64-bit early draft - no audio yet

This commit is contained in:
Emil Lenngren 2022-05-15 01:19:02 +02:00
commit 92c8ecb726
29 changed files with 853 additions and 169 deletions

View file

@ -1516,7 +1516,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, GlobalContext* globalCtx, Collis
if (globalCtx->sceneNum == SCENE_MALON_STABLE) {
// "/* BGCheck LonLon Size %dbyte */\n"
osSyncPrintf("/* BGCheck LonLonサイズ %dbyte */\n", 0x3520);
colCtx->memSize = 0x3520;
colCtx->memSize = 0x3520 * (sizeof(void*) / 4); // 64-bit build needs more memory
} else {
// "/* BGCheck Mini Size %dbyte */\n"
osSyncPrintf("/* BGCheck ミニサイズ %dbyte */\n", 0x4E20);