr) {
FileToLoad = std::make_shared<File>();
FileToLoad->path = filePath;
}
std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex); std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex);
FileToLoad->parent = includeParent ? shared_from_this() : nullptr; FileToLoad->parent = includeParent ? shared_from_this() : nullptr;
FileToLoad->buffer = fileData; FileToLoad->buffer = fileData;
@ -92,6 +97,11 @@ namespace Ship {
HANDLE fileHandle = NULL; HANDLE fileHandle = NULL;
HANDLE mpqHandle = NULL; HANDLE mpqHandle = NULL;
if (FileToLoad == nullptr) {
FileToLoad = std::make_shared<File>();
FileToLoad->path = filePath;
}
for(auto [path, handle] : mpqHandles) { for(auto [path, handle] : mpqHandles) {
if (SFileOpenFileEx(mpqHandle, filePath.c_str(), 0, &fileHandle)) { if (SFileOpenFileEx(mpqHandle, filePath.c_str(), 0, &fileHandle)) {
std::unique_lock Lock(FileToLoad->FileLoadMutex); std::unique_lock Lock(FileToLoad->FileLoadMutex);
@ -116,18 +126,13 @@ namespace Ship {
} }
std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex); std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex);
FileToLoad->bHasLoadError = true; FileToLoad->bHasLoadError = true;
return nullptr; return FileToLoad;
} }
if (!SFileCloseFile(fileHandle)) { if (!SFileCloseFile(fileHandle)) {
SPDLOG_ERROR("({}) Failed to close file {} from mpq archive {}", GetLastError(), filePath.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to close file {} from mpq archive {}", GetLastError(), filePath.c_str(), MainPath.c_str());
} }
if (FileToLoad == nullptr) {
FileToLoad = std::make_shared<File>();
FileToLoad->path = filePath;
}
std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex); std::unique_lock<std::mutex> Lock(FileToLoad->FileLoadMutex);
FileToLoad->parent = includeParent ? shared_from_this() : nullptr; FileToLoad->parent = includeParent ? shared_from_this() : nullptr;
FileToLoad->buffer = fileData; FileToLoad->buffer = fileData;
@ -139,13 +144,16 @@ namespace Ship {
bool Archive::AddFile(const std::string& path, uintptr_t fileData, DWORD dwFileSize) { bool Archive::AddFile(const std::string& path, uintptr_t fileData, DWORD dwFileSize) {
HANDLE hFile; HANDLE hFile;
#ifdef _WIN32
SYSTEMTIME sysTime; SYSTEMTIME sysTime;
GetSystemTime(&sysTime); GetSystemTime(&sysTime);
FILETIME t; FILETIME t;
SystemTimeToFileTime(&sysTime, &t); SystemTimeToFileTime(&sysTime, &t);
ULONGLONG stupidHack = static_cast<uint64_t>(t.dwHighDateTime) << (sizeof(t.dwHighDateTime) * 8) | t.dwLowDateTime; ULONGLONG stupidHack = static_cast<uint64_t>(t.dwHighDateTime) << (sizeof(t.dwHighDateTime) * 8) | t.dwLowDateTime;
#else
time_t stupidHack;
time(&stupidHack);
#endif
if (!SFileCreateFile(mainMPQ, path.c_str(), stupidHack, dwFileSize, 0, MPQ_FILE_COMPRESS, &hFile)) { if (!SFileCreateFile(mainMPQ, path.c_str(), stupidHack, dwFileSize, 0, MPQ_FILE_COMPRESS, &hFile)) {
SPDLOG_ERROR("({}) Failed to create file of {} bytes {} in archive {}", GetLastError(), dwFileSize, path.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to create file of {} bytes {} in archive {}", GetLastError(), dwFileSize, path.c_str(), MainPath.c_str());
return false; return false;
@ -181,7 +189,7 @@ namespace Ship {
SPDLOG_ERROR("({}) Failed to remove file {} in archive {}", GetLastError(), path.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to remove file {} in archive {}", GetLastError(), path.c_str(), MainPath.c_str());
return false; return false;
} }
return true; return true;
} }
@ -196,12 +204,12 @@ namespace Ship {
return true; return true;
} }
std::vector<SFILE_FIND_DATA> Archive::ListFiles(const std::string& searchMask) { std::vector<SFILE_FIND_DATA> Archive::ListFiles(const std::string& searchMask) const {
auto fileList = std::vector<SFILE_FIND_DATA>(); auto fileList = std::vector<SFILE_FIND_DATA>();
SFILE_FIND_DATA findContext; SFILE_FIND_DATA findContext;
HANDLE hFind; HANDLE hFind;
hFind = SFileFindFirstFile(mainMPQ, searchMask.c_str(), &findContext, nullptr); hFind = SFileFindFirstFile(mainMPQ, searchMask.c_str(), &findContext, nullptr);
//if (hFind && GetLastError() != ERROR_NO_MORE_FILES) { //if (hFind && GetLastError() != ERROR_NO_MORE_FILES) {
if (hFind != nullptr) { if (hFind != nullptr) {
@ -240,12 +248,12 @@ namespace Ship {
return fileList; return fileList;
} }
bool Archive::HasFile(const std::string& filename) { bool Archive::HasFile(const std::string& filename) const {
bool result = false; bool result = false;
auto start = std::chrono::steady_clock::now(); auto start = std::chrono::steady_clock::now();
auto lst = ListFiles(filename); auto lst = ListFiles(filename);
for (const auto& item : lst) { for (const auto& item : lst) {
if (item.cFileName == filename) { if (item.cFileName == filename) {
result = true; result = true;
@ -259,15 +267,16 @@ namespace Ship {
return result; return result;
} }
std::string Archive::HashToString(uint64_t hash) { const std::string* Archive::HashToString(uint64_t hash) const {
return hashes[hash]; auto it = hashes.find(hash);
return it != hashes.end() ? &it->second : nullptr;
} }
bool Archive::Load(bool enableWriting, bool genCRCMap) { bool Archive::Load(bool enableWriting, bool genCRCMap) {
return LoadMainMPQ(enableWriting, genCRCMap) && LoadPatchMPQs(); return LoadMainMPQ(enableWriting, genCRCMap) && LoadPatchMPQs();
} }
bool Archive::Unload() bool Archive::Unload()
{ {
bool success = true; bool success = true;
for (const auto& mpqHandle : mpqHandles) { for (const auto& mpqHandle : mpqHandles) {
@ -302,11 +311,16 @@ namespace Ship {
bool Archive::LoadMainMPQ(bool enableWriting, bool genCRCMap) { bool Archive::LoadMainMPQ(bool enableWriting, bool genCRCMap) {
HANDLE mpqHandle = NULL; HANDLE mpqHandle = NULL;
#ifdef _WIN32
std::wstring wfullPath = std::filesystem::absolute(MainPath).wstring();
#endif
std::string fullPath = std::filesystem::absolute(MainPath).string(); std::string fullPath = std::filesystem::absolute(MainPath).string();
std::wstring wFileName = std::filesystem::absolute(MainPath).wstring(); #ifdef _WIN32
if (!SFileOpenArchive(wfullPath.c_str(), 0, enableWriting ? 0 : MPQ_OPEN_READ_ONLY, &mpqHandle)) {
if (!SFileOpenArchive(wFileName.c_str(), 0, enableWriting ? 0 : MPQ_OPEN_READ_ONLY, &mpqHandle)) { #else
if (!SFileOpenArchive(fullPath.c_str(), 0, enableWriting ? 0 : MPQ_OPEN_READ_ONLY, &mpqHandle)) {
#endif
SPDLOG_ERROR("({}) Failed to open main mpq file {}.", GetLastError(), fullPath.c_str()); SPDLOG_ERROR("({}) Failed to open main mpq file {}.", GetLastError(), fullPath.c_str());
return false; return false;
} }
@ -340,12 +354,19 @@ namespace Ship {
std::wstring wPath = std::filesystem::absolute(path).wstring(); std::wstring wPath = std::filesystem::absolute(path).wstring();
#ifdef _WIN32
if (!SFileOpenArchive(wPath.c_str(), 0, MPQ_OPEN_READ_ONLY, &patchHandle)) { if (!SFileOpenArchive(wPath.c_str(), 0, MPQ_OPEN_READ_ONLY, &patchHandle)) {
#else
if (!SFileOpenArchive(fullPath.c_str(), 0, MPQ_OPEN_READ_ONLY, &patchHandle)) {
#endif
SPDLOG_ERROR("({}) Failed to open patch mpq file {} while applying to {}.", GetLastError(), path.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to open patch mpq file {} while applying to {}.", GetLastError(), path.c_str(), MainPath.c_str());
return false; return false;
} }
#ifdef _WIN32
if (!SFileOpenPatchArchive(mainMPQ, wPath.c_str(), "", 0)) { if (!SFileOpenPatchArchive(mainMPQ, wPath.c_str(), "", 0)) {
#else
if (!SFileOpenPatchArchive(mainMPQ, fullPath.c_str(), "", 0)) {
#endif
SPDLOG_ERROR("({}) Failed to apply patch mpq file {} to main mpq {}.", GetLastError(), path.c_str(), MainPath.c_str()); SPDLOG_ERROR("({}) Failed to apply patch mpq file {} to main mpq {}.", GetLastError(), path.c_str(), MainPath.c_str());
return false; return false;
} }

View file

@ -34,9 +34,9 @@ namespace Ship
bool AddFile(const std::string& path, uintptr_t fileData, DWORD dwFileSize); bool AddFile(const std::string& path, uintptr_t fileData, DWORD dwFileSize);
bool RemoveFile(const std::string& path); bool RemoveFile(const std::string& path);
bool RenameFile(const std::string& oldPath, const std::string& newPath); bool RenameFile(const std::string& oldPath, const std::string& newPath);
std::vector<SFILE_FIND_DATA> ListFiles(const std::string& searchMask); std::vector<SFILE_FIND_DATA> ListFiles(const std::string& searchMask) const;
bool HasFile(const std::string& searchMask); bool HasFile(const std::string& searchMask) const;
std::string HashToString(uint64_t hash); const std::string* HashToString(uint64_t hash) const;
protected: protected:
bool Load(bool enableWriting, bool genCRCMap); bool Load(bool enableWriting, bool genCRCMap);
bool Unload(); bool Unload();

View file

@ -51,6 +51,8 @@ namespace Ship
data.u16 = reader->ReadUInt16(); data.u16 = reader->ReadUInt16();
break; break;
// OTRTODO: IMPLEMENT OTHER TYPES! // OTRTODO: IMPLEMENT OTHER TYPES!
default:
break;
} }
arr->scalars.push_back(data); arr->scalars.push_back(data);

View file

@ -72,7 +72,7 @@ namespace Ship {
(*this)["WINDOW"]["FULLSCREEN WIDTH"] = std::to_string(1920); (*this)["WINDOW"]["FULLSCREEN WIDTH"] = std::to_string(1920);
(*this)["WINDOW"]["FULLSCREEN HEIGHT"] = std::to_string(1080); (*this)["WINDOW"]["FULLSCREEN HEIGHT"] = std::to_string(1080);
(*this)["WINDOW"]["FULLSCREEN"] = std::to_string(false); (*this)["WINDOW"]["FULLSCREEN"] = std::to_string(false);
(*this)["WINDOW"]["GFX BACKEND"] = "sdl"; (*this)["WINDOW"]["GFX BACKEND"] = "";
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CRIGHT)] = std::to_string(0x14D); (*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CRIGHT)] = std::to_string(0x14D);
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CLEFT)] = std::to_string(0x14B); (*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CLEFT)] = std::to_string(0x14B);

View file

@ -1,3 +1,6 @@
#ifndef CONFIG_FILE_H
#define CONFIG_FILE_H
#pragma once #pragma once
#include <string> #include <string>
@ -29,9 +32,11 @@ namespace Ship {
bool CreateDefaultConfig(); bool CreateDefaultConfig();
private: private:
mINI::INIFile File;
mINI::INIStructure Val; mINI::INIStructure Val;
std::weak_ptr<GlobalCtx2> Context; std::weak_ptr<GlobalCtx2> Context;
std::string Path; std::string Path;
mINI::INIFile File;
}; };
} }
#endif

View file

@ -1,23 +1,22 @@
#include "cvar.h" #include "Cvar.h"
#include <map> #include <map>
#include <string> #include <string>
#include <functional>
#include <memory>
#include <utility>
#include <PR/ultra64/gbi.h> #include <PR/ultra64/gbi.h>
std::map<std::string, CVar*> cvars; std::map<std::string, std::unique_ptr<CVar>, std::less<>> cvars;
CVar* CVar_GetVar(const char* name) {
std::string key(name);
return cvars.contains(key) ? cvars[key] : nullptr;
}
extern "C" CVar* CVar_Get(const char* name) { extern "C" CVar* CVar_Get(const char* name) {
return CVar_GetVar(name); auto it = cvars.find(name);
return (it != cvars.end()) ? it->second.get() : nullptr;
} }
extern "C" s32 CVar_GetS32(const char* name, s32 defaultValue) { extern "C" s32 CVar_GetS32(const char* name, s32 defaultValue) {
CVar* cvar = CVar_Get(name); CVar* cvar = CVar_Get(name);
if (cvar != nullptr) { if (cvar) {
if (cvar->type == CVAR_TYPE_S32) if (cvar->type == CVAR_TYPE_S32)
return cvar->value.valueS32; return cvar->value.valueS32;
} }
@ -28,7 +27,7 @@ extern "C" s32 CVar_GetS32(const char* name, s32 defaultValue) {
extern "C" float CVar_GetFloat(const char* name, float defaultValue) { extern "C" float CVar_GetFloat(const char* name, float defaultValue) {
CVar* cvar = CVar_Get(name); CVar* cvar = CVar_Get(name);
if (cvar != nullptr) { if (cvar) {
if (cvar->type == CVAR_TYPE_FLOAT) if (cvar->type == CVAR_TYPE_FLOAT)
return cvar->value.valueFloat; return cvar->value.valueFloat;
} }
@ -36,10 +35,10 @@ extern "C" float CVar_GetFloat(const char* name, float defaultValue) {
return defaultValue; return defaultValue;
} }
extern "C" char* CVar_GetString(const char* name, char* defaultValue) { extern "C" const char* CVar_GetString(const char* name, const char* defaultValue) {
CVar* cvar = CVar_Get(name); CVar* cvar = CVar_Get(name);
if (cvar != nullptr) { if (cvar) {
if (cvar->type == CVAR_TYPE_STRING) if (cvar->type == CVAR_TYPE_STRING)
return cvar->value.valueStr; return cvar->value.valueStr;
} }
@ -48,53 +47,43 @@ extern "C" char* CVar_GetString(const char* name, char* defaultValue) {
} }
extern "C" void CVar_SetS32(const char* name, s32 value) { extern "C" void CVar_SetS32(const char* name, s32 value) {
CVar* cvar = CVar_Get(name); auto& cvar = cvars[name];
if (!cvar) { if (!cvar) {
cvar = new CVar; cvar = std::make_unique<CVar>();
cvars[std::string(name)] = cvar;
} }
cvar->type = CVAR_TYPE_S32; cvar->type = CVAR_TYPE_S32;
cvar->value.valueS32 = value; cvar->value.valueS32 = value;
} }
void CVar_SetFloat(const char* name, float value) { void CVar_SetFloat(const char* name, float value) {
CVar* cvar = CVar_Get(name); auto& cvar = cvars[name];
if (!cvar) { if (!cvar) {
cvar = new CVar; cvar = std::make_unique<CVar>();
cvars[std::string(name)] = cvar;
} }
cvar->type = CVAR_TYPE_FLOAT; cvar->type = CVAR_TYPE_FLOAT;
cvar->value.valueFloat = value; cvar->value.valueFloat = value;
} }
void CVar_SetString(const char* name, char* value) { void CVar_SetString(const char* name, const char* value) {
CVar* cvar = CVar_Get(name); auto& cvar = cvars[name];
if (!cvar) { if (!cvar) {
cvar = new CVar; cvar = std::make_unique<CVar>();
cvars[std::string(name)] = cvar;
} }
cvar->type = CVAR_TYPE_STRING; cvar->type = CVAR_TYPE_STRING;
cvar->value.valueStr = value; cvar->value.valueStr = value;
} }
extern "C" void CVar_RegisterS32(const char* name, s32 defaultValue) { extern "C" void CVar_RegisterS32(const char* name, s32 defaultValue) {
CVar* cvar = CVar_Get(name); if (!CVar_Get(name))
if (cvar == nullptr)
CVar_SetS32(name, defaultValue); CVar_SetS32(name, defaultValue);
} }
extern "C" void CVar_RegisterFloat(const char* name, float defaultValue) { extern "C" void CVar_RegisterFloat(const char* name, float defaultValue) {
CVar* cvar = CVar_Get(name); if (!CVar_Get(name))
if (cvar == nullptr)
CVar_SetFloat(name, defaultValue); CVar_SetFloat(name, defaultValue);
} }
extern "C" void CVar_RegisterString(const char* name, char* defaultValue) { extern "C" void CVar_RegisterString(const char* name, const char* defaultValue) {
CVar* cvar = CVar_Get(name); if (!CVar_Get(name))
if (cvar == nullptr)
CVar_SetString(name, defaultValue); CVar_SetString(name, defaultValue);
} }

View file

@ -6,13 +6,13 @@
typedef enum CVarType { CVAR_TYPE_S32, CVAR_TYPE_FLOAT, CVAR_TYPE_STRING } CVarType; typedef enum CVarType { CVAR_TYPE_S32, CVAR_TYPE_FLOAT, CVAR_TYPE_STRING } CVarType;
typedef struct CVar { typedef struct CVar {
char* name; const char* name;
CVarType type; CVarType type;
union { union {
s32 valueS32; s32 valueS32;
float valueFloat; float valueFloat;
char* valueStr; const char* valueStr;
} value; } value;
} CVar; } CVar;
@ -22,16 +22,15 @@ extern "C"
#endif #endif
//#include <ultra64.h> //#include <ultra64.h>
CVar* CVar_Get(const char* name); CVar* CVar_Get(const char* name);
s32 CVar_GetS32(const char* name, s32 defaultValue); s32 CVar_GetS32(const char* name, s32 defaultValue);
float CVar_GetFloat(const char* name, float defaultValue); float CVar_GetFloat(const char* name, float defaultValue);
char* CVar_GetString(const char* name, char* defaultValue); const char* CVar_GetString(const char* name, const char* defaultValue);
void CVar_SetS32(const char* name, s32 value); void CVar_SetS32(const char* name, s32 value);
void CVar_RegisterS32(const char* name, s32 defaultValue); void CVar_RegisterS32(const char* name, s32 defaultValue);
void CVar_RegisterFloat(const char* name, float defaultValue); void CVar_RegisterFloat(const char* name, float defaultValue);
void CVar_RegisterString(const char* name, char* defaultValue); void CVar_RegisterString(const char* name, const char* defaultValue);
#ifdef __cplusplus #ifdef __cplusplus
}; };
@ -40,10 +39,11 @@ void CVar_RegisterString(const char* name, char* defaultValue);
#ifdef __cplusplus #ifdef __cplusplus
#include <map> #include <map>
#include <string> #include <string>
#include <functional>
#include <memory>
extern std::map<std::string, CVar*> cvars; extern std::map<std::string, std::unique_ptr<CVar>, std::less<>> cvars;
CVar* CVar_GetVar(const char* name);
void CVar_SetFloat(const char* name, float value); void CVar_SetFloat(const char* name, float value);
void CVar_SetString(const char* name, char* value); void CVar_SetString(const char* name, const char* value);
#endif #endif
#endif #endif

View file

@ -1,71 +0,0 @@
#include "OTRResourceLoader.h"
#include "OTRMaterialFactory.h"
#include "OTRSceneFactory.h"
#include "OTRCollisionHeaderFactory.h"
#include "OTRDisplayListFactory.h"
#include "OTRPlayerAnimationFactory.h"
#include "OTRSkeletonFactory.h"
#include "OTRSkeletonLimbFactory.h"
#include "OTRAnimationFactory.h"
#include "OTRVtxFactory.h"
#include "OTRCutsceneFactory.h"
#include "OTRArrayFactory.h"
#include "OTRPathFactory.h"
namespace OtrLib
{
OTRResource* OTRResourceLoader::LoadResource(BinaryReader* reader)
{
Endianess endianess = (Endianess)reader->ReadByte();
// TODO: Setup the binaryreader to use the resource's endianess
ResourceType resourceType = (ResourceType)reader->ReadUInt32();
OTRResource* result = nullptr;
switch (resourceType)
{
case ResourceType::OTRMaterial:
result = OTRMaterialFactory::ReadMaterial(reader);
break;
case ResourceType::OTRRoom:
result = OTRSceneFactory::ReadScene(reader);
break;
case ResourceType::OTRCollisionHeader:
result = OTRCollisionHeaderFactory::ReadCollisionHeader(reader);
break;
case ResourceType::OTRDisplayList:
result = OTRDisplayListFactory::ReadDisplayList(reader);
break;
case ResourceType::OTRPlayerAnimation:
result = OTRPlayerAnimationFactory::ReadPlayerAnimation(reader);
break;
case ResourceType::OTRSkeleton:
result = OTRSkeletonFactory::ReadSkeleton(reader);
break;
case ResourceType::OTRSkeletonLimb:
result = OTRSkeletonLimbFactory::ReadSkeletonLimb(reader);
break;
case ResourceType::OTRVtx:
result = OTRVtxFactory::ReadVtx(reader);
break;
case ResourceType::OTRAnimation:
result = OTRAnimationFactory::ReadAnimation(reader);
break;
case ResourceType::OTRCutscene:
result = OTRCutsceneFactory::ReadCutscene(reader);
break;
case ResourceType::OTRArray:
result = OTRArrayFactory::ReadArray(reader);
break;
case ResourceType::OTRPath:
result = OTRPathFactory::ReadPath(reader);
break;
default:
// RESOURCE TYPE NOT SUPPORTED
break;
}
return result;
}
}

View file

@ -0,0 +1,225 @@
#include "GameOverlay.h"
#include "Cvar.h"
#include "File.h"
#include "Archive.h"
#include "ResourceMgr.h"
#include "SohConsole.h"
#include "SohImGuiImpl.h"
#include "TextureMod.h"
#include "Lib/ImGui/imgui_internal.h"
#include "Utils/StringHelper.h"
void Ship::GameOverlay::LoadFont(const std::string& name, const std::string& path, float fontSize) {
ImGuiIO& io = ImGui::GetIO();
std::shared_ptr<Archive> base = GlobalCtx2::GetInstance()->GetResourceManager()->GetArchive();
std::shared_ptr<File> font = std::make_shared<File>();
base->LoadFile(path, false, font);
if (font->bIsLoaded) {
char* font_data = new char[font->dwBufferSize];
memcpy(font_data, font->buffer.get(), font->dwBufferSize);
Fonts[name] = io.Fonts->AddFontFromMemoryTTF(font_data, font->dwBufferSize, fontSize);
}
}
void Ship::GameOverlay::TextDraw(float x, float y, bool shadow, ImVec4 color, const char* fmt, ...) {
char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
buf[IM_ARRAYSIZE(buf) - 1] = 0;
va_end(args);
ImGui::PushStyleColor(ImGuiCol_Text, color);
ImGui::PushFont(Fonts[this->CurrentFont]);
if (shadow) {
ImGui::SetCursorPos(ImVec2(x + 1, y + 1));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(.0f, .0f, .0f, color.w));
ImGui::Text(buf, args);
}
ImGui::PopStyleColor();
ImGui::SetCursorPos(ImVec2(x, y));
ImGui::Text(buf, args);
ImGui::PopFont();
ImGui::PopStyleColor();
}
void Ship::GameOverlay::TextDrawNotification(float duration, bool shadow, const char* fmt, ...) {
char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
buf[IM_ARRAYSIZE(buf) - 1] = 0;
va_end(args);
this->RegisteredOverlays[StringHelper::Sprintf("NotificationID:%d%d", rand(), this->RegisteredOverlays.size())] = new Overlay({ OverlayType::NOTIFICATION, ImStrdup(buf), duration, duration });
NeedsCleanup = true;
}
void Ship::GameOverlay::CleanupNotifications() {
if(!NeedsCleanup) return;
for (auto it = this->RegisteredOverlays.begin(); it != this->RegisteredOverlays.end(); ) {
if (it->second->type == OverlayType::NOTIFICATION && it->second->duration <= 0.0f) {
it = this->RegisteredOverlays.erase(it);
} else {
++it;
}
}
NeedsCleanup = false;
}
float Ship::GameOverlay::GetScreenWidth() {
const ImGuiViewport* viewport = ImGui::GetMainViewport();
return viewport->Size.x;
}
float Ship::GameOverlay::GetScreenHeight() {
const ImGuiViewport* viewport = ImGui::GetMainViewport();
return viewport->Size.y;
}
float Ship::GameOverlay::GetStringWidth(const char* text) {
return CalculateTextSize(text).x;
}
ImVec2 Ship::GameOverlay::CalculateTextSize(const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width) {
ImGuiContext& g = *GImGui;
const char* text_display_end;
if (hide_text_after_double_hash)
text_display_end = ImGui::FindRenderedTextEnd(text, text_end); // Hide anything after a '##' string
else
text_display_end = text_end;
GameOverlay* overlay = SohImGui::overlay;
ImFont* font = overlay->CurrentFont == "Default" ? g.Font : overlay->Fonts[overlay->CurrentFont];
const float font_size = font->FontSize;
if (text == text_display_end)
return ImVec2(0.0f, font_size);
ImVec2 text_size = font->CalcTextSizeA(font_size, FLT_MAX, wrap_width, text, text_display_end, NULL);
// Round
// FIXME: This has been here since Dec 2015 (7b0bf230) but down the line we want this out.
// FIXME: Investigate using ceilf or e.g.
// - https://git.musl-libc.org/cgit/musl/tree/src/math/ceilf.c
// - https://embarkstudios.github.io/rust-gpu/api/src/libm/math/ceilf.rs.html
text_size.x = IM_FLOOR(text_size.x + 0.99999f);
return text_size;
}
void Ship::GameOverlay::Init() {
this->LoadFont("Press Start 2P", "assets/ship_of_harkinian/fonts/PressStart2P-Regular.ttf", 12.0f);
this->LoadFont("Fipps", "assets/ship_of_harkinian/fonts/Fipps-Regular.otf", 32.0f);
const std::string DefaultFont = this->Fonts.begin()->first;
if(!this->Fonts.empty()) {
const std::string font = CVar_GetString("gOverlayFont", ImStrdup(DefaultFont.c_str()));
for (auto& [name, _] : this->Fonts) {
if (font.starts_with(name)) {
this->CurrentFont = name;
break;
}
this->CurrentFont = DefaultFont;
}
}
SohImGui::console->Commands["overlay"] = { OverlayCommand, "Draw an overlay using a cvar value" };
}
void Ship::GameOverlay::DrawSettings() {
ImGui::Text("Overlays Text Font");
if (ImGui::BeginCombo("##TextFont", this->CurrentFont.c_str())) {
for (auto& [name, font] : this->Fonts) {
if (ImGui::Selectable(name.c_str(), name == this->CurrentFont)) {
this->CurrentFont = name;
CVar_SetString("gOverlayFont", ImStrdup(name.c_str()));
SohImGui::needs_save = true;
}
}
ImGui::EndCombo();
}
}
void Ship::GameOverlay::Draw() {
const ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->Pos, ImGuiCond_Always);
ImGui::SetNextWindowSize(viewport->Size, ImGuiCond_Always);
ImGui::Begin("SoHOverlay", nullptr, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoBackground |
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoInputs);
this->CleanupNotifications();
float textY = 50;
float notY = 0;
for (auto &[key, overlay] : this->RegisteredOverlays) {
if (overlay->type == OverlayType::TEXT) {
const char* text = ImStrdup(overlay->value);
const CVar* var = CVar_Get(text);
ImVec4 color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
switch (var->type) {
case CVAR_TYPE_FLOAT:
this->TextDraw(30, textY, true, color, "%s %.2f", text, var->value.valueFloat);
break;
case CVAR_TYPE_S32:
this->TextDraw(30, textY, true, color, "%s %d", text, var->value.valueS32);
break;
case CVAR_TYPE_STRING:
this->TextDraw(30, textY, true, color, "%s %s", text, var->value.valueStr);
break;
}
free((void*) text);
textY += 30;
}
if (overlay->type == OverlayType::NOTIFICATION && overlay->duration > 0) {
const char* text = overlay->value;
const float duration = overlay->duration / overlay->fadeTime;
const ImVec4 color = ImVec4(1.0f, 1.0f, 1.0f, duration);
const float textWidth = this->GetStringWidth(overlay->value);
this->TextDraw(GetScreenWidth() - textWidth - 40, GetScreenHeight() - 40 - notY, true, color, text);
notY += 30;
overlay->duration -= .05f;
}
}
ImGui::End();
}
bool Ship::OverlayCommand(const std::vector<std::string>& args) {
if (args.size() < 3) {
return CMD_FAILED;
}
if (CVar_Get(args[2].c_str()) != nullptr) {
const char* key = args[2].c_str();
GameOverlay* overlay = SohImGui::overlay;
if (args[1] == "add") {
if (!overlay->RegisteredOverlays.contains(key)) {
overlay->RegisteredOverlays[key] = new Overlay({ OverlayType::TEXT, ImStrdup(key), -1.0f });
INFO("Added overlay: %s ", key);
} else {
ERROR("Overlay already exists: %s", key);
}
} else if (args[1] == "remove") {
if (overlay->RegisteredOverlays.contains(key)) {
overlay->RegisteredOverlays.erase(key);
INFO("Removed overlay: %s ", key);
} else {
ERROR("Overlay not found: %s ", key);
}
}
} else {
ERROR("CVar %s does not exist", args[2].c_str());
}
return CMD_SUCCESS;
}

View file

@ -0,0 +1,42 @@
#pragma once
#include <string>
#include <vector>
#include "Lib/ImGui/imgui.h"
#include <map>
#include <unordered_map>
enum class OverlayType {
TEXT, IMAGE, NOTIFICATION
};
struct Overlay {
OverlayType type;
const char* value;
float fadeTime;
float duration;
};
namespace Ship {
class GameOverlay {
public:
std::unordered_map<std::string, Overlay*> RegisteredOverlays;
std::unordered_map<std::string, ImFont*> Fonts;
std::string CurrentFont = "Default";
void Init();
void Draw();
void DrawSettings();
static float GetScreenWidth();
static float GetScreenHeight();
static float GetStringWidth(const char* text);
static ImVec2 CalculateTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
void TextDraw(float x, float y, bool shadow, ImVec4 color, const char* text, ...);
void TextDrawNotification(float duration, bool shadow, const char* fmt, ...);
private:
bool NeedsCleanup = false;
void CleanupNotifications();
void LoadFont(const std::string& name, const std::string& path, float fontSize);
};
static bool OverlayCommand(const std::vector<std::string>& args);
}

View file

@ -1,10 +1,11 @@
#include "GameSettings.h" #include "GameSettings.h"
// Audio // Audio
#include <cstddef>
#include <PR/ultra64/types.h>
#include <PR/ultra64/sptask.h> #include <PR/ultra64/sptask.h>
#include <PR/ultra64/pi.h> #include <PR/ultra64/pi.h>
#include <PR/ultra64/message.h> #include <PR/ultra64/message.h>
#include <PR/ultra64/types.h>
#include "ConfigFile.h" #include "ConfigFile.h"
#include "Cvar.h" #include "Cvar.h"

View file

@ -1,3 +1,6 @@
#ifndef GAME_VERSION_H
#define GAME_VERSION_H
#pragma once #pragma once
#define OOT_NTSC_10 0xEC7011B7 #define OOT_NTSC_10 0xEC7011B7
@ -17,4 +20,6 @@
#define OOT_PAL_GC_MQ_DBG 0x917D18F6 #define OOT_PAL_GC_MQ_DBG 0x917D18F6
#define OOT_IQUE_TW 0x3D81FB3E #define OOT_IQUE_TW 0x3D81FB3E
#define OOT_IQUE_CN 0xB1E1E07B #define OOT_IQUE_CN 0xB1E1E07B
#define OOT_UNKNOWN 0xFFFFFFFF #define OOT_UNKNOWN 0xFFFFFFFF
#endif

View file

@ -30,7 +30,7 @@ namespace Ship {
} }
GlobalCtx2::GlobalCtx2(const std::string& Name) : Name(Name), MainPath(""), PatchesPath("") { GlobalCtx2::GlobalCtx2(const std::string& Name) : Name(Name), MainPath(""), PatchesPath("") {
} }
GlobalCtx2::~GlobalCtx2() { GlobalCtx2::~GlobalCtx2() {
@ -54,7 +54,11 @@ namespace Ship {
if (!ResMan->DidLoadSuccessfully()) if (!ResMan->DidLoadSuccessfully())
{ {
#ifdef _WIN32
MessageBox(NULL, L"Main OTR file not found!", L"Uh oh", MB_OK); MessageBox(NULL, L"Main OTR file not found!", L"Uh oh", MB_OK);
#else
SPDLOG_ERROR("Main OTR file not found!");
#endif
exit(1); exit(1);
} }
INSTANCE = new ModManager(ResMan); INSTANCE = new ModManager(ResMan);

View file

@ -1,3 +1,6 @@
#ifndef GLOBAL_CTX_2
#define GLOBAL_CTX_2
#pragma once #pragma once
#ifdef __cplusplus #ifdef __cplusplus
@ -38,4 +41,6 @@ namespace Ship {
std::string PatchesPath; std::string PatchesPath;
}; };
} }
#endif #endif
#endif

View file

@ -1004,7 +1004,7 @@
#define G_DL_PUSH 0x00 #define G_DL_PUSH 0x00
#define G_DL_NOPUSH 0x01 #define G_DL_NOPUSH 0x01
#if _MSC_VER #if defined(_MSC_VER) || defined(__GNUC__)
#define _LANGUAGE_C #define _LANGUAGE_C
#endif #endif
@ -3132,7 +3132,7 @@ _DW({ \
#endif #endif
*/ */
#ifdef _MSC_VER #if defined(_MSC_VER)
#define CALL_2(A,B) A B #define CALL_2(A,B) A B
#define CALL_3(A,B,C) A B C #define CALL_3(A,B,C) A B C
@ -3143,12 +3143,12 @@ _DW({ \
#define gsDPSetCombineMode(a, b) gsDPSetCombineLERP(a, b) #define gsDPSetCombineMode(a, b) gsDPSetCombineLERP(a, b)
#endif #endif
#if _MSC_VER #if defined(_MSC_VER) || defined(__GNUC__)
#define CALL_2(A,B) A B #define CALL_2(A,B) A B
#define CALL_3(A,B,C) A B C #define CALL_3(A,B,C) A B C
#define gsDPSetCombineMode(a, b) CALL_2(gsDPSetCombineLERP, (a, b)) // #define gsDPSetCombineMode(a, b) CALL_2(gsDPSetCombineLERP, (a, b))
//#define gsDPSetCombineMode(a, b) _SHIFTL(0, 24, 8), 0 // #define gsDPSetCombineMode(a, b) _SHIFTL(0, 24, 8), 0
#else #else
#define gsDPSetCombineMode(a, b) gsDPSetCombineLERP(a, b) #define gsDPSetCombineMode(a, b) gsDPSetCombineLERP(a, b)
#endif #endif

View file

@ -33,6 +33,7 @@
#define G_OFF (0) #define G_OFF (0)
#include <stdint.h> #include <stdint.h>
#include "types.h"
#include "gbi.h" #include "gbi.h"
#include "abi.h" #include "abi.h"

View file

@ -158,7 +158,7 @@ static LARGE_INTEGER last_time, accumulated_time, frequency;
int gfx_d3d11_create_framebuffer(void); int gfx_d3d11_create_framebuffer(void);
void create_depth_stencil_objects(uint32_t width, uint32_t height, uint32_t msaa_count, ID3D11DepthStencilView **view, ID3D11ShaderResourceView **srv) { static void create_depth_stencil_objects(uint32_t width, uint32_t height, uint32_t msaa_count, ID3D11DepthStencilView **view, ID3D11ShaderResourceView **srv) {
D3D11_TEXTURE2D_DESC texture_desc; D3D11_TEXTURE2D_DESC texture_desc;
texture_desc.Width = width; texture_desc.Width = width;
texture_desc.Height = height; texture_desc.Height = height;
@ -992,8 +992,8 @@ std::map<std::pair<float, float>, uint16_t> gfx_d3d11_get_pixel_depth(int fb_id,
} // namespace } // namespace
ImTextureID SohImGui::GetTextureByID(int id) { ImTextureID gfx_d3d11_get_texture_by_id(int id) {
return impl.backend == Backend::DX11 ? d3d.textures[id].resource_view.Get() : reinterpret_cast<ImTextureID>(id); return d3d.textures[id].resource_view.Get();
} }
struct GfxRenderingAPI gfx_direct3d11_api = { struct GfxRenderingAPI gfx_direct3d11_api = {
@ -1027,7 +1027,7 @@ struct GfxRenderingAPI gfx_direct3d11_api = {
gfx_d3d11_get_framebuffer_texture_id, gfx_d3d11_get_framebuffer_texture_id,
gfx_d3d11_select_texture_fb, gfx_d3d11_select_texture_fb,
gfx_d3d11_delete_texture, gfx_d3d11_delete_texture,
gfx_d3d11_set_texture_filter, gfx_d3d11_set_texture_filter,
gfx_d3d11_get_texture_filter gfx_d3d11_get_texture_filter
}; };

View file

@ -150,29 +150,29 @@ static struct {
Display *dpy; Display *dpy;
Window root; Window root;
Window win; Window win;
Atom atom_wm_state; Atom atom_wm_state;
Atom atom_wm_state_fullscreen; Atom atom_wm_state_fullscreen;
Atom atom_wm_delete_window; Atom atom_wm_delete_window;
bool is_fullscreen; bool is_fullscreen;
void (*on_fullscreen_changed)(bool is_now_fullscreen); void (*on_fullscreen_changed)(bool is_now_fullscreen);
int keymap[256]; int keymap[256];
bool (*on_key_down)(int scancode); bool (*on_key_down)(int scancode);
bool (*on_key_up)(int scancode); bool (*on_key_up)(int scancode);
void (*on_all_keys_up)(void); void (*on_all_keys_up)(void);
PFNGLXGETSYNCVALUESOMLPROC glXGetSyncValuesOML; PFNGLXGETSYNCVALUESOMLPROC glXGetSyncValuesOML;
PFNGLXSWAPBUFFERSMSCOMLPROC glXSwapBuffersMscOML; PFNGLXSWAPBUFFERSMSCOMLPROC glXSwapBuffersMscOML;
PFNGLXWAITFORSBCOMLPROC glXWaitForSbcOML; PFNGLXWAITFORSBCOMLPROC glXWaitForSbcOML;
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT; PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI; PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
PFNGLXGETVIDEOSYNCSGIPROC glXGetVideoSyncSGI; PFNGLXGETVIDEOSYNCSGIPROC glXGetVideoSyncSGI;
PFNGLXWAITVIDEOSYNCSGIPROC glXWaitVideoSyncSGI; PFNGLXWAITVIDEOSYNCSGIPROC glXWaitVideoSyncSGI;
bool has_oml_sync_control; bool has_oml_sync_control;
uint64_t ust0; uint64_t ust0;
int64_t last_msc; int64_t last_msc;
@ -181,7 +181,7 @@ static struct {
uint64_t last_ust; uint64_t last_ust;
int64_t target_msc; int64_t target_msc;
bool dropped_frame; bool dropped_frame;
bool has_sgi_video_sync; bool has_sgi_video_sync;
uint64_t last_sync_counter; uint64_t last_sync_counter;
int64_t this_msc; int64_t this_msc;
@ -220,7 +220,7 @@ static int64_t glXGetVideoSyncSGI_wrapper(void) {
static void init_keymap(void) { static void init_keymap(void) {
XkbDescPtr desc = XkbGetMap(glx.dpy, 0, XkbUseCoreKbd); XkbDescPtr desc = XkbGetMap(glx.dpy, 0, XkbUseCoreKbd);
XkbGetNames(glx.dpy, XkbKeyNamesMask, desc); XkbGetNames(glx.dpy, XkbKeyNamesMask, desc);
for (int i = desc->min_key_code; i <= desc->max_key_code && i < 256; i++) { for (int i = desc->min_key_code; i <= desc->max_key_code && i < 256; i++) {
char name[XkbKeyNameLength + 1]; char name[XkbKeyNameLength + 1];
memcpy(name, desc->names->keys[i].name, XkbKeyNameLength); memcpy(name, desc->names->keys[i].name, XkbKeyNameLength);
@ -232,7 +232,7 @@ static void init_keymap(void) {
} }
} }
} }
XkbFreeNames(desc, XkbKeyNamesMask, True); XkbFreeNames(desc, XkbKeyNamesMask, True);
XkbFreeKeyboard(desc, 0, True); XkbFreeKeyboard(desc, 0, True);
} }
@ -265,7 +265,7 @@ static void gfx_glx_set_fullscreen_state(bool on, bool call_callback) {
return; return;
} }
glx.is_fullscreen = on; glx.is_fullscreen = on;
XEvent xev; XEvent xev;
xev.xany.type = ClientMessage; xev.xany.type = ClientMessage;
xev.xclient.message_type = glx.atom_wm_state; xev.xclient.message_type = glx.atom_wm_state;
@ -276,8 +276,8 @@ static void gfx_glx_set_fullscreen_state(bool on, bool call_callback) {
xev.xclient.data.l[2] = 0; xev.xclient.data.l[2] = 0;
xev.xclient.data.l[3] = 0; xev.xclient.data.l[3] = 0;
XSendEvent(glx.dpy, glx.root, 0, SubstructureNotifyMask | SubstructureRedirectMask, &xev); XSendEvent(glx.dpy, glx.root, 0, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
gfx_glx_ShowHideMouse(on); gfx_glx_show_cursor(on);
if (glx.on_fullscreen_changed != NULL && call_callback) { if (glx.on_fullscreen_changed != NULL && call_callback) {
glx.on_fullscreen_changed(on); glx.on_fullscreen_changed(on);
} }
@ -303,7 +303,7 @@ static void gfx_glx_init(const char *game_name, bool start_in_fullscreen) {
// which means that glXSwapBuffers should be non-blocking, // which means that glXSwapBuffers should be non-blocking,
// if we are sure to wait at least one vsync interval between calls. // if we are sure to wait at least one vsync interval between calls.
setenv("__GL_MaxFramesAllowed", "2", true); setenv("__GL_MaxFramesAllowed", "2", true);
glx.dpy = XOpenDisplay(NULL); glx.dpy = XOpenDisplay(NULL);
if (glx.dpy == NULL) { if (glx.dpy == NULL) {
fprintf(stderr, "Cannot connect to X server\n"); fprintf(stderr, "Cannot connect to X server\n");
@ -311,7 +311,7 @@ static void gfx_glx_init(const char *game_name, bool start_in_fullscreen) {
} }
int screen = DefaultScreen(glx.dpy); int screen = DefaultScreen(glx.dpy);
glx.root = RootWindow(glx.dpy, screen); glx.root = RootWindow(glx.dpy, screen);
GLint att[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None }; GLint att[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None };
XVisualInfo *vi = glXChooseVisual(glx.dpy, 0, att); XVisualInfo *vi = glXChooseVisual(glx.dpy, 0, att);
if (vi == NULL) { if (vi == NULL) {
@ -323,7 +323,7 @@ static void gfx_glx_init(const char *game_name, bool start_in_fullscreen) {
swa.colormap = cmap; swa.colormap = cmap;
swa.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | FocusChangeMask; swa.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | FocusChangeMask;
glx.win = XCreateWindow(glx.dpy, glx.root, 0, 0, DESIRED_SCREEN_WIDTH, DESIRED_SCREEN_HEIGHT, 0, vi->depth, InputOutput, vi->visual, CWColormap | CWEventMask, &swa); glx.win = XCreateWindow(glx.dpy, glx.root, 0, 0, DESIRED_SCREEN_WIDTH, DESIRED_SCREEN_HEIGHT, 0, vi->depth, InputOutput, vi->visual, CWColormap | CWEventMask, &swa);
glx.atom_wm_state = XInternAtom(glx.dpy, "_NET_WM_STATE", False); glx.atom_wm_state = XInternAtom(glx.dpy, "_NET_WM_STATE", False);
glx.atom_wm_state_fullscreen = XInternAtom(glx.dpy, "_NET_WM_STATE_FULLSCREEN", False); glx.atom_wm_state_fullscreen = XInternAtom(glx.dpy, "_NET_WM_STATE_FULLSCREEN", False);
glx.atom_wm_delete_window = XInternAtom(glx.dpy, "WM_DELETE_WINDOW", False); glx.atom_wm_delete_window = XInternAtom(glx.dpy, "WM_DELETE_WINDOW", False);
@ -340,11 +340,11 @@ static void gfx_glx_init(const char *game_name, bool start_in_fullscreen) {
XStoreName(glx.dpy, glx.win, title); XStoreName(glx.dpy, glx.win, title);
GLXContext glc = glXCreateContext(glx.dpy, vi, NULL, GL_TRUE); GLXContext glc = glXCreateContext(glx.dpy, vi, NULL, GL_TRUE);
glXMakeCurrent(glx.dpy, glx.win, glc); glXMakeCurrent(glx.dpy, glx.win, glc);
init_keymap(); init_keymap();
const char *extensions = glXQueryExtensionsString(glx.dpy, screen); const char *extensions = glXQueryExtensionsString(glx.dpy, screen);
if (gfx_glx_check_extension(extensions, "GLX_OML_sync_control")) { if (gfx_glx_check_extension(extensions, "GLX_OML_sync_control")) {
glx.glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glXGetProcAddressARB((const GLubyte *)"glXGetSyncValuesOML"); glx.glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glXGetProcAddressARB((const GLubyte *)"glXGetSyncValuesOML");
glx.glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapBuffersMscOML"); glx.glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapBuffersMscOML");
@ -360,7 +360,7 @@ static void gfx_glx_init(const char *game_name, bool start_in_fullscreen) {
glx.glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXGetVideoSyncSGI"); glx.glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXGetVideoSyncSGI");
glx.glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXWaitVideoSyncSGI"); glx.glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXWaitVideoSyncSGI");
} }
int64_t ust, msc, sbc; int64_t ust, msc, sbc;
if (glx.glXGetSyncValuesOML != NULL && glx.glXGetSyncValuesOML(glx.dpy, glx.win, &ust, &msc, &sbc)) { if (glx.glXGetSyncValuesOML != NULL && glx.glXGetSyncValuesOML(glx.dpy, glx.win, &ust, &msc, &sbc)) {
glx.has_oml_sync_control = true; glx.has_oml_sync_control = true;
@ -439,7 +439,7 @@ static void gfx_glx_handle_events(void) {
} }
} }
} }
if (xev.type == ClientMessage && xev.xclient.data.l[0] == glx.atom_wm_delete_window) { if (xev.type == ClientMessage && (Atom)xev.xclient.data.l[0] == glx.atom_wm_delete_window) {
exit(0); exit(0);
} }
} }
@ -451,19 +451,19 @@ static bool gfx_glx_start_frame(void) {
static void gfx_glx_swap_buffers_begin(void) { static void gfx_glx_swap_buffers_begin(void) {
glx.wanted_ust += FRAME_INTERVAL_US_NUMERATOR; // advance 1/30 seconds on JP/US or 1/25 seconds on EU glx.wanted_ust += FRAME_INTERVAL_US_NUMERATOR; // advance 1/30 seconds on JP/US or 1/25 seconds on EU
if (!glx.has_oml_sync_control && !glx.has_sgi_video_sync) { if (!glx.has_oml_sync_control && !glx.has_sgi_video_sync) {
glFlush(); glFlush();
uint64_t target = glx.wanted_ust / FRAME_INTERVAL_US_DENOMINATOR; uint64_t target = glx.wanted_ust / FRAME_INTERVAL_US_DENOMINATOR;
uint64_t now; uint64_t now;
while (target > (now = (uint64_t)get_time() - glx.ust0)) { while (target > (now = (uint64_t)get_time() - glx.ust0)) {
struct timespec ts = {(target - now) / 1000000, ((target - now) % 1000000) * 1000}; struct timespec ts = {(time_t)((target - now) / 1000000), (time_t)(((target - now) % 1000000) * 1000)};
if (nanosleep(&ts, NULL) == 0) { if (nanosleep(&ts, NULL) == 0) {
break; break;
} }
} }
if (target + 2 * FRAME_INTERVAL_US_NUMERATOR / FRAME_INTERVAL_US_DENOMINATOR < now) { if (target + 2 * FRAME_INTERVAL_US_NUMERATOR / FRAME_INTERVAL_US_DENOMINATOR < now) {
if (target + 32 * FRAME_INTERVAL_US_NUMERATOR / FRAME_INTERVAL_US_DENOMINATOR >= now) { if (target + 32 * FRAME_INTERVAL_US_NUMERATOR / FRAME_INTERVAL_US_DENOMINATOR >= now) {
printf("Dropping frame\n"); printf("Dropping frame\n");
@ -476,10 +476,10 @@ static void gfx_glx_swap_buffers_begin(void) {
} }
glXSwapBuffers(glx.dpy, glx.win); glXSwapBuffers(glx.dpy, glx.win);
glx.dropped_frame = false; glx.dropped_frame = false;
return; return;
} }
double vsyncs_to_wait = (int64_t)(glx.wanted_ust / FRAME_INTERVAL_US_DENOMINATOR - glx.last_ust) / (double)glx.vsync_interval; double vsyncs_to_wait = (int64_t)(glx.wanted_ust / FRAME_INTERVAL_US_DENOMINATOR - glx.last_ust) / (double)glx.vsync_interval;
if (vsyncs_to_wait <= 0) { if (vsyncs_to_wait <= 0) {
printf("Dropping frame\n"); printf("Dropping frame\n");
@ -519,17 +519,17 @@ static void gfx_glx_swap_buffers_begin(void) {
vsyncs_to_wait = 2; vsyncs_to_wait = 2;
} }
glx.target_msc = glx.last_msc + vsyncs_to_wait; glx.target_msc = glx.last_msc + vsyncs_to_wait;
if (glx.has_oml_sync_control) { if (glx.has_oml_sync_control) {
glx.glXSwapBuffersMscOML(glx.dpy, glx.win, glx.target_msc, 0, 0); glx.glXSwapBuffersMscOML(glx.dpy, glx.win, glx.target_msc, 0, 0);
} else if (glx.has_sgi_video_sync) { } else if (glx.has_sgi_video_sync) {
glFlush(); // Try to submit pending work. Don't use glFinish since that busy loops on NVIDIA proprietary driver. glFlush(); // Try to submit pending work. Don't use glFinish since that busy loops on NVIDIA proprietary driver.
//uint64_t counter0; //uint64_t counter0;
uint64_t counter1, counter2; uint64_t counter1, counter2;
//uint64_t before_wait = get_time(); //uint64_t before_wait = get_time();
counter1 = glXGetVideoSyncSGI_wrapper(); counter1 = glXGetVideoSyncSGI_wrapper();
//counter0 = counter1; //counter0 = counter1;
//int waits = 0; //int waits = 0;
@ -537,17 +537,17 @@ static void gfx_glx_swap_buffers_begin(void) {
counter1 = glXWaitVideoSyncSGI_wrapper(); counter1 = glXWaitVideoSyncSGI_wrapper();
//++waits; //++waits;
} }
//uint64_t before = get_time(); //uint64_t before = get_time();
glXSwapBuffers(glx.dpy, glx.win); glXSwapBuffers(glx.dpy, glx.win);
counter2 = glXGetVideoSyncSGI_wrapper(); counter2 = glXGetVideoSyncSGI_wrapper();
while (counter2 < (uint64_t)glx.target_msc) { while (counter2 < (uint64_t)glx.target_msc) {
counter2 = glXWaitVideoSyncSGI_wrapper(); counter2 = glXWaitVideoSyncSGI_wrapper();
} }
uint64_t after = get_time(); uint64_t after = get_time();
//printf("%.3f %.3f %.3f\t%.3f\t%u %d %.2f %u %d\n", before_wait * 0.000060, before * 0.000060, after * 0.000060, (after - before) * 0.000060, counter0, counter2 - counter0, vsyncs_to_wait, (unsigned int)glx.target_msc, waits); //printf("%.3f %.3f %.3f\t%.3f\t%u %d %.2f %u %d\n", before_wait * 0.000060, before * 0.000060, after * 0.000060, (after - before) * 0.000060, counter0, counter2 - counter0, vsyncs_to_wait, (unsigned int)glx.target_msc, waits);
glx.this_msc = counter2; glx.this_msc = counter2;
glx.this_ust = after; glx.this_ust = after;
@ -558,7 +558,7 @@ static void gfx_glx_swap_buffers_end(void) {
if (glx.dropped_frame || (!glx.has_oml_sync_control && !glx.has_sgi_video_sync)) { if (glx.dropped_frame || (!glx.has_oml_sync_control && !glx.has_sgi_video_sync)) {
return; return;
} }
int64_t ust, msc, sbc; int64_t ust, msc, sbc;
if (glx.has_oml_sync_control) { if (glx.has_oml_sync_control) {
if (!glx.glXWaitForSbcOML(glx.dpy, glx.win, 0, &ust, &msc, &sbc)) { if (!glx.glXWaitForSbcOML(glx.dpy, glx.win, 0, &ust, &msc, &sbc)) {
@ -600,6 +600,10 @@ static double gfx_glx_get_time(void) {
return 0.0; return 0.0;
} }
static void gfx_glx_set_frame_divisor(int divisor) {
// TODO
}
struct GfxWindowManagerAPI gfx_glx = { struct GfxWindowManagerAPI gfx_glx = {
gfx_glx_init, gfx_glx_init,
gfx_glx_set_keyboard_callbacks, gfx_glx_set_keyboard_callbacks,
@ -612,7 +616,8 @@ struct GfxWindowManagerAPI gfx_glx = {
gfx_glx_start_frame, gfx_glx_start_frame,
gfx_glx_swap_buffers_begin, gfx_glx_swap_buffers_begin,
gfx_glx_swap_buffers_end, gfx_glx_swap_buffers_end,
gfx_glx_get_time gfx_glx_get_time,
gfx_glx_set_frame_divisor,
}; };
#endif #endif

View file

@ -3,6 +3,6 @@
#include "gfx_window_manager_api.h" #include "gfx_window_manager_api.h"
struct GfxWindowManagerAPI gfx_glx; extern struct GfxWindowManagerAPI gfx_glx;
#endif #endif

View file

@ -29,8 +29,9 @@
#include "SDL_opengl.h" #include "SDL_opengl.h"
#else #else
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <GL/glew.h>
#define GL_GLEXT_PROTOTYPES 1 #define GL_GLEXT_PROTOTYPES 1
#include <SDL2/SDL_opengles2.h> // #include <SDL2/SDL_opengles2.h>
#endif #endif
#include "gfx_cc.h" #include "gfx_cc.h"
@ -178,6 +179,7 @@ static const char *shader_item_to_str(uint32_t item, bool with_alpha, bool only_
return "texel.a"; return "texel.a";
} }
} }
return "";
} }
static void append_formula(char *buf, size_t *len, uint8_t c[2][4], bool do_single, bool do_multiply, bool do_mix, bool with_alpha, bool only_alpha, bool opt_alpha) { static void append_formula(char *buf, size_t *len, uint8_t c[2][4], bool do_single, bool do_multiply, bool do_mix, bool with_alpha, bool only_alpha, bool opt_alpha) {
@ -571,6 +573,7 @@ static uint32_t gfx_cm_to_opengl(uint32_t val) {
case G_TX_NOMIRROR | G_TX_WRAP: case G_TX_NOMIRROR | G_TX_WRAP:
return GL_REPEAT; return GL_REPEAT;
} }
return 0;
} }
static void gfx_opengl_set_sampler_parameters(int tile, bool linear_filter, uint32_t cms, uint32_t cmt) { static void gfx_opengl_set_sampler_parameters(int tile, bool linear_filter, uint32_t cms, uint32_t cmt) {

View file

@ -10,6 +10,7 @@
#include <set> #include <set>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include <list>
#ifndef _LANGUAGE_C #ifndef _LANGUAGE_C
#define _LANGUAGE_C #define _LANGUAGE_C
@ -30,10 +31,12 @@
#include "../StrHash64.h" #include "../StrHash64.h"
#include "../../SohImGuiImpl.h" #include "../../SohImGuiImpl.h"
#include "../../Environment.h" #include "../../Environment.h"
#include "../../GameVersions.h"
#include "../../ResourceMgr.h"
// OTRTODO: fix header files for these // OTRTODO: fix header files for these
extern "C" { extern "C" {
char* ResourceMgr_GetNameByCRC(uint64_t crc, char* alloc); const char* ResourceMgr_GetNameByCRC(uint64_t crc);
int32_t* ResourceMgr_LoadMtxByCRC(uint64_t crc); int32_t* ResourceMgr_LoadMtxByCRC(uint64_t crc);
Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc); Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc);
Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc); Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc);
@ -45,6 +48,8 @@ extern "C" {
using namespace std; using namespace std;
#define SEG_ADDR(seg, addr) (addr | (seg << 24) | 1)
#define SUPPORT_CHECK(x) assert(x) #define SUPPORT_CHECK(x) assert(x)
// SCALE_M_N: upscale/downscale M-bit integer to N-bit // SCALE_M_N: upscale/downscale M-bit integer to N-bit
@ -83,7 +88,7 @@ struct LoadedVertex {
static struct { static struct {
TextureCacheMap map; TextureCacheMap map;
list<TextureCacheMap::iterator> lru; list<TextureCacheMapIter> lru;
vector<uint32_t> free_texture_ids; vector<uint32_t> free_texture_ids;
} gfx_texture_cache; } gfx_texture_cache;
@ -129,14 +134,14 @@ static struct RDP {
const uint8_t *addr; const uint8_t *addr;
uint8_t siz; uint8_t siz;
uint32_t width; uint32_t width;
char* otr_path; const char* otr_path;
} texture_to_load; } texture_to_load;
struct { struct {
const uint8_t *addr; const uint8_t *addr;
uint32_t size_bytes; uint32_t size_bytes;
uint32_t full_image_line_size_bytes; uint32_t full_image_line_size_bytes;
uint32_t line_size_bytes; uint32_t line_size_bytes;
char* otr_path; const char* otr_path;
} loaded_texture[2]; } loaded_texture[2];
struct { struct {
uint8_t fmt; uint8_t fmt;
@ -185,8 +190,12 @@ static int game_framebuffer_msaa_resolved;
uint32_t gfx_msaa_level = 1; uint32_t gfx_msaa_level = 1;
static bool has_drawn_imgui_menu;
static bool dropped_frame; static bool dropped_frame;
static const std::unordered_map<Mtx *, MtxF> *current_mtx_replacements;
static float buf_vbo[MAX_BUFFERED * (32 * 3)]; // 3 vertices in a triangle and 32 floats per vtx static float buf_vbo[MAX_BUFFERED * (32 * 3)]; // 3 vertices in a triangle and 32 floats per vtx
static size_t buf_vbo_len; static size_t buf_vbo_len;
static size_t buf_vbo_num_tris; static size_t buf_vbo_num_tris;
@ -209,7 +218,7 @@ static map<int, FBInfo> framebuffers;
static set<pair<float, float>> get_pixel_depth_pending; static set<pair<float, float>> get_pixel_depth_pending;
static map<pair<float, float>, uint16_t> get_pixel_depth_cached; static map<pair<float, float>, uint16_t> get_pixel_depth_cached;
#ifdef _MSC_VER #ifdef _WIN32
// TODO: Properly implement for MSVC // TODO: Properly implement for MSVC
static unsigned long get_time(void) static unsigned long get_time(void)
{ {
@ -447,15 +456,15 @@ static void gfx_generate_cc(struct ColorCombiner *comb, uint64_t cc_id) {
val = SHADER_COMBINED; val = SHADER_COMBINED;
break; break;
} }
// fallthrough for G_ACMUX_LOD_FRACTION
c[i][1][j] = G_CCMUX_LOD_FRACTION; c[i][1][j] = G_CCMUX_LOD_FRACTION;
[[fallthrough]]; // for G_ACMUX_LOD_FRACTION
case G_ACMUX_1: case G_ACMUX_1:
//case G_ACMUX_PRIM_LOD_FRAC: same numerical value //case G_ACMUX_PRIM_LOD_FRAC: same numerical value
if (j != 2) { if (j != 2) {
val = SHADER_1; val = SHADER_1;
break; break;
} }
// fallthrough for G_ACMUX_PRIM_LOD_FRAC [[fallthrough]]; // for G_ACMUX_PRIM_LOD_FRAC
case G_ACMUX_PRIMITIVE: case G_ACMUX_PRIMITIVE:
case G_ACMUX_SHADE: case G_ACMUX_SHADE:
case G_ACMUX_ENVIRONMENT: case G_ACMUX_ENVIRONMENT:
@ -518,18 +527,18 @@ static bool gfx_texture_cache_lookup(int i, int tile) {
key = { orig_addr, { }, fmt, siz, palette_index }; key = { orig_addr, { }, fmt, siz, palette_index };
} }
auto it = gfx_texture_cache.map.find(key); TextureCacheMap::iterator it = gfx_texture_cache.map.find(key);
if (it != gfx_texture_cache.map.end()) { if (it != gfx_texture_cache.map.end()) {
gfx_rapi->select_texture(i, it->second.texture_id); gfx_rapi->select_texture(i, it->second.texture_id);
*n = &*it; *n = &*it;
gfx_texture_cache.lru.splice(gfx_texture_cache.lru.end(), gfx_texture_cache.lru, *(list<TextureCacheMap::iterator>::iterator*)&it->second.lru_location); // move to back gfx_texture_cache.lru.splice(gfx_texture_cache.lru.end(), gfx_texture_cache.lru, it->second.lru_location); // move to back
return true; return true;
} }
if (gfx_texture_cache.map.size() >= TEXTURE_CACHE_MAX_SIZE) { if (gfx_texture_cache.map.size() >= TEXTURE_CACHE_MAX_SIZE) {
// Remove the texture that was least recently used // Remove the texture that was least recently used
it = gfx_texture_cache.lru.front(); it = gfx_texture_cache.lru.front().it;
gfx_texture_cache.free_texture_ids.push_back(it->second.texture_id); gfx_texture_cache.free_texture_ids.push_back(it->second.texture_id);
gfx_texture_cache.map.erase(it); gfx_texture_cache.map.erase(it);
gfx_texture_cache.lru.pop_front(); gfx_texture_cache.lru.pop_front();
@ -546,7 +555,7 @@ static bool gfx_texture_cache_lookup(int i, int tile) {
it = gfx_texture_cache.map.insert(make_pair(key, TextureCacheValue())).first; it = gfx_texture_cache.map.insert(make_pair(key, TextureCacheValue())).first;
TextureCacheNode* node = &*it; TextureCacheNode* node = &*it;
node->second.texture_id = texture_id; node->second.texture_id = texture_id;
*(list<TextureCacheMap::iterator>::iterator*)&node->second.lru_location = gfx_texture_cache.lru.insert(gfx_texture_cache.lru.end(), it); node->second.lru_location = gfx_texture_cache.lru.insert(gfx_texture_cache.lru.end(), { it });
gfx_rapi->select_texture(i, texture_id); gfx_rapi->select_texture(i, texture_id);
gfx_rapi->set_sampler_parameters(i, false, 0, 0); gfx_rapi->set_sampler_parameters(i, false, 0, 0);
@ -562,9 +571,9 @@ static void gfx_texture_cache_delete(const uint8_t* orig_addr)
bool again = false; bool again = false;
for (auto it = gfx_texture_cache.map.begin(bucket); it != gfx_texture_cache.map.end(bucket); ++it) { for (auto it = gfx_texture_cache.map.begin(bucket); it != gfx_texture_cache.map.end(bucket); ++it) {
if (it->first.texture_addr == orig_addr) { if (it->first.texture_addr == orig_addr) {
gfx_texture_cache.lru.erase(*(list<TextureCacheMap::iterator>::iterator*)&it->second.lru_location); gfx_texture_cache.lru.erase(it->second.lru_location);
gfx_texture_cache.free_texture_ids.push_back(it->second.texture_id); gfx_texture_cache.free_texture_ids.push_back(it->second.texture_id);
gfx_texture_cache.map.erase(it); gfx_texture_cache.map.erase(it->first);
again = true; again = true;
break; break;
} }
@ -911,20 +920,31 @@ static void gfx_matrix_mul(float res[4][4], const float a[4][4], const float b[4
static void gfx_sp_matrix(uint8_t parameters, const int32_t *addr) { static void gfx_sp_matrix(uint8_t parameters, const int32_t *addr) {
float matrix[4][4]; float matrix[4][4];
#ifndef GBI_FLOATS
// Original GBI where fixed point matrices are used if (auto it = current_mtx_replacements->find((Mtx *)addr); it != current_mtx_replacements->end()) {
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j += 2) { for (int j = 0; j < 4; j++) {
int32_t int_part = addr[i * 2 + j / 2]; float v = it->second.mf[i][j];
uint32_t frac_part = addr[8 + i * 2 + j / 2]; int as_int = (int)(v * 65536.0f);
matrix[i][j] = (int32_t)((int_part & 0xffff0000) | (frac_part >> 16)) / 65536.0f; matrix[i][j] = as_int * (1.0f / 65536.0f);
matrix[i][j + 1] = (int32_t)((int_part << 16) | (frac_part & 0xffff)) / 65536.0f; }
}
} else {
#ifndef GBI_FLOATS
// Original GBI where fixed point matrices are used
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j += 2) {
int32_t int_part = addr[i * 2 + j / 2];
uint32_t frac_part = addr[8 + i * 2 + j / 2];
matrix[i][j] = (int32_t)((int_part & 0xffff0000) | (frac_part >> 16)) / 65536.0f;
matrix[i][j + 1] = (int32_t)((int_part << 16) | (frac_part & 0xffff)) / 65536.0f;
}
} }
}
#else #else
// For a modified GBI where fixed point values are replaced with floats // For a modified GBI where fixed point values are replaced with floats
memcpy(matrix, addr, sizeof(matrix)); memcpy(matrix, addr, sizeof(matrix));
#endif #endif
}
if (parameters & G_MTX_PROJECTION) { if (parameters & G_MTX_PROJECTION) {
if (parameters & G_MTX_LOAD) { if (parameters & G_MTX_LOAD) {
@ -1616,11 +1636,11 @@ static void gfx_dp_set_scissor(uint32_t mode, uint32_t ulx, uint32_t uly, uint32
rdp.viewport_or_scissor_changed = true; rdp.viewport_or_scissor_changed = true;
} }
static void gfx_dp_set_texture_image(uint32_t format, uint32_t size, uint32_t width, const void* addr, char* otr_path) { static void gfx_dp_set_texture_image(uint32_t format, uint32_t size, uint32_t width, const void* addr, const char* otr_path) {
rdp.texture_to_load.addr = (const uint8_t*)addr; rdp.texture_to_load.addr = (const uint8_t*)addr;
rdp.texture_to_load.siz = size; rdp.texture_to_load.siz = size;
rdp.texture_to_load.width = width; rdp.texture_to_load.width = width;
if ( otr_path != nullptr && !strncmp(otr_path, "__OTR__", 7)) otr_path = otr_path + 7; if (otr_path != nullptr && !strncmp(otr_path, "__OTR__", 7)) otr_path = otr_path + 7;
rdp.texture_to_load.otr_path = otr_path; rdp.texture_to_load.otr_path = otr_path;
} }
@ -1692,7 +1712,7 @@ static void gfx_dp_load_block(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t
SUPPORT_CHECK(ult == 0); SUPPORT_CHECK(ult == 0);
// The lrs field rather seems to be number of pixels to load // The lrs field rather seems to be number of pixels to load
uint32_t word_size_shift; uint32_t word_size_shift = 0;
switch (rdp.texture_to_load.siz) { switch (rdp.texture_to_load.siz) {
case G_IM_SIZ_4b: case G_IM_SIZ_4b:
word_size_shift = 0; // Or -1? It's unused in SM64 anyway. word_size_shift = 0; // Or -1? It's unused in SM64 anyway.
@ -1720,7 +1740,7 @@ static void gfx_dp_load_block(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t
static void gfx_dp_load_tile(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t lrs, uint32_t lrt) { static void gfx_dp_load_tile(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t lrs, uint32_t lrt) {
SUPPORT_CHECK(tile == G_TX_LOADTILE); SUPPORT_CHECK(tile == G_TX_LOADTILE);
uint32_t word_size_shift; uint32_t word_size_shift = 0;
switch (rdp.texture_to_load.siz) { switch (rdp.texture_to_load.siz) {
case G_IM_SIZ_4b: case G_IM_SIZ_4b:
word_size_shift = 0; word_size_shift = 0;
@ -2060,12 +2080,11 @@ static void gfx_s2dex_bg_copy(const uObjBg* bg) {
static inline void* seg_addr(uintptr_t w1) static inline void* seg_addr(uintptr_t w1)
{ {
// Segmented? // Segmented?
if (w1 >= 0xF0000000) if (w1 & 1)
{ {
uint32_t segNum = (w1 >> 24); uint32_t segNum = (w1 >> 24);
segNum -= 0xF0;
uint32_t offset = w1 & 0x00FFFFFF; uint32_t offset = w1 & 0x00FFFFFE;
//offset = 0; // Cursed Malon bug //offset = 0; // Cursed Malon bug
if (segmentPointers[segNum] != 0) if (segmentPointers[segNum] != 0)
@ -2082,7 +2101,7 @@ static inline void* seg_addr(uintptr_t w1)
#define C0(pos, width) ((cmd->words.w0 >> (pos)) & ((1U << width) - 1)) #define C0(pos, width) ((cmd->words.w0 >> (pos)) & ((1U << width) - 1))
#define C1(pos, width) ((cmd->words.w1 >> (pos)) & ((1U << width) - 1)) #define C1(pos, width) ((cmd->words.w1 >> (pos)) & ((1U << width) - 1))
int dListBP; unsigned int dListBP;
int matrixBP; int matrixBP;
uintptr_t clearMtx; uintptr_t clearMtx;
@ -2095,7 +2114,7 @@ static void gfx_run_dl(Gfx* cmd) {
//puts("dl"); //puts("dl");
int dummy = 0; int dummy = 0;
char dlName[128]; char dlName[128];
char fileName[128]; const char* fileName;
Gfx* dListStart = cmd; Gfx* dListStart = cmd;
uint64_t ourHash = -1; uint64_t ourHash = -1;
@ -2149,8 +2168,16 @@ static void gfx_run_dl(Gfx* cmd) {
uintptr_t mtxAddr = cmd->words.w1; uintptr_t mtxAddr = cmd->words.w1;
// OTRTODO: Temp way of dealing with gMtxClear. Need something more elegant in the future... // OTRTODO: Temp way of dealing with gMtxClear. Need something more elegant in the future...
if (mtxAddr == 0xF012DB20 || mtxAddr == 0xF012DB40) uint32_t gameVersion = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->GetGameVersion();
mtxAddr = clearMtx; if (gameVersion == OOT_PAL_GC) {
if (mtxAddr == SEG_ADDR(0, 0x0FBC20)) {
mtxAddr = clearMtx;
}
} else {
if (mtxAddr == SEG_ADDR(0, 0x12DB20) || mtxAddr == SEG_ADDR(0, 0x12DB40)) {
mtxAddr = clearMtx;
}
}
#ifdef F3DEX_GBI_2 #ifdef F3DEX_GBI_2
gfx_sp_matrix(C0(0, 8) ^ G_MTX_PUSH, (const int32_t *) seg_addr(mtxAddr)); gfx_sp_matrix(C0(0, 8) ^ G_MTX_PUSH, (const int32_t *) seg_addr(mtxAddr));
@ -2250,7 +2277,7 @@ static void gfx_run_dl(Gfx* cmd) {
cmd--; cmd--;
if (ourHash != -1) if (ourHash != (uint64_t)-1)
ResourceMgr_RegisterResourcePatch(ourHash, cmd - dListStart, cmd->words.w1); ResourceMgr_RegisterResourcePatch(ourHash, cmd - dListStart, cmd->words.w1);
cmd->words.w1 = (uintptr_t)vtx; cmd->words.w1 = (uintptr_t)vtx;
@ -2368,7 +2395,7 @@ static void gfx_run_dl(Gfx* cmd) {
case G_QUAD: case G_QUAD:
{ {
int bp = 0; int bp = 0;
// fallthrough [[fallthrough]];
} }
#endif #endif
#if defined(F3DEX_GBI) || defined(F3DLP_GBI) #if defined(F3DEX_GBI) || defined(F3DLP_GBI)
@ -2398,11 +2425,11 @@ static void gfx_run_dl(Gfx* cmd) {
char* imgData = (char*)i; char* imgData = (char*)i;
if ((i & 0xF0000000) != 0xF0000000) if ((i & 1) != 1)
if (ResourceMgr_OTRSigCheck(imgData) == 1) if (ResourceMgr_OTRSigCheck(imgData) == 1)
i = (uintptr_t)ResourceMgr_LoadTexByName(imgData); i = (uintptr_t)ResourceMgr_LoadTexByName(imgData);
gfx_dp_set_texture_image(C0(21, 3), C0(19, 2), C0(0, 10), (void*) i, imgData); gfx_dp_set_texture_image(C0(21, 3), C0(19, 2), C0(0, 10), (void*) i, imgData);
break; break;
} }
case G_SETTIMG_OTR: case G_SETTIMG_OTR:
@ -2410,7 +2437,7 @@ static void gfx_run_dl(Gfx* cmd) {
uintptr_t addr = cmd->words.w1; uintptr_t addr = cmd->words.w1;
cmd++; cmd++;
uint64_t hash = ((uint64_t)cmd->words.w0 << 32) + (uint64_t)cmd->words.w1; uint64_t hash = ((uint64_t)cmd->words.w0 << 32) + (uint64_t)cmd->words.w1;
ResourceMgr_GetNameByCRC(hash, fileName); fileName = ResourceMgr_GetNameByCRC(hash);
#if _DEBUG && 0 #if _DEBUG && 0
char* tex = ResourceMgr_LoadTexByCRC(hash); char* tex = ResourceMgr_LoadTexByCRC(hash);
ResourceMgr_GetNameByCRC(hash, fileName); ResourceMgr_GetNameByCRC(hash, fileName);
@ -2419,7 +2446,7 @@ static void gfx_run_dl(Gfx* cmd) {
char* tex = NULL; char* tex = NULL;
#endif #endif
if (addr != NULL) if (addr != 0)
{ {
tex = (char*)addr; tex = (char*)addr;
} }
@ -2433,7 +2460,7 @@ static void gfx_run_dl(Gfx* cmd) {
uintptr_t oldData = cmd->words.w1; uintptr_t oldData = cmd->words.w1;
cmd->words.w1 = (uintptr_t)tex; cmd->words.w1 = (uintptr_t)tex;
if (ourHash != -1) if (ourHash != (uint64_t)-1)
ResourceMgr_RegisterResourcePatch(ourHash, cmd - dListStart, oldData); ResourceMgr_RegisterResourcePatch(ourHash, cmd - dListStart, oldData);
cmd++; cmd++;
@ -2648,7 +2675,7 @@ void gfx_init(struct GfxWindowManagerAPI *wapi, struct GfxRenderingAPI *rapi, co
game_framebuffer_msaa_resolved = gfx_rapi->create_framebuffer(); game_framebuffer_msaa_resolved = gfx_rapi->create_framebuffer();
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
segmentPointers[i] = NULL; segmentPointers[i] = 0;
// Used in the 120 star TAS // Used in the 120 star TAS
static uint32_t precomp_shaders[] = { static uint32_t precomp_shaders[] = {
@ -2696,6 +2723,7 @@ void gfx_start_frame(void) {
gfx_wapi->handle_events(); gfx_wapi->handle_events();
gfx_wapi->get_dimensions(&gfx_current_window_dimensions.width, &gfx_current_window_dimensions.height); gfx_wapi->get_dimensions(&gfx_current_window_dimensions.width, &gfx_current_window_dimensions.height);
SohImGui::DrawMainMenuAndCalculateGameSize(); SohImGui::DrawMainMenuAndCalculateGameSize();
has_drawn_imgui_menu = true;
if (gfx_current_dimensions.height == 0) { if (gfx_current_dimensions.height == 0) {
// Avoid division by zero // Avoid division by zero
gfx_current_dimensions.height = 1; gfx_current_dimensions.height = 1;
@ -2734,7 +2762,7 @@ void gfx_start_frame(void) {
fbActive = 0; fbActive = 0;
} }
void gfx_run(Gfx *commands) { void gfx_run(Gfx *commands, const std::unordered_map<Mtx *, MtxF>& mtx_replacements) {
gfx_sp_reset(); gfx_sp_reset();
//puts("New frame"); //puts("New frame");
@ -2743,12 +2771,21 @@ void gfx_run(Gfx *commands) {
if (!gfx_wapi->start_frame()) { if (!gfx_wapi->start_frame()) {
dropped_frame = true; dropped_frame = true;
SohImGui::DrawFramebufferAndGameInput(); if (has_drawn_imgui_menu) {
SohImGui::CancelFrame(); SohImGui::DrawFramebufferAndGameInput();
SohImGui::CancelFrame();
has_drawn_imgui_menu = false;
}
return; return;
} }
dropped_frame = false; dropped_frame = false;
if (!has_drawn_imgui_menu) {
SohImGui::DrawMainMenuAndCalculateGameSize();
}
current_mtx_replacements = &mtx_replacements;
double t0 = gfx_wapi->get_time(); double t0 = gfx_wapi->get_time();
gfx_rapi->update_framebuffer_parameters(0, gfx_current_window_dimensions.width, gfx_current_window_dimensions.height, 1, false, true, true, !game_renders_to_framebuffer); gfx_rapi->update_framebuffer_parameters(0, gfx_current_window_dimensions.width, gfx_current_window_dimensions.height, 1, false, true, true, !game_renders_to_framebuffer);
gfx_rapi->start_frame(); gfx_rapi->start_frame();
@ -2780,6 +2817,7 @@ void gfx_run(Gfx *commands) {
//printf("Process %f %f\n", t1, t1 - t0); //printf("Process %f %f\n", t1, t1 - t0);
gfx_rapi->end_frame(); gfx_rapi->end_frame();
gfx_wapi->swap_buffers_begin(); gfx_wapi->swap_buffers_begin();
has_drawn_imgui_menu = false;
} }
void gfx_end_frame(void) { void gfx_end_frame(void) {

View file

@ -4,12 +4,16 @@
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <unordered_map> #include <unordered_map>
#include <list>
#include "U64/PR/ultra64/types.h"
struct GfxRenderingAPI; struct GfxRenderingAPI;
struct GfxWindowManagerAPI; struct GfxWindowManagerAPI;
struct XYWidthHeight { struct XYWidthHeight {
int16_t x, y, width, height; int16_t x, y;
uint32_t width, height;
}; };
struct GfxDimensions { struct GfxDimensions {
@ -25,7 +29,7 @@ struct TextureCacheKey {
uint8_t palette_index; uint8_t palette_index;
bool operator==(const TextureCacheKey&) const noexcept = default; bool operator==(const TextureCacheKey&) const noexcept = default;
struct Hasher { struct Hasher {
size_t operator()(const TextureCacheKey& key) const noexcept { size_t operator()(const TextureCacheKey& key) const noexcept {
uintptr_t addr = (uintptr_t)key.texture_addr; uintptr_t addr = (uintptr_t)key.texture_addr;
@ -42,34 +46,31 @@ struct TextureCacheValue {
uint8_t cms, cmt; uint8_t cms, cmt;
bool linear_filter; bool linear_filter;
// Old versions of libstdc++ fail to compile this std::list<struct TextureCacheMapIter>::iterator lru_location;
#ifdef _MSC_VER };
std::list<TextureCacheMap::iterator>::iterator lru_location;
#else struct TextureCacheMapIter {
std::list<int>::iterator lru_location; TextureCacheMap::iterator it;
#endif
}; };
#ifdef __cplusplus
extern "C" { extern "C" {
#endif
extern struct GfxDimensions gfx_current_window_dimensions; // The dimensions of the window extern struct GfxDimensions gfx_current_window_dimensions; // The dimensions of the window
extern struct GfxDimensions gfx_current_dimensions; // The dimensions of the draw area the game draws to, before scaling (if applicable) extern struct GfxDimensions gfx_current_dimensions; // The dimensions of the draw area the game draws to, before scaling (if applicable)
extern struct XYWidthHeight gfx_current_game_window_viewport; // The area of the window the game is drawn to, (0, 0) is top-left corner extern struct XYWidthHeight gfx_current_game_window_viewport; // The area of the window the game is drawn to, (0, 0) is top-left corner
extern uint32_t gfx_msaa_level; extern uint32_t gfx_msaa_level;
}
void gfx_init(struct GfxWindowManagerAPI* wapi, struct GfxRenderingAPI* rapi, const char* game_name, bool start_in_fullscreen); void gfx_init(struct GfxWindowManagerAPI* wapi, struct GfxRenderingAPI* rapi, const char* game_name, bool start_in_fullscreen);
struct GfxRenderingAPI* gfx_get_current_rendering_api(void); struct GfxRenderingAPI* gfx_get_current_rendering_api(void);
void gfx_start_frame(void); void gfx_start_frame(void);
void gfx_run(Gfx* commands); void gfx_run(Gfx* commands, const std::unordered_map<Mtx*, MtxF>& mtx_replacements);
void gfx_end_frame(void); void gfx_end_frame(void);
void gfx_set_framedivisor(int); void gfx_set_framedivisor(int);
void gfx_texture_cache_clear(); void gfx_texture_cache_clear();
int gfx_create_framebuffer(uint32_t width, uint32_t height); extern "C" int gfx_create_framebuffer(uint32_t width, uint32_t height);
void gfx_get_pixel_depth_prepare(float x, float y); void gfx_get_pixel_depth_prepare(float x, float y);
uint16_t gfx_get_pixel_depth(float x, float y); uint16_t gfx_get_pixel_depth(float x, float y);
#ifdef __cplusplus
}
#endif
#endif #endif

View file

@ -1,6 +1,6 @@
#include <stdio.h> #include <stdio.h>
#if !defined(__linux__) && defined(ENABLE_OPENGL) #if defined(ENABLE_OPENGL)
#ifdef __MINGW32__ #ifdef __MINGW32__
#define FOR_WINDOWS 1 #define FOR_WINDOWS 1
@ -23,7 +23,9 @@
#include "gfx_window_manager_api.h" #include "gfx_window_manager_api.h"
#include "gfx_screen_config.h" #include "gfx_screen_config.h"
#ifdef _WIN32
#include <WTypesbase.h> #include <WTypesbase.h>
#endif
#include <time.h> #include <time.h>
#define GFX_API_NAME "SDL2 - OpenGL" #define GFX_API_NAME "SDL2 - OpenGL"
@ -41,7 +43,7 @@ static bool (*on_key_up_callback)(int scancode);
static void (*on_all_keys_up_callback)(void); static void (*on_all_keys_up_callback)(void);
const SDL_Scancode windows_scancode_table[] = const SDL_Scancode windows_scancode_table[] =
{ {
/* 0 1 2 3 4 5 6 7 */ /* 0 1 2 3 4 5 6 7 */
/* 8 9 A B C D E F */ /* 8 9 A B C D E F */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, /* 0 */ SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, /* 0 */
@ -117,7 +119,9 @@ static void set_fullscreen(bool on, bool call_callback) {
} }
static uint64_t previous_time; static uint64_t previous_time;
#ifndef __linux__
static HANDLE timer; static HANDLE timer;
#endif
static int frameDivisor = 1; static int frameDivisor = 1;
@ -131,7 +135,9 @@ static void gfx_sdl_init(const char *game_name, bool start_in_fullscreen) {
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
#ifndef __linux
timer = CreateWaitableTimer(nullptr, false, nullptr); timer = CreateWaitableTimer(nullptr, false, nullptr);
#endif
//SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); //SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
//SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); //SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
@ -188,7 +194,7 @@ static void gfx_sdl_set_keyboard_callbacks(bool (*on_key_down)(int scancode), bo
} }
static void gfx_sdl_main_loop(void (*run_one_game_iter)(void)) { static void gfx_sdl_main_loop(void (*run_one_game_iter)(void)) {
while (1) while (1)
{ {
run_one_game_iter(); run_one_game_iter();
} }

View file

@ -86,14 +86,8 @@
#include <stdint.h> #include <stdint.h>
#define u8 uint8_t
#define u16 uint16_t
#define u32 uint32_t
#define u64 uint64_t
#define unint uint32_t
#define INITIAL_CRC64 0xffffffffffffffffULL #define INITIAL_CRC64 0xffffffffffffffffULL
extern uint64_t update_crc64(const void* buf, unint len, u64 crc); extern uint64_t update_crc64(const void* buf, uint32_t len, uint64_t crc);
extern u64 crc64(const void* buf, unint len); extern uint64_t crc64(const void* buf, uint32_t len);
extern u64 CRC64(const char* t); extern uint64_t CRC64(const char* t);

View file

@ -46,8 +46,8 @@ protected:
} }
formatted.push_back('\0'); formatted.push_back('\0');
const char *msg_output = formatted.data(); const char *msg_output = formatted.data();
if (CVar_GetS32("gSinkEnabled", 0) && SohImGui::console->opened) if (CVar_GetS32("gSinkEnabled", 0) && SohImGui::console->opened)
SohImGui::console->Append("SoH Logging", priority, msg_output); SohImGui::console->Append("SoH Logging", priority, "%s", msg_output);
} }
void flush_() override {} void flush_() override {}
@ -67,6 +67,8 @@ private:
return Priority::ERROR_LVL; return Priority::ERROR_LVL;
case spdlog::level::critical: case spdlog::level::critical:
return Priority::ERROR_LVL; return Priority::ERROR_LVL;
default:
break;
} }
return Priority::LOG_LVL; return Priority::LOG_LVL;
} }

View file

@ -39,7 +39,7 @@ namespace Ship
Vertex* vtxData = new Vertex[numVerts]; Vertex* vtxData = new Vertex[numVerts];
uint32_t* indicesData = new uint32_t[numPolys]; uint32_t* indicesData = new uint32_t[numPolys];
if (vertices != NULL) if (vertices != 0)
{ {
reader->Seek(headerStart + vertices, SeekOffsetType::Start); reader->Seek(headerStart + vertices, SeekOffsetType::Start);
@ -47,7 +47,7 @@ namespace Ship
vtxData[i].pos = reader->ReadVec3f(); vtxData[i].pos = reader->ReadVec3f();
} }
if (normals != NULL) if (normals != 0)
{ {
reader->Seek(headerStart + normals, SeekOffsetType::Start); reader->Seek(headerStart + normals, SeekOffsetType::Start);
@ -55,7 +55,7 @@ namespace Ship
vtxData[i].normal = reader->ReadVec3f(); vtxData[i].normal = reader->ReadVec3f();
} }
if (vertexColors != NULL) if (vertexColors != 0)
{ {
reader->Seek(headerStart + vertexColors, SeekOffsetType::Start); reader->Seek(headerStart + vertexColors, SeekOffsetType::Start);
@ -63,7 +63,7 @@ namespace Ship
vtxData[i].color = reader->ReadColor3b(); vtxData[i].color = reader->ReadColor3b();
} }
if (uvCoords != NULL) if (uvCoords != 0)
{ {
reader->Seek(headerStart + uvCoords, SeekOffsetType::Start); reader->Seek(headerStart + uvCoords, SeekOffsetType::Start);
@ -71,7 +71,7 @@ namespace Ship
vtxData[i].uv = reader->ReadVec2f(); vtxData[i].uv = reader->ReadVec2f();
} }
if (boneWeights != NULL) if (boneWeights != 0)
{ {
reader->Seek(headerStart + boneWeights, SeekOffsetType::Start); reader->Seek(headerStart + boneWeights, SeekOffsetType::Start);
@ -81,7 +81,7 @@ namespace Ship
mdl->boneWeights[i] = reader->ReadVec2f(); mdl->boneWeights[i] = reader->ReadVec2f();
} }
if (faces != NULL) if (faces != 0)
{ {
reader->Seek(headerStart + faces, SeekOffsetType::Start); reader->Seek(headerStart + faces, SeekOffsetType::Start);
reader->Read((char*)indicesData, numPolys * sizeof(uint32_t)); reader->Read((char*)indicesData, numPolys * sizeof(uint32_t));

View file

@ -0,0 +1,173 @@
#if defined(__linux__) || defined(__BSD__)
#include "PulseAudioPlayer.h"
#include <spdlog/spdlog.h>
namespace Ship
{
static void pas_context_state_cb(pa_context *c, void *userdata) {
switch (pa_context_get_state(c)) {
case PA_CONTEXT_READY:
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
*(bool*)userdata = true;
break;
default:
break;
}
}
static void pas_stream_state_cb(pa_stream *s, void *userdata) {
switch (pa_stream_get_state(s)) {
case PA_STREAM_READY:
case PA_STREAM_FAILED:
case PA_STREAM_TERMINATED:
*(bool*)userdata = true;
break;
default:
break;
}
}
static void pas_stream_write_cb(pa_stream* s, size_t length, void* userdata) {
}
static void pas_update_complete(pa_stream* stream, int success, void* userdata) {
*(bool*)userdata = true;
}
static void pas_write_complete(void* userdata) {
*(bool*)userdata = true;
}
bool PulseAudioPlayer::Init()
{
bool done = false;
const pa_buffer_attr* applied_attr = nullptr;
// Create mainloop
m_MainLoop = pa_mainloop_new();
if (m_MainLoop == NULL) {
return false;
}
// Create context and connect
m_Context = pa_context_new(pa_mainloop_get_api(m_MainLoop), "Ocarina of Time");
if (m_Context == NULL) {
goto fail;
}
pa_context_set_state_callback(m_Context, pas_context_state_cb, &done);
if (pa_context_connect(m_Context, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0) {
goto fail;
}
while (!done) {
pa_mainloop_iterate(m_MainLoop, true, NULL);
}
pa_context_set_state_callback(m_Context, NULL, NULL);
if (pa_context_get_state(m_Context) != PA_CONTEXT_READY) {
goto fail;
}
// Create stream
pa_sample_spec ss;
ss.format = PA_SAMPLE_S16LE;
ss.rate = 32000;
ss.channels = 2;
pa_buffer_attr attr;
attr.maxlength = (1600 + 544 + 528 + 1600) * 4;
attr.tlength = (528*2 + 544) * 4;
attr.prebuf = 1500 * 4;
attr.minreq = 161 * 4;
attr.fragsize = (uint32_t)-1;
m_Stream = pa_stream_new(m_Context, "zelda", &ss, NULL);
if (m_Stream == NULL) {
goto fail;
}
done = false;
pa_stream_set_state_callback(m_Stream, pas_stream_state_cb, &done);
pa_stream_set_write_callback(m_Stream, pas_stream_write_cb, NULL);
if (pa_stream_connect_playback(m_Stream, NULL, &attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0) {
goto fail;
}
while (!done) {
pa_mainloop_iterate(m_MainLoop, true, NULL);
}
pa_stream_set_state_callback(m_Stream, NULL, NULL);
if (pa_stream_get_state(m_Stream) != PA_STREAM_READY) {
goto fail;
}
applied_attr = pa_stream_get_buffer_attr(m_Stream);
SPDLOG_TRACE("maxlength: {}\ntlength: {}\nprebuf: {}\nminreq: {}\nfragsize: {}\n",
applied_attr->maxlength, applied_attr->tlength, applied_attr->prebuf, applied_attr->minreq, applied_attr->fragsize);
m_Attr = *applied_attr;
return true;
fail:
if (m_Stream != NULL) {
pa_stream_unref(m_Stream);
m_Stream = NULL;
}
if (m_Context != NULL) {
pa_context_disconnect(m_Context);
pa_context_unref(m_Context);
m_Context = NULL;
}
if (m_MainLoop != NULL) {
pa_mainloop_free(m_MainLoop);
m_MainLoop = NULL;
}
return false;
}
int PulseAudioPlayer::Buffered()
{
if (m_Stream == NULL) {
return 0;
}
bool done = false;
pa_stream_update_timing_info(m_Stream, pas_update_complete, &done);
while (!done) {
pa_mainloop_iterate(m_MainLoop, true, NULL);
}
const pa_timing_info *info = pa_stream_get_timing_info(m_Stream);
if (info == NULL) {
SPDLOG_ERROR("pa_stream_get_timing_info failed, state is %d\n", pa_stream_get_state(m_Stream));
}
return (info->write_index - info->read_index) / 4;
}
int PulseAudioPlayer::GetDesiredBuffered()
{
// return 1100;
return 1680;
}
void PulseAudioPlayer::Play(const uint8_t* buff, uint32_t len)
{
size_t ws = m_Attr.maxlength - Buffered() * 4;
if (ws < len) {
len = ws;
}
if (pa_stream_write_ext_free(m_Stream, buff, len, pas_write_complete, &m_WriteComplete, 0LL, PA_SEEK_RELATIVE) < 0) {
SPDLOG_ERROR("pa_stream_write failed");
return;
}
while (!m_WriteComplete) {
pa_mainloop_iterate(m_MainLoop, true, NULL);
}
m_WriteComplete = false;
}
}
#endif

View file

@ -0,0 +1,26 @@
#pragma once
#if defined(__linux__) || defined(__BSD__)
#include "AudioPlayer.h"
#include <pulse/pulseaudio.h>
namespace Ship {
class PulseAudioPlayer : public AudioPlayer {
public:
PulseAudioPlayer() {}
bool Init() override;
int Buffered() override;
int GetDesiredBuffered() override;
void Play(const uint8_t* buff, uint32_t len) override;
private:
pa_context* m_Context = nullptr;
pa_stream* m_Stream = nullptr;
pa_mainloop* m_MainLoop = nullptr;
bool m_WriteComplete = false;
pa_buffer_attr m_Attr = {0};
};
}
#endif

View file

@ -2,8 +2,8 @@
#include "DisplayList.h" #include "DisplayList.h"
#include "ResourceMgr.h" #include "ResourceMgr.h"
#include "Utils/BinaryReader.h" #include "Utils/BinaryReader.h"
#include "lib/tinyxml2/tinyxml2.h" #include "Lib/tinyxml2/tinyxml2.h"
#include "lib/Fast3D/U64/PR/ultra64/gbi.h" #include "Lib/Fast3D/U64/PR/ultra64/gbi.h"
namespace Ship namespace Ship
{ {
@ -25,7 +25,7 @@ namespace Ship
void ResourceFile::WriteFileBinary(BinaryWriter* writer, Resource* res) void ResourceFile::WriteFileBinary(BinaryWriter* writer, Resource* res)
{ {
} }
void ResourceFile::WriteFileXML(tinyxml2::XMLElement* writer, Resource* res) void ResourceFile::WriteFileXML(tinyxml2::XMLElement* writer, Resource* res)
@ -35,17 +35,20 @@ namespace Ship
Resource::~Resource() Resource::~Resource()
{ {
free(cachedGameAsset); free(cachedGameAsset);
cachedGameAsset = nullptr; cachedGameAsset = nullptr;
for (int i = 0; i < patches.size(); i++) for (size_t i = 0; i < patches.size(); i++)
{ {
std::string hashStr = resMgr->HashToString(patches[i].crc); const std::string* hashStr = resMgr->HashToString(patches[i].crc);
auto resShared = resMgr->GetCachedFile(hashStr); if (hashStr == nullptr)
continue;
auto resShared = resMgr->GetCachedFile(hashStr->c_str());
if (resShared != nullptr) if (resShared != nullptr)
{ {
auto res = (Ship::DisplayList*)resShared.get(); auto res = (Ship::DisplayList*)resShared.get();
Gfx* gfx = (Gfx*)&res->instructions[patches[i].index]; Gfx* gfx = (Gfx*)&res->instructions[patches[i].index];
gfx->words.w1 = patches[i].origData; gfx->words.w1 = patches[i].origData;
} }

View file

@ -6,7 +6,7 @@
#include "GlobalCtx2.h" #include "GlobalCtx2.h"
#include "StrHash.h" #include "StrHash.h"
#include "File.h" #include "File.h"
#include "lib/tinyxml2/tinyxml2.h" #include "Lib/tinyxml2/tinyxml2.h"
namespace Ship namespace Ship
{ {
@ -101,10 +101,10 @@ namespace Ship
class ResourcePromise { class ResourcePromise {
public: public:
std::shared_ptr<Resource> Resource; std::shared_ptr<Resource> resource;
std::shared_ptr<File> File; std::shared_ptr<File> file;
std::condition_variable ResourceLoadNotifier; std::condition_variable resourceLoadNotifier;
std::mutex ResourceLoadMutex; std::mutex resourceLoadMutex;
bool bHasResourceLoaded = false; bool bHasResourceLoaded = false;
}; };
} }

View file

@ -43,7 +43,7 @@ namespace Ship {
const std::lock_guard<std::mutex> ResLock(ResourceLoadMutex); const std::lock_guard<std::mutex> ResLock(ResourceLoadMutex);
bIsRunning = false; bIsRunning = false;
} }
FileLoadNotifier.notify_all(); FileLoadNotifier.notify_all();
ResourceLoadNotifier.notify_all(); ResourceLoadNotifier.notify_all();
FileLoadThread->join(); FileLoadThread->join();
@ -89,7 +89,7 @@ namespace Ship {
OTR->LoadFile(ToLoad->path, true, ToLoad); OTR->LoadFile(ToLoad->path, true, ToLoad);
//Lock.lock(); //Lock.lock();
if (!ToLoad->bHasLoadError) if (!ToLoad->bHasLoadError)
FileCache[ToLoad->path] = ToLoad->bIsLoaded && !ToLoad->bHasLoadError ? ToLoad : nullptr; FileCache[ToLoad->path] = ToLoad->bIsLoaded && !ToLoad->bHasLoadError ? ToLoad : nullptr;
@ -124,15 +124,15 @@ namespace Ship {
// Wait for the underlying File to complete loading // Wait for the underlying File to complete loading
{ {
std::unique_lock<std::mutex> FileLock(ToLoad->File->FileLoadMutex); std::unique_lock<std::mutex> FileLock(ToLoad->file->FileLoadMutex);
while (!ToLoad->File->bIsLoaded && !ToLoad->File->bHasLoadError) { while (!ToLoad->file->bIsLoaded && !ToLoad->file->bHasLoadError) {
ToLoad->File->FileLoadNotifier.wait(FileLock); ToLoad->file->FileLoadNotifier.wait(FileLock);
} }
} }
if (!ToLoad->File->bHasLoadError) if (!ToLoad->file->bHasLoadError)
{ {
auto UnmanagedRes = ResourceLoader::LoadResource(ToLoad->File); auto UnmanagedRes = ResourceLoader::LoadResource(ToLoad->file);
if (UnmanagedRes != nullptr) if (UnmanagedRes != nullptr)
{ {
@ -140,13 +140,13 @@ namespace Ship {
auto Res = std::shared_ptr<Resource>(UnmanagedRes); auto Res = std::shared_ptr<Resource>(UnmanagedRes);
if (Res != nullptr) { if (Res != nullptr) {
std::unique_lock<std::mutex> Lock(ToLoad->ResourceLoadMutex); std::unique_lock<std::mutex> Lock(ToLoad->resourceLoadMutex);
ToLoad->bHasResourceLoaded = true; ToLoad->bHasResourceLoaded = true;
ToLoad->Resource = Res; ToLoad->resource = Res;
ResourceCache[Res->file->path] = Res; ResourceCache[Res->file->path] = Res;
SPDLOG_DEBUG("Loaded Resource {} on ResourceMgr thread", ToLoad->File->path); SPDLOG_DEBUG("Loaded Resource {} on ResourceMgr thread", ToLoad->file->path);
// Disabled for now because it can cause random crashes // Disabled for now because it can cause random crashes
//FileCache[Res->File->path] = nullptr; //FileCache[Res->File->path] = nullptr;
@ -155,9 +155,9 @@ namespace Ship {
} }
else { else {
ToLoad->bHasResourceLoaded = false; ToLoad->bHasResourceLoaded = false;
ToLoad->Resource = nullptr; ToLoad->resource = nullptr;
SPDLOG_ERROR("Resource load FAILED {} on ResourceMgr thread", ToLoad->File->path); SPDLOG_ERROR("Resource load FAILED {} on ResourceMgr thread", ToLoad->file->path);
} }
//ResLock.lock(); //ResLock.lock();
@ -167,10 +167,10 @@ namespace Ship {
else else
{ {
ToLoad->bHasResourceLoaded = false; ToLoad->bHasResourceLoaded = false;
ToLoad->Resource = nullptr; ToLoad->resource = nullptr;
} }
ToLoad->ResourceLoadNotifier.notify_all(); ToLoad->resourceLoadNotifier.notify_all();
} }
SPDLOG_INFO("Resource Manager LoadResourceThread ended"); SPDLOG_INFO("Resource Manager LoadResourceThread ended");
@ -215,7 +215,7 @@ namespace Ship {
return ToLoad; return ToLoad;
} }
std::shared_ptr<Ship::Resource> ResourceMgr::GetCachedFile(std::string FilePath) { std::shared_ptr<Ship::Resource> ResourceMgr::GetCachedFile(const char* FilePath) const {
auto resCacheFind = ResourceCache.find(FilePath); auto resCacheFind = ResourceCache.find(FilePath);
if (resCacheFind != ResourceCache.end() && if (resCacheFind != ResourceCache.end() &&
@ -227,39 +227,41 @@ namespace Ship {
return nullptr; return nullptr;
} }
std::shared_ptr<Resource> ResourceMgr::LoadResource(std::string FilePath) { std::shared_ptr<Resource> ResourceMgr::LoadResource(const char* FilePath) {
auto Promise = LoadResourceAsync(FilePath); auto Res = LoadResourceAsync(FilePath);
if (std::holds_alternative<std::shared_ptr<Resource>>(Res))
return std::get<std::shared_ptr<Resource>>(Res);
auto& Promise = std::get<std::shared_ptr<ResourcePromise>>(Res);
if (!Promise->bHasResourceLoaded) if (!Promise->bHasResourceLoaded)
{ {
std::unique_lock<std::mutex> Lock(Promise->ResourceLoadMutex); std::unique_lock<std::mutex> Lock(Promise->resourceLoadMutex);
while (!Promise->bHasResourceLoaded) { while (!Promise->bHasResourceLoaded) {
Promise->ResourceLoadNotifier.wait(Lock); Promise->resourceLoadNotifier.wait(Lock);
} }
} }
return Promise->Resource; return Promise->resource;
} }
std::shared_ptr<ResourcePromise> ResourceMgr::LoadResourceAsync(std::string FilePath) { std::variant<std::shared_ptr<Resource>, std::shared_ptr<ResourcePromise>> ResourceMgr::LoadResourceAsync(const char* FilePath) {
StringHelper::ReplaceOriginal(FilePath, "/", "\\"); if (FilePath[0] == '_' && FilePath[1] == '_' && FilePath[2] == 'O' && FilePath[3] == 'T' && FilePath[4] == 'R' && FilePath[5] == '_' && FilePath[6] == '_')
FilePath += 7;
if (StringHelper::StartsWith(FilePath, "__OTR__"))
FilePath = StringHelper::Split(FilePath, "__OTR__")[1];
std::shared_ptr<ResourcePromise> Promise = std::make_shared<ResourcePromise>();
const std::lock_guard<std::mutex> ResLock(ResourceLoadMutex); const std::lock_guard<std::mutex> ResLock(ResourceLoadMutex);
auto resCacheFind = ResourceCache.find(FilePath); auto resCacheFind = ResourceCache.find(FilePath);
if (resCacheFind == ResourceCache.end() || resCacheFind->second->isDirty/* || !FileData->bIsLoaded*/) { if (resCacheFind == ResourceCache.end() || resCacheFind->second->isDirty/* || !FileData->bIsLoaded*/) {
if (resCacheFind == ResourceCache.end()) { if (resCacheFind == ResourceCache.end()) {
SPDLOG_TRACE("Cache miss on Resource load: {}", FilePath.c_str()); SPDLOG_TRACE("Cache miss on Resource load: {}", FilePath);
} }
std::shared_ptr<ResourcePromise> Promise = std::make_shared<ResourcePromise>();
std::shared_ptr<File> FileData = LoadFile(FilePath); std::shared_ptr<File> FileData = LoadFile(FilePath);
Promise->File = FileData; Promise->file = FileData;
if (Promise->File->bHasLoadError) if (Promise->file->bHasLoadError)
{ {
Promise->bHasResourceLoaded = true; Promise->bHasResourceLoaded = true;
} }
@ -269,12 +271,13 @@ namespace Ship {
ResourceLoadQueue.push(Promise); ResourceLoadQueue.push(Promise);
ResourceLoadNotifier.notify_all(); ResourceLoadNotifier.notify_all();
} }
} else {
Promise->bHasResourceLoaded = true;
Promise->Resource = resCacheFind->second;
}
return Promise; return Promise;
}
else
{
return resCacheFind->second;
}
} }
std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> ResourceMgr::CacheDirectoryAsync(std::string SearchMask) { std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> ResourceMgr::CacheDirectoryAsync(std::string SearchMask) {
@ -282,10 +285,15 @@ namespace Ship {
auto fileList = OTR->ListFiles(SearchMask); auto fileList = OTR->ListFiles(SearchMask);
for (DWORD i = 0; i < fileList.size(); i++) { for (DWORD i = 0; i < fileList.size(); i++) {
auto file = LoadResourceAsync(fileList.operator[](i).cFileName); auto resource = LoadResourceAsync(fileList.operator[](i).cFileName);
if (file != nullptr) { if (std::holds_alternative<std::shared_ptr<Resource>>(resource))
loadedList->push_back(file); {
auto promise = std::make_shared<ResourcePromise>();
promise->bHasResourceLoaded = true;
promise->resource = std::get<std::shared_ptr<Resource>>(resource);
resource = promise;
} }
loadedList->push_back(std::get<std::shared_ptr<ResourcePromise>>(resource));
} }
return loadedList; return loadedList;
@ -295,37 +303,37 @@ namespace Ship {
auto PromiseList = CacheDirectoryAsync(SearchMask); auto PromiseList = CacheDirectoryAsync(SearchMask);
auto LoadedList = std::make_shared<std::vector<std::shared_ptr<Resource>>>(); auto LoadedList = std::make_shared<std::vector<std::shared_ptr<Resource>>>();
for (int32_t i = 0; i < PromiseList->size(); i++) { for (size_t i = 0; i < PromiseList->size(); i++) {
auto Promise = PromiseList->at(i); auto Promise = PromiseList->at(i);
std::unique_lock<std::mutex> Lock(Promise->ResourceLoadMutex); std::unique_lock<std::mutex> Lock(Promise->resourceLoadMutex);
while (!Promise->bHasResourceLoaded) { while (!Promise->bHasResourceLoaded) {
Promise->ResourceLoadNotifier.wait(Lock); Promise->resourceLoadNotifier.wait(Lock);
} }
LoadedList->push_back(Promise->Resource); LoadedList->push_back(Promise->resource);
} }
return LoadedList; return LoadedList;
} }
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> ResourceMgr::DirtyDirectory(std::string SearchMask) std::shared_ptr<std::vector<std::shared_ptr<Resource>>> ResourceMgr::DirtyDirectory(std::string SearchMask)
{ {
auto PromiseList = CacheDirectoryAsync(SearchMask); auto PromiseList = CacheDirectoryAsync(SearchMask);
auto LoadedList = std::make_shared<std::vector<std::shared_ptr<Resource>>>(); auto LoadedList = std::make_shared<std::vector<std::shared_ptr<Resource>>>();
for (int32_t i = 0; i < PromiseList->size(); i++) { for (size_t i = 0; i < PromiseList->size(); i++) {
auto Promise = PromiseList->at(i); auto Promise = PromiseList->at(i);
std::unique_lock<std::mutex> Lock(Promise->ResourceLoadMutex); std::unique_lock<std::mutex> Lock(Promise->resourceLoadMutex);
while (!Promise->bHasResourceLoaded) { while (!Promise->bHasResourceLoaded) {
Promise->ResourceLoadNotifier.wait(Lock); Promise->resourceLoadNotifier.wait(Lock);
} }
if (Promise->Resource != nullptr) if (Promise->resource != nullptr)
Promise->Resource->isDirty = true; Promise->resource->isDirty = true;
LoadedList->push_back(Promise->Resource); LoadedList->push_back(Promise->resource);
} }
return LoadedList; return LoadedList;
@ -335,7 +343,7 @@ namespace Ship {
ResourceCache.clear(); ResourceCache.clear();
} }
std::string ResourceMgr::HashToString(uint64_t Hash) { const std::string* ResourceMgr::HashToString(uint64_t Hash) const {
return OTR->HashToString(Hash); return OTR->HashToString(Hash);
} }
} }

View file

@ -4,6 +4,7 @@
#include <string> #include <string>
#include <thread> #include <thread>
#include <queue> #include <queue>
#include <variant>
#include "Resource.h" #include "Resource.h"
#include "GlobalCtx2.h" #include "GlobalCtx2.h"
@ -25,17 +26,18 @@ namespace Ship
std::shared_ptr<Archive> GetArchive() { return OTR; } std::shared_ptr<Archive> GetArchive() { return OTR; }
std::shared_ptr<GlobalCtx2> GetContext() { return Context.lock(); } std::shared_ptr<GlobalCtx2> GetContext() { return Context.lock(); }
std::string HashToString(uint64_t Hash); const std::string* HashToString(uint64_t Hash) const;
void InvalidateResourceCache(); void InvalidateResourceCache();
uint32_t GetGameVersion(); uint32_t GetGameVersion();
void SetGameVersion(uint32_t newGameVersion); void SetGameVersion(uint32_t newGameVersion);
std::shared_ptr<File> LoadFileAsync(std::string FilePath); std::shared_ptr<File> LoadFileAsync(std::string FilePath);
std::shared_ptr<File> LoadFile(std::string FilePath); std::shared_ptr<File> LoadFile(std::string FilePath);
std::shared_ptr<Ship::Resource> GetCachedFile(std::string FilePath); std::shared_ptr<Ship::Resource> GetCachedFile(const char* FilePath) const;
std::shared_ptr<Resource> LoadResource(std::string FilePath); std::shared_ptr<Resource> LoadResource(const char* FilePath);
std::shared_ptr<ResourcePromise> LoadResourceAsync(std::string FilePath); std::shared_ptr<Resource> LoadResource(const std::string& FilePath) { return LoadResource(FilePath.c_str()); }
std::variant<std::shared_ptr<Resource>, std::shared_ptr<ResourcePromise>> LoadResourceAsync(const char* FilePath);
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> CacheDirectory(std::string SearchMask); std::shared_ptr<std::vector<std::shared_ptr<Resource>>> CacheDirectory(std::string SearchMask);
std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> CacheDirectoryAsync(std::string SearchMask); std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> CacheDirectoryAsync(std::string SearchMask);
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> DirtyDirectory(std::string SearchMask); std::shared_ptr<std::vector<std::shared_ptr<Resource>>> DirtyDirectory(std::string SearchMask);
@ -48,8 +50,9 @@ namespace Ship
private: private:
std::weak_ptr<GlobalCtx2> Context; std::weak_ptr<GlobalCtx2> Context;
volatile bool bIsRunning;
std::map<std::string, std::shared_ptr<File>> FileCache; std::map<std::string, std::shared_ptr<File>> FileCache;
std::map<std::string, std::shared_ptr<Resource>> ResourceCache; std::map<std::string, std::shared_ptr<Resource>, std::less<>> ResourceCache;
std::queue<std::shared_ptr<File>> FileLoadQueue; std::queue<std::shared_ptr<File>> FileLoadQueue;
std::queue<std::shared_ptr<ResourcePromise>> ResourceLoadQueue; std::queue<std::shared_ptr<ResourcePromise>> ResourceLoadQueue;
std::shared_ptr<Archive> OTR; std::shared_ptr<Archive> OTR;
@ -59,7 +62,6 @@ namespace Ship
std::mutex ResourceLoadMutex; std::mutex ResourceLoadMutex;
std::condition_variable FileLoadNotifier; std::condition_variable FileLoadNotifier;
std::condition_variable ResourceLoadNotifier; std::condition_variable ResourceLoadNotifier;
volatile bool bIsRunning;
uint32_t gameVersion; uint32_t gameVersion;
}; };
} }

View file

@ -61,17 +61,17 @@ namespace Ship {
if (Conf[ConfSection]["GUID"].compare("") == 0 || Conf[ConfSection]["GUID"].compare(INVALID_SDL_CONTROLLER_GUID) == 0 || Conf[ConfSection]["GUID"].compare(NewGuid) == 0) { if (Conf[ConfSection]["GUID"].compare("") == 0 || Conf[ConfSection]["GUID"].compare(INVALID_SDL_CONTROLLER_GUID) == 0 || Conf[ConfSection]["GUID"].compare(NewGuid) == 0) {
auto NewCont = SDL_GameControllerOpen(i); auto NewCont = SDL_GameControllerOpen(i);
if (SDL_GameControllerHasSensor(NewCont, SDL_SENSOR_GYRO))
{
SDL_GameControllerSetSensorEnabled(NewCont, SDL_SENSOR_GYRO, SDL_TRUE);
}
// We failed to load the controller. Go to next. // We failed to load the controller. Go to next.
if (NewCont == nullptr) { if (NewCont == nullptr) {
SPDLOG_ERROR("SDL Controller failed to open: ({})", SDL_GetError()); SPDLOG_ERROR("SDL Controller failed to open: ({})", SDL_GetError());
continue; continue;
} }
if (SDL_GameControllerHasSensor(NewCont, SDL_SENSOR_GYRO))
{
SDL_GameControllerSetSensorEnabled(NewCont, SDL_SENSOR_GYRO, SDL_TRUE);
}
guid = NewGuid; guid = NewGuid;
Cont = NewCont; Cont = NewCont;
@ -101,7 +101,7 @@ namespace Ship {
} }
bool SDLController::Close() { bool SDLController::Close() {
if (SDL_GameControllerHasRumble(Cont)) { if (CanRumble()) {
SDL_GameControllerRumble(Cont, 0, 0, 0); SDL_GameControllerRumble(Cont, 0, 0, 0);
} }
if (Cont != nullptr) { if (Cont != nullptr) {
@ -190,7 +190,7 @@ namespace Ship {
if (SDL_GameControllerHasSensor(Cont, SDL_SENSOR_GYRO)) if (SDL_GameControllerHasSensor(Cont, SDL_SENSOR_GYRO))
{ {
size_t contNumber = GetControllerNumber(); size_t contNumber = GetControllerNumber();
float gyroData[3]; float gyroData[3];
SDL_GameControllerGetSensorData(Cont, SDL_SENSOR_GYRO, gyroData, 3); SDL_GameControllerGetSensorData(Cont, SDL_SENSOR_GYRO, gyroData, 3);
@ -347,7 +347,7 @@ namespace Ship {
void SDLController::WriteToSource(ControllerCallback* controller) void SDLController::WriteToSource(ControllerCallback* controller)
{ {
if (SDL_GameControllerHasRumble(Cont)) { if (CanRumble()) {
if (controller->rumble > 0) { if (controller->rumble > 0) {
float rumble_strength = CVar_GetFloat(StringHelper::Sprintf("gCont%i_RumbleStrength", GetControllerNumber()).c_str(), 1.0f); float rumble_strength = CVar_GetFloat(StringHelper::Sprintf("gCont%i_RumbleStrength", GetControllerNumber()).c_str(), 1.0f);
SDL_GameControllerRumble(Cont, 0xFFFF * rumble_strength, 0xFFFF * rumble_strength, 0); SDL_GameControllerRumble(Cont, 0xFFFF * rumble_strength, 0xFFFF * rumble_strength, 0);

View file

@ -13,7 +13,12 @@ namespace Ship {
void ReadFromSource(); void ReadFromSource();
void WriteToSource(ControllerCallback* controller); void WriteToSource(ControllerCallback* controller);
bool Connected() const { return Cont != nullptr; } bool Connected() const { return Cont != nullptr; }
bool CanRumble() const { return SDL_GameControllerHasRumble(Cont); } bool CanRumble() const {
#if SDL_COMPILEDVERSION >= SDL_VERSIONNUM(2,0,18)
return SDL_GameControllerHasRumble(Cont);
#endif
return true;
}
std::string GetGuid() { return guid; }; std::string GetGuid() { return guid; };
@ -30,8 +35,8 @@ namespace Ship {
static bool IsGuidInUse(const std::string& guid); static bool IsGuidInUse(const std::string& guid);
private: private:
std::string guid;
SDL_GameController* Cont; SDL_GameController* Cont;
std::string guid;
std::map<int32_t, int16_t> ThresholdMapping; std::map<int32_t, int16_t> ThresholdMapping;
void LoadAxisThresholds(); void LoadAxisThresholds();

View file

@ -137,8 +137,8 @@ namespace Ship
y = 0; y = 0;
z = 0; z = 0;
unk_06 = 0; unk_06 = 0;
opa; // opa;
xlu; // xlu;
} }
SetMesh::SetMesh(BinaryReader* reader) : SceneCommand(reader) SetMesh::SetMesh(BinaryReader* reader) : SceneCommand(reader)
@ -398,18 +398,18 @@ namespace Ship
LightInfo light = LightInfo(); LightInfo light = LightInfo();
light.type = reader->ReadUByte(); light.type = reader->ReadUByte();
light.x = reader->ReadInt16(); light.x = reader->ReadInt16();
light.y = reader->ReadInt16(); light.y = reader->ReadInt16();
light.z = reader->ReadInt16(); light.z = reader->ReadInt16();
light.r = reader->ReadUByte(); light.r = reader->ReadUByte();
light.g = reader->ReadUByte(); light.g = reader->ReadUByte();
light.b = reader->ReadUByte(); light.b = reader->ReadUByte();
light.drawGlow = reader->ReadUByte(); light.drawGlow = reader->ReadUByte();
light.radius = reader->ReadInt16(); light.radius = reader->ReadInt16();
lights.push_back(light); lights.push_back(light);
} }
} }

View file

@ -15,7 +15,7 @@ namespace Ship
limb->skinVtxCnt = reader->ReadUInt16(); limb->skinVtxCnt = reader->ReadUInt16();
uint32_t skinCnt = reader->ReadUInt32(); uint32_t skinCnt = reader->ReadUInt32();
for (int i = 0; i < skinCnt; i++) for (size_t i = 0; i < skinCnt; i++)
{ {
Struct_800A598C struc; Struct_800A598C struc;

View file

@ -16,7 +16,7 @@ std::map<ImGuiKey, std::string> BindingToggle;
static bool HelpCommand(const std::vector<std::string>&) { static bool HelpCommand(const std::vector<std::string>&) {
INFO("SoH Commands:"); INFO("SoH Commands:");
for(const auto& cmd : SohImGui::console->Commands) { for(const auto& cmd : SohImGui::console->Commands) {
INFO((" - " + cmd.first).c_str()); INFO("%s", (" - " + cmd.first).c_str());
} }
return CMD_SUCCESS; return CMD_SUCCESS;
} }
@ -35,7 +35,7 @@ std::string toLowerCase(std::string in) {
static bool BindCommand(const std::vector<std::string>& args) { static bool BindCommand(const std::vector<std::string>& args) {
if(args.size() > 2) { if(args.size() > 2) {
const ImGuiIO* io = &ImGui::GetIO();; const ImGuiIO* io = &ImGui::GetIO();;
for (int k = 0; k < std::size(io->KeysData); k++) { for (size_t k = 0; k < std::size(io->KeysData); k++) {
std::string key(ImGui::GetKeyName(k)); std::string key(ImGui::GetKeyName(k));
if(toLowerCase(args[1]) == toLowerCase(key)) { if(toLowerCase(args[1]) == toLowerCase(key)) {
@ -55,7 +55,7 @@ static bool BindCommand(const std::vector<std::string>& args) {
static bool BindToggleCommand(const std::vector<std::string>& args) { static bool BindToggleCommand(const std::vector<std::string>& args) {
if (args.size() > 2) { if (args.size() > 2) {
const ImGuiIO* io = &ImGui::GetIO();; const ImGuiIO* io = &ImGui::GetIO();;
for (int k = 0; k < std::size(io->KeysData); k++) { for (size_t k = 0; k < std::size(io->KeysData); k++) {
std::string key(ImGui::GetKeyName(k)); std::string key(ImGui::GetKeyName(k));
if (toLowerCase(args[1]) == toLowerCase(key)) { if (toLowerCase(args[1]) == toLowerCase(key)) {
@ -92,7 +92,7 @@ void Console::Update() {
} }
for (auto [key, var] : BindingToggle) { for (auto [key, var] : BindingToggle) {
if (ImGui::IsKeyPressed(key)) { if (ImGui::IsKeyPressed(key)) {
CVar* cvar = CVar_GetVar(var.c_str()); CVar* cvar = CVar_Get(var.c_str());
Dispatch("set " + var + " " + std::to_string(cvar == nullptr ? 0 : !static_cast<bool>(cvar->value.valueS32))); Dispatch("set " + var + " " + std::to_string(cvar == nullptr ? 0 : !static_cast<bool>(cvar->value.valueS32)));
} }
} }
@ -106,7 +106,7 @@ void Console::Draw() {
if (!this->opened) return; if (!this->opened) return;
ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
ImGui::Begin("Console", nullptr); ImGui::Begin("Console", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
const ImVec2 pos = ImGui::GetWindowPos(); const ImVec2 pos = ImGui::GetWindowPos();
const ImVec2 size = ImGui::GetWindowSize(); const ImVec2 size = ImGui::GetWindowSize();
@ -177,8 +177,10 @@ void Console::Draw() {
for (const auto& filter : priority_filters) { for (const auto& filter : priority_filters) {
const bool is_selected = (filter == std::string(this->level_filter)); const bool is_selected = (filter == std::string(this->level_filter));
if (ImGui::Selectable(filter.c_str(), is_selected)) if (ImGui::Selectable(filter.c_str(), is_selected))
{
this->level_filter = filter; this->level_filter = filter;
if (is_selected) ImGui::SetItemDefaultFocus(); if (is_selected) ImGui::SetItemDefaultFocus();
}
} }
ImGui::EndCombo(); ImGui::EndCombo();
} }
@ -194,7 +196,7 @@ void Console::Draw() {
if (ImGui::BeginTable("History", 1)) { if (ImGui::BeginTable("History", 1)) {
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow))) if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)))
if (this->selectedId < this->Log.size() - 1) ++this->selectedId; if (this->selectedId < (int)this->Log.size() - 1) ++this->selectedId;
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow))) if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)))
if (this->selectedId > 0) --this->selectedId; if (this->selectedId > 0) --this->selectedId;
@ -226,7 +228,7 @@ void Console::Draw() {
ImGui::EndChild(); ImGui::EndChild();
// Renders input textfield // Renders input textfield
constexpr ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_CallbackEdit | constexpr ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_CallbackEdit |
ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory; ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory;
ImGui::PushItemWidth(-1); ImGui::PushItemWidth(-1);
if(ImGui::InputTextWithHint("CMDInput", ">", this->InputBuffer, MAX_BUFFER_SIZE, flags, &Console::CallbackStub, this)) { if(ImGui::InputTextWithHint("CMDInput", ">", this->InputBuffer, MAX_BUFFER_SIZE, flags, &Console::CallbackStub, this)) {
@ -317,7 +319,7 @@ int Console::CallbackStub(ImGuiInputTextCallbackData* data) {
return 0; return 0;
} }
void Console::Append(const std::string& channel, Priority priority, const char* fmt, ...) IM_FMTARGS(4) { void Console::Append(const std::string& channel, Priority priority, const char* fmt, ...) {
char buf[1024]; char buf[1024];
va_list args; va_list args;
va_start(args, fmt); va_start(args, fmt);

View file

@ -7,10 +7,10 @@
#include "Lib/ImGui/imgui.h" #include "Lib/ImGui/imgui.h"
#define LOG(msg, ...) SohImGui::console->Append("Main", Priority::LOG_LVL, msg, __VA_ARGS__) #define LOG(msg, ...) SohImGui::console->Append("Main", Priority::LOG_LVL, msg, ##__VA_ARGS__)
#define INFO(msg, ...) SohImGui::console->Append("Main", Priority::INFO_LVL, msg, __VA_ARGS__) #define INFO(msg, ...) SohImGui::console->Append("Main", Priority::INFO_LVL, msg, ##__VA_ARGS__)
#define WARNING(msg, ...) SohImGui::console->Append("Main", Priority::WARNING_LVL, msg, __VA_ARGS__) #define WARNING(msg, ...) SohImGui::console->Append("Main", Priority::WARNING_LVL, msg, ##__VA_ARGS__)
#define ERROR(msg, ...) SohImGui::console->Append("Main", Priority::ERROR_LVL, msg, __VA_ARGS__) #define ERROR(msg, ...) SohImGui::console->Append("Main", Priority::ERROR_LVL, msg, ##__VA_ARGS__)
#define CMD_SUCCESS true #define CMD_SUCCESS true
#define CMD_FAILED false #define CMD_FAILED false
#define MAX_BUFFER_SIZE 255 #define MAX_BUFFER_SIZE 255
@ -75,7 +75,7 @@ public:
void Init(); void Init();
void Update(); void Update();
void Draw(); void Draw();
void Append(const std::string& channel, Priority priority, const char* fmt, ...); void Append(const std::string& channel, Priority priority, const char* fmt, ...) IM_FMTARGS(4);
void Dispatch(const std::string& line); void Dispatch(const std::string& line);
static int CallbackStub(ImGuiInputTextCallbackData* data); static int CallbackStub(ImGuiInputTextCallbackData* data);
}; };

View file

@ -24,7 +24,7 @@ namespace ModInternal {
bool handleHook(std::shared_ptr<HookCall> call) { bool handleHook(std::shared_ptr<HookCall> call) {
std::string hookName = std::string(call->name); std::string hookName = std::string(call->name);
for (int l = 0; l < listeners[hookName].size(); l++) { for (size_t l = 0; l < listeners[hookName].size(); l++) {
(listeners[hookName][l])(call); (listeners[hookName][l])(call);
} }
return call->cancelled; return call->cancelled;

View file

@ -47,6 +47,7 @@ struct HookParameter {
#include <functional> #include <functional>
#include <string> #include <string>
#include <map> #include <map>
#include <memory>
struct HookCall { struct HookCall {
std::string name; std::string name;

View file

@ -18,6 +18,7 @@
#include "TextureMod.h" #include "TextureMod.h"
#include "Window.h" #include "Window.h"
#include "Cvar.h" #include "Cvar.h"
#include "GameOverlay.h"
#include "Texture.h" #include "Texture.h"
#include "../Fast3D/gfx_pc.h" #include "../Fast3D/gfx_pc.h"
#include "Lib/stb/stb_image.h" #include "Lib/stb/stb_image.h"
@ -59,8 +60,10 @@ namespace SohImGui {
WindowImpl impl; WindowImpl impl;
ImGuiIO* io; ImGuiIO* io;
Console* console = new Console; Console* console = new Console;
GameOverlay* overlay = new GameOverlay;
bool p_open = false; bool p_open = false;
bool needs_save = false; bool needs_save = false;
std::vector<const char*> CustomTexts;
int SelectedLanguage = CVar_GetS32("gLanguages", 0); //Default Language to 0=English 1=German 2=French int SelectedLanguage = CVar_GetS32("gLanguages", 0); //Default Language to 0=English 1=German 2=French
float kokiri_col[3] = { 0.118f, 0.41f, 0.106f }; float kokiri_col[3] = { 0.118f, 0.41f, 0.106f };
float goron_col[3] = { 0.392f, 0.078f, 0.0f }; float goron_col[3] = { 0.392f, 0.078f, 0.0f };
@ -92,9 +95,13 @@ namespace SohImGui {
case Backend::SDL: case Backend::SDL:
ImGui_ImplSDL2_InitForOpenGL(static_cast<SDL_Window*>(impl.sdl.window), impl.sdl.context); ImGui_ImplSDL2_InitForOpenGL(static_cast<SDL_Window*>(impl.sdl.window), impl.sdl.context);
break; break;
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
case Backend::DX11: case Backend::DX11:
ImGui_ImplWin32_Init(impl.dx11.window); ImGui_ImplWin32_Init(impl.dx11.window);
break; break;
#endif
default:
break;
} }
// OTRTODO: This gameplay specific stuff should not be in libultraship. This needs to be moved to soh and use sTunicColors // OTRTODO: This gameplay specific stuff should not be in libultraship. This needs to be moved to soh and use sTunicColors
@ -148,9 +155,14 @@ namespace SohImGui {
case Backend::SDL: case Backend::SDL:
ImGui_ImplOpenGL3_Init("#version 120"); ImGui_ImplOpenGL3_Init("#version 120");
break; break;
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
case Backend::DX11: case Backend::DX11:
ImGui_ImplDX11_Init(static_cast<ID3D11Device*>(impl.dx11.device), static_cast<ID3D11DeviceContext*>(impl.dx11.device_context)); ImGui_ImplDX11_Init(static_cast<ID3D11Device*>(impl.dx11.device), static_cast<ID3D11DeviceContext*>(impl.dx11.device_context));
break; break;
#endif
default:
break;
} }
} }
@ -159,9 +171,13 @@ namespace SohImGui {
case Backend::SDL: case Backend::SDL:
ImGui_ImplSDL2_ProcessEvent(static_cast<const SDL_Event*>(event.sdl.event)); ImGui_ImplSDL2_ProcessEvent(static_cast<const SDL_Event*>(event.sdl.event));
break; break;
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
case Backend::DX11: case Backend::DX11:
ImGui_ImplWin32_WndProcHandler(static_cast<HWND>(event.win32.handle), event.win32.msg, event.win32.wparam, event.win32.lparam); ImGui_ImplWin32_WndProcHandler(static_cast<HWND>(event.win32.handle), event.win32.msg, event.win32.wparam, event.win32.lparam);
break; break;
#endif
default:
break;
} }
} }
@ -170,9 +186,13 @@ namespace SohImGui {
case Backend::SDL: case Backend::SDL:
ImGui_ImplSDL2_NewFrame(static_cast<SDL_Window*>(impl.sdl.window)); ImGui_ImplSDL2_NewFrame(static_cast<SDL_Window*>(impl.sdl.window));
break; break;
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
case Backend::DX11: case Backend::DX11:
ImGui_ImplWin32_NewFrame(); ImGui_ImplWin32_NewFrame();
break; break;
#endif
default:
break;
} }
} }
@ -181,9 +201,13 @@ namespace SohImGui {
case Backend::SDL: case Backend::SDL:
ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplOpenGL3_NewFrame();
break; break;
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
case Backend::DX11: case Backend::DX11:
ImGui_ImplDX11_NewFrame(); ImGui_ImplDX11_NewFrame();
break; break;
#endif
default:
break;
} }
} }
@ -192,9 +216,13 @@ namespace SohImGui {
case Backend::SDL: case Backend::SDL:
ImGui_ImplOpenGL3_RenderDrawData(data); ImGui_ImplOpenGL3_RenderDrawData(data);
break; break;
#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
case Backend::DX11: case Backend::DX11:
ImGui_ImplDX11_RenderDrawData(data); ImGui_ImplDX11_RenderDrawData(data);
break; break;
#endif
default:
break;
} }
} }
@ -202,11 +230,12 @@ namespace SohImGui {
switch (impl.backend) { switch (impl.backend) {
case Backend::DX11: case Backend::DX11:
return true; return true;
default:
return false;
} }
return false;
} }
void SohImGui::ShowCursor(bool hide, Dialogues d) { void ShowCursor(bool hide, Dialogues d) {
if (d == Dialogues::dLoadSettings) { if (d == Dialogues::dLoadSettings) {
GlobalCtx2::GetInstance()->GetWindow()->ShowCursor(hide); GlobalCtx2::GetInstance()->GetWindow()->ShowCursor(hide);
return; return;
@ -228,7 +257,7 @@ namespace SohImGui {
void LoadTexture(const std::string& name, const std::string& path) { void LoadTexture(const std::string& name, const std::string& path) {
GfxRenderingAPI* api = gfx_get_current_rendering_api(); GfxRenderingAPI* api = gfx_get_current_rendering_api();
const auto res = GlobalCtx2::GetInstance()->GetResourceManager()->LoadFile(normalize(path)); const auto res = GlobalCtx2::GetInstance()->GetResourceManager()->LoadFile(path);
const auto asset = new GameAsset{ api->new_texture() }; const auto asset = new GameAsset{ api->new_texture() };
uint8_t* img_data = stbi_load_from_memory(reinterpret_cast<const stbi_uc*>(res->buffer.get()), res->dwBufferSize, &asset->width, &asset->height, nullptr, 4); uint8_t* img_data = stbi_load_from_memory(reinterpret_cast<const stbi_uc*>(res->buffer.get()), res->dwBufferSize, &asset->width, &asset->height, nullptr, 4);
@ -248,7 +277,7 @@ namespace SohImGui {
void LoadResource(const std::string& name, const std::string& path, const ImVec4& tint) { void LoadResource(const std::string& name, const std::string& path, const ImVec4& tint) {
GfxRenderingAPI* api = gfx_get_current_rendering_api(); GfxRenderingAPI* api = gfx_get_current_rendering_api();
const auto res = static_cast<Ship::Texture*>(GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(normalize(path)).get()); const auto res = static_cast<Ship::Texture*>(GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(path).get());
std::vector<uint8_t> texBuffer; std::vector<uint8_t> texBuffer;
texBuffer.reserve(res->width * res->height * 4); texBuffer.reserve(res->width * res->height * 4);
@ -297,10 +326,13 @@ namespace SohImGui {
ImGui::SetCurrentContext(ctx); ImGui::SetCurrentContext(ctx);
io = &ImGui::GetIO(); io = &ImGui::GetIO();
io->ConfigFlags |= ImGuiConfigFlags_DockingEnable; io->ConfigFlags |= ImGuiConfigFlags_DockingEnable;
io->Fonts->AddFontDefault();
if (UseViewports()) { if (UseViewports()) {
io->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; io->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
} }
console->Init(); console->Init();
overlay->Init();
ImGuiWMInit(); ImGuiWMInit();
ImGuiBackendInit(); ImGuiBackendInit();
@ -331,7 +363,7 @@ namespace SohImGui {
ModInternal::registerHookListener({ CONTROLLER_READ, [](const HookEvent ev) { ModInternal::registerHookListener({ CONTROLLER_READ, [](const HookEvent ev) {
pads = static_cast<OSContPad*>(ev->baseArgs["cont_pad"]); pads = static_cast<OSContPad*>(ev->baseArgs["cont_pad"]);
}}); } });
Game::InitSettings(); Game::InitSettings();
} }
@ -370,7 +402,7 @@ namespace SohImGui {
EnhancementRadioButton("French", "gLanguages", 2); EnhancementRadioButton("French", "gLanguages", 2);
*/ */
int val = CVar_GetS32(cvarName.c_str(), 0); int val = CVar_GetS32(cvarName.c_str(), 0);
if (ImGui::RadioButton(text.c_str(), id==val)) { if (ImGui::RadioButton(text.c_str(), id == val)) {
CVar_SetS32(cvarName.c_str(), (int)id); CVar_SetS32(cvarName.c_str(), (int)id);
needs_save = true; needs_save = true;
} }
@ -385,6 +417,15 @@ namespace SohImGui {
} }
} }
void EnhancementButton(std::string text, std::string cvarName)
{
bool val = (bool)CVar_GetS32(cvarName.c_str(), 0);
if (ImGui::Button(text.c_str())) {
CVar_SetS32(cvarName.c_str(), !val);
needs_save = true;
}
}
void EnhancementSliderInt(std::string text, std::string id, std::string cvarName, int min, int max, std::string format) void EnhancementSliderInt(std::string text, std::string id, std::string cvarName, int min, int max, std::string format)
{ {
int val = CVar_GetS32(cvarName.c_str(), 0); int val = CVar_GetS32(cvarName.c_str(), 0);
@ -464,6 +505,11 @@ namespace SohImGui {
} }
} }
void Tooltip(std::string text) {
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", text.c_str());
}
void DrawMainMenuAndCalculateGameSize() { void DrawMainMenuAndCalculateGameSize() {
console->Update(); console->Update();
ImGuiBackendNewFrame(); ImGuiBackendNewFrame();
@ -562,15 +608,17 @@ namespace SohImGui {
} }
EnhancementCheckbox("Show Inputs", "gInputEnabled"); EnhancementCheckbox("Show Inputs", "gInputEnabled");
Tooltip("Shows currently pressed inputs on the bottom right of the screen");
EnhancementCheckbox("Rumble Enabled", "gRumbleEnabled"); EnhancementCheckbox("Rumble Enabled", "gRumbleEnabled");
EnhancementSliderFloat("Input Scale: %.1f", "##Input", "gInputScale", 1.0f, 3.0f, "", 1.0f, false); EnhancementSliderFloat("Input Scale: %.1f", "##Input", "gInputScale", 1.0f, 3.0f, "", 1.0f, false);
Tooltip("Sets the on screen size of the displayed inputs from Show Inputs");
ImGui::Separator(); ImGui::Separator();
EnhancementCheckbox("Dpad Support on Pause and File Select", "gDpadPauseName"); EnhancementCheckbox("D-pad Support on Pause and File Select", "gDpadPauseName");
EnhancementCheckbox("DPad Support in Ocarina and Text Choice", "gDpadOcarinaText"); EnhancementCheckbox("D-pad Support in Ocarina and Text Choice", "gDpadOcarinaText");
EnhancementCheckbox("DPad Support for Browsing Shop Items", "gDpadShop"); EnhancementCheckbox("D-pad Support for Browsing Shop Items", "gDpadShop");
ImGui::EndMenu(); ImGui::EndMenu();
} }
@ -578,8 +626,10 @@ namespace SohImGui {
if (ImGui::BeginMenu("Graphics")) if (ImGui::BeginMenu("Graphics"))
{ {
EnhancementSliderInt("Internal Resolution: %dx", "##IMul", "gInternalResolution", 1, 8, ""); EnhancementSliderInt("Internal Resolution: %dx", "##IMul", "gInternalResolution", 1, 8, "");
Tooltip("Increases the render resolution of the game, up to 8x your output resolution,\nas a more intensive but effective form of anti-aliasing");
gfx_current_dimensions.internal_mul = CVar_GetS32("gInternalResolution", 1); gfx_current_dimensions.internal_mul = CVar_GetS32("gInternalResolution", 1);
EnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, ""); EnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, "");
Tooltip("Activates anti-aliasing when above 1, up to 8x for 8 samples for every pixel");
gfx_msaa_level = CVar_GetS32("gMSAAValue", 1); gfx_msaa_level = CVar_GetS32("gMSAAValue", 1);
EXPERIMENTAL(); EXPERIMENTAL();
@ -591,13 +641,14 @@ namespace SohImGui {
INFO("New Filter: %s", filters[fId]); INFO("New Filter: %s", filters[fId]);
gapi->set_texture_filter((FilteringMode)fId); gapi->set_texture_filter((FilteringMode)fId);
CVar_SetS32("gTextureFilter", (int) fId); CVar_SetS32("gTextureFilter", (int)fId);
needs_save = true; needs_save = true;
} }
} }
ImGui::EndCombo(); ImGui::EndCombo();
} }
overlay->DrawSettings();
ImGui::EndMenu(); ImGui::EndMenu();
} }
@ -610,36 +661,61 @@ namespace SohImGui {
if (ImGui::BeginMenu("Enhancements")) if (ImGui::BeginMenu("Enhancements"))
{ {
ImGui::Text("Gameplay"); if (ImGui::BeginMenu("Gameplay"))
ImGui::Separator(); {
EnhancementSliderInt("Text Speed: %dx", "##TEXTSPEED", "gTextSpeed", 1, 5, "");
EnhancementSliderInt("King Zora Speed: %dx", "##WEEPSPEED", "gMweepSpeed", 1, 5, "");
EnhancementSliderInt("Text Speed: %dx", "##TEXTSPEED", "gTextSpeed", 1, 5, ""); EnhancementCheckbox("Skip Text", "gSkipText");
EnhancementSliderInt("King Zora Speed: %dx", "##WEEPSPEED", "gMweepSpeed", 1, 5, ""); Tooltip("Holding down B skips text");
EnhancementCheckbox("Mute Low HP Alarm", "gLowHpAlarm");
Tooltip("Disable the low HP beeping sound");
EnhancementCheckbox("Minimal UI", "gMinimalUI");
Tooltip("Hides most of the UI when not needed");
EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony");
Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble");
EnhancementCheckbox("Faster Block Push", "gFasterBlockPush");
EnhancementCheckbox("Assignable Tunics and Boots", "gAssignableTunicsAndBoots");
Tooltip("Allows equiping the tunic and boots to c-buttons");
EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood");
Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask");
EnhancementCheckbox("Skip Text", "gSkipText"); ImGui::EndMenu();
EnhancementCheckbox("Minimal UI", "gMinimalUI"); }
EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood");
EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony");
ImGui::Text("Graphics"); if (ImGui::BeginMenu("Graphics"))
ImGui::Separator(); {
EnhancementCheckbox("N64 Mode", "gN64Mode");
Tooltip("Sets aspect ratio to 4:3 and lowers resolution to 240p, the N64's native resolution");
EnhancementCheckbox("Animated Link in Pause Menu", "gPauseLiveLink");
EnhancementCheckbox("Enable 3D Dropped items", "gNewDrops");
EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon");
Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have");
EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon");
Tooltip("Always shows dungeon entrance icons on the minimap");
EnhancementCheckbox("SoH Splashcreen", "gSOHSplashscreen");
Tooltip("Show build info on the splashscreen when booting up the game");
EnhancementCheckbox("N64 Mode", "gN64Mode"); ImGui::EndMenu();
}
EnhancementCheckbox("Animated Link in Pause Menu", "gPauseLiveLink"); if (ImGui::BeginMenu("Fixes"))
EnhancementCheckbox("Enable 3D Dropped items", "gNewDrops"); {
EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon"); EnhancementCheckbox("Fix L&R Pause menu", "gUniformLR");
EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon"); Tooltip("Makes the L and R buttons in the pause menu the same color");
EnhancementCheckbox("SoH Splashcreen", "gSOHSplashscreen"); EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon");
Tooltip("Show dungeon entrances icon only when it should be");
EnhancementCheckbox("Fix Two Handed idle animations", "gTwoHandedIdle");
Tooltip("Makes two handed idle animation play, a seemingly finished animation that was disabled on accident in the original game");
ImGui::Text("Fixes"); ImGui::EndMenu();
ImGui::Separator(); }
EnhancementCheckbox("Fix L&R Pause menu", "gUniformLR");
EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon");
EXPERIMENTAL(); EXPERIMENTAL();
EnhancementCheckbox("60FPS Interpolation", "g60FPS");
EnhancementCheckbox("Disable LOD", "gDisableLOD"); EnhancementCheckbox("Disable LOD", "gDisableLOD");
Tooltip("Turns off the level of detail setting, making models always use their higher poly variants");
ImGui::EndMenu(); ImGui::EndMenu();
} }
@ -681,22 +757,33 @@ namespace SohImGui {
} }
EnhancementCheckbox("No Clip", "gNoClip"); EnhancementCheckbox("No Clip", "gNoClip");
Tooltip("Allows you to walk through walls");
EnhancementCheckbox("Climb Everything", "gClimbEverything"); EnhancementCheckbox("Climb Everything", "gClimbEverything");
Tooltip("Makes every surface in the game climbable");
EnhancementCheckbox("Moon Jump on L", "gMoonJumpOnL"); EnhancementCheckbox("Moon Jump on L", "gMoonJumpOnL");
Tooltip("Holding L makes you float into the air");
EnhancementCheckbox("Super Tunic", "gSuperTunic"); EnhancementCheckbox("Super Tunic", "gSuperTunic");
Tooltip("Makes every tunic have the effects of every other tunic");
EnhancementCheckbox("Easy ISG", "gEzISG"); EnhancementCheckbox("Easy ISG", "gEzISG");
Tooltip("Automatically activates the Infinite Sword glitch, making you constantly swing your sword");
EnhancementCheckbox("Unrestricted Items", "gNoRestrictItems"); EnhancementCheckbox("Unrestricted Items", "gNoRestrictItems");
Tooltip("Allows you to use any item at any location");
EnhancementCheckbox("Freeze Time", "gFreezeTime"); EnhancementCheckbox("Freeze Time", "gFreezeTime");
Tooltip("Freezes the time of day");
ImGui::EndMenu(); ImGui::EndMenu();
} }
if (ImGui::BeginMenu("Developer Tools")) if (ImGui::BeginMenu("Developer Tools"))
{ {
EnhancementCheckbox("Stats", "gStatsEnabled");
EnhancementCheckbox("Console", "gConsoleEnabled");
console->opened = CVar_GetS32("gConsoleEnabled", 0);
EnhancementCheckbox("OoT Debug Mode", "gDebugEnabled"); EnhancementCheckbox("OoT Debug Mode", "gDebugEnabled");
Tooltip("Enables Debug Mode, allowing you to select maps with L + R + Z, noclip with L + D-pad Right,\nand open the debug menu with L on the pause screen");
ImGui::Separator();
EnhancementCheckbox("Stats", "gStatsEnabled");
Tooltip("Shows the stats window, with your FPS and frametimes, and the OS you're playing on");
EnhancementCheckbox("Console", "gConsoleEnabled");
Tooltip("Enables the console window, allowing you to input commands, type help for some examples");
console->opened = CVar_GetS32("gConsoleEnabled", 0);
ImGui::EndMenu(); ImGui::EndMenu();
} }
@ -705,7 +792,7 @@ namespace SohImGui {
if (ImGui::BeginMenu(category.first.c_str())) { if (ImGui::BeginMenu(category.first.c_str())) {
for (const std::string& name : category.second) { for (const std::string& name : category.second) {
std::string varName(name); std::string varName(name);
varName.erase(std::ranges::remove_if(varName, isspace).begin(), varName.end()); varName.erase(std::ranges::remove_if(varName, isspace).begin(), varName.end());
std::string toggleName = "g" + varName + "Enabled"; std::string toggleName = "g" + varName + "Enabled";
EnhancementCheckbox(name, toggleName); EnhancementCheckbox(name, toggleName);
@ -713,6 +800,7 @@ namespace SohImGui {
} }
ImGui::EndMenu(); ImGui::EndMenu();
} }
} }
ImGui::EndMenuBar(); ImGui::EndMenuBar();
@ -723,9 +811,13 @@ namespace SohImGui {
if (CVar_GetS32("gStatsEnabled", 0)) { if (CVar_GetS32("gStatsEnabled", 0)) {
const float framerate = ImGui::GetIO().Framerate; const float framerate = ImGui::GetIO().Framerate;
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0));
ImGui::Begin("Debug Stats", nullptr, ImGuiWindowFlags_None); ImGui::Begin("Debug Stats", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
#ifdef _WIN32
ImGui::Text("Platform: Windows"); ImGui::Text("Platform: Windows");
#else
ImGui::Text("Platform: Linux");
#endif
ImGui::Text("Status: %.3f ms/frame (%.1f FPS)", 1000.0f / framerate, framerate); ImGui::Text("Status: %.3f ms/frame (%.1f FPS)", 1000.0f / framerate, framerate);
ImGui::End(); ImGui::End();
ImGui::PopStyleColor(); ImGui::PopStyleColor();
@ -771,6 +863,8 @@ namespace SohImGui {
pos = ImVec2(size.x / 2 - sw / 2, 0); pos = ImVec2(size.x / 2 - sw / 2, 0);
size = ImVec2(sw, size.y); size = ImVec2(sw, size.y);
} }
overlay->Draw();
} }
void DrawFramebufferAndGameInput() { void DrawFramebufferAndGameInput() {
@ -880,4 +974,15 @@ namespace SohImGui {
ImTextureID GetTextureByName(const std::string& name) { ImTextureID GetTextureByName(const std::string& name) {
return GetTextureByID(DefaultAssets[name]->textureId); return GetTextureByID(DefaultAssets[name]->textureId);
} }
ImTextureID GetTextureByID(int id) {
#ifdef ENABLE_DX11
if (impl.backend == Backend::DX11)
{
ImTextureID gfx_d3d11_get_texture_by_id(int id);
return gfx_d3d11_get_texture_by_id(id);
}
#endif
return reinterpret_cast<ImTextureID>(id);
}
} }

View file

@ -1,5 +1,6 @@
#pragma once #pragma once
#include "GameOverlay.h"
#include "Lib/ImGui/imgui.h" #include "Lib/ImGui/imgui.h"
#include "SohConsole.h" #include "SohConsole.h"
@ -58,6 +59,8 @@ namespace SohImGui {
} CustomWindow; } CustomWindow;
extern Console* console; extern Console* console;
extern Ship::GameOverlay* overlay;
extern bool needs_save;
void Init(WindowImpl window_impl); void Init(WindowImpl window_impl);
void Update(EventImpl event); void Update(EventImpl event);

View file

@ -43,7 +43,7 @@ namespace Ship {
if (raw_path == nullptr) return; if (raw_path == nullptr) return;
const auto api = BIND_PTR("gfx_api", GfxRenderingAPI*); const auto api = BIND_PTR("gfx_api", GfxRenderingAPI*);
const auto path = normalize(raw_path) + ".png"; const auto path = std::string(raw_path) + ".png";
const auto node = BIND_PTR("node", TextureCacheNode**); const auto node = BIND_PTR("node", TextureCacheNode**);
const auto fmt = BIND_VAR("fmt", uint32_t*); const auto fmt = BIND_VAR("fmt", uint32_t*);
const auto siz = BIND_VAR("siz", uint32_t*); const auto siz = BIND_VAR("siz", uint32_t*);

View file

@ -36,15 +36,6 @@ namespace Ship {
void Hook_InvalidateTexture(HookEvent event); void Hook_InvalidateTexture(HookEvent event);
}; };
inline std::string normalize(std::string path) {
#ifdef _WIN32
std::ranges::replace(path, '/', '\\');
#else
std::replace(path.begin(), path.end(), '\\', '/');
#endif
return path;
}
inline void GrayOutTexture(uint8_t* data, int width, int height) { inline void GrayOutTexture(uint8_t* data, int width, int height) {
for (int x = 0; x < width * height * 4; x += 4) { for (int x = 0; x < width * height * 4; x += 4) {

View file

@ -1,9 +1,14 @@
#include "Utils.h" #include "Utils.h"
#include <cstring>
#ifdef _MSC_VER
#define strdup _strdup
#endif
namespace Utils { namespace Utils {
std::vector<std::string> SplitText(const std::string text, char separator = ' ', bool keep_quotes = false) { std::vector<std::string> SplitText(const std::string text, char separator = ' ', bool keep_quotes = false) {
std::vector<std::string> args; std::vector<std::string> args;
char* input = _strdup(text.c_str()); char* input = strdup(text.c_str());
const size_t length = strlen(input); const size_t length = strlen(input);
bool inQuotes = false; bool inQuotes = false;

View file

@ -1,3 +1,4 @@
#ifdef _WIN32
#include "WasapiAudioPlayer.h" #include "WasapiAudioPlayer.h"
#include "spdlog/spdlog.h" #include "spdlog/spdlog.h"
@ -169,4 +170,5 @@ namespace Ship {
} }
return S_OK; return S_OK;
} }
} }
#endif

View file

@ -1,4 +1,7 @@
#pragma once #pragma once
#ifdef _WIN32
#include "AudioPlayer.h" #include "AudioPlayer.h"
#include <wrl/client.h> #include <wrl/client.h>
#include <mmdeviceapi.h> #include <mmdeviceapi.h>
@ -39,3 +42,4 @@ namespace Ship {
bool started; bool started;
}; };
} }
#endif

View file

@ -12,6 +12,8 @@
#include "Matrix.h" #include "Matrix.h"
#include "AudioPlayer.h" #include "AudioPlayer.h"
#include "WasapiAudioPlayer.h" #include "WasapiAudioPlayer.h"
#include "PulseAudioPlayer.h"
#include "SDLAudioPlayer.h"
#include "Lib/Fast3D/gfx_pc.h" #include "Lib/Fast3D/gfx_pc.h"
#include "Lib/Fast3D/gfx_sdl.h" #include "Lib/Fast3D/gfx_sdl.h"
#include "Lib/Fast3D/gfx_opengl.h" #include "Lib/Fast3D/gfx_opengl.h"
@ -22,6 +24,7 @@
#include <chrono> #include <chrono>
#include "SohHooks.h" #include "SohHooks.h"
#include "SohConsole.h" #include "SohConsole.h"
#include <iostream> #include <iostream>
extern "C" { extern "C" {
@ -48,7 +51,7 @@ extern "C" {
} }
// TODO: This for loop is debug. Burn it with fire. // TODO: This for loop is debug. Burn it with fire.
for (size_t i = 0; i < SDL_NumJoysticks(); i++) { for (int i = 0; i < SDL_NumJoysticks(); i++) {
if (SDL_IsGameController(i)) { if (SDL_IsGameController(i)) {
// Get the GUID from SDL // Get the GUID from SDL
char buf[33]; char buf[33];
@ -116,17 +119,16 @@ extern "C" {
ModInternal::callBindHook(0); ModInternal::callBindHook(0);
} }
char* ResourceMgr_GetNameByCRC(uint64_t crc, char* alloc) { const char* ResourceMgr_GetNameByCRC(uint64_t crc) {
std::string hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc);
strcpy(alloc, hashStr.c_str()); return hashStr != nullptr ? hashStr->c_str() : nullptr;
return (char*)hashStr.c_str();
} }
Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc) { Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc) {
std::string hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc);
if (hashStr != "") { if (hashStr != nullptr) {
auto res = std::static_pointer_cast<Ship::Array>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr)); auto res = std::static_pointer_cast<Ship::Array>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()));
//if (res != nullptr) //if (res != nullptr)
return (Vtx*)res->vertices.data(); return (Vtx*)res->vertices.data();
@ -139,10 +141,10 @@ extern "C" {
} }
int32_t* ResourceMgr_LoadMtxByCRC(uint64_t crc) { int32_t* ResourceMgr_LoadMtxByCRC(uint64_t crc) {
std::string hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc);
if (hashStr != "") { if (hashStr != nullptr) {
auto res = std::static_pointer_cast<Ship::Matrix>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr)); auto res = std::static_pointer_cast<Ship::Matrix>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()));
return (int32_t*)res->mtx.data(); return (int32_t*)res->mtx.data();
} else { } else {
return nullptr; return nullptr;
@ -150,10 +152,10 @@ extern "C" {
} }
Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc) { Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc) {
std::string hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc);
if (hashStr != "") { if (hashStr != nullptr) {
auto res = std::static_pointer_cast<Ship::DisplayList>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr)); auto res = std::static_pointer_cast<Ship::DisplayList>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()));
return (Gfx*)&res->instructions[0]; return (Gfx*)&res->instructions[0];
} else { } else {
return nullptr; return nullptr;
@ -161,14 +163,14 @@ extern "C" {
} }
char* ResourceMgr_LoadTexByCRC(uint64_t crc) { char* ResourceMgr_LoadTexByCRC(uint64_t crc) {
const std::string hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc);
if (!hashStr.empty()) { if (hashStr != nullptr) {
const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr).get()); const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()).get());
ModInternal::bindHook(LOAD_TEXTURE); ModInternal::bindHook(LOAD_TEXTURE);
ModInternal::initBindHook(2, ModInternal::initBindHook(2,
HookParameter({.name = "path", .parameter = (void*)hashStr.c_str() }), HookParameter({.name = "path", .parameter = (void*)hashStr->c_str() }),
HookParameter({.name = "texture", .parameter = static_cast<void*>(&res->imageData) }) HookParameter({.name = "texture", .parameter = static_cast<void*>(&res->imageData) })
); );
ModInternal::callBindHook(0); ModInternal::callBindHook(0);
@ -181,11 +183,11 @@ extern "C" {
void ResourceMgr_RegisterResourcePatch(uint64_t hash, uint32_t instrIndex, uintptr_t origData) void ResourceMgr_RegisterResourcePatch(uint64_t hash, uint32_t instrIndex, uintptr_t origData)
{ {
std::string hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(hash); const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(hash);
if (hashStr != "") if (hashStr != nullptr)
{ {
auto res = (Ship::Texture*)Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr).get(); auto res = (Ship::Texture*)Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()).get();
Ship::Patch patch; Ship::Patch patch;
patch.crc = hash; patch.crc = hash;
@ -207,7 +209,7 @@ extern "C" {
return (char*)res->imageData; return (char*)res->imageData;
} }
void ResourceMgr_WriteTexS16ByName(char* texPath, int index, s16 value) { void ResourceMgr_WriteTexS16ByName(char* texPath, size_t index, s16 value) {
const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get());
if (res != nullptr) if (res != nullptr)
@ -237,7 +239,7 @@ extern "C" {
} }
} }
extern "C" GfxWindowManagerAPI gfx_sdl; extern GfxWindowManagerAPI gfx_sdl;
void SetWindowManager(GfxWindowManagerAPI** WmApi, GfxRenderingAPI** RenderingApi, const std::string& gfx_backend); void SetWindowManager(GfxWindowManagerAPI** WmApi, GfxRenderingAPI** RenderingApi, const std::string& gfx_backend);
namespace Ship { namespace Ship {
@ -279,8 +281,12 @@ namespace Ship {
gfx_start_frame(); gfx_start_frame();
} }
void Window::RunCommands(Gfx* Commands) { void Window::RunCommands(Gfx* Commands, const std::vector<std::unordered_map<Mtx*, MtxF>>& mtx_replacements) {
gfx_run(Commands); for (const auto& m : mtx_replacements) {
gfx_run(Commands, m);
gfx_end_frame();
}
gfx_run(Commands, {});
gfx_end_frame(); gfx_end_frame();
} }
@ -326,6 +332,8 @@ namespace Ship {
GlobalCtx2::GetInstance()->GetWindow()->ToggleFullscreen(); GlobalCtx2::GetInstance()->GetWindow()->ToggleFullscreen();
} }
// OTRTODO: Rig with Kirito's console? // OTRTODO: Rig with Kirito's console?
//if (dwScancode == Ship::stoi(Conf["KEYBOARD SHORTCUTS"]["KEY_CONSOLE"])) { //if (dwScancode == Ship::stoi(Conf["KEYBOARD SHORTCUTS"]["KEY_CONSOLE"])) {
// ToggleConsole(); // ToggleConsole();
@ -397,6 +405,12 @@ namespace Ship {
} }
void Window::SetAudioPlayer() { void Window::SetAudioPlayer() {
#ifdef _WIN32
APlayer = std::make_shared<WasapiAudioPlayer>(); APlayer = std::make_shared<WasapiAudioPlayer>();
#elif defined(__linux)
APlayer = std::make_shared<PulseAudioPlayer>();
#else
APlayer = std::make_shared<SDLAudioPlayer>();
#endif
} }
} }

View file

@ -19,7 +19,7 @@ namespace Ship {
void MainLoop(void (*MainFunction)(void)); void MainLoop(void (*MainFunction)(void));
void Init(); void Init();
void StartFrame(); void StartFrame();
void RunCommands(Gfx* Commands); void RunCommands(Gfx* Commands, const std::vector<std::unordered_map<Mtx*, MtxF>>& mtx_replacements);
void SetFrameDivisor(int divisor); void SetFrameDivisor(int divisor);
void GetPixelDepthPrepare(float x, float y); void GetPixelDepthPrepare(float x, float y);
uint16_t GetPixelDepth(float x, float y); uint16_t GetPixelDepth(float x, float y);

View file

@ -23,7 +23,9 @@ void SetWindowManager(struct GfxWindowManagerAPI** WmApi, struct GfxRenderingAPI
#ifdef ENABLE_OPENGL #ifdef ENABLE_OPENGL
*RenderingApi = &gfx_opengl_api; *RenderingApi = &gfx_opengl_api;
#if defined(__linux__) #if defined(__linux__)
*WmApi = &gfx_glx; // LINUX_TODO:
// *WmApi = &gfx_glx;
*WmApi = &gfx_sdl;
#else #else
*WmApi = &gfx_sdl; *WmApi = &gfx_sdl;
#endif #endif

View file

@ -256,6 +256,7 @@
<ClCompile Include="Blob.cpp" /> <ClCompile Include="Blob.cpp" />
<ClCompile Include="Cvar.cpp" /> <ClCompile Include="Cvar.cpp" />
<ClCompile Include="Environment.cpp" /> <ClCompile Include="Environment.cpp" />
<ClCompile Include="GameOverlay.cpp" />
<ClCompile Include="GameSettings.cpp" /> <ClCompile Include="GameSettings.cpp" />
<ClCompile Include="Lib\ImGui\backends\imgui_impl_dx11.cpp" /> <ClCompile Include="Lib\ImGui\backends\imgui_impl_dx11.cpp" />
<ClCompile Include="Lib\ImGui\backends\imgui_impl_win32.cpp" /> <ClCompile Include="Lib\ImGui\backends\imgui_impl_win32.cpp" />
@ -343,6 +344,7 @@
<ClInclude Include="Blob.h" /> <ClInclude Include="Blob.h" />
<ClInclude Include="Cvar.h" /> <ClInclude Include="Cvar.h" />
<ClInclude Include="Environment.h" /> <ClInclude Include="Environment.h" />
<ClInclude Include="GameOverlay.h" />
<ClInclude Include="GameSettings.h" /> <ClInclude Include="GameSettings.h" />
<ClInclude Include="GameVersions.h" /> <ClInclude Include="GameVersions.h" />
<ClInclude Include="Lib\ImGui\backends\imgui_impl_dx11.h" /> <ClInclude Include="Lib\ImGui\backends\imgui_impl_dx11.h" />

View file

@ -88,6 +88,9 @@
<Filter Include="Source Files\Logging"> <Filter Include="Source Files\Logging">
<UniqueIdentifier>{bd6557f1-9480-413b-b0cd-843f8efc1939}</UniqueIdentifier> <UniqueIdentifier>{bd6557f1-9480-413b-b0cd-843f8efc1939}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\CustomImpl\Overlay">
<UniqueIdentifier>{3285ab8a-06d8-4dac-9af9-efb2a9723ab1}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="Factories\MaterialFactory.cpp"> <ClCompile Include="Factories\MaterialFactory.cpp">
@ -339,6 +342,9 @@
<ClCompile Include="GameSettings.cpp"> <ClCompile Include="GameSettings.cpp">
<Filter>Source Files\CustomImpl</Filter> <Filter>Source Files\CustomImpl</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="GameOverlay.cpp">
<Filter>Source Files\CustomImpl\Overlay</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Lib\tinyxml2\tinyxml2.h"> <ClInclude Include="Lib\tinyxml2\tinyxml2.h">
@ -629,5 +635,8 @@
<ClInclude Include="GameVersions.h"> <ClInclude Include="GameVersions.h">
<Filter>Source Files\Resources</Filter> <Filter>Source Files\Resources</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="GameOverlay.h">
<Filter>Source Files\CustomImpl\Overlay</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View file

@ -449,13 +449,16 @@ void aFilterImpl(uint8_t flags, uint16_t count_or_buf, int16_t *state_or_filter)
int16_t *buf = BUF_S16(count_or_buf); int16_t *buf = BUF_S16(count_or_buf);
if (flags == A_INIT) { if (flags == A_INIT) {
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmemset-elt-size"
memset(tmp, 0, 8 * sizeof(int16_t)); memset(tmp, 0, 8 * sizeof(int16_t));
#pragma GCC diagnostic pop
memset(tmp2, 0, 8 * sizeof(int16_t)); memset(tmp2, 0, 8 * sizeof(int16_t));
} else { } else {
memcpy(tmp, state_or_filter, 8 * sizeof(int16_t)); memcpy(tmp, state_or_filter, 8 * sizeof(int16_t));
memcpy(tmp2, state_or_filter + 8, 8 * sizeof(int16_t)); memcpy(tmp2, state_or_filter + 8, 8 * sizeof(int16_t));
} }
for (int i = 0; i < 8; i++) { for (int i = 0; i < 8; i++) {
rspa.filter[i] = (tmp2[i] + rspa.filter[i]) / 2; rspa.filter[i] = (tmp2[i] + rspa.filter[i]) / 2;
} }

View file

@ -1,3 +1,4 @@
#include <sstream>
#include "stox.h" #include "stox.h"
#include "spdlog/spdlog.h" #include "spdlog/spdlog.h"

11
soh/.gitignore vendored
View file

@ -25,6 +25,10 @@ docs/doxygen/
*.map *.map
*.dump *.dump
out.txt out.txt
shipofharkinian.ini
imgui.ini
oot.otr
oot_save.sav
# Tool artifacts # Tool artifacts
tools/mipspro7.2_compiler/ tools/mipspro7.2_compiler/
@ -279,7 +283,7 @@ ClientBin/
*.publishsettings *.publishsettings
orleans.codegen.cs orleans.codegen.cs
# Including strong name files can present a security risk # Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424) # (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk #*.snk
@ -375,7 +379,7 @@ __pycache__/
# OpenCover UI analysis results # OpenCover UI analysis results
OpenCover/ OpenCover/
# Azure Stream Analytics local run output # Azure Stream Analytics local run output
ASALocalRun/ ASALocalRun/
# MSBuild Binary and Structured Log # MSBuild Binary and Structured Log
@ -384,7 +388,7 @@ ASALocalRun/
# NVidia Nsight GPU debugger configuration file # NVidia Nsight GPU debugger configuration file
*.nvuser *.nvuser
# MFractors (Xamarin productivity tool) working folder # MFractors (Xamarin productivity tool) working folder
.mfractor/ .mfractor/
*.out *.out
@ -397,6 +401,7 @@ ZAPDUtils/ZAPDUtils.a
build/ build/
ZAPDUtils/build/ ZAPDUtils/build/
ZAPD/BuildInfo.h ZAPD/BuildInfo.h
cvars.cfg
DebugObj/* DebugObj/*
ReleaseObj/* ReleaseObj/*

158
soh/Makefile Normal file
View file

@ -0,0 +1,158 @@
CXX := g++
CC := gcc
LD := lld
AR := ar
FORMAT := clang-format-11
ZAPD := ../ZAPDTR/ZAPD.out
LIBULTRASHIP := ../libultraship/libultraship.a
ZAPDUTILS := ../ZAPDTR/ZAPDUtils/ZAPDUtils.a
ASAN ?= 0
DEBUG ?= 1
OPTFLAGS ?= -O0
LTO ?= 0
WARN := \
-Wno-return-type \
-funsigned-char \
-m32 -mhard-float -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib -march=i386
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib -march=i386
LDFLAGS := -m32
CPPFLAGS := -MMD
ifneq ($(DEBUG),0)
CXXFLAGS += -g
CFLAGS += -g
endif
ifneq ($(ASAN),0)
CXXFLAGS += -fsanitize=address
LDFLAGS += -fsanitize=address
endif
ifneq ($(LTO),0)
CXXFLAGS += -flto
LDFLAGS += -flto
endif
TARGET := soh.elf
INC_DIRS := $(addprefix -I, \
. \
assets \
build \
include \
src \
../ZAPDTR/ZAPDUtils \
../libultraship/libultraship \
../libultraship/libultraship/Lib/spdlog/include \
../libultraship/libultraship/Lib/Fast3D/U64 \
../libultraship/libultraship/Lib/Fast3D/U64/PR \
)
LDDIRS := $(addprefix -L, \
../external \
../libultraship/ \
)
LDLIBS := \
$(ZAPDUTILS) \
$(addprefix -l, \
X11 \
dl \
bz2 \
z \
pthread \
atomic \
SDL2 \
GL \
GLEW \
storm \
pulse\
ultraship \
) \
ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*")
ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml))
ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin))
ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_XML:.xml=.c),$f) \
$(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),build/$f)
TEXTURE_FILES_PNG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.png))
TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg))
TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),build/$f) \
$(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),build/$f) \
CXX_FILES := \
$(shell find soh -type f -name *.cpp)
C_FILES := \
$(shell find soh -type f -name *.c) \
$(shell find src/boot -type f -name *.c) \
$(shell find src/buffers -type f -name *.c) \
$(shell find src/code -type f -name *.c) \
$(shell find src/overlays -type f -name *.c) \
src/libultra/gu/coss.c \
src/libultra/gu/guLookAt.c \
src/libultra/gu/guLookAtHilite.c \
src/libultra/gu/guPerspectiveF.c \
src/libultra/gu/guPosition.c \
src/libultra/gu/guS2DInitBg.c \
src/libultra/gu/ortho.c \
src/libultra/gu/rotate.c \
src/libultra/gu/sins.c \
src/libultra/gu/sintable.c \
src/libultra/libc/sprintf.c
O_FILES := \
$(C_FILES:%.c=build/%.o) \
$(CXX_FILES:%.cpp=build/%.o)
D_FILES := $(O_FILES:%.o=%.d)
# create build directory
SRC_DIRS := $(shell find . -type d -a -not -path "*build*")
$(shell mkdir -p $(SRC_DIRS:%=build/%))
all:
$(MAKE) -C ../libultraship
$(MAKE) $(TARGET)
setup:
cd ../OTRExporter && python3 extract_baserom.py
$(MAKE) mpq
mpq:
$(MAKE) -C ../libultraship
$(MAKE) -C ../OTRExporter/OTRExporter
$(MAKE) -C ../ZAPDTR
rm -rf ../OTRExporter/oot.otr
cd ../OTRExporter && python3 extract_assets.py
cp ../OTRExporter/oot.otr .
distclean: clean
$(RM) -r baserom/
$(MAKE) clean -C ../libultraship
$(MAKE) clean -C ../OTRExporter/OTRExporter
$(MAKE) clean -C ../ZAPDTR
clean:
rm -rf build $(TARGET)
.PHONY: all clean distclean setup mpq
build/%.o: %.cpp
$(CXX) -c $(CXXFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(INC_DIRS) $< -o $@
build/%.o: %.c
$(CC) -c $(CFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(INC_DIRS) $< -o $@
# make soh depend on libultraship
$(TARGET): $(LIBULTRASHIP)
$(TARGET): $(O_FILES)
$(CXX) $^ -o $@ $(LDFLAGS) -fuse-ld=$(LD) $(LDDIRS) $(LDLIBS)
-include $(D_FILES)

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