one last name final final

This commit is contained in:
Eric Hoey 2025-04-30 19:18:21 -04:00
commit 78e45b7ac9

View file

@ -65,8 +65,8 @@ void CrawlSpeed_Register() {
bool excludeWellBackroom = (player->actor.world.pos.x > 950.0f) && (player->actor.world.pos.x < 1025.0f) &&
(player->actor.world.pos.z > -1510.0f) && (player->actor.world.pos.z < -1490.0f) &&
gPlayState->sceneNum == SCENE_BOTTOM_OF_THE_WELL;
bool glitchAiding = CVAR_GLITCH_AIDING_VALUE;
if (glitchAiding && excludeWellBackroom) {
bool excludeGlitchAiding = CVAR_GLITCH_AIDING_VALUE;
if (excludeGlitchAiding && excludeWellBackroom) {
*should = true;
} else {
ExitCrawlspace(player, gPlayState);
@ -85,8 +85,8 @@ void CrawlSpeed_Register() {
bool excludeWellBackroom = (player->actor.world.pos.x > 950.0f) && (player->actor.world.pos.x < 1025.0f) &&
(player->actor.world.pos.z > -1510.0f) && (player->actor.world.pos.z < -1490.0f) &&
gPlayState->sceneNum == SCENE_BOTTOM_OF_THE_WELL;
bool glitchAiding = CVAR_GLITCH_AIDING_VALUE;
if (glitchAiding && excludeWellBackroom) {
bool excludeGlitchAiding = CVAR_GLITCH_AIDING_VALUE;
if (excludeGlitchAiding && excludeWellBackroom) {
*should = true;
} else {
ExitCrawlspaceCS(gPlayState, csCam, actionParameters, initTimer, atPoints, eyePoints);