Merge branch 'testing-out-item-replacement' into testing-out-item-replacement-melon

This commit is contained in:
MelonSpeedruns 2022-05-28 07:44:03 -04:00
commit 8624f239e1

View file

@ -964,6 +964,95 @@ RandomizerCheck Randomizer::GetCheckFromSceneAndParams(s16 sceneNum, s16 actorPa
case 22827:
return FOREST_TEMPLE_BASEMENT_CHEST;
}
case 4:
switch(actorParams) {
case 22593:
return FIRE_TEMPLE_NEAR_BOSS_CHEST;
case 31936:
return FIRE_TEMPLE_FLARE_DANCER_CHEST;
case 10220:
return FIRE_TEMPLE_BOSS_KEY_CHEST;
case 22596:
return FIRE_TEMPLE_BIG_LAVA_ROOM_LOWER_OPEN_DOOR_CHEST;
case 22594:
return FIRE_TEMPLE_BIG_LAVA_ROOM_BLOCKED_DOOR_CHEST;
case 22595:
return FIRE_TEMPLE_BOULDER_MAZE_LOWER_CHEST;
case 22600:
return FIRE_TEMPLE_BOULDER_MAZE_SIDE_ROOM_CHEST;
case 2090:
return FIRE_TEMPLE_MAP_CHEST;
case 22603:
return FIRE_TEMPLE_BOULDER_MAZE_SHORTCUT_CHEST;
case 22598:
return FIRE_TEMPLE_BOULDER_MAZE_UPPER_CHEST;
case 23245:
return FIRE_TEMPLE_SCARECROW_CHEST;
case 2055:
return FIRE_TEMPLE_COMPASS_CHEST;
case 421:
return; FIRE_TEMPLE_MEGATON_HAMMER_CHEST;
case 22601:
return FIRE_TEMPLE_HIGHEST_GORON_CHEST;
}
case 5:
switch(actorParams) {
case 2057:
return WATER_TEMPLE_COMPASS_CHEST;
case 6178:
return WATER_TEMPLE_MAP_CHEST;
case 22592:
return WATER_TEMPLE_CRACKED_WALL_CHEST;
case 30785:
return WATER_TEMPLE_TORCHES_CHEST;
case 10213:
return WATER_TEMPLE_BOSS_KEY_CHEST;
case 22598:
return WATER_TEMPLE_CENTRAL_PILLAR_CHEST;
case 22600:
return WATER_TEMPLE_CENTRAL_BOW_TARGET_CHEST;
case 295:
return WATER_TEMPLE_LONGSHOT_CHEST;
case 22595:
return WATER_TEMPLE_RIVER_CHEST;
case 22602:
return WATER_TEMPLE_DRAGON_CHEST;
}
case 7:
switch(actorParams) {
case 6177:
return SHADOW_TEMPLE_MAP_CHEST;
case 5607:
return SHADOW_TEMPLE_HOVER_BOOTS_CHEST;
case 6147:
return SHADOW_TEMPLE_COMPASS_CHEST;
case 22594:
return SHADOW_TEMPLE_EARLY_SILVER_RUPEE_CHEST;
case 22668:
return SHADOW_TEMPLE_INVISIBLE_BLADES_VISIBLE_CHEST;
case 26998:
return SHADOW_TEMPLE_INVISIBLE_BLADES_INVISIBLE_CHEST;
case 22853:
return SHADOW_TEMPLE_FALLING_SPIKES_LOWER_CHEST;
case 22662:
return SHADOW_TEMPLE_FALLING_SPIKES_UPPER_CHEST;
case -30652:
return SHADOW_TEMPLE_FALLING_SPIKES_SWITCH_CHEST;
case 30857:
return SHADOW_TEMPLE_INVISIBLE_SPIKES_CHEST;
case 26965:
return SHADOW_TEMPLE_WIND_HINT_CHEST;
case 30856:
return SHADOW_TEMPLE_AFTER_WIND_ENEMY_CHEST;
case 26708:
return SHADOW_TEMPLE_AFTER_WIND_HIDDEN_CHEST;
case 22666:
return SHADOW_TEMPLE_SPIKE_WALLS_LEFT_CHEST;
case 10219:
return SHADOW_TEMPLE_BOSS_KEY_CHEST;
case 30797:
return SHADOW_TEMPLE_INVISIBLE_FLOORMASTER_CHEST;
}
}
return UNKNOWN_CHECK;