diff --git a/libultraship/libultraship/SohImGuiImpl.cpp b/libultraship/libultraship/SohImGuiImpl.cpp index 08161779e..4c07da207 100644 --- a/libultraship/libultraship/SohImGuiImpl.cpp +++ b/libultraship/libultraship/SohImGuiImpl.cpp @@ -754,7 +754,7 @@ namespace SohImGui { ImGui::EndMenu(); } - EnhancementSliderInt("Vine/Ladder Climb speed: %dx", "##CLIMBSPEED", "gClimbSpeed", 1, 9, ""); + EnhancementSliderInt("Vine/Ladder Climb speed +%d", "##CLIMBSPEED", "gClimbSpeed", 0, 12, ""); EnhancementCheckbox("No Clip", "gNoClip"); Tooltip("Allows you to walk through walls"); EnhancementCheckbox("Climb Everything", "gClimbEverything"); diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index f7df62da8..eb3ead67a 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -11613,7 +11613,7 @@ void func_8084BF1C(Player* this, GlobalContext* globalCtx) { phi_f2 = -1.0f; } - this->skelAnime.playSpeed = phi_f2 * phi_f0 * (CVar_GetS32("gClimbSpeed", 1) + 1.0) / 2.0; + this->skelAnime.playSpeed = phi_f2 * phi_f0 + phi_f2 * CVar_GetS32("gClimbSpeed", 0); if (this->unk_850 >= 0) { if ((this->actor.wallPoly != NULL) && (this->actor.wallBgId != BGCHECK_SCENE)) {