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Rando: Entrance Tracker v1 (#2005)
* initial pass for entrance tracker * add search meta tags to entrance tracker data; clear entrance tracker on title screen * rename to use playstate/play * fix lus imports * move discovered entrance info to SohStats struct * Add scene info and highlighting to entrance tracker * hide undiscovered text when searching * add comments for entrance tracker * fix merge conflict error * account for zora river -> hyrule field water entrance in tracker * fix assignement error * remove unneeded defaults from debug file init * adjust entrance tracker settings and add more search tags * convert magic numbers to defines; add more comments to entrance tracker; clarify variable names * add reverse index to entrance tracker data to compare with instead of using strings * rename variables
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12 changed files with 1134 additions and 14 deletions
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@ -62,6 +62,8 @@ typedef struct {
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/* */ bool gameComplete;
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/* */ u32 timestamp[TIMESTAMP_MAX];
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/* */ u32 count[COUNT_MAX];
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/* */ u32 entrancesDiscovered[SAVEFILE_ENTRANCES_DISCOVERED_IDX_COUNT];
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/* */ u32 scenesDiscovered[SAVEFILE_SCENES_DISCOVERED_IDX_COUNT];
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} SohStats;
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typedef struct {
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