mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-20 05:13:39 -07:00
VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option (#5465)
* add menu option * VBify + add conditions * oops wrong func * clean up includes + casting * move z_player externed functions * better name * correct menu text * one last name final final * maintain glitch-aiding selection
This commit is contained in:
parent
a0e49f9960
commit
6a93625f5c
6 changed files with 170 additions and 63 deletions
|
@ -1044,6 +1044,7 @@ VecSph* OLib_Vec3fToVecSph(VecSph* dest, Vec3f* vec);
|
|||
VecSph* OLib_Vec3fToVecSphGeo(VecSph* arg0, Vec3f* arg1);
|
||||
VecSph* OLib_Vec3fDiffToVecSphGeo(VecSph* arg0, Vec3f* a, Vec3f* b);
|
||||
Vec3f* OLib_Vec3fDiffRad(Vec3f* dest, Vec3f* a, Vec3f* b);
|
||||
void OnePointCutscene_SetCsCamPoints(Camera* camera, s16 actionParameters, s16 initTimer, CutsceneCameraPoint* atPoints, CutsceneCameraPoint* eyePoints);
|
||||
s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s16 camIdx);
|
||||
s16 OnePointCutscene_EndCutscene(PlayState* play, s16 camIdx);
|
||||
s32 OnePointCutscene_Attention(PlayState* play, Actor* actor);
|
||||
|
@ -1102,6 +1103,7 @@ void FrameAdvance_Init(FrameAdvanceContext* frameAdvCtx);
|
|||
s32 FrameAdvance_Update(FrameAdvanceContext* frameAdvCtx, Input* input);
|
||||
u8 PlayerGrounded(Player* player);
|
||||
void Player_SetBootData(PlayState* play, Player* player);
|
||||
void Player_StartAnimMovement(PlayState* play, Player* player, s32 flags);
|
||||
s32 Player_InBlockingCsMode(PlayState* play, Player* player);
|
||||
s32 Player_TryCsAction(PlayState* play, Actor* actor, s32 csAction);
|
||||
s32 Player_InCsMode(PlayState* play);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue