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Wii U: Several fixes and improvements (#1608)
* WiiU: fix more scaling issues * Wii U: batch depth reads * Wii U: remove file buffering Doesn't seem to to do much anymore * Remove "missing_gcc_functions.c" to avoid conflicts * Wii U: Fix random_device usage random_device will always be seeded with a constant seed and will return the same number sequence every time * Wii U: Improve software keyboard * Wii U: Fix console input text width
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18 changed files with 147 additions and 89 deletions
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#include "global.h"
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// Define functions needed for the GCC build here.
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f32 __floatundisf(u32 c) {
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return (f32)c;
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}
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f64 __floatundidf(u32 c) {
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return (f64)c;
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}
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