diff --git a/libultraship/libultraship/SohImGuiImpl.cpp b/libultraship/libultraship/SohImGuiImpl.cpp index 23fa4ffa9..67bb3d218 100644 --- a/libultraship/libultraship/SohImGuiImpl.cpp +++ b/libultraship/libultraship/SohImGuiImpl.cpp @@ -437,6 +437,28 @@ namespace SohImGui { } } + + void EnhancementCombobox(const char* name, const char* ComboArray[], uint8_t FirstTimeValue = 0){ + if (FirstTimeValue <= 0){ + FirstTimeValue = 0; + } + uint8_t selected=CVar_GetS32(name, FirstTimeValue); + uint8_t DefaultValue=selected; + if (ImGui::BeginCombo("##name", ComboArray[DefaultValue])) { + uint8_t ComboxSize = sizeof(&ComboArray); + for (uint8_t i = 0; i <= ComboxSize; i++) { + if (strlen(ComboArray[i]) > 1) { + if (ImGui::Selectable(ComboArray[i], i==selected)) { + CVar_SetS32(name, i); + selected=i; + needs_save = true; + } + } + } + ImGui::EndCombo(); + } + } + void EnhancementRadioButton(const char* text, const char* cvarName, int id) { /*Usage : EnhancementRadioButton("My Visible Name","gMyCVarName", MyID); @@ -808,20 +830,9 @@ namespace SohImGui { EXPERIMENTAL(); ImGui::Text("Texture Filter (Needs reload)"); + EnhancementCombobox("gTextureFilter", filters); GfxRenderingAPI* gapi = gfx_get_current_rendering_api(); - if (ImGui::BeginCombo("##filters", filters[gapi->get_texture_filter()])) { - for (int fId = 0; fId <= FilteringMode::NONE; fId++) { - if (ImGui::Selectable(filters[fId], fId == gapi->get_texture_filter())) { - INFO("New Filter: %s", filters[fId]); - gapi->set_texture_filter((FilteringMode)fId); - - CVar_SetS32("gTextureFilter", (int)fId); - needs_save = true; - } - - } - ImGui::EndCombo(); - } + gapi->set_texture_filter((FilteringMode)CVar_GetS32("gTextureFilter", 0)); overlay->DrawSettings(); ImGui::EndMenu(); } @@ -1078,22 +1089,22 @@ namespace SohImGui { Tooltip("Enable/Disable custom Navi's colors. \nIf disabled you will have original colors for Navi.\nColors are refreshed when Navi goes back in your pockets."); EnhancementColor("Navi Idle Inner", "gNavi_Idle_Inner_", navi_idle_i_col, ImVec4(255,255,255,255), false); Tooltip("Inner color for Navi (idle flying around)"); - EnhancementColor("Navi Idle Outer", "gNavi_Idle_Outer_", navi_idle_o_col, ImVec4(115,230,255,255), false); + EnhancementColor("Navi Idle Outer", "gNavi_Idle_Outer_", navi_idle_o_col, ImVec4(0,0,255,255), false); Tooltip("Outer color for Navi (idle flying around)"); ImGui::Separator(); - EnhancementColor("Navi NPC Inner", "gNavi_NPC_Inner_", navi_npc_i_col, ImVec4(100,100,255,255), false); + EnhancementColor("Navi NPC Inner", "gNavi_NPC_Inner_", navi_npc_i_col, ImVec4(150,150,255,255), false); Tooltip("Inner color for Navi (when Navi fly around NPCs)"); - EnhancementColor("Navi NPC Outer", "gNavi_NPC_Outer_", navi_npc_o_col, ImVec4(90,90,255,255), false); + EnhancementColor("Navi NPC Outer", "gNavi_NPC_Outer_", navi_npc_o_col, ImVec4(150,150,255,255), false); Tooltip("Outer color for Navi (when Navi fly around NPCs)"); ImGui::Separator(); EnhancementColor("Navi Enemy Inner", "gNavi_Enemy_Inner_", navi_enemy_i_col, ImVec4(255,255,0,255), false); Tooltip("Inner color for Navi (when Navi fly around Enemies or Bosses)"); - EnhancementColor("Navi Enemy Outer", "gNavi_Enemy_Outer_", navi_enemy_o_col, ImVec4(220,220,0,255), false); + EnhancementColor("Navi Enemy Outer", "gNavi_Enemy_Outer_", navi_enemy_o_col, ImVec4(220,155,0,255), false); Tooltip("Outer color for Navi (when Navi fly around Enemies or Bosses)"); ImGui::Separator(); EnhancementColor("Navi Prop Inner", "gNavi_Prop_Inner_", navi_prop_i_col, ImVec4(0,255,0,255), false); Tooltip("Inner color for Navi (when Navi fly around props (signs etc))"); - EnhancementColor("Navi Prop Outer", "gNavi_Prop_Outer_", navi_prop_o_col, ImVec4(0,220,0,255), false); + EnhancementColor("Navi Prop Outer", "gNavi_Prop_Outer_", navi_prop_o_col, ImVec4(0,255,0,255), false); Tooltip("Outer color for Navi (when Navi fly around props (signs etc))"); ImGui::EndTabItem(); } diff --git a/libultraship/libultraship/SohImGuiImpl.h b/libultraship/libultraship/SohImGuiImpl.h index 421c71778..3a4a18e07 100644 --- a/libultraship/libultraship/SohImGuiImpl.h +++ b/libultraship/libultraship/SohImGuiImpl.h @@ -70,6 +70,7 @@ namespace SohImGui { void EnhancementButton(const char* text, const char* cvarName); void EnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format); void EnhancementSliderFloat(const char* text, const char* id, const char* cvarName, float min, float max, const char* format, float defaultValue, bool isPercentage); + void EnhancementCombobox(const char* name, const char* ComboArray[], uint8_t FirstTimeValue); void EnhancementColor(const char* text, const char* cvarName, ImVec4 ColorRGBA, ImVec4 default_colors, bool allow_rainbow = true, bool has_alpha=false, bool TitleSameLine=false); void DrawMainMenuAndCalculateGameSize(void); diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index bdb2fe78c..702ab622a 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -339,19 +339,19 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl if (CVar_GetS32("gUseNaviCol",0) != 1 ) { if (actorCategory == ACTORCAT_PLAYER) { naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 255; - naviColor->outer.r = 115; naviColor->outer.g = 230; naviColor->outer.b = 255; + naviColor->outer.r = 0; naviColor->outer.g = 0; naviColor->outer.b = 255; } if (actorCategory == ACTORCAT_NPC) { - naviColor->inner.r = 100; naviColor->inner.g = 100; naviColor->inner.b = 255; - naviColor->outer.r = 90; naviColor->outer.g = 90; naviColor->outer.b = 255; + naviColor->inner.r = 150; naviColor->inner.g = 150; naviColor->inner.b = 255; + naviColor->outer.r = 150; naviColor->outer.g = 150; naviColor->outer.b = 255; } if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) { naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 0; - naviColor->outer.r = 220; naviColor->outer.g = 220; naviColor->outer.b = 0; + naviColor->outer.r = 220; naviColor->outer.g = 155; naviColor->outer.b = 0; } if (actorCategory == ACTORCAT_PROP) { - naviColor->inner.r = 0; naviColor->inner.g = 255; naviColor->inner.b = 90; - naviColor->outer.r = 0; naviColor->outer.g = 220; naviColor->outer.b = 0; + naviColor->inner.r = 0; naviColor->inner.g = 255; naviColor->inner.b = 0; + naviColor->outer.r = 0; naviColor->outer.g = 255; naviColor->outer.b = 0; } } else { if (actorCategory == ACTORCAT_PLAYER) {