From 61cf2bd323e8e31d416d9d2e325b02fb2c6a2260 Mon Sep 17 00:00:00 2001 From: Malkierian Date: Thu, 1 Feb 2024 18:29:24 -0700 Subject: [PATCH] No Magic Numbers for Preset Location Exclusions (#3801) * Adds `FormatLocations` and `PRESET_ENTRY_TYPE_CPP_STRING` to allow for feeding `RandomizerCheck` values directly in presets instead of a string with magic numbers. * Switch to concatenation with `std::to_string`. * Forgot to remove include XD --- soh/soh/Enhancements/presets.cpp | 11 +++++++++++ soh/soh/Enhancements/presets.h | 16 ++++++++++++---- 2 files changed, 23 insertions(+), 4 deletions(-) diff --git a/soh/soh/Enhancements/presets.cpp b/soh/soh/Enhancements/presets.cpp index 7b2ca6595..726863e05 100644 --- a/soh/soh/Enhancements/presets.cpp +++ b/soh/soh/Enhancements/presets.cpp @@ -12,6 +12,14 @@ void clearCvars(std::vector cvarsToClear) { } } +std::string FormatLocations(std::vector locs) { + std::string locString = ""; + for (auto loc: locs) { + locString += std::to_string(loc) + ","; + } + return locString; +} + void applyPreset(std::vector entries) { for(auto& [cvar, type, value] : entries) { switch (type) { @@ -24,6 +32,9 @@ void applyPreset(std::vector entries) { case PRESET_ENTRY_TYPE_STRING: CVarSetString(cvar, std::get(value)); break; + case PRESET_ENTRY_TYPE_CPP_STRING: + CVarSetString(cvar, std::get(value).c_str()); + break; } } } diff --git a/soh/soh/Enhancements/presets.h b/soh/soh/Enhancements/presets.h index 22c9dd7db..cac60cdef 100644 --- a/soh/soh/Enhancements/presets.h +++ b/soh/soh/Enhancements/presets.h @@ -1,6 +1,7 @@ #pragma once #include +#include #include #include #include @@ -11,6 +12,7 @@ enum PresetEntryType { PRESET_ENTRY_TYPE_S32, PRESET_ENTRY_TYPE_FLOAT, PRESET_ENTRY_TYPE_STRING, + PRESET_ENTRY_TYPE_CPP_STRING, }; enum PresetType { @@ -36,15 +38,19 @@ enum RandomizerPreset { typedef struct PresetEntry { const char* cvar; PresetEntryType type; - std::variant value; + std::variant value; } PresetEntry; +std::string FormatLocations(std::vector locs); + #define PRESET_ENTRY_S32(cvar, value) \ { cvar, PRESET_ENTRY_TYPE_S32, value } #define PRESET_ENTRY_FLOAT(cvar, value) \ { cvar, PRESET_ENTRY_TYPE_FLOAT, value } #define PRESET_ENTRY_STRING(cvar, value) \ { cvar, PRESET_ENTRY_TYPE_STRING, value } +#define PRESET_ENTRY_CPP_STRING(cvar, value) \ + { cvar, PRESET_ENTRY_TYPE_CPP_STRING, value } void DrawPresetSelector(PresetType presetType); void clearCvars(std::vector cvarsToClear); @@ -866,7 +872,8 @@ const std::vector spockRacePresetEntries = { PRESET_ENTRY_S32("gRandomizeDampeHint", 1), PRESET_ENTRY_S32("gRandomizeDoorOfTime", RO_DOOROFTIME_OPEN), PRESET_ENTRY_S32("gRandomizeEnableBombchuDrops", 1), - PRESET_ENTRY_STRING("gRandomizeExcludedLocations", "78,143,144,229,"), + PRESET_ENTRY_CPP_STRING("gRandomizeExcludedLocations", FormatLocations( + { RC_MARKET_10_BIG_POES, RC_KAK_40_GOLD_SKULLTULA_REWARD, RC_KAK_50_GOLD_SKULLTULA_REWARD, RC_ZR_FROGS_OCARINA_GAME })), PRESET_ENTRY_S32("gRandomizeForest", RO_FOREST_OPEN), PRESET_ENTRY_S32("gRandomizeFullWallets", 1), PRESET_ENTRY_S32("gRandomizeGanonTrial", RO_GANONS_TRIALS_SKIP), @@ -958,7 +965,8 @@ const std::vector spockRaceNoLogicPresetEntries = { PRESET_ENTRY_S32("gRandomizeDampeHint", 1), PRESET_ENTRY_S32("gRandomizeDoorOfTime", RO_DOOROFTIME_OPEN), PRESET_ENTRY_S32("gRandomizeEnableBombchuDrops", 1), - PRESET_ENTRY_STRING("gRandomizeExcludedLocations", "78,143,144,229,"), + PRESET_ENTRY_CPP_STRING("gRandomizeExcludedLocations", FormatLocations( + { RC_MARKET_10_BIG_POES, RC_KAK_40_GOLD_SKULLTULA_REWARD, RC_KAK_50_GOLD_SKULLTULA_REWARD, RC_ZR_FROGS_OCARINA_GAME })), PRESET_ENTRY_S32("gRandomizeForest", RO_FOREST_OPEN), PRESET_ENTRY_S32("gRandomizeFullWallets", 1), PRESET_ENTRY_S32("gRandomizeGanonTrial", RO_GANONS_TRIALS_SKIP), @@ -1011,7 +1019,7 @@ const std::vector s6PresetEntries = { PRESET_ENTRY_S32("gRandomizeBigPoeTargetCount", 1), PRESET_ENTRY_S32("gRandomizeCuccosToReturn", 4), PRESET_ENTRY_S32("gRandomizeDoorOfTime", RO_DOOROFTIME_OPEN), - PRESET_ENTRY_STRING("gRandomizeExcludedLocations", "48,"), + PRESET_ENTRY_CPP_STRING("gRandomizeExcludedLocations", FormatLocations({ RC_DEKU_THEATER_MASK_OF_TRUTH })), PRESET_ENTRY_S32("gRandomizeForest", RO_FOREST_CLOSED_DEKU), PRESET_ENTRY_S32("gRandomizeGanonTrial", RO_GANONS_TRIALS_SKIP), PRESET_ENTRY_S32("gRandomizeGerudoFortress", RO_GF_FAST),