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Reduce input lag by one frame by reading the controller at the correct place
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6 changed files with 12 additions and 1 deletions
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@ -472,6 +472,7 @@ static void RunFrame()
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uint64_t ticksA, ticksB;
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ticksA = GetPerfCounter();
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Graph_StartFrame();
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PadMgr_ThreadEntry(&gPadMgr);
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