Recalculate Accessible Checks in CheckTrackerLoadGame instead of LoadFile.

This commit is contained in:
Anthony Stewart 2025-03-18 21:10:15 -05:00
commit 8e0649eda5

View file

@ -532,6 +532,7 @@ void CheckTrackerLoadGame(int32_t fileNum) {
UpdateAllOrdering();
UpdateInventoryChecks();
UpdateFilters();
RecalculateAccessibleChecks();
}
void CheckTrackerShopSlotChange(uint8_t cursorSlot, int16_t basePrice) {
@ -839,11 +840,7 @@ void LoadFile() {
SaveManager::Instance->LoadData("areasSpoiled", areasSpoiled, (uint32_t)0);
UpdateAllOrdering();
UpdateAllAreas();
if (gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2) {
RegionTable_Init();
RecalculateAccessibleChecks();
}
}
void Teardown() {