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Always use authentic cache policy for replaced seqs (#2176)
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639e51bb8e
commit
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3 changed files with 10 additions and 1 deletions
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@ -78,6 +78,8 @@ void* sUnusedHandler = NULL;
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s32 gAudioContextInitalized = false;
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char* sequenceMap[MAX_SEQUENCES];
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// A map of authentic sequence IDs to their cache policies, for use with sequence swapping.
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u8 seqCachePolicyMap[MAX_AUTHENTIC_SEQID];
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char* fontMap[256];
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uintptr_t fontStart;
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@ -569,15 +571,20 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
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s32 index;
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s32 numFonts;
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s32 fontId;
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s8 authCachePolicy = -1; // since 0 is a valid cache policy value
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AudioSeq_SequencePlayerDisable(seqPlayer);
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fontId = 0xFF;
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if (gAudioContext.seqReplaced[playerIdx]) {
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authCachePolicy = seqCachePolicyMap[seqId];
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seqId = gAudioContext.seqToPlay[playerIdx];
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}
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SequenceData seqData2 = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
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if (authCachePolicy != -1) {
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seqData2.cachePolicy = authCachePolicy;
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}
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for (int i = 0; i < seqData2.numFonts; i++)
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{
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@ -1316,6 +1323,7 @@ void AudioLoad_Init(void* heap, size_t heapSize) {
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strcpy(str, seqList[i]);
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sequenceMap[sDat.seqNumber] = str;
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seqCachePolicyMap[sDat.seqNumber] = sDat.cachePolicy;
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}
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free(seqList);
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