diff --git a/soh/soh/Enhancements/timesaver_hook_handlers.cpp b/soh/soh/Enhancements/timesaver_hook_handlers.cpp index b847fca51..68229016b 100644 --- a/soh/soh/Enhancements/timesaver_hook_handlers.cpp +++ b/soh/soh/Enhancements/timesaver_hook_handlers.cpp @@ -301,9 +301,9 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li } switch (actor->id) { case ACTOR_OBJ_SWITCH: { - if ((actor->params == 8224 && gPlayState->sceneNum == SCENE_DODONGOS_CAVERN) || - (actor->params == 6979 && gPlayState->sceneNum == SCENE_WATER_TEMPLE) && - CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.GlitchAiding"), 0)) { + if (((actor->params == 8224 && gPlayState->sceneNum == SCENE_DODONGOS_CAVERN) || + (actor->params == 6979 && gPlayState->sceneNum == SCENE_WATER_TEMPLE)) && + CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.GlitchAiding"), 0)) { break; } ObjSwitch* switchActor = (ObjSwitch*)actor;