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remove taking settings from a loaded spoiler instead of the imGUI settings (#4812)
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1 changed files with 3 additions and 1 deletions
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@ -1873,10 +1873,12 @@ void GenerateRandomizerImgui(std::string seed = "") {
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CVarSetInteger(CVAR_GENERAL("RandoGenerating"), 1);
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CVarSetInteger(CVAR_GENERAL("RandoGenerating"), 1);
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CVarSave();
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CVarSave();
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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/*RANDOTODO proper UI for selecting if a spoiler loaded should be used for settings
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if (!ctx->IsSpoilerLoaded()) {
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if (!ctx->IsSpoilerLoaded()) {
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// We use the settings from the spoiler rather than CVars.
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// We use the settings from the spoiler rather than CVars.
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ctx->GetSettings()->SetAllFromCVar();
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ctx->GetSettings()->SetAllFromCVar();
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}
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}*/
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// todo: this efficently when we build out cvar array support
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// todo: this efficently when we build out cvar array support
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std::set<RandomizerCheck> excludedLocations;
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std::set<RandomizerCheck> excludedLocations;
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std::stringstream excludedLocationStringStream(CVarGetString(CVAR_RANDOMIZER_SETTING("ExcludedLocations"), ""));
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std::stringstream excludedLocationStringStream(CVarGetString(CVAR_RANDOMIZER_SETTING("ExcludedLocations"), ""));
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