mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-20 21:33:40 -07:00
Audio decompiled and WIP custom sample support
This commit is contained in:
parent
72bacabf45
commit
6f5ce7d715
47 changed files with 3616 additions and 3933 deletions
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@ -39,7 +39,7 @@ extern "C" void Audio_SetGameVolume(int player_id, float volume)
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extern "C" int ResourceMgr_OTRSigCheck(char* imgData)
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{
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return 0;
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}
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void DebugConsole_SaveCVars()
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@ -195,6 +195,8 @@
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<ClCompile Include="WarningHandler.cpp" />
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<ClCompile Include="yaz0\yaz0.cpp" />
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<ClCompile Include="ZArray.cpp" />
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<ClCompile Include="ZAudio.cpp" />
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<ClCompile Include="ZAudioDecode.cpp" />
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<ClCompile Include="ZBackground.cpp" />
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<ClCompile Include="ZCutsceneMM.cpp" />
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<ClCompile Include="ZLimb.cpp" />
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@ -288,6 +290,7 @@
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<ClInclude Include="yaz0\yaz0.h" />
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<ClInclude Include="ZAnimation.h" />
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<ClInclude Include="ZArray.h" />
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<ClInclude Include="ZAudio.h" />
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<ClInclude Include="ZBackground.h" />
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<ClInclude Include="ZBlob.h" />
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<ClInclude Include="ZCollision.h" />
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@ -297,6 +297,12 @@
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<ClCompile Include="FileWorker.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="ZAudio.cpp">
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<Filter>Source Files\Z64</Filter>
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</ClCompile>
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<ClCompile Include="ZAudioDecode.cpp">
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<Filter>Source Files\Z64</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ZRoom\ZRoom.h">
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@ -569,6 +575,9 @@
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<ClInclude Include="ctpl_stl.h">
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<Filter>Header Files\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="ZAudio.h">
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<Filter>Header Files\Z64</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="..\SymbolMap_OoTMqDbg.txt">
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325
ZAPDTR/ZAPD/ZAudio.cpp
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325
ZAPDTR/ZAPD/ZAudio.cpp
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@ -0,0 +1,325 @@
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#include "ZAudio.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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#include "Utils/File.h"
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#include "Utils/Path.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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REGISTER_ZFILENODE(Audio, ZAudio);
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ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
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{
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//RegisterRequiredAttribute("CodeOffset");
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//RegisterOptionalAttribute("LangOffset", "0");
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}
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void ZAudio::DecodeADPCMSample(SampleEntry* sample)
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{
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int16_t buffer[1024 * 128];
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int16_t* out = &buffer[0];
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}
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std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, int envelopeOffset, int baseOffset)
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{
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std::vector<AdsrEnvelope*> result;
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//bool process = true;
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//for (int i = 0; i < 4; i++)
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while (true)
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{
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AdsrEnvelope* env = new AdsrEnvelope();
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env->delay = BitConverter::ToInt16BE(audioBank, envelopeOffset + 0);
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env->arg = BitConverter::ToInt16BE(audioBank, envelopeOffset + 2);
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envelopeOffset += 4;
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result.push_back(env);
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if (env->delay < 0)
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break;
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}
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return result;
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}
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SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
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std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry,
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int soundFontOffset,
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int baseOffset)
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{
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SoundFontEntry* soundFont = new SoundFontEntry();
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soundFont->sampleEntry = ParseSampleEntry(
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audioBank, audioTable, audioSampleBankEntry,
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BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
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soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
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return soundFont;
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}
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SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
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std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry,
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int sampleOffset,
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int baseOffset)
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{
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int sampleDataOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 4) + audioSampleBankEntry.ptr;
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if (samples.find(sampleOffset) == samples.end())
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{
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SampleEntry* sample = new SampleEntry();
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int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
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int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
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int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
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char* sampleData = (char*)malloc(sampleSize);
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memcpy(sampleData, audioTable.data() + sampleDataOffset, sampleSize);
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sample->data = std::vector<uint8_t>(sampleSize);
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memcpy(sample->data.data(), sampleData, sampleSize);
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uint32_t origField = (BitConverter::ToUInt32BE(audioBank, sampleOffset + 0));
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sample->codec = (origField >> 28) & 0x0F;
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sample->medium = (origField >> 24) & 0x03;
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sample->unk_bit26 = (origField >> 22) & 0x01;
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sample->unk_bit25 = (origField >> 21) & 0x01;
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sample->loop.start = BitConverter::ToInt32BE(audioBank, loopOffset + 0);
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sample->loop.end = BitConverter::ToInt32BE(audioBank, loopOffset + 4);
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sample->loop.count = BitConverter::ToInt32BE(audioBank, loopOffset + 8);
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if (sample->loop.count != 0xFFFFFFFF)
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{
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for (int i = 0; i < sample->loop.count; i++)
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{
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int16_t state = BitConverter::ToInt16BE(sample->data, loopOffset + 16 + (i * 2));
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sample->loop.states.push_back(state);
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}
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}
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sample->book.order = BitConverter::ToInt32BE(audioBank, bookOffset + 0);
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sample->book.npredictors = BitConverter::ToInt32BE(audioBank, bookOffset + 4);
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for (int i = 0; i < sample->book.npredictors * sample->book.order * 8; i++)
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{
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sample->book.books.push_back(
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BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
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}
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samples[sampleOffset] = sample;
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return sample;
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}
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else
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{
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return samples[sampleOffset];
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}
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}
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std::vector<AudioTableEntry> ZAudio::ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset)
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{
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std::vector<AudioTableEntry> entries;
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int numEntries = BitConverter::ToInt16BE(codeData, baseOffset + 0);
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int romAddr = BitConverter::ToInt16BE(codeData, baseOffset + 4);
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int currentOffset = baseOffset + 16;
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for (int i = 0; i < numEntries; i++)
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{
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AudioTableEntry entry;
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entry.ptr = BitConverter::ToInt32BE(codeData, currentOffset + 0);
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entry.size = BitConverter::ToInt32BE(codeData, currentOffset + 4);
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entry.medium = codeData[currentOffset + 8];
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entry.cachePolicy = codeData[currentOffset + 9];
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entry.data1 = BitConverter::ToInt16BE(codeData, currentOffset + 10);
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entry.data2 = BitConverter::ToInt16BE(codeData, currentOffset + 12);
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entry.data3 = BitConverter::ToInt16BE(codeData, currentOffset + 14);
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entries.push_back(entry);
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currentOffset += 16;
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}
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return entries;
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}
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void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
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std::vector<AudioTableEntry> audioSampleBank,
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AudioTableEntry& entry)
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{
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int ptr = entry.ptr;
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int size = entry.size;
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int sampleBankId1 = (entry.data1 >> 8) & 0xFF;
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int sampleBankId2 = (entry.data1) & 0xFF;
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int numInstruments = (entry.data2 >> 8) & 0xFF;
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int numDrums = entry.data2 & 0xFF;
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int numSfx = entry.data3;
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int currentOffset = BitConverter::ToInt32BE(codeData, ptr) + ptr;
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for (int i = 0; i < numDrums; i++)
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{
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DrumEntry drum;
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int samplePtr = BitConverter::ToInt32BE(codeData, currentOffset);
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if (samplePtr != 0)
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{
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samplePtr += ptr;
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drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
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BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
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drum.releaseRate = codeData[samplePtr + 0];
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drum.pan = codeData[samplePtr + 1];
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drum.loaded = codeData[samplePtr + 2];
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drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
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//int sampleDefOffset = BitConverter::ToInt32BE(codeData, samplePtr + 4);
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drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
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}
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entry.drums.push_back(drum);
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currentOffset += 4;
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}
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currentOffset = BitConverter::ToInt32BE(codeData, ptr + 4) + ptr;
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for (int i = 0; i < numSfx; i++)
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{
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SoundFontEntry* sfx;
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sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
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currentOffset, ptr);
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entry.soundEffects.push_back(sfx);
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currentOffset += 8;
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}
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for (int i = 0; i < numInstruments; i++)
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{
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InstrumentEntry instrument;
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currentOffset = BitConverter::ToInt32BE(codeData, ptr + 8 + (i * 4));
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instrument.isValidInstrument = currentOffset != 0;
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if (currentOffset != 0)
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{
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currentOffset += ptr;
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instrument.loaded = codeData[currentOffset + 0];
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instrument.normalRangeLo = codeData[currentOffset + 1];
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instrument.normalRangeHi = codeData[currentOffset + 2];
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instrument.releaseRate = codeData[currentOffset + 3];
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instrument.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, currentOffset + 4) + ptr, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
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instrument.lowNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 8, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
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instrument.normalNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 16, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
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instrument.normalRangeHi != 0x7F)
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instrument.highNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 24, ptr);
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}
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entry.instruments.push_back(instrument);
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}
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}
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void ZAudio::ParseRawData()
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{
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ZResource::ParseRawData();
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std::vector<uint8_t> codeData;
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std::vector<uint8_t> audioTableData;
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std::vector<uint8_t> audioBankData;
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std::vector<uint8_t> audioSeqData;
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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codeData = Globals::Instance->GetBaseromFile("code");
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else
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codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioTableData = Globals::Instance->GetBaseromFile("Audiotable");
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else
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audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioBankData = Globals::Instance->GetBaseromFile("Audiobank");
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else
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audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
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else
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audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
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"Audioseq");
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// TABLE PARSING
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//int gSoundFontTableOffset = 0x138270; // OTRTODO: Make this an XML Param
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//int gSequenceTableOffset = 0x1386A0; // OTRTODO: Make this an XML Param
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//int gSampleBankTableOffset = 0x138D90; // OTRTODO: Make this an XML Param
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int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param
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int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param
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int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param
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soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
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sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
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sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
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// int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
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// SAMPLE/FONT PARSING
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for (int i = 0; i < soundFontTable.size(); i++)
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{
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ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
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}
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// SOUNDBANK PARSING
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/*for (int i = 0; i < sampleBankTable.size(); i++)
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{
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}*/
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// SEQUENCE PARSING
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for (int i = 0; i < sequenceTable.size(); i++)
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{
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int seqDestIdx = i;
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if (sequenceTable[i].size == 0)
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seqDestIdx = sequenceTable[i].ptr;
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std::vector<char> seqVec = std::vector<char>(sequenceTable[seqDestIdx].size);
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memcpy(seqVec.data(), audioSeqData.data() + sequenceTable[seqDestIdx].ptr,
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sequenceTable[seqDestIdx].size);
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sequences.push_back(seqVec);
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}
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}
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std::string ZAudio::GetSourceTypeName() const
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{
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return "u8";
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}
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size_t ZAudio::GetRawDataSize() const
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{
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return 1;
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}
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ZResourceType ZAudio::GetResourceType() const
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{
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return ZResourceType::Audio;
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}
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122
ZAPDTR/ZAPD/ZAudio.h
Normal file
122
ZAPDTR/ZAPD/ZAudio.h
Normal file
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#pragma once
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#include "ZResource.h"
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#include "tinyxml2.h"
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struct AdsrEnvelope
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{
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int16_t delay;
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int16_t arg;
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};
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struct AdpcmBook
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{
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/* 0x00 */ int32_t order;
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/* 0x04 */ int32_t npredictors;
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/* 0x08 */ std::vector<int16_t> books; // size 8 * order * npredictors. 8-byte aligned
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};
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struct AdpcmLoop
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{
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/* 0x00 */ uint32_t start;
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/* 0x04 */ uint32_t end;
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/* 0x08 */ uint32_t count;
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///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
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/* 0x10 */ std::vector<int16_t> states;
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};
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struct SampleEntry
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{
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uint8_t codec;
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uint8_t medium;
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uint8_t unk_bit26;
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uint8_t unk_bit25;
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std::vector<uint8_t> data;
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AdpcmLoop loop;
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AdpcmBook book;
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};
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struct SoundFontEntry
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{
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SampleEntry* sampleEntry = nullptr;
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float tuning;
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};
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struct DrumEntry
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{
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uint8_t releaseRate;
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uint8_t pan;
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uint8_t loaded;
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uint32_t offset;
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float tuning;
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std::vector<AdsrEnvelope*> env;
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//AdsrEnvelope* env = nullptr;
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SampleEntry* sample = nullptr;
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};
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struct InstrumentEntry
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{
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bool isValidInstrument;
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uint8_t loaded;
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uint8_t normalRangeLo;
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uint8_t normalRangeHi;
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uint8_t releaseRate;
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std::vector<AdsrEnvelope*> env;
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//AdsrEnvelope* env = nullptr;
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SoundFontEntry* lowNotesSound = nullptr;
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SoundFontEntry* normalNotesSound = nullptr;
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SoundFontEntry* highNotesSound = nullptr;
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};
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struct AudioTableEntry
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{
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uint32_t ptr;
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uint32_t size;
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uint8_t medium;
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uint8_t cachePolicy;
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uint16_t data1;
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uint16_t data2;
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uint16_t data3;
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std::vector<DrumEntry> drums;
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std::vector<SoundFontEntry*> soundEffects;
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std::vector<InstrumentEntry> instruments;
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};
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class ZAudio : public ZResource
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{
|
||||
public:
|
||||
std::vector<AudioTableEntry> soundFontTable;
|
||||
std::vector<AudioTableEntry> sequenceTable;
|
||||
std::vector<AudioTableEntry> sampleBankTable;
|
||||
std::vector<std::vector<char>> sequences;
|
||||
std::map<uint32_t, SampleEntry*> samples;
|
||||
|
||||
ZAudio(ZFile* nParent);
|
||||
|
||||
void DecodeADPCMSample(SampleEntry* sample);
|
||||
std::vector<AdsrEnvelope*> ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
|
||||
int envelopeOffset, int baseOffset);
|
||||
|
||||
SoundFontEntry* ParseSoundFontEntry(std::vector<uint8_t> audioBank,
|
||||
std::vector<uint8_t> audioTable,
|
||||
AudioTableEntry audioSampleBankEntry,
|
||||
int soundFontOffset,
|
||||
int baseOffset);
|
||||
|
||||
SampleEntry* ParseSampleEntry(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
|
||||
AudioTableEntry audioSampleBankEntry,
|
||||
int sampleOffset, int baseOffset);
|
||||
|
||||
std::vector<AudioTableEntry> ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset);
|
||||
void ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
|
||||
std::vector<AudioTableEntry> audioSampleBank, AudioTableEntry& entry);
|
||||
|
||||
void ParseRawData() override;
|
||||
|
||||
std::string GetSourceTypeName() const override;
|
||||
ZResourceType GetResourceType() const override;
|
||||
|
||||
size_t GetRawDataSize() const override;
|
||||
};
|
669
ZAPDTR/ZAPD/ZAudioDecode.cpp
Normal file
669
ZAPDTR/ZAPD/ZAudioDecode.cpp
Normal file
|
@ -0,0 +1,669 @@
|
|||
/**
|
||||
* Bruteforcing decoder for converting ADPCM-encoded AIFC into AIFF, in a way
|
||||
* that roundtrips with vadpcm_enc.
|
||||
*/
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
//#include <unistd.h>
|
||||
|
||||
typedef signed char s8;
|
||||
typedef short s16;
|
||||
typedef int s32;
|
||||
typedef long long s64;
|
||||
typedef unsigned char u8;
|
||||
typedef unsigned short u16;
|
||||
typedef unsigned int u32;
|
||||
typedef unsigned long long u64;
|
||||
typedef float f32;
|
||||
typedef double f64;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define __builtin_bswap16 _byteswap_ushort
|
||||
#define __builtin_bswap32 _byteswap_ulong
|
||||
#endif
|
||||
|
||||
#define bswap16(x) __builtin_bswap16(x)
|
||||
#define bswap32(x) __builtin_bswap32(x)
|
||||
#define BSWAP16(x) x = __builtin_bswap16(x)
|
||||
#define BSWAP32(x) x = __builtin_bswap32(x)
|
||||
#define BSWAP16_MANY(x, n) \
|
||||
for (s32 _i = 0; _i < n; _i++) \
|
||||
BSWAP16((x)[_i])
|
||||
|
||||
#define NORETURN __attribute__((noreturn))
|
||||
#define UNUSED __attribute__((unused))
|
||||
|
||||
typedef struct
|
||||
{
|
||||
u32 ckID;
|
||||
u32 ckSize;
|
||||
} ChunkHeader;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
u32 ckID;
|
||||
u32 ckSize;
|
||||
u32 formType;
|
||||
} Chunk;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s16 numChannels;
|
||||
u16 numFramesH;
|
||||
u16 numFramesL;
|
||||
s16 sampleSize;
|
||||
s16 sampleRate[5]; // 80-bit float
|
||||
u16 compressionTypeH;
|
||||
u16 compressionTypeL;
|
||||
} CommonChunk;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s16 MarkerID;
|
||||
u16 positionH;
|
||||
u16 positionL;
|
||||
} Marker;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s16 playMode;
|
||||
s16 beginLoop;
|
||||
s16 endLoop;
|
||||
} Loop;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s8 baseNote;
|
||||
s8 detune;
|
||||
s8 lowNote;
|
||||
s8 highNote;
|
||||
s8 lowVelocity;
|
||||
s8 highVelocity;
|
||||
s16 gain;
|
||||
Loop sustainLoop;
|
||||
Loop releaseLoop;
|
||||
} InstrumentChunk;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s32 offset;
|
||||
s32 blockSize;
|
||||
} SoundDataChunk;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s16 version;
|
||||
s16 order;
|
||||
s16 nEntries;
|
||||
} CodeChunk;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
u32 start;
|
||||
u32 end;
|
||||
u32 count;
|
||||
s16 state[16];
|
||||
} ALADPCMloop;
|
||||
|
||||
static char usage[] = "input.aifc output.aiff";
|
||||
static const char *progname, *infilename;
|
||||
static int framesize = 9;
|
||||
|
||||
void fail_parse(const char* fmt, ...)
|
||||
{
|
||||
char* formatted = NULL;
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
int size = vsnprintf(NULL, 0, fmt, ap);
|
||||
va_end(ap);
|
||||
if (size >= 0)
|
||||
{
|
||||
size++;
|
||||
formatted = (char*)malloc(size);
|
||||
if (formatted != NULL)
|
||||
{
|
||||
va_start(ap, fmt);
|
||||
size = vsnprintf(formatted, size, fmt, ap);
|
||||
va_end(ap);
|
||||
if (size < 0)
|
||||
{
|
||||
free(formatted);
|
||||
formatted = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (formatted != NULL)
|
||||
{
|
||||
fprintf(stderr, "%s: %s [%s]\n", progname, formatted, infilename);
|
||||
free(formatted);
|
||||
}
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
s32 myrand()
|
||||
{
|
||||
static u64 state = 1619236481962341ULL;
|
||||
state *= 3123692312237ULL;
|
||||
state += 1;
|
||||
return state >> 33;
|
||||
}
|
||||
|
||||
s16 qsample(f32 x, s32 scale)
|
||||
{
|
||||
if (x > 0.0f)
|
||||
{
|
||||
return (s16)((x / scale) + 0.4999999);
|
||||
}
|
||||
else
|
||||
{
|
||||
return (s16)((x / scale) - 0.4999999);
|
||||
}
|
||||
}
|
||||
|
||||
void clamp_to_s16(f32* in, s32* out)
|
||||
{
|
||||
f32 llevel = -0x8000;
|
||||
f32 ulevel = 0x7fff;
|
||||
|
||||
for (s32 i = 0; i < 16; i++)
|
||||
{
|
||||
if (in[i] > ulevel)
|
||||
in[i] = ulevel;
|
||||
if (in[i] < llevel)
|
||||
in[i] = llevel;
|
||||
|
||||
if (in[i] > 0.0f)
|
||||
{
|
||||
out[i] = (s32)(in[i] + 0.5);
|
||||
}
|
||||
else
|
||||
{
|
||||
out[i] = (s32)(in[i] - 0.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s16 clamp_bits(s32 x, s32 bits)
|
||||
{
|
||||
s32 lim = 1 << (bits - 1);
|
||||
if (x < -lim)
|
||||
return -lim;
|
||||
if (x > lim - 1)
|
||||
return lim - 1;
|
||||
return x;
|
||||
}
|
||||
|
||||
s32 readaifccodebook(FILE* fhandle, s32**** table, s16* order, s16* npredictors)
|
||||
{
|
||||
BSWAP16(*order);
|
||||
BSWAP16(*npredictors);
|
||||
*table = (s32***)malloc(*npredictors * sizeof(s32**));
|
||||
for (s32 i = 0; i < *npredictors; i++)
|
||||
{
|
||||
(*table)[i] = (s32**)malloc(8 * sizeof(s32*));
|
||||
for (s32 j = 0; j < 8; j++)
|
||||
{
|
||||
(*table)[i][j] = (s32*)malloc((*order + 8) * sizeof(s32));
|
||||
}
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < *npredictors; i++)
|
||||
{
|
||||
s32** table_entry = (*table)[i];
|
||||
for (s32 j = 0; j < *order; j++)
|
||||
{
|
||||
for (s32 k = 0; k < 8; k++)
|
||||
{
|
||||
s16 ts = 0;
|
||||
BSWAP16(ts);
|
||||
table_entry[k][j] = ts;
|
||||
}
|
||||
}
|
||||
|
||||
for (s32 k = 1; k < 8; k++)
|
||||
{
|
||||
table_entry[k][*order] = table_entry[k - 1][*order - 1];
|
||||
}
|
||||
|
||||
table_entry[0][*order] = 1 << 11;
|
||||
|
||||
for (s32 k = 1; k < 8; k++)
|
||||
{
|
||||
s32 j = 0;
|
||||
for (; j < k; j++)
|
||||
{
|
||||
table_entry[j][k + *order] = 0;
|
||||
}
|
||||
|
||||
for (; j < 8; j++)
|
||||
{
|
||||
table_entry[j][k + *order] = table_entry[j - k][*order];
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
ALADPCMloop* readlooppoints(FILE* ifile, s16* nloops)
|
||||
{
|
||||
BSWAP16(*nloops);
|
||||
ALADPCMloop* al = (ALADPCMloop*)malloc(*nloops * sizeof(ALADPCMloop));
|
||||
for (s32 i = 0; i < *nloops; i++)
|
||||
{
|
||||
BSWAP32(al[i].start);
|
||||
BSWAP32(al[i].end);
|
||||
BSWAP32(al[i].count);
|
||||
BSWAP16_MANY(al[i].state, 16);
|
||||
}
|
||||
return al;
|
||||
}
|
||||
|
||||
s32 inner_product(s32 length, s32* v1, s32* v2)
|
||||
{
|
||||
s32 out = 0;
|
||||
for (s32 i = 0; i < length; i++)
|
||||
{
|
||||
out += v1[i] * v2[i];
|
||||
}
|
||||
|
||||
// Compute "out / 2^11", rounded down.
|
||||
s32 dout = out / (1 << 11);
|
||||
s32 fiout = dout * (1 << 11);
|
||||
return dout - (out - fiout < 0);
|
||||
}
|
||||
|
||||
void my_decodeframe(u8* frame, s32* decompressed, s32* state, s32 order, s32*** coefTable)
|
||||
{
|
||||
s32 ix[16];
|
||||
|
||||
u8 header = frame[0];
|
||||
s32 scale = 1 << (header >> 4);
|
||||
s32 optimalp = header & 0xf;
|
||||
|
||||
if (framesize == 5)
|
||||
{
|
||||
for (s32 i = 0; i < 16; i += 4)
|
||||
{
|
||||
u8 c = frame[1 + i / 4];
|
||||
ix[i] = c >> 6;
|
||||
ix[i + 1] = (c >> 4) & 0x3;
|
||||
ix[i + 2] = (c >> 2) & 0x3;
|
||||
ix[i + 3] = c & 0x3;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (s32 i = 0; i < 16; i += 2)
|
||||
{
|
||||
u8 c = frame[1 + i / 2];
|
||||
ix[i] = c >> 4;
|
||||
ix[i + 1] = c & 0xf;
|
||||
}
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < 16; i++)
|
||||
{
|
||||
if (framesize == 5)
|
||||
{
|
||||
if (ix[i] >= 2)
|
||||
ix[i] -= 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ix[i] >= 8)
|
||||
ix[i] -= 16;
|
||||
}
|
||||
decompressed[i] = ix[i];
|
||||
ix[i] *= scale;
|
||||
}
|
||||
|
||||
for (s32 j = 0; j < 2; j++)
|
||||
{
|
||||
s32 in_vec[16];
|
||||
if (j == 0)
|
||||
{
|
||||
for (s32 i = 0; i < order; i++)
|
||||
{
|
||||
in_vec[i] = state[16 - order + i];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (s32 i = 0; i < order; i++)
|
||||
{
|
||||
in_vec[i] = state[8 - order + i];
|
||||
}
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < 8; i++)
|
||||
{
|
||||
s32 ind = j * 8 + i;
|
||||
in_vec[order + i] = ix[ind];
|
||||
state[ind] = inner_product(order + i, coefTable[optimalp][i], in_vec) + ix[ind];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void get_bounds(s32* in, s32* decompressed, s32 scale, s32* minVals, s32* maxVals)
|
||||
{
|
||||
s32 minv, maxv;
|
||||
if (framesize == 9)
|
||||
{
|
||||
minv = -8;
|
||||
maxv = 7;
|
||||
}
|
||||
else
|
||||
{
|
||||
minv = -2;
|
||||
maxv = 1;
|
||||
}
|
||||
for (s32 i = 0; i < 16; i++)
|
||||
{
|
||||
s32 lo = in[i] - scale / 2;
|
||||
s32 hi = in[i] + scale / 2;
|
||||
lo -= scale;
|
||||
hi += scale;
|
||||
if (decompressed[i] == minv)
|
||||
lo -= scale;
|
||||
else if (decompressed[i] == maxv)
|
||||
hi += scale;
|
||||
minVals[i] = lo;
|
||||
maxVals[i] = hi;
|
||||
}
|
||||
}
|
||||
|
||||
void write_header(FILE* ofile, const char* id, s32 size)
|
||||
{
|
||||
fwrite(id, 4, 1, ofile);
|
||||
BSWAP32(size);
|
||||
fwrite(&size, sizeof(s32), 1, ofile);
|
||||
}
|
||||
|
||||
char* OldMain(char* infilename)
|
||||
{
|
||||
s16 order = -1;
|
||||
s16 nloops = 0;
|
||||
ALADPCMloop* aloops = NULL;
|
||||
s16 npredictors = -1;
|
||||
s32*** coefTable = NULL;
|
||||
s32 state[16];
|
||||
s32 decompressed[16];
|
||||
s32 soundPointer = -1;
|
||||
s32 currPos = 0;
|
||||
s32 nSamples = 0;
|
||||
Chunk FormChunk = Chunk();
|
||||
ChunkHeader Header = ChunkHeader();
|
||||
CommonChunk CommChunk = CommonChunk();
|
||||
InstrumentChunk InstChunk;
|
||||
SoundDataChunk SndDChunk = SoundDataChunk();
|
||||
FILE* ifile = NULL;
|
||||
FILE* ofile = NULL;
|
||||
|
||||
if ((ifile = fopen(infilename, "rb")) == NULL)
|
||||
{
|
||||
fail_parse("AIFF-C file could not be opened");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
memset(&InstChunk, 0, sizeof(InstChunk));
|
||||
|
||||
BSWAP32(FormChunk.ckID);
|
||||
BSWAP32(FormChunk.formType);
|
||||
if ((FormChunk.ckID != 0x464f524d) || (FormChunk.formType != 0x41494643))
|
||||
{ // FORM, AIFC
|
||||
fail_parse("not an AIFF-C file");
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
s32 num = fread(&Header, sizeof(Header), 1, ifile);
|
||||
u32 ts = 0;
|
||||
|
||||
if (num <= 0)
|
||||
break;
|
||||
|
||||
BSWAP32(Header.ckID);
|
||||
BSWAP32(Header.ckSize);
|
||||
|
||||
Header.ckSize++;
|
||||
Header.ckSize &= ~1;
|
||||
s32 offset = ftell(ifile);
|
||||
|
||||
switch (Header.ckID)
|
||||
{
|
||||
case 0x434f4d4d: // COMM
|
||||
{
|
||||
BSWAP16(CommChunk.numChannels);
|
||||
BSWAP16(CommChunk.numFramesH);
|
||||
BSWAP16(CommChunk.numFramesL);
|
||||
BSWAP16(CommChunk.sampleSize);
|
||||
BSWAP16(CommChunk.compressionTypeH);
|
||||
BSWAP16(CommChunk.compressionTypeL);
|
||||
s32 cType = (CommChunk.compressionTypeH << 16) + CommChunk.compressionTypeL;
|
||||
if (cType == 0x56415043 || cType == 0x41445039)
|
||||
{ // VAPC or ADP9
|
||||
framesize = 9;
|
||||
}
|
||||
else if (cType == 0x41445035)
|
||||
{ // ADP5
|
||||
framesize = 5;
|
||||
}
|
||||
else if (cType == 0x4850434d)
|
||||
{ // HPCM
|
||||
framesize = 16;
|
||||
}
|
||||
else
|
||||
{
|
||||
char comprType[5] = {
|
||||
CommChunk.compressionTypeH >> 8, CommChunk.compressionTypeH & 0xFF,
|
||||
CommChunk.compressionTypeL >> 8, CommChunk.compressionTypeL & 0xFF, 0};
|
||||
fail_parse("file is of the wrong compression type [got %s (%08x)]", &comprType,
|
||||
cType);
|
||||
}
|
||||
if (CommChunk.numChannels != 1)
|
||||
{
|
||||
fail_parse("file contains %d channels, only 1 channel supported",
|
||||
CommChunk.numChannels);
|
||||
}
|
||||
if (CommChunk.sampleSize != 16)
|
||||
{
|
||||
fail_parse("file contains %d bit samples, only 16 bit samples supported",
|
||||
CommChunk.sampleSize);
|
||||
}
|
||||
|
||||
nSamples = (CommChunk.numFramesH << 16) + CommChunk.numFramesL;
|
||||
|
||||
// Allow broken input lengths
|
||||
if (nSamples % 16)
|
||||
{
|
||||
nSamples -= (nSamples % 16);
|
||||
}
|
||||
|
||||
if (nSamples % 16 != 0)
|
||||
{
|
||||
fail_parse("number of chunks must be a multiple of 16, found %d with remainder %d",
|
||||
nSamples, nSamples % 16);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x53534e44: // SSND
|
||||
BSWAP32(SndDChunk.offset);
|
||||
BSWAP32(SndDChunk.blockSize);
|
||||
assert(SndDChunk.offset == 0);
|
||||
assert(SndDChunk.blockSize == 0);
|
||||
soundPointer = ftell(ifile);
|
||||
break;
|
||||
|
||||
case 0x4150504c: // APPL
|
||||
BSWAP32(ts);
|
||||
if (ts == 0x73746f63)
|
||||
{ // stoc
|
||||
u8 len = 0;
|
||||
if (len == 11)
|
||||
{
|
||||
char ChunkName[12];
|
||||
s16 version;
|
||||
ChunkName[11] = '\0';
|
||||
if (strcmp("VADPCMCODES", ChunkName) == 0)
|
||||
{
|
||||
BSWAP16(version);
|
||||
if (version != 1)
|
||||
{
|
||||
fail_parse("Unknown codebook chunk version");
|
||||
}
|
||||
readaifccodebook(ifile, &coefTable, &order, &npredictors);
|
||||
}
|
||||
else if (strcmp("VADPCMLOOPS", ChunkName) == 0)
|
||||
{
|
||||
BSWAP16(version);
|
||||
if (version != 1)
|
||||
{
|
||||
fail_parse("Unknown loop chunk version");
|
||||
}
|
||||
aloops = readlooppoints(ifile, &nloops);
|
||||
if (nloops != 1)
|
||||
{
|
||||
fail_parse("Only a single loop supported");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
fseek(ifile, offset + Header.ckSize, SEEK_SET);
|
||||
}
|
||||
|
||||
if (coefTable == NULL)
|
||||
{
|
||||
fail_parse("Codebook missing from bitstream");
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < order; i++)
|
||||
{
|
||||
state[15 - i] = 0;
|
||||
}
|
||||
|
||||
u32 outputBytes = nSamples * sizeof(s16);
|
||||
u8* outputBuf = (u8*)malloc(outputBytes);
|
||||
|
||||
fseek(ifile, soundPointer, SEEK_SET);
|
||||
s32 fails = 0;
|
||||
while (currPos < nSamples)
|
||||
{
|
||||
u8 input[9];
|
||||
u8 encoded[9];
|
||||
s32 lastState[16];
|
||||
s32 decoded[16];
|
||||
s16 guess[16];
|
||||
s16 origGuess[16];
|
||||
|
||||
memcpy(lastState, state, sizeof(state));
|
||||
|
||||
// Decode for real
|
||||
my_decodeframe(input, decompressed, state, order, coefTable);
|
||||
memcpy(decoded, state, sizeof(state));
|
||||
|
||||
// Create a guess from that, by clamping to 16 bits
|
||||
for (s32 i = 0; i < 16; i++)
|
||||
{
|
||||
origGuess[i] = clamp_bits(state[i], 16);
|
||||
}
|
||||
|
||||
memcpy(state, decoded, sizeof(state));
|
||||
memcpy(outputBuf + currPos * 2, decoded, sizeof(decoded));
|
||||
currPos += 16;
|
||||
}
|
||||
if (fails)
|
||||
{
|
||||
fprintf(stderr, "%s %d\n", infilename, fails);
|
||||
}
|
||||
|
||||
// Write an incomplete file header. We'll fill in the size later.
|
||||
fwrite("FORM\0\0\0\0AIFF", 12, 1, ofile);
|
||||
|
||||
// Subtract 4 from the COMM size to skip the compression field.
|
||||
write_header(ofile, "COMM", sizeof(CommonChunk) - 4);
|
||||
CommChunk.numFramesH = nSamples >> 16;
|
||||
CommChunk.numFramesL = nSamples & 0xffff;
|
||||
BSWAP16(CommChunk.numChannels);
|
||||
BSWAP16(CommChunk.numFramesH);
|
||||
BSWAP16(CommChunk.numFramesL);
|
||||
BSWAP16(CommChunk.sampleSize);
|
||||
fwrite(&CommChunk, sizeof(CommonChunk) - 4, 1, ofile);
|
||||
|
||||
if (nloops > 0)
|
||||
{
|
||||
s32 startPos = aloops[0].start, endPos = aloops[0].end;
|
||||
const char* markerNames[2] = {"start", "end"};
|
||||
Marker markers[2] = {{1, startPos >> 16, startPos & 0xffff},
|
||||
{2, endPos >> 16, endPos & 0xffff}};
|
||||
write_header(ofile, "MARK", 2 + 2 * sizeof(Marker) + 1 + 5 + 1 + 3);
|
||||
s16 numMarkers = bswap16(2);
|
||||
fwrite(&numMarkers, sizeof(s16), 1, ofile);
|
||||
for (s32 i = 0; i < 2; i++)
|
||||
{
|
||||
u8 len = (u8)strlen(markerNames[i]);
|
||||
BSWAP16(markers[i].MarkerID);
|
||||
BSWAP16(markers[i].positionH);
|
||||
BSWAP16(markers[i].positionL);
|
||||
fwrite(&markers[i], sizeof(Marker), 1, ofile);
|
||||
fwrite(&len, 1, 1, ofile);
|
||||
fwrite(markerNames[i], len, 1, ofile);
|
||||
}
|
||||
|
||||
write_header(ofile, "INST", sizeof(InstrumentChunk));
|
||||
InstChunk.sustainLoop.playMode = bswap16(1);
|
||||
InstChunk.sustainLoop.beginLoop = bswap16(1);
|
||||
InstChunk.sustainLoop.endLoop = bswap16(2);
|
||||
InstChunk.releaseLoop.playMode = 0;
|
||||
InstChunk.releaseLoop.beginLoop = 0;
|
||||
InstChunk.releaseLoop.endLoop = 0;
|
||||
fwrite(&InstChunk, sizeof(InstrumentChunk), 1, ofile);
|
||||
}
|
||||
|
||||
// Save the coefficient table for use when encoding. Ideally this wouldn't
|
||||
// be needed and "tabledesign -s 1" would generate the right table, but in
|
||||
// practice it's difficult to adjust samples to make that happen.
|
||||
write_header(ofile, "APPL", 4 + 12 + sizeof(CodeChunk) + npredictors * order * 8 * 2);
|
||||
fwrite("stoc", 4, 1, ofile);
|
||||
CodeChunk cChunk;
|
||||
cChunk.version = bswap16(1);
|
||||
cChunk.order = bswap16(order);
|
||||
cChunk.nEntries = bswap16(npredictors);
|
||||
fwrite("\x0bVADPCMCODES", 12, 1, ofile);
|
||||
fwrite(&cChunk, sizeof(CodeChunk), 1, ofile);
|
||||
for (s32 i = 0; i < npredictors; i++)
|
||||
{
|
||||
for (s32 j = 0; j < order; j++)
|
||||
{
|
||||
for (s32 k = 0; k < 8; k++)
|
||||
{
|
||||
s16 ts = bswap16(coefTable[i][k][j]);
|
||||
fwrite(&ts, sizeof(s16), 1, ofile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
write_header(ofile, "SSND", outputBytes + 8);
|
||||
SndDChunk.offset = 0;
|
||||
SndDChunk.blockSize = 0;
|
||||
fwrite(&SndDChunk, sizeof(SoundDataChunk), 1, ofile);
|
||||
fwrite(outputBuf, outputBytes, 1, ofile);
|
||||
|
||||
// Fix the size in the header
|
||||
s32 fileSize = bswap32(ftell(ofile) - 8);
|
||||
fseek(ofile, 4, SEEK_SET);
|
||||
fwrite(&fileSize, 4, 1, ofile);
|
||||
|
||||
fclose(ifile);
|
||||
fclose(ofile);
|
||||
return 0;
|
||||
}
|
|
@ -50,7 +50,8 @@ enum class ZResourceType
|
|||
TextureAnimationParams,
|
||||
Vector,
|
||||
Vertex,
|
||||
Text
|
||||
Text,
|
||||
Audio
|
||||
};
|
||||
|
||||
class ResourceAttribute
|
||||
|
|
|
@ -191,6 +191,8 @@ ZRom::ZRom(std::string romPath)
|
|||
}
|
||||
else
|
||||
files[lines[i]] = outData;
|
||||
|
||||
//File::WriteAllBytes(StringHelper::Sprintf("baserom/%s", lines[i]), files[lines[i]]);
|
||||
}
|
||||
|
||||
int bp = 0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue