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1 changed files with 16 additions and 16 deletions
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@ -218,7 +218,7 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
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(entranceFlag != EVENTCHKINF_EPONA_OBTAINED) && entranceIndex != ENTR_SPIRIT_TEMPLE_BOSS_ENTRANCE) {
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(entranceFlag != EVENTCHKINF_EPONA_OBTAINED) && entranceIndex != ENTR_SPIRIT_TEMPLE_BOSS_ENTRANCE) {
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*should = false;
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*should = false;
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// Ganon's Tower barrier dispulsion happens in an entrance cutscene, so its side effects must be accounted for
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// Check for dispulsion of Ganon's Tower barrier
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switch (entranceIndex) {
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switch (entranceIndex) {
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case ENTR_INSIDE_GANONS_CASTLE_2:
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case ENTR_INSIDE_GANONS_CASTLE_2:
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case ENTR_INSIDE_GANONS_CASTLE_3:
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case ENTR_INSIDE_GANONS_CASTLE_3:
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