ADD: Color for the bottom text

This commit is contained in:
PurpleHato 2022-06-13 18:15:26 +02:00 committed by Nicholas Estelami
commit 8d4b15325a
2 changed files with 12 additions and 2 deletions

View file

@ -1768,7 +1768,14 @@ void FileChoose_Main(GameState* thisx) {
gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 255, this->controlsAlpha);
if (CVar_GetS32("gHudColors", 1) == 2) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, CVar_GetS32("gCCFileChooseTextPrimR", 0),
CVar_GetS32("gCCFileChooseTextPrimG", 100), CVar_GetS32("gCCFileChooseTextPrimB", 255),
this->controlsAlpha);
} else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 255, this->controlsAlpha);
}
gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 0);
gDPLoadTextureBlock(POLY_OPA_DISP++, controlsTextures[gSaveContext.language], G_IM_FMT_IA, G_IM_SIZ_8b, 144, 16,
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,