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https://github.com/HarbourMasters/Shipwright.git
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support LUS archivemanager refactor (#3912)
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parent
be8dcfda05
commit
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8 changed files with 44 additions and 46 deletions
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@ -1 +1 @@
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Subproject commit 44adc47b4da529e72d968b14cab94aefd8260f22
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Subproject commit d8f3c4dd4a46fb46c4f69cd387afadfa711606e9
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@ -1 +1 @@
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Subproject commit 0833afad66e96d2ec4bbc410186d7247dc243ee2
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Subproject commit 825bd1275bc26a8532f07a887db5141cd635df13
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@ -66,7 +66,7 @@ std::map<int, std::string> cmdMap = {
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};
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void PerformDisplayListSearch() {
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auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*" + std::string(searchString) + "*DL*");
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auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles("*" + std::string(searchString) + "*DL*");
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std::regex dlSearch(".*((DL)|(DL_.*))$");
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@ -134,7 +134,7 @@ void DLViewerWindow::DrawElement() {
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try {
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auto res = std::static_pointer_cast<LUS::DisplayList>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
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if (res->GetInitData()->Type != LUS::ResourceType::DisplayList) {
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if (res->GetInitData()->Type != static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
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ImGui::Text("Resource type is not a Display List. Please choose another.");
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ImGui::End();
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return;
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@ -1037,24 +1037,24 @@ void InitTTSBank() {
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break;
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}
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auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/scenes" + languageSuffix);
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auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/scenes" + languageSuffix);
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if (sceneFile != nullptr) {
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sceneMap = nlohmann::json::parse(sceneFile->Buffer, nullptr, true, true);
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sceneMap = nlohmann::json::parse(*sceneFile->Buffer.get(), nullptr, true, true);
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}
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auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/misc" + languageSuffix);
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auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/misc" + languageSuffix);
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if (miscFile != nullptr) {
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miscMap = nlohmann::json::parse(miscFile->Buffer, nullptr, true, true);
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miscMap = nlohmann::json::parse(*miscFile->Buffer.get(), nullptr, true, true);
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}
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auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/kaleidoscope" + languageSuffix);
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auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/kaleidoscope" + languageSuffix);
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if (kaleidoFile != nullptr) {
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kaleidoMap = nlohmann::json::parse(kaleidoFile->Buffer, nullptr, true, true);
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kaleidoMap = nlohmann::json::parse(*kaleidoFile->Buffer.get(), nullptr, true, true);
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}
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auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/filechoose" + languageSuffix);
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auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/filechoose" + languageSuffix);
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if (fileChooseFile != nullptr) {
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fileChooseMap = nlohmann::json::parse(fileChooseFile->Buffer, nullptr, true, true);
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fileChooseMap = nlohmann::json::parse(*fileChooseFile->Buffer.get(), nullptr, true, true);
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}
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}
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@ -319,19 +319,19 @@ OTRGlobals::OTRGlobals() {
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SPDLOG_INFO("Starting Ship of Harkinian version {}", (char*)gBuildVersion);
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Animation, "Animation", std::make_shared<LUS::AnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_PlayerAnimation, "PlayerAnimation", std::make_shared<LUS::PlayerAnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Room, "Room", std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_CollisionHeader, "CollisionHeader", std::make_shared<LUS::CollisionHeaderFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Skeleton, "Skeleton", std::make_shared<LUS::SkeletonFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_SkeletonLimb, "SkeletonLimb", std::make_shared<LUS::SkeletonLimbFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Path, "Path", std::make_shared<LUS::PathFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Cutscene, "Cutscene", std::make_shared<LUS::CutsceneFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Text, "Text", std::make_shared<LUS::TextFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSample, "AudioSample", std::make_shared<LUS::AudioSampleFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSoundFont, "AudioSoundFont", std::make_shared<LUS::AudioSoundFontFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSequence, "AudioSequence", std::make_shared<LUS::AudioSequenceFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Background, "Background", std::make_shared<LUS::BackgroundFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Animation), std::make_shared<LUS::AnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_PlayerAnimation), std::make_shared<LUS::PlayerAnimationFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Room), std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_CollisionHeader), std::make_shared<LUS::CollisionHeaderFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Skeleton), std::make_shared<LUS::SkeletonFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_SkeletonLimb), std::make_shared<LUS::SkeletonLimbFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Path), std::make_shared<LUS::PathFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Cutscene), std::make_shared<LUS::CutsceneFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Text), std::make_shared<LUS::TextFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSample), std::make_shared<LUS::AudioSampleFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSoundFont), std::make_shared<LUS::AudioSoundFontFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSequence), std::make_shared<LUS::AudioSequenceFactory>());
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context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Background), std::make_shared<LUS::BackgroundFactory>());
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gSaveStateMgr = std::make_shared<SaveStateMgr>();
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gRandomizer = std::make_shared<Randomizer>();
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@ -354,7 +354,7 @@ OTRGlobals::OTRGlobals() {
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cameraStrings[i] = dup;
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}
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auto versions = context->GetResourceManager()->GetArchive()->GetGameVersions();
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auto versions = context->GetResourceManager()->GetArchiveManager()->GetGameVersions();
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for (uint32_t version : versions) {
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if (!ValidHashes.contains(version)) {
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@ -836,7 +836,7 @@ extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
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}
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extern "C" void OTRExtScanner() {
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auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*").get();
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auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
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for (auto& rPath : lst) {
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std::vector<std::string> raw = StringHelper::Split(rPath, ".");
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@ -859,11 +859,11 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
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OTRVersion version = {};
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// Use a temporary archive instance to load the otr and read the version file
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auto archive = std::make_shared<LUS::Archive>(otrPath, "", std::unordered_set<uint32_t>(), false);
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if (archive->IsMainMPQValid()) {
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auto t = archive->LoadFile("portVersion", false);
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auto archive = LUS::OtrArchive(otrPath);
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if (archive.LoadRaw()) {
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auto t = archive.LoadFileRaw("portVersion");
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if (t != nullptr && t->IsLoaded) {
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auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer.data(), t->Buffer.size());
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auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer->data(), t->Buffer->size());
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auto reader = std::make_shared<LUS::BinaryReader>(stream);
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LUS::Endianness endianness = (LUS::Endianness)reader->ReadUByte();
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reader->SetEndianness(endianness);
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@ -871,10 +871,9 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
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version.minor = reader->ReadUInt16();
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version.patch = reader->ReadUInt16();
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}
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archive.UnloadRaw();
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}
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archive = nullptr;
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return version;
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}
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@ -1412,15 +1411,15 @@ extern "C" uint16_t OTRGetPixelDepth(float x, float y) {
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}
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extern "C" uint32_t ResourceMgr_GetNumGameVersions() {
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions().size();
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
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}
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extern "C" uint32_t ResourceMgr_GetGameVersion(int index) {
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
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return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
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}
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extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
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switch (version) {
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case OOT_NTSC_US_10:
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@ -1443,7 +1442,7 @@ extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
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}
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extern "C" uint32_t ResourceMgr_GetGameRegion(int index) {
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
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uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
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switch (version) {
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case OOT_NTSC_US_10:
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@ -1529,7 +1528,7 @@ extern "C" void ResourceMgr_UnloadResource(const char* resName) {
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// OTRTODO: There is probably a more elegant way to go about this...
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// Kenix: This is definitely leaking memory when it's called.
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extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
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auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(searchMask);
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auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
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char** result = (char**)malloc(lst->size() * sizeof(char*));
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for (size_t i = 0; i < lst->size(); i++) {
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@ -1619,7 +1618,7 @@ extern "C" uint8_t ResourceMgr_TexIsRaw(const char* texPath) {
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extern "C" uint8_t ResourceMgr_ResourceIsBackground(char* texPath) {
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auto res = GetResourceByNameHandlingMQ(texPath);
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return res->GetInitData()->Type == LUS::ResourceType::SOH_Background;
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return res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::SOH_Background);
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}
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extern "C" char* ResourceMgr_LoadJPEG(char* data, size_t dataSize)
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@ -1667,9 +1666,9 @@ extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath);
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extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
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auto res = GetResourceByNameHandlingMQ(filePath);
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if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
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if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
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return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
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else if (res->GetInitData()->Type == LUS::ResourceType::Array)
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else if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::Array))
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return (char*)(std::static_pointer_cast<LUS::Array>(res))->Vertices.data();
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else {
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return (char*)GetResourceDataByNameHandlingMQ(filePath);
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@ -1679,7 +1678,7 @@ extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
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extern "C" char* ResourceMgr_LoadIfDListByName(const char* filePath) {
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auto res = GetResourceByNameHandlingMQ(filePath);
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if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
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if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
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return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
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return nullptr;
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@ -201,8 +201,7 @@ void DrawSettingsMenu() {
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static std::unordered_map<LUS::AudioBackend, const char*> audioBackendNames = {
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{ LUS::AudioBackend::WASAPI, "Windows Audio Session API" },
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{ LUS::AudioBackend::PULSE, "PulseAudio" },
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{ LUS::AudioBackend::SDL, "SDL" },
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{ LUS::AudioBackend::SDL, "SDL" }
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};
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ImGui::Text("Audio API (Needs reload)");
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@ -109,7 +109,7 @@ std::shared_ptr<ISceneCommand> SceneFactoryV0::ParseSceneCommand(std::shared_ptr
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if (commandFactory != nullptr) {
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auto initData = std::make_shared<ResourceInitData>();
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initData->Id = scene->GetInitData()->Id;
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initData->Type = ResourceType::SOH_SceneCommand;
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initData->Type = static_cast<uint32_t>(ResourceType::SOH_SceneCommand);
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initData->Path = scene->GetInitData()->Path + "/SceneCommand" + std::to_string(index);
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initData->ResourceVersion = scene->GetInitData()->ResourceVersion;
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result = std::static_pointer_cast<ISceneCommand>(commandFactory->ReadResource(initData, reader));
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@ -23,7 +23,7 @@ static void SetMessageEntry(MessageTableEntry& entry, const LUS::MessageEntry& m
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}
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static void OTRMessage_LoadCustom(const std::string& folderPath, MessageTableEntry*& table, size_t tableSize) {
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auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(folderPath).get();
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auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(folderPath).get();
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for (auto& tPath : lst) {
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auto file = std::static_pointer_cast<LUS::Text>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(tPath));
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