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Remove debug console to recalculate available checks, this can now be done by toggling Enable Available Checks in the settings.
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7020f3a5a1
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1 changed files with 0 additions and 7 deletions
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@ -1408,11 +1408,6 @@ static bool SfxHandler(std::shared_ptr<Ship::Console> Console, const std::vector
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return 0;
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return 0;
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}
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}
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static bool RecalculateAvailableChecksHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
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CheckTracker::RecalculateAvailableChecks();
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return 0;
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}
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void DebugConsole_Init(void) {
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void DebugConsole_Init(void) {
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// Console
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// Console
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CMD_REGISTER("file_select", {FileSelectHandler, "Returns to the file select."});
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CMD_REGISTER("file_select", {FileSelectHandler, "Returns to the file select."});
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@ -1602,7 +1597,5 @@ void DebugConsole_Init(void) {
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{"group_name", Ship::ArgumentType::TEXT, true},
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{"group_name", Ship::ArgumentType::TEXT, true},
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}});
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}});
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CMD_REGISTER("recalculate_available_checks", {RecalculateAvailableChecksHandler, "Recalculate available checks."});
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Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame();
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Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame();
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}
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}
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