diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp index 95494212a..305ec3e0d 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp @@ -64,7 +64,7 @@ void RegionTable_Init_JabuJabusBelly() { //Exits Entrance(RR_JABU_JABUS_BELLY_MAIN, []{return true;}), //there's tricks for getting here with bunny-jumps or just side-hops - Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->HasItem(RG_HOVER_BOOTS);}), + Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOVER_BOOTS);}), Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_SOUTH, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}), }); @@ -90,7 +90,7 @@ void RegionTable_Init_JabuJabusBelly() { }, { //Exits Entrance(RR_JABU_JABUS_BELLY_B1_NORTH, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}), - Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->HasItem(RG_HOVER_BOOTS);}), + Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOVER_BOOTS);}), Entrance(RR_JABU_JABUS_BELLY_MAIN, []{return logic->CanUseProjectile();}), });