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rip out unused types (#4041)
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4 changed files with 2 additions and 8 deletions
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@ -3,9 +3,6 @@
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#include <vector>
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#include <string>
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#include "Resource.h"
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#include "Vec2f.h"
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#include "Vec3f.h"
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#include "Color3b.h"
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namespace SOH {
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@ -3,9 +3,6 @@
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#include <vector>
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#include <string>
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#include "Resource.h"
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#include "Vec2f.h"
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#include "Vec3f.h"
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#include "Color3b.h"
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namespace SOH {
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class PlayerAnimation : public LUS::Resource<int16_t> {
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