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fixed epona camera height + added WW z-target free camera
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0a67b19e1a
commit
6c8eb951e2
1 changed files with 14 additions and 3 deletions
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@ -1478,7 +1478,10 @@ s32 Camera_Free(Camera* camera) {
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camera->animState = 1;
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camera->animState = 1;
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at.x = Camera_LERPCeilF(camera->player->actor.world.pos.x, camera->at.x, camSpeed, 1.0f);
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at.x = Camera_LERPCeilF(camera->player->actor.world.pos.x, camera->at.x, camSpeed, 1.0f);
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at.y = Camera_LERPCeilF(camera->player->actor.world.pos.y + Player_GetHeight(camera->player), camera->at.y,
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at.y = Camera_LERPCeilF(camera->player->actor.world.pos.y + (camera->player->rideActor != NULL
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? Player_GetHeight(camera->player) / 2
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: Player_GetHeight(camera->player)),
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camera->at.y,
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camSpeed, 1.0f);
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camSpeed, 1.0f);
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at.z = Camera_LERPCeilF(camera->player->actor.world.pos.z, camera->at.z, camSpeed, 1.0f);
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at.z = Camera_LERPCeilF(camera->player->actor.world.pos.z, camera->at.z, camSpeed, 1.0f);
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@ -2090,6 +2093,16 @@ s32 Camera_Normal0(Camera* camera) {
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}
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}
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s32 Camera_Parallel1(Camera* camera) {
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s32 Camera_Parallel1(Camera* camera) {
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f32 newCamX = -D_8015BD7C->state.input[0].cur.cam_x;
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f32 newCamY = D_8015BD7C->state.input[0].cur.cam_y;
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manualCamera = false;
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if (CVar_GetS32("gFreeCamera", 0) && SetCameraManual(camera) == 1) {
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Camera_Free(camera);
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return 1;
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}
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Vec3f* eye = &camera->eye;
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Vec3f* eye = &camera->eye;
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Vec3f* at = &camera->at;
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Vec3f* at = &camera->at;
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Vec3f* eyeNext = &camera->eyeNext;
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Vec3f* eyeNext = &camera->eyeNext;
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@ -2134,8 +2147,6 @@ s32 Camera_Parallel1(Camera* camera) {
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OLib_Vec3fDiffToVecSphGeo(&atToEyeDir, at, eye);
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OLib_Vec3fDiffToVecSphGeo(&atToEyeDir, at, eye);
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OLib_Vec3fDiffToVecSphGeo(&atToEyeNextDir, at, eyeNext);
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OLib_Vec3fDiffToVecSphGeo(&atToEyeNextDir, at, eyeNext);
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manualCamera = false;
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switch (camera->animState) {
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switch (camera->animState) {
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case 0:
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case 0:
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case 0xA:
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case 0xA:
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