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https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-22 06:13:45 -07:00
Normalized grey/gray namings and added emil comments
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parent
7420970ec1
commit
811bf7b4e2
3 changed files with 27 additions and 29 deletions
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@ -173,7 +173,7 @@
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/* GFX Effects */
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// RDP Cmd
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#define G_SET_GRAYSCALE 0x39
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#define G_SETGRAYSCALE 0x39
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#define G_SETINTENSITY 0x40
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/*
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@ -441,8 +441,6 @@
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#define G_CCMUX_1 6
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#define G_CCMUX_0 31
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#define G_CCMUX_INTENSITY 32
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/* Alpha combiner constants: */
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#define G_ACMUX_COMBINED 0
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#define G_ACMUX_TEXEL0 1
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@ -240,8 +240,8 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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}
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if (cc_features.opt_grayscale) {
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append_line(vs_buf, &vs_len, "attribute vec4 aGreyscaleColor;");
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append_line(vs_buf, &vs_len, "varying vec4 vGreyscaleColor;");
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append_line(vs_buf, &vs_len, "attribute vec4 aGrayscaleColor;");
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append_line(vs_buf, &vs_len, "varying vec4 vGrayscaleColor;");
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num_floats += 4;
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}
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@ -265,7 +265,7 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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append_line(vs_buf, &vs_len, "vFog = aFog;");
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}
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if (cc_features.opt_grayscale) {
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append_line(vs_buf, &vs_len, "vGreyscaleColor = aGreyscaleColor;");
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append_line(vs_buf, &vs_len, "vGrayscaleColor = aGrayscaleColor;");
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}
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for (int i = 0; i < cc_features.num_inputs; i++) {
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vs_len += sprintf(vs_buf + vs_len, "vInput%d = aInput%d;\n", i + 1, i + 1);
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@ -290,7 +290,7 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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append_line(fs_buf, &fs_len, "varying vec4 vFog;");
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}
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if (cc_features.opt_grayscale) {
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append_line(fs_buf, &fs_len, "varying vec4 vGreyscaleColor;");
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append_line(fs_buf, &fs_len, "varying vec4 vGrayscaleColor;");
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}
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for (int i = 0; i < cc_features.num_inputs; i++) {
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fs_len += sprintf(fs_buf + fs_len, "varying vec%d vInput%d;\n", cc_features.opt_alpha ? 4 : 3, i + 1);
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@ -370,7 +370,7 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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if(cc_features.opt_grayscale) {
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append_line(fs_buf, &fs_len, "float intensity = (texel.r + texel.g + texel.b) / 3.0;");
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append_line(fs_buf, &fs_len, "texel.rgb = vGreyscaleColor.rgb * intensity;");
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append_line(fs_buf, &fs_len, "texel.rgb = vGrayscaleColor.rgb * intensity;");
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}
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if (cc_features.opt_alpha) {
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@ -421,9 +421,9 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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GLint max_length = 0;
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glGetShaderiv(fragment_shader, GL_INFO_LOG_LENGTH, &max_length);
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char error_log[1024];
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fprintf(stderr, "Fragment shader compilation failed\n");
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//fprintf(stderr, "Fragment shader compilation failed\n");
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glGetShaderInfoLog(fragment_shader, max_length, &max_length, &error_log[0]);
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fprintf(stderr, "%s\n", &error_log[0]);
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//fprintf(stderr, "%s\n", &error_log[0]);
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abort();
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}
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@ -465,7 +465,7 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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}
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if (cc_features.opt_grayscale) {
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prg->attrib_locations[cnt] = glGetAttribLocation(shader_program, "aGreyscaleColor");
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prg->attrib_locations[cnt] = glGetAttribLocation(shader_program, "aGrayscaleColor");
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prg->attrib_sizes[cnt] = 4;
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++cnt;
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}
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@ -158,7 +158,7 @@ static struct RDP {
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bool grayscale;
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uint8_t prim_lod_fraction;
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struct RGBA env_color, prim_color, fog_color, fill_color, intensity_color;
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struct RGBA env_color, prim_color, fog_color, fill_color, grayscale_color;
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struct XYWidthHeight viewport, scissor;
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bool viewport_or_scissor_changed;
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void *z_buf_address;
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@ -1394,10 +1394,10 @@ static void gfx_sp_tri1(uint8_t vtx1_idx, uint8_t vtx2_idx, uint8_t vtx3_idx, bo
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}
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if (use_grayscale) {
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buf_vbo[buf_vbo_len++] = rdp.intensity_color.r / 255.0f;
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buf_vbo[buf_vbo_len++] = rdp.intensity_color.g / 255.0f;
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buf_vbo[buf_vbo_len++] = rdp.intensity_color.b / 255.0f;
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buf_vbo[buf_vbo_len++] = rdp.intensity_color.a / 255.0f; // Unused
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buf_vbo[buf_vbo_len++] = rdp.grayscale_color.r / 255.0f;
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buf_vbo[buf_vbo_len++] = rdp.grayscale_color.g / 255.0f;
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buf_vbo[buf_vbo_len++] = rdp.grayscale_color.b / 255.0f;
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buf_vbo[buf_vbo_len++] = rdp.grayscale_color.a / 255.0f; // Unused
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}
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for (int j = 0; j < num_inputs; j++) {
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@ -1800,11 +1800,11 @@ static inline uint32_t alpha_comb(uint32_t a, uint32_t b, uint32_t c, uint32_t d
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return (a & 7) | ((b & 7) << 3) | ((c & 7) << 6) | ((d & 7) << 9);
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}
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static void gfx_dp_set_intensity_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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rdp.intensity_color.r = r;
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rdp.intensity_color.g = g;
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rdp.intensity_color.b = b;
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rdp.intensity_color.a = a;
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static void gfx_dp_set_grayscale_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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rdp.grayscale_color.r = r;
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rdp.grayscale_color.g = g;
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rdp.grayscale_color.b = b;
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rdp.grayscale_color.a = a;
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}
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static void gfx_dp_set_env_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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@ -2480,7 +2480,7 @@ static void gfx_run_dl(Gfx* cmd) {
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//gfx_dp_set_texture_image(C0(21, 3), C0(19, 2), C0(0, 10), texPtr);
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break;
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}
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case G_SET_GRAYSCALE:
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case G_SETGRAYSCALE:
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{
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rdp.grayscale = cmd->words.w1;
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break;
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@ -2513,7 +2513,7 @@ static void gfx_run_dl(Gfx* cmd) {
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gfx_dp_set_fill_color(cmd->words.w1);
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break;
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case G_SETINTENSITY:
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gfx_dp_set_intensity_color(C1(24, 8), C1(16, 8), C1(8, 8), C1(0, 8));
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gfx_dp_set_grayscale_color(C1(24, 8), C1(16, 8), C1(8, 8), C1(0, 8));
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break;
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case G_SETCOMBINE:
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gfx_dp_set_combine_mode(
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