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Wii U support (#1097)
* Wii U support * [WiiU] Combined Dockerfile * [WiiU] Combined Dockerfile * [WiiU] Combined Dockerfile * Add Jenkins support * wiiu: fix scissor clamp * wiiu: improve button remapping * wiiu: fix scaling issues * Update Dockerfile after merge * Pull assets before build * Only stop container once * Adjust logging sinks * wiiu: Change button mapping to match PC version * wiiu: Implement controller changes * wiiu: Update BUILDING.md Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com> Co-authored-by: David Chavez <david@dcvz.io>
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57 changed files with 5460 additions and 73 deletions
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@ -465,6 +465,12 @@ elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
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PNG::PNG
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Threads::Threads
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)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
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set(ADDITIONAL_LIBRARY_DEPENDENCIES
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"ZAPDUtils;"
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"libultraship;"
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PNG::PNG
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)
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else()
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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@ -478,7 +484,7 @@ else()
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)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
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if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
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add_library(pathconf OBJECT pathconf.c)
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target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}" $<TARGET_OBJECTS:pathconf> )
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else()
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