From 681e8dda2636f47b6bf6b55d03b3cd723948d7e7 Mon Sep 17 00:00:00 2001 From: Shishu the Dragon <183069616+ShishuTheDragon@users.noreply.github.com> Date: Tue, 22 Jul 2025 05:47:03 +1200 Subject: [PATCH] Ivan: collect deku seeds (#5654) --- soh/src/overlays/actors/ovl_En_Partner/z_en_partner.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/overlays/actors/ovl_En_Partner/z_en_partner.c b/soh/src/overlays/actors/ovl_En_Partner/z_en_partner.c index ab8ca1a6f..ab379267e 100644 --- a/soh/src/overlays/actors/ovl_En_Partner/z_en_partner.c +++ b/soh/src/overlays/actors/ovl_En_Partner/z_en_partner.c @@ -654,7 +654,7 @@ void EnPartner_Update(Actor* thisx, PlayState* play) { itemActor->params == ITEM00_ARROWS_MEDIUM || itemActor->params == ITEM00_ARROWS_LARGE || itemActor->params == ITEM00_BOMBCHU || itemActor->params == ITEM00_MAGIC_SMALL || itemActor->params == ITEM00_MAGIC_LARGE || itemActor->params == ITEM00_NUTS || - itemActor->params == ITEM00_STICK) { + itemActor->params == ITEM00_STICK || itemActor->params == ITEM00_SEEDS) { f32 distanceToObject = Actor_WorldDistXYZToActor(&this->actor, itemActor); if (distanceToObject <= 20.0f) { itemActor->world.pos = GET_PLAYER(play)->actor.world.pos;