Updated zapd_audio_support into zelda64

This commit is contained in:
Kevin Alexis Contreras 2022-06-15 09:42:37 -05:00
commit 5b43e4652f
24 changed files with 1884 additions and 218 deletions

View file

@ -10,10 +10,10 @@ const s16 D_8014A6C0[] = {
0x0030, // gTatumsPerBeat
};
#ifdef _SOH64
const AudioContextInitSizes D_8014A6C4 = { 0x57F00, 0x2E0E0, 0xFCE0 };
#ifdef _SOH64 // OTRTODO: This might be overkill...
const AudioContextInitSizes D_8014A6C4 = { 0x37F000, 0xE0E00, 0xBCE00 };
#else
const AudioContextInitSizes D_8014A6C4 = { 0x37F00, 0xE0E0, 0xBCE0 };
const AudioContextInitSizes D_8014A6C4 = { 0x37F000, 0xE0E00, 0xBCE00 };
#endif
ReverbSettings D_80133420[][3] = {