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Add two var in the TitleCardContext structures
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@ -251,6 +251,8 @@ typedef struct {
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/* 0x0B */ u8 delayTimer; // how long the title card waits to appear
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/* 0x0C */ s16 alpha;
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/* 0x0E */ s16 intensity;
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/* ---- */ bool isBossCard; //To detect if that a Boss name title card.
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/* ---- */ bool hasTranslation; // to detect if the current title card has translation (used for bosses only)
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} TitleCardContext; // size = 0x10
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typedef struct {
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