This commit is contained in:
Demur Rumed 2025-07-13 17:31:48 +00:00
commit 72e7581eba
2 changed files with 13 additions and 13 deletions

View file

@ -34,11 +34,11 @@ void RegionTable_Init_GerudoTrainingGround() {
LOCATION(RC_GERUDO_TRAINING_GROUND_STALFOS_CHEST, logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true)), LOCATION(RC_GERUDO_TRAINING_GROUND_STALFOS_CHEST, logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true)),
}, { }, {
//Exits //Exits
Entrance(RR_GERUDO_TRAINING_GROUND_LOBBY, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_LOBBY, []{return true;}),
Entrance(RR_GERUDO_TRAINING_GROUND_LEFT_SIDE, []{return Here(RR_GERUDO_TRAINING_GROUND, []{return logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true);});}), Entrance(RR_GERUDO_TRAINING_GROUND_BOULDER_ROOM, []{return Here(RR_GERUDO_TRAINING_GROUND_SAND_ROOM, []{return logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true);});}),
}); });
areaTable[RR_GERUDO_TRAINING_GROUND_LEFT_SIDE] = Region("Gerudo Training Ground Left Side", SCENE_GERUDO_TRAINING_GROUND, {}, {}, { areaTable[RR_GERUDO_TRAINING_GROUND_BOULDER_ROOM] = Region("Gerudo Training Ground Left Side", SCENE_GERUDO_TRAINING_GROUND, {}, {}, {
Entrance(RR_GERUDO_TRAINING_GROUND_SAND_ROOM, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_SAND_ROOM, []{return true;}),
Entrance(RR_GERUDO_TRAINING_GROUND_HEAVY_BLOCK_ROOM, []{return logic->CanUse(RG_HOOKSHOT) || ctx->GetTrickOption(RT_GTG_WITHOUT_HOOKSHOT);}), Entrance(RR_GERUDO_TRAINING_GROUND_HEAVY_BLOCK_ROOM, []{return logic->CanUse(RG_HOOKSHOT) || ctx->GetTrickOption(RT_GTG_WITHOUT_HOOKSHOT);}),
}); });
@ -97,7 +97,7 @@ void RegionTable_Init_GerudoTrainingGround() {
Entrance(RR_GERUDO_TRAINING_GROUND_HAMMER_ROOM, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_HAMMER_ROOM, []{return true;}),
}); });
areaTable[RR_GERUDO_TRAINING_GROUND_UNDERWATER] = Region("Gerudo Training Dinalfos", SCENE_GERUDO_TRAINING_GROUND, {}, { areaTable[RR_GERUDO_TRAINING_GROUND_UNDERWATER] = Region("Gerudo Training Ground Underwater", SCENE_GERUDO_TRAINING_GROUND, {}, {
//Locations //Locations
LOCATION(RC_GERUDO_TRAINING_GROUND_UNDERWATER_SILVER_RUPEE_CHEST, logic->CanUse(RG_SONG_OF_TIME) && logic->CanUse(RG_IRON_BOOTS) && logic->HasItem(RG_BRONZE_SCALE) && logic->WaterTimer() >= 24), LOCATION(RC_GERUDO_TRAINING_GROUND_UNDERWATER_SILVER_RUPEE_CHEST, logic->CanUse(RG_SONG_OF_TIME) && logic->CanUse(RG_IRON_BOOTS) && logic->HasItem(RG_BRONZE_SCALE) && logic->WaterTimer() >= 24),
}, { }, {
@ -151,10 +151,10 @@ void RegionTable_Init_GerudoTrainingGround() {
//Exits //Exits
Entrance(RR_GERUDO_TRAINING_GROUND_ABOVE_HEAVY_BLOCK_ROOM, []{return (ctx->GetTrickOption(RT_LENS_GTG) || logic->CanUse(RG_LENS_OF_TRUTH)) && (logic->CanUse(RG_HOOKSHOT) || (ctx->GetTrickOption(RT_GTG_FAKE_WALL) && logic->CanUse(RG_HOVER_BOOTS)));}), Entrance(RR_GERUDO_TRAINING_GROUND_ABOVE_HEAVY_BLOCK_ROOM, []{return (ctx->GetTrickOption(RT_LENS_GTG) || logic->CanUse(RG_LENS_OF_TRUTH)) && (logic->CanUse(RG_HOOKSHOT) || (ctx->GetTrickOption(RT_GTG_FAKE_WALL) && logic->CanUse(RG_HOVER_BOOTS)));}),
Entrance(RR_GERUDO_TRAINING_GROUND_BEHIND_HEAVY_BLOCK, []{return logic->GTGPushedHeavyBlock;}), Entrance(RR_GERUDO_TRAINING_GROUND_BEHIND_HEAVY_BLOCK, []{return logic->GTGPushedHeavyBlock;}),
Entrance(RR_GERUDO_TRAINING_GROUND_LEFT_SIDE, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_BOULDER_ROOM, []{return true;}),
}); });
areaTable[RR_GERUDO_TRAINING_GROUND_ABOVE_HEAVY_BLOCK_ROOM] = Region("Gerudo Training Ground Behind Heavy Block", SCENE_GERUDO_TRAINING_GROUND, { areaTable[RR_GERUDO_TRAINING_GROUND_ABOVE_HEAVY_BLOCK_ROOM] = Region("Gerudo Training Ground Above Heavy Block Room", SCENE_GERUDO_TRAINING_GROUND, {
//Events //Events
EventAccess(&logic->GTGUnlockedDoorBehindHeavyBlock, []{return true;}), EventAccess(&logic->GTGUnlockedDoorBehindHeavyBlock, []{return true;}),
}, {}, { }, {}, {
@ -238,14 +238,14 @@ void RegionTable_Init_GerudoTrainingGround() {
LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_FIRST_IRON_KNUCKLE_CHEST, logic->CanKillEnemy(RE_IRON_KNUCKLE)), LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_FIRST_IRON_KNUCKLE_CHEST, logic->CanKillEnemy(RE_IRON_KNUCKLE)),
}, { }, {
//Exits //Exits
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_LOBBY, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_LOBBY, []{return true;}),
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE, []{return Here(RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM, []{return logic->CanKillEnemy(RE_IRON_KNUCKLE);});}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_BOULDER_ROOM, []{return Here(RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM, []{return logic->CanKillEnemy(RE_IRON_KNUCKLE);});}),
}); });
areaTable[RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE] = Region("Gerudo Training Ground MQ Left Side", SCENE_GERUDO_TRAINING_GROUND, {}, {}, { areaTable[RR_GERUDO_TRAINING_GROUND_MQ_BOULDER_ROOM] = Region("Gerudo Training Ground MQ Left Side", SCENE_GERUDO_TRAINING_GROUND, {}, {}, {
//Exits //Exits
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM, []{return true;}),
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, []{return Here(RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE, []{return logic->CanUse(RG_LONGSHOT) || ctx->GetTrickOption(RT_GTG_MQ_WITHOUT_HOOKSHOT) || (ctx->GetTrickOption(RT_GTG_MQ_WITH_HOOKSHOT) && logic->IsAdult && logic->CanJumpslash() && logic->CanUse(RG_HOOKSHOT));});}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, []{return Here(RR_GERUDO_TRAINING_GROUND_MQ_BOULDER_ROOM, []{return logic->CanUse(RG_LONGSHOT) || ctx->GetTrickOption(RT_GTG_MQ_WITHOUT_HOOKSHOT) || (ctx->GetTrickOption(RT_GTG_MQ_WITH_HOOKSHOT) && logic->IsAdult && logic->CanJumpslash() && logic->CanUse(RG_HOOKSHOT));});}),
}); });
areaTable[RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM] = Region("Gerudo Training Ground MQ Stalfos Room", SCENE_GERUDO_TRAINING_GROUND, { areaTable[RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM] = Region("Gerudo Training Ground MQ Stalfos Room", SCENE_GERUDO_TRAINING_GROUND, {
@ -259,7 +259,7 @@ void RegionTable_Init_GerudoTrainingGround() {
LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_BEFORE_HEAVY_BLOCK_CHEST, logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true)), LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_BEFORE_HEAVY_BLOCK_CHEST, logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true)),
}, { }, {
//Exits //Exits
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE, []{return true;}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_BOULDER_ROOM, []{return true;}),
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_BEHIND_BLOCK, []{return logic->GTGPushedHeavyBlock;}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_BEHIND_BLOCK, []{return logic->GTGPushedHeavyBlock;}),
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_STATUE_ROOM_LEDGE, []{return logic->IsAdult && Here(RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, []{return logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true);}) && (ctx->GetTrickOption(RT_LENS_GTG_MQ) || logic->CanUse(RG_LENS_OF_TRUTH)) && logic->BlueFire() && (logic->CanUse(RG_SONG_OF_TIME) || (ctx->GetTrickOption(RT_GTG_FAKE_WALL) && logic->CanUse(RG_HOVER_BOOTS)));}), Entrance(RR_GERUDO_TRAINING_GROUND_MQ_STATUE_ROOM_LEDGE, []{return logic->IsAdult && Here(RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, []{return logic->CanKillEnemy(RE_STALFOS, ED_CLOSE, true, 2, true);}) && (ctx->GetTrickOption(RT_LENS_GTG_MQ) || logic->CanUse(RG_LENS_OF_TRUTH)) && logic->BlueFire() && (logic->CanUse(RG_SONG_OF_TIME) || (ctx->GetTrickOption(RT_GTG_FAKE_WALL) && logic->CanUse(RG_HOVER_BOOTS)));}),
}); });

View file

@ -1002,7 +1002,7 @@ typedef enum {
RR_GERUDO_TRAINING_GROUND_LOBBY, RR_GERUDO_TRAINING_GROUND_LOBBY,
RR_GERUDO_TRAINING_GROUND_SAND_ROOM, RR_GERUDO_TRAINING_GROUND_SAND_ROOM,
RR_GERUDO_TRAINING_GROUND_LEFT_SIDE, RR_GERUDO_TRAINING_GROUND_BOULDER_ROOM,
RR_GERUDO_TRAINING_GROUND_CENTRAL_MAZE, RR_GERUDO_TRAINING_GROUND_CENTRAL_MAZE,
RR_GERUDO_TRAINING_GROUND_CENTRAL_MAZE_RIGHT, RR_GERUDO_TRAINING_GROUND_CENTRAL_MAZE_RIGHT,
RR_GERUDO_TRAINING_GROUND_DINALFOS, RR_GERUDO_TRAINING_GROUND_DINALFOS,
@ -1023,7 +1023,7 @@ typedef enum {
RR_GERUDO_TRAINING_GROUND_MQ_MAZE_FIRST_LOCK, RR_GERUDO_TRAINING_GROUND_MQ_MAZE_FIRST_LOCK,
RR_GERUDO_TRAINING_GROUND_MQ_MAZE_CENTER, RR_GERUDO_TRAINING_GROUND_MQ_MAZE_CENTER,
RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM, RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM,
RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE, RR_GERUDO_TRAINING_GROUND_MQ_BOULDER_ROOM,
RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM,
RR_GERUDO_TRAINING_GROUND_MQ_BEHIND_BLOCK, RR_GERUDO_TRAINING_GROUND_MQ_BEHIND_BLOCK,
RR_GERUDO_TRAINING_GROUND_MQ_ROOM_BEHIND_BLOCK, RR_GERUDO_TRAINING_GROUND_MQ_ROOM_BEHIND_BLOCK,