Add cheat for easy pause buffering (#1439)

* Add cheat for easy pause buffering

* Add pause input buffering

* Fix pause input buffering

* Changes from feedback

* Convert frame to bool

* Handle when pad is nullptr

* Add newline

* Split input buffering into it's own CVAR

* Split SetShouldBlockGameInput up into to methods
This commit is contained in:
Garrett Cox 2022-09-20 22:24:06 -05:00 committed by GitHub
parent d628bafe29
commit 936c493b9e
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 60 additions and 11 deletions

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@ -1481,6 +1481,13 @@ time_t Gameplay_GetRealTime() {
void Gameplay_Main(GameState* thisx) {
GlobalContext* globalCtx = (GlobalContext*)thisx;
if (CVar_GetS32("gCheatEasyPauseBufferFrameAdvance", 0)) {
CVar_SetS32("gCheatEasyPauseBufferFrameAdvance", CVar_GetS32("gCheatEasyPauseBufferFrameAdvance", 0) - 1);
}
if (CVar_GetS32("gPauseBufferBlockInputFrame", 0)) {
CVar_SetS32("gPauseBufferBlockInputFrame", CVar_GetS32("gPauseBufferBlockInputFrame", 0) - 1);
}
D_8012D1F8 = &globalCtx->state.input[0];
DebugDisplay_Init();