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Fix C-button counts and ice trap count (#2009)
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2 changed files with 5 additions and 3 deletions
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@ -6305,6 +6305,8 @@ s32 func_8083E5A8(Player* this, PlayState* play) {
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Audio_PlayFanfare(NA_BGM_SMALL_ITEM_GET);
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this->getItemId = GI_NONE;
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this->getItemEntry = (GetItemEntry) GET_ITEM_NONE;
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// Gameplay stats: Increment Ice Trap count
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gSaveContext.sohStats.count[COUNT_ICE_TRAPS]++;
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return 1;
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}
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}
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