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Fix for Assignable Tunics and Boots
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parent
c79ea0bccd
commit
8f7fd14044
1 changed files with 4 additions and 3 deletions
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@ -363,7 +363,7 @@ namespace SohImGui {
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ModInternal::registerHookListener({ CONTROLLER_READ, [](const HookEvent ev) {
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pads = static_cast<OSContPad*>(ev->baseArgs["cont_pad"]);
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}});
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} });
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Game::InitSettings();
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}
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@ -402,7 +402,7 @@ namespace SohImGui {
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EnhancementRadioButton("French", "gLanguages", 2);
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*/
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int val = CVar_GetS32(cvarName.c_str(), 0);
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if (ImGui::RadioButton(text.c_str(), id==val)) {
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if (ImGui::RadioButton(text.c_str(), id == val)) {
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CVar_SetS32(cvarName.c_str(), (int)id);
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needs_save = true;
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}
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@ -675,13 +675,14 @@ namespace SohImGui {
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EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony");
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Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble");
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EnhancementCheckbox("Faster Block Push", "gFasterBlockPush");
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EnhancementCheckbox("Assignable Tunics and Boots", "gAssignableTunicsAndBoots");
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Tooltip("Allows equiping the tunic and boots to c-buttons");
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EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood");
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Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask");
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Graphics"))
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{
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EnhancementCheckbox("N64 Mode", "gN64Mode");
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