Update graph.c

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Baoulettes 2022-04-11 19:07:56 +02:00 committed by GitHub
commit 740343bb6b
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@ -95,12 +95,14 @@ void Graph_InitTHGA(GraphicsContext* gfxCtx) {
pool->tailMagic = GFXPOOL_TAIL_MAGIC;
THGA_Ct(&gfxCtx->polyOpa, pool->polyOpaBuffer, sizeof(pool->polyOpaBuffer));
THGA_Ct(&gfxCtx->polyXlu, pool->polyXluBuffer, sizeof(pool->polyXluBuffer));
THGA_Ct(&gfxCtx->titlecard, pool->titlecardBuffer, sizeof(pool->titlecardBuffer));
THGA_Ct(&gfxCtx->polyKal, pool->polyKalBuffer, sizeof(pool->polyKalBuffer));
THGA_Ct(&gfxCtx->overlay, pool->overlayBuffer, sizeof(pool->overlayBuffer));
THGA_Ct(&gfxCtx->work, pool->workBuffer, sizeof(pool->workBuffer));
gfxCtx->polyOpaBuffer = pool->polyOpaBuffer;
gfxCtx->polyXluBuffer = pool->polyXluBuffer;
gfxCtx->titlecardBuffer = pool->titlecardBuffer;
gfxCtx->polyKalBuffer = pool->polyKalBuffer;
gfxCtx->overlayBuffer = pool->overlayBuffer;
gfxCtx->workBuffer = pool->workBuffer;
@ -274,6 +276,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
gDPNoOpString(WORK_DISP++, "WORK_DISP 開始", 0);
gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 開始", 0);
gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 開始", 0);
gDPNoOpString(TITLE_CARD_DISP++, "TITLE_CARD_DISP 開始", 0);//unsure if needed
gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 開始", 0);
CLOSE_DISPS(gfxCtx, "../graph.c", 975);
@ -286,6 +289,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0);
gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0);
gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0);
gDPNoOpString(TITLE_CARD_DISP++, "TITLE_CARD_DISP 終了", 0);
gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 終了", 0);
CLOSE_DISPS(gfxCtx, "../graph.c", 996);
@ -294,6 +298,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
gSPBranchList(WORK_DISP++, gfxCtx->polyOpaBuffer);
gSPBranchList(POLY_OPA_DISP++, gfxCtx->polyXluBuffer);
gSPBranchList(POLY_XLU_DISP++, gfxCtx->titlecardBuffer);
gSPBranchList(POLY_XLU_DISP++, gfxCtx->polyKalBuffer);
gSPBranchList(POLY_KAL_DISP++, gfxCtx->overlayBuffer);
gDPPipeSync(OVERLAY_DISP++);