Wii U support (#1097)

* Wii U support

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* Add Jenkins support

* wiiu: fix scissor clamp

* wiiu: improve button remapping

* wiiu: fix scaling issues

* Update Dockerfile after merge

* Pull assets before build

* Only stop container once

* Adjust logging sinks

* wiiu: Change button mapping to match PC version

* wiiu: Implement controller changes

* wiiu: Update BUILDING.md

Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
This commit is contained in:
GaryOderNichts 2022-08-15 04:57:24 +02:00 committed by GitHub
parent b989ef4f7f
commit 68e7f2e6c1
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57 changed files with 5460 additions and 73 deletions

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@ -397,6 +397,16 @@ s32 CollisionPoly_LineVsPoly(CollisionPoly* poly, Vec3s* vtxList, Vec3f* posA, V
(poly->normal.x * posB->x + poly->normal.y * posB->y + poly->normal.z * posB->z) * COLPOLY_NORMAL_FRAC +
plane.originDist;
#ifdef __WIIU__
// on some platforms this ends up as very small numbers due to rounding issues
if (IS_ZERO(planeDistA)) {
planeDistA = 0.0f;
}
if (IS_ZERO(planeDistB)) {
planeDistB = 0.0f;
}
#endif
planeDistDelta = planeDistA - planeDistB;
if ((planeDistA >= 0.0f && planeDistB >= 0.0f) || (planeDistA < 0.0f && planeDistB < 0.0f) ||
(chkOneFace && planeDistA < 0.0f && planeDistB > 0.0f) || IS_ZERO(planeDistDelta)) {