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Merge pull request #5 from MelonSpeedruns/testing-out-item-replacement-melon
Item cutscenes always play now
This commit is contained in:
commit
84911ee07d
5 changed files with 15 additions and 3 deletions
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@ -1241,4 +1241,4 @@
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<ItemGroup>
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<None Include="include\macro.inc" />
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</ItemGroup>
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</Project>
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</Project>
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@ -842,6 +842,8 @@ RandomizerCheck Randomizer::GetCheckFromSceneAndParams(s16 sceneNum, s16 actorPa
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}
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case 96:
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switch(actorParams) {
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case 6:
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return DMT_FREESTANDING_POH;
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case 23201:
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return DMT_CHEST;
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}
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@ -332,6 +332,11 @@ void EnItem00_SetupAction(EnItem00* this, EnItem00ActionFunc actionFunc) {
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this->actionFunc = actionFunc;
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}
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s32 Item00_GetRandomizedItemId(EnItem00* this, s16 sceneNum, s16 actorParams) {
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s32 itemId = GetItemFromSceneAndParams(sceneNum, this->actor.params, this->getItemId);
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return itemId;
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}
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void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
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EnItem00* this = (EnItem00*)thisx;
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s32 pad;
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@ -690,6 +695,7 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
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}
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if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
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getItemId = Item00_GetRandomizedItemId(this, globalCtx->sceneNum, this->actor.params);
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func_8002F554(&this->actor, globalCtx, getItemId);
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}
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@ -1049,6 +1055,9 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) {
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params = &this->actor.params;
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if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
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if (gSaveContext.n64ddFlag) {
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getItemId = Item00_GetRandomizedItemId(this, globalCtx->sceneNum, this->actor.params);
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}
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func_8002F554(&this->actor, globalCtx, getItemId);
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}
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@ -393,7 +393,8 @@ void func_80ABA9B8(EnNiwLady* this, GlobalContext* globalCtx) {
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case 0:
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Message_CloseTextbox(globalCtx);
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this->actor.parent = NULL;
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func_8002F434(&this->actor, globalCtx, GI_POCKET_EGG, 200.0f, 100.0f);
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func_8002F434(&this->actor, globalCtx, NiwLady_GetRandomizedItemId(this, GI_POCKET_EGG), 200.0f,
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100.0f);
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this->actionFunc = func_80ABAC00;
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break;
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case 1:
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@ -6155,7 +6155,7 @@ s32 func_8083E5A8(Player* this, GlobalContext* globalCtx) {
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iREG(67) = false;
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if ((Item_CheckObtainability(giEntry->itemId) == ITEM_NONE) || (globalCtx->sceneNum == SCENE_BOWLING)) {
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if ((Item_CheckObtainability(giEntry->itemId) == ITEM_NONE) || (globalCtx->sceneNum == SCENE_BOWLING) || gSaveContext.n64ddFlag) {
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func_808323B4(globalCtx, this);
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func_8083AE40(this, giEntry->objectId);
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