mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-23 06:35:33 -07:00
Merge pull request #26 from MelonSpeedruns/melon-randomizer
freestanding keys done + bombchu 5 fix
This commit is contained in:
commit
9d9cce9fa8
2 changed files with 300 additions and 280 deletions
|
@ -1238,6 +1238,8 @@ GetItemID Randomizer::GetItemFromGet(RandomizerGet randoGet, GetItemID ogItemId)
|
||||||
return GI_SWORD_KOKIRI;
|
return GI_SWORD_KOKIRI;
|
||||||
case DEKU_SHIELD:
|
case DEKU_SHIELD:
|
||||||
return GI_SHIELD_DEKU;
|
return GI_SHIELD_DEKU;
|
||||||
|
case BOMBCHUS_5:
|
||||||
|
return GI_BOMBCHUS_5;
|
||||||
case BOMBCHUS_20:
|
case BOMBCHUS_20:
|
||||||
return GI_BOMBCHUS_20;
|
return GI_BOMBCHUS_20;
|
||||||
case ICE_TRAP:
|
case ICE_TRAP:
|
||||||
|
@ -1752,6 +1754,8 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 sceneNum, s16 actorId, s16 act
|
||||||
}
|
}
|
||||||
case 8:
|
case 8:
|
||||||
switch(actorParams) {
|
switch(actorParams) {
|
||||||
|
case 273:
|
||||||
|
return BOTTOM_OF_THE_WELL_FREESTANDING_KEY;
|
||||||
case 22600:
|
case 22600:
|
||||||
return BOTTOM_OF_THE_WELL_FRONT_LEFT_FAKE_WALL_CHEST;
|
return BOTTOM_OF_THE_WELL_FRONT_LEFT_FAKE_WALL_CHEST;
|
||||||
case 20578:
|
case 20578:
|
||||||
|
@ -1864,6 +1868,8 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 sceneNum, s16 actorId, s16 act
|
||||||
}
|
}
|
||||||
case 7:
|
case 7:
|
||||||
switch(actorParams) {
|
switch(actorParams) {
|
||||||
|
case 273:
|
||||||
|
return SHADOW_TEMPLE_FREESTANDING_KEY;
|
||||||
case 6177:
|
case 6177:
|
||||||
return SHADOW_TEMPLE_MAP_CHEST;
|
return SHADOW_TEMPLE_MAP_CHEST;
|
||||||
case 5607:
|
case 5607:
|
||||||
|
@ -1956,6 +1962,8 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 sceneNum, s16 actorId, s16 act
|
||||||
}
|
}
|
||||||
case 11:
|
case 11:
|
||||||
switch(actorParams) {
|
switch(actorParams) {
|
||||||
|
case 273:
|
||||||
|
return GERUDO_TRAINING_GROUND_FREESTANDING_KEY;
|
||||||
case -30573:
|
case -30573:
|
||||||
return GERUDO_TRAINING_GROUND_LOBBY_LEFT_CHEST;
|
return GERUDO_TRAINING_GROUND_LOBBY_LEFT_CHEST;
|
||||||
case -30393:
|
case -30393:
|
||||||
|
|
|
@ -691,8 +691,8 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
|
if ((gSaveContext.n64ddFlag || getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
|
||||||
getItemId = GetRandomizedItemId(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
|
getItemId = GetRandomizedItemId(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
|
||||||
func_8002F554(&this->actor, globalCtx, getItemId);
|
func_8002F554(&this->actor, globalCtx, getItemId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -721,7 +721,8 @@ void func_8001DFC8(EnItem00* this, GlobalContext* globalCtx) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((this->actor.params <= ITEM00_RUPEE_RED) || ((this->actor.params == ITEM00_HEART) && (this->unk_15A < 0)) ||
|
if ((this->actor.params <= ITEM00_RUPEE_RED) || ((this->actor.params == ITEM00_HEART) && (this->unk_15A < 0)) ||
|
||||||
(this->actor.params == ITEM00_HEART_PIECE)) {
|
(this->actor.params == ITEM00_HEART_PIECE) ||
|
||||||
|
(gSaveContext.n64ddFlag && this->actor.params == ITEM00_SMALL_KEY)) {
|
||||||
this->actor.shape.rot.y += 960;
|
this->actor.shape.rot.y += 960;
|
||||||
} else {
|
} else {
|
||||||
if ((this->actor.params >= ITEM00_SHIELD_DEKU) && (this->actor.params != ITEM00_BOMBS_SPECIAL)) {
|
if ((this->actor.params >= ITEM00_SHIELD_DEKU) && (this->actor.params != ITEM00_BOMBS_SPECIAL)) {
|
||||||
|
@ -744,6 +745,10 @@ void func_8001DFC8(EnItem00* this, GlobalContext* globalCtx) {
|
||||||
this->actor.shape.yOffset = Math_SinS(this->actor.shape.rot.y) * 150.0f + 850.0f;
|
this->actor.shape.yOffset = Math_SinS(this->actor.shape.rot.y) * 150.0f + 850.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (gSaveContext.n64ddFlag && this->actor.params == ITEM00_SMALL_KEY) {
|
||||||
|
this->actor.shape.yOffset = 600.0f;
|
||||||
|
}
|
||||||
|
|
||||||
Math_SmoothStepToF(&this->actor.speedXZ, 0.0f, 1.0f, 0.5f, 0.0f);
|
Math_SmoothStepToF(&this->actor.speedXZ, 0.0f, 1.0f, 0.5f, 0.0f);
|
||||||
|
|
||||||
if (this->unk_154 == 0) {
|
if (this->unk_154 == 0) {
|
||||||
|
@ -1053,7 +1058,7 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||||
|
|
||||||
if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
|
if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
|
||||||
if (gSaveContext.n64ddFlag) {
|
if (gSaveContext.n64ddFlag) {
|
||||||
getItemId = GetRandomizedItemId(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
|
getItemId = GetRandomizedItemId(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
|
||||||
}
|
}
|
||||||
func_8002F554(&this->actor, globalCtx, getItemId);
|
func_8002F554(&this->actor, globalCtx, getItemId);
|
||||||
}
|
}
|
||||||
|
@ -1272,6 +1277,12 @@ void EnItem00_DrawRupee(EnItem00* this, GlobalContext* globalCtx) {
|
||||||
* Draw Function used for most collectible types of En_Item00 (ammo, bombs, sticks, nuts, magic...).
|
* Draw Function used for most collectible types of En_Item00 (ammo, bombs, sticks, nuts, magic...).
|
||||||
*/
|
*/
|
||||||
void EnItem00_DrawCollectible(EnItem00* this, GlobalContext* globalCtx) {
|
void EnItem00_DrawCollectible(EnItem00* this, GlobalContext* globalCtx) {
|
||||||
|
if ((gSaveContext.n64ddFlag && this->getItemId != GI_NONE) || this->actor.params == ITEM00_SMALL_KEY) {
|
||||||
|
f32 mtxScale = 16.0f;
|
||||||
|
Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY);
|
||||||
|
GetItem_Draw(globalCtx, GetItemModelFromId(GetRandomizedItemId(this->getItemId, this->actor.id, this->ogParams,
|
||||||
|
globalCtx->sceneNum)));
|
||||||
|
} else {
|
||||||
s32 texIndex = this->actor.params - 3;
|
s32 texIndex = this->actor.params - 3;
|
||||||
|
|
||||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1594);
|
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1594);
|
||||||
|
@ -1294,6 +1305,7 @@ void EnItem00_DrawCollectible(EnItem00* this, GlobalContext* globalCtx) {
|
||||||
|
|
||||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1611);
|
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1611);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Draw Function used for the Heart Container type of En_Item00.
|
* Draw Function used for the Heart Container type of En_Item00.
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue