Rando: Entrance Tracker v1 (#2005)

* initial pass for entrance tracker

* add search meta tags to entrance tracker data; clear entrance tracker on title screen

* rename to use playstate/play

* fix lus imports

* move discovered entrance info to SohStats struct

* Add scene info and highlighting to entrance tracker

* hide undiscovered text when searching

* add comments for entrance tracker

* fix merge conflict error

* account for zora river -> hyrule field water entrance in tracker

* fix assignement error

* remove unneeded defaults from debug file init

* adjust entrance tracker settings and add more search tags

* convert magic numbers to defines; add more comments to entrance tracker; clarify variable names

* add reverse index to entrance tracker data to compare with instead of using strings

* rename variables
This commit is contained in:
Adam Bird 2022-12-06 23:44:14 -05:00 committed by GitHub
commit 8337e4e24f
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12 changed files with 1134 additions and 14 deletions

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@ -62,6 +62,8 @@ typedef struct {
/* */ bool gameComplete;
/* */ u32 timestamp[TIMESTAMP_MAX];
/* */ u32 count[COUNT_MAX];
/* */ u32 entrancesDiscovered[SAVEFILE_ENTRANCES_DISCOVERED_IDX_COUNT];
/* */ u32 scenesDiscovered[SAVEFILE_SCENES_DISCOVERED_IDX_COUNT];
} SohStats;
typedef struct {