diff --git a/soh/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c b/soh/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c index 9e9e8f988..40d94910c 100644 --- a/soh/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c +++ b/soh/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c @@ -427,7 +427,9 @@ void EnFloormas_SetupFreeze(EnFloormas* this) { } void EnFloormas_Die(EnFloormas* this, GlobalContext* globalCtx) { - if (this->actor.scale.x > 0.004f) { + //Originally was doing > 0.004f that is not correct since apparently + //that not 0.004f precisly therefore making a bit of size margin help. + if (this->actor.scale.x > 0.005f) { // split this->actor.shape.rot.y = this->actor.yawTowardsPlayer + 0x8000; EnFloormas_SetupSplit((EnFloormas*)this->actor.child);