mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-20 05:13:39 -07:00
golden skulltula tree qol
This commit is contained in:
parent
b93bb26e61
commit
82b1733d9f
1 changed files with 10 additions and 0 deletions
|
@ -122,6 +122,16 @@ void RegisterShuffleTrees() {
|
|||
EnWood02* treeActor = va_arg(args, EnWood02*);
|
||||
if (EnWood02_RandomizerHoldsItem(treeActor, gPlayState)) {
|
||||
EnWood02_RandomizerSpawnCollectible(treeActor, gPlayState);
|
||||
// QoL, drop golden skulltula alongside item
|
||||
if ((treeActor->unk_14C < 0 || treeActor->unk_14C >= 0x64) && treeActor->actor.home.rot.z != 0) {
|
||||
Vec3f dropsSpawnPt = treeActor->actor.world.pos;
|
||||
dropsSpawnPt.y += 200.0f;
|
||||
treeActor->actor.home.rot.z &= 0x1FFF;
|
||||
treeActor->actor.home.rot.z |= 0xE000;
|
||||
Actor_Spawn(&gPlayState->actorCtx, gPlayState, ACTOR_EN_SW, dropsSpawnPt.x, dropsSpawnPt.y,
|
||||
dropsSpawnPt.z, 0, treeActor->actor.world.rot.y, 0, treeActor->actor.home.rot.z, true);
|
||||
treeActor->actor.home.rot.z = 0;
|
||||
}
|
||||
*should = false;
|
||||
}
|
||||
});
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue