show sign hints when any entrances shuffled

This commit is contained in:
Demur Rumed 2025-05-24 02:19:57 +00:00
commit 65c3e16b7f

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@ -2256,7 +2256,7 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
s16 actorParams = 0;
if (IS_RANDO) {
auto ctx = Rando::Context::GetInstance();
if (ctx->GetOption(RSK_SHUFFLE_OVERWORLD_ENTRANCES)) {
if (ctx->GetOption(RSK_SHUFFLE_ENTRANCES)) {
s16 entrance = -1;
switch (textId) {
case TEXT_WATERFALL: