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https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-22 22:33:43 -07:00
commit
6856833166
1 changed files with 2 additions and 2 deletions
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@ -453,7 +453,7 @@ void func_809EEA00(EnDivingGame* this, GlobalContext* globalCtx) {
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if ((this->unk_292 == Message_GetState(&globalCtx->msgCtx) && Message_ShouldAdvance(globalCtx))) {
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Message_CloseTextbox(globalCtx);
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this->actor.parent = NULL;
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func_8002F434(&this->actor, globalCtx, GI_SCALE_SILVER, 90.0f, 10.0f);
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func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(ZD_DIVING_MINIGAME, GI_SCALE_SILVER) : GI_SCALE_SILVER, 90.0f, 10.0f);
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this->actionFunc = func_809EEA90;
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}
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}
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@ -463,7 +463,7 @@ void func_809EEA90(EnDivingGame* this, GlobalContext* globalCtx) {
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if (Actor_HasParent(&this->actor, globalCtx)) {
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this->actionFunc = func_809EEAF8;
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} else {
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func_8002F434(&this->actor, globalCtx, GI_SCALE_SILVER, 90.0f, 10.0f);
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func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(ZD_DIVING_MINIGAME, GI_SCALE_SILVER) : GI_SCALE_SILVER, 90.0f, 10.0f);
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}
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}
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