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add dragon room CS (#5461)
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parent
a016453042
commit
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2 changed files with 7 additions and 6 deletions
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@ -294,8 +294,9 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
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}
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switch (actor->id) {
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case ACTOR_OBJ_SWITCH: {
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if (actor->params == 8224 && gPlayState->sceneNum == SCENE_DODONGOS_CAVERN &&
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CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.GlitchAiding"), 0)) {
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if ((actor->params == 8224 && gPlayState->sceneNum == SCENE_DODONGOS_CAVERN) ||
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(actor->params == 6979 && gPlayState->sceneNum == SCENE_WATER_TEMPLE) &&
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CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.GlitchAiding"), 0)) {
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break;
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}
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ObjSwitch* switchActor = (ObjSwitch*)actor;
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@ -334,10 +334,10 @@ void SohMenu::AddMenuEnhancements() {
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.Options(CheckboxOptions().DefaultValue(IS_RANDO));
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AddWidget(path, "Exclude Glitch-Aiding Cutscenes", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.GlitchAiding"))
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.Options(
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CheckboxOptions().Tooltip("Don't skip cutscenes that are associated with useful glitches. Currently, it is "
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"only the Fire Temple Darunia CS, Forest Temple Poe Sisters CS, Dodongo Boss "
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"Door Switch, and the Box Skip One Point in Jabu."));
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.Options(CheckboxOptions().Tooltip(
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"Don't skip cutscenes that are associated with useful glitches. Currently, it is "
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"only the Fire Temple Darunia CS, Forest Temple Poe Sisters CS, Dodongo Boss "
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"Door Switch CS, Water Temple Dragon Switch CS, and the Box Skip One Point in Jabu."));
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AddWidget(path, "Text", WIDGET_SEPARATOR_TEXT);
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AddWidget(path, "Skip Pickup Messages", WIDGET_CVAR_CHECKBOX)
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