Wii U: Several fixes and improvements (#1608)

* WiiU: fix more scaling issues

* Wii U: batch depth reads

* Wii U: remove file buffering
Doesn't seem to to do much anymore

* Remove "missing_gcc_functions.c" to avoid conflicts

* Wii U: Fix random_device usage
random_device will always be seeded with a constant seed and will return the same number sequence every time

* Wii U: Improve software keyboard

* Wii U: Fix console input text width
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GaryOderNichts 2022-09-28 01:29:55 +02:00 committed by GitHub
commit 677c4845f6
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18 changed files with 147 additions and 89 deletions

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@ -1,13 +0,0 @@
#include "global.h"
// Define functions needed for the GCC build here.
f32 __floatundisf(u32 c) {
return (f32)c;
}
f64 __floatundidf(u32 c) {
return (f64)c;
}