Wii U support (#1097)

* Wii U support

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* Add Jenkins support

* wiiu: fix scissor clamp

* wiiu: improve button remapping

* wiiu: fix scaling issues

* Update Dockerfile after merge

* Pull assets before build

* Only stop container once

* Adjust logging sinks

* wiiu: Change button mapping to match PC version

* wiiu: Implement controller changes

* wiiu: Update BUILDING.md

Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
This commit is contained in:
GaryOderNichts 2022-08-15 04:57:24 +02:00 committed by GitHub
commit 68e7f2e6c1
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57 changed files with 5460 additions and 73 deletions

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@ -60,7 +60,9 @@ void Locale_ResetRegion(void);
u32 func_80001F48(void);
u32 func_80001F8C(void);
u32 Locale_IsRegionNative(void);
#if !defined(__APPLE__) && !defined(__SWITCH__)
#ifdef __WIIU__
void _assert(const char* exp, const char* file, s32 line);
#elif !defined(__APPLE__) && !defined(__SWITCH__)
void __assert(const char* exp, const char* file, s32 line);
#endif
#if defined(__APPLE__) && defined(NDEBUG)