diff --git a/soh/soh/Enhancements/TimeSavers/CrawlSpeed.cpp b/soh/soh/Enhancements/TimeSavers/CrawlSpeed.cpp index f679477ae..7cc8cf6f7 100644 --- a/soh/soh/Enhancements/TimeSavers/CrawlSpeed.cpp +++ b/soh/soh/Enhancements/TimeSavers/CrawlSpeed.cpp @@ -4,7 +4,6 @@ #include "global.h" extern "C" { -#include "macros.h" #include "functions.h" #include "objects/gameplay_keep/gameplay_keep.h" extern PlayState* gPlayState; @@ -81,9 +80,9 @@ void CrawlSpeed_Register() { COND_VB_SHOULD(VB_CRAWL_SPEED_EXIT_CS, shouldRegister, { Player* player = GET_PLAYER(gPlayState); Camera* csCam = va_arg(args, Camera*); - int16_t csId = (int16_t)va_arg(args, int); - int16_t actionParameters = (int16_t)va_arg(args, int); - int16_t initTimer = (int16_t)va_arg(args, int); + s16 csId = va_arg(args, s16); + s16 actionParameters = va_arg(args, s16); + s16 initTimer = va_arg(args, s16); CutsceneCameraPoint* atPoints = va_arg(args, CutsceneCameraPoint*); CutsceneCameraPoint* eyePoints = va_arg(args, CutsceneCameraPoint*); bool worldPosition = (player->actor.world.pos.x > 950.0f) && (player->actor.world.pos.x < 1025.0f) &&