mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-07-29 19:18:58 -07:00
Use tex sizes from texture rather than hardcoded values (#610)
* Use tex sizes from texture rather than hardcoded values * Dynamic do action tex sizes * Remove unused minimap texture keys * Restore MESSAGE_STATIC_TEX_SIZE * Use dynamic offsets * MACRO it up * Enable SPDLOG in Xcode * Handle non-existent texture
This commit is contained in:
parent
47ad3bdc47
commit
582f084973
13 changed files with 209 additions and 87 deletions
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@ -8,7 +8,6 @@ void func_80110990(GlobalContext* globalCtx) {
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void func_801109B0(GlobalContext* globalCtx) {
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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u32 parameterSize;
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u16 doActionOffset;
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u8 temp;
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gSaveContext.sunsSongState = SUNSSONG_INACTIVE;
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@ -49,30 +48,11 @@ void func_801109B0(GlobalContext* globalCtx) {
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ASSERT(interfaceCtx->doActionSegment != NULL);
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if (gSaveContext.language == LANGUAGE_ENG) {
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doActionOffset = 0;
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} else if (gSaveContext.language == LANGUAGE_GER) {
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doActionOffset = 0x2B80;
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} else {
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doActionOffset = 0x5700;
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}
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uint32_t attackDoActionTexSize = ResourceMgr_LoadTexSizeByName(gAttackDoActionENGTex);
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memcpy(interfaceCtx->doActionSegment, ResourceMgr_LoadTexByName(gAttackDoActionENGTex), attackDoActionTexSize);
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memcpy(interfaceCtx->doActionSegment + (attackDoActionTexSize / 2), ResourceMgr_LoadTexByName(gCheckDoActionENGTex), attackDoActionTexSize);
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memcpy(interfaceCtx->doActionSegment, ResourceMgr_LoadTexByName(gAttackDoActionENGTex), 0x180);
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memcpy(interfaceCtx->doActionSegment + 0x180, ResourceMgr_LoadTexByName(gCheckDoActionENGTex), 0x180);
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//DmaMgr_SendRequest1(interfaceCtx->doActionSegment, (uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, 0x300,
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//__FILE__, __LINE__);
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if (gSaveContext.language == LANGUAGE_ENG) {
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doActionOffset = 0x480;
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} else if (gSaveContext.language == LANGUAGE_GER) {
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doActionOffset = 0x3000;
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} else {
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doActionOffset = 0x5B80;
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}
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memcpy(interfaceCtx->doActionSegment + 0x300, ResourceMgr_LoadTexByName(gReturnDoActionENGTex), 0x180);
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//DmaMgr_SendRequest1(interfaceCtx->doActionSegment + 0x300, (uintptr_t)_do_action_staticSegmentRomStart + doActionOffset,
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//0x180);
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memcpy(interfaceCtx->doActionSegment + attackDoActionTexSize, ResourceMgr_LoadTexByName(gReturnDoActionENGTex), ResourceMgr_LoadTexSizeByName(gReturnDoActionENGTex));
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interfaceCtx->iconItemSegment = GAMESTATE_ALLOC_MC(
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&globalCtx->state, 0x1000 * ARRAY_COUNT(gSaveContext.equips.buttonItems));
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@ -184,16 +184,6 @@ static u16 sDgnMinimapTexIndexOffset[10] = {
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0, 13, 32, 49, 76, 114, 158, 190, 217, 227,
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};
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static u16 sOwMinimapTexSize[24] = {
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2920, 2560, 1560, 2784, 2976, 2040, 3240, 2336, 2080, 2600, 1792, 1888,
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3400, 1792, 1888, 2040, 3120, 2304, 2176, 1888, 1560, 3240, 2600, 3400,
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};
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static u16 sOwMinimapTexOffset[24] = {
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0x0000, 0x0B68, 0x1568, 0x1B80, 0x2660, 0x3200, 0x39F8, 0x46A0, 0x4FC0, 0x57E0, 0x6208, 0x6908,
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0x7068, 0x7DB0, 0x84B0, 0x8C10, 0x9408, 0xA038, 0xA938, 0xB1B8, 0xB918, 0xBF30, 0xCBD8, 0xD600,
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};
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static s16 sOwMinimapPosX[24] = {
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216, 216, 218, 202, 202, 250, 216, 234, 234, 216, 234, 234,
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216, 234, 234, 250, 216, 234, 234, 234, 218, 80, 80, 216,
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@ -319,14 +309,13 @@ static u8 sFloorID[10][8] = {
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static s16 sSkullFloorIconY[10] = { -47, -47, -33, -47, -47, -5, -19, -47, -99, -99 };
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MapData gMapDataTable = {
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sFloorTexIndexOffset, sBossFloor, sRoomPalette,
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sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX,
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sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset,
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sOwMinimapTexSize, sOwMinimapTexOffset, sOwMinimapPosX,
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sOwMinimapPosY, sOwCompassInfo, sDgnMinimapTexIndexBase,
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sDgnCompassInfo, sOwMinimapWidth, sOwMinimapHeight,
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sOwEntranceIconPosX, sOwEntranceIconPosY, sOwEntranceFlag,
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sFloorCoordY, sSwitchEntryCount, sSwitchFromRoom,
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sSwitchFromFloor, sSwitchToRoom, sFloorID,
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sSkullFloorIconY,
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sFloorTexIndexOffset, sBossFloor, sRoomPalette,
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sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX,
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sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset,
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sOwMinimapPosX, sOwMinimapPosY, sOwCompassInfo,
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sDgnMinimapTexIndexBase, sDgnCompassInfo, sOwMinimapWidth,
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sOwMinimapHeight, sOwEntranceIconPosX, sOwEntranceIconPosY,
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sOwEntranceFlag, sFloorCoordY, sSwitchEntryCount,
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sSwitchFromRoom, sSwitchFromFloor, sSwitchToRoom,
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sFloorID, sSkullFloorIconY,
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};
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@ -412,8 +412,10 @@ void Map_InitData(GlobalContext* globalCtx, s16 room) {
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//(uintptr_t)_map_grand_staticSegmentRomStart + gMapData->owMinimapTexOffset[extendedMapIndex],
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//gMapData->owMinimapTexSize[mapIndex], __FILE__, __LINE__);
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if (sEntranceIconMapIndex < 24)
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memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(minimapTableOW[sEntranceIconMapIndex]), gMapData->owMinimapTexSize[mapIndex]);
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if (sEntranceIconMapIndex < 24) {
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const char* textureName = minimapTableOW[sEntranceIconMapIndex];
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memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName));
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}
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interfaceCtx->unk_258 = mapIndex;
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break;
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@ -445,7 +447,8 @@ void Map_InitData(GlobalContext* globalCtx, s16 room) {
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//((gMapData->dgnMinimapTexIndexOffset[mapIndex] + room) * 0xFF0),
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//0xFF0, __FILE__, __LINE__);
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memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(minimapTableDangeon[gMapData->dgnMinimapTexIndexOffset[mapIndex] + room]), 0xFF0);
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const char* textureName = minimapTableDangeon[gMapData->dgnMinimapTexIndexOffset[mapIndex] + room];
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memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName));
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R_COMPASS_OFFSET_X = gMapData->roomCompassOffsetX[mapIndex][room];
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R_COMPASS_OFFSET_Y = gMapData->roomCompassOffsetY[mapIndex][room];
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@ -1196,7 +1196,7 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) {
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R_TEXTBOX_ICON_YPOS = y + 6;
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R_TEXTBOX_ICON_SIZE = 32;
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memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE,
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ResourceMgr_LoadTexByName(gItemIcons[itemId]), 0x1000);
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ResourceMgr_LoadTexByName(gItemIcons[itemId]), ResourceMgr_LoadTexSizeByName(gItemIcons[itemId]));
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// "Item 32-0"
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osSyncPrintf("アイテム32-0\n");
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} else {
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@ -1204,7 +1204,7 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) {
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R_TEXTBOX_ICON_YPOS = y + 10;
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R_TEXTBOX_ICON_SIZE = 24;
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memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE,
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ResourceMgr_LoadTexByName(gItemIcons[itemId]), 0x900);
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ResourceMgr_LoadTexByName(gItemIcons[itemId]), ResourceMgr_LoadTexSizeByName(gItemIcons[itemId]));
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// "Item 24"
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osSyncPrintf("アイテム24=%d (%d) {%d}\n", itemId, itemId - ITEM_KOKIRI_EMERALD, 84);
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}
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@ -1565,9 +1565,9 @@ void Message_Decode(GlobalContext* globalCtx) {
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msgCtx->textboxBackgroundUnkArg = font->msgBuf[msgCtx->msgBufPos + 3] & 0xF;
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memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE,
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ResourceMgr_LoadTexByName(gRedMessageXLeftTex), 0x900);
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ResourceMgr_LoadTexByName(gRedMessageXLeftTex), ResourceMgr_LoadTexSizeByName(gRedMessageXLeftTex));
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memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900,
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ResourceMgr_LoadTexByName(gRedMessageXRightTex), 0x900);
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ResourceMgr_LoadTexByName(gRedMessageXRightTex), ResourceMgr_LoadTexSizeByName(gRedMessageXRightTex));
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msgCtx->msgBufPos += 3;
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R_TEXTBOX_BG_YPOS = R_TEXTBOX_Y + 8;
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@ -1750,7 +1750,8 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) {
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// "Text Box Type"
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osSyncPrintf("吹き出し種類=%d\n", msgCtx->textBoxType);
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if (textBoxType < TEXTBOX_TYPE_NONE_BOTTOM) {
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memcpy(msgCtx->textboxSegment, ResourceMgr_LoadTexByName(msgStaticTbl[messageStaticIndices[textBoxType]]), MESSAGE_STATIC_TEX_SIZE);
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const char* textureName = msgStaticTbl[messageStaticIndices[textBoxType]];
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memcpy(msgCtx->textboxSegment, ResourceMgr_LoadTexByName(textureName), MESSAGE_STATIC_TEX_SIZE);
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if (textBoxType == TEXTBOX_TYPE_BLACK) {
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msgCtx->textboxColorRed = 0;
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msgCtx->textboxColorGreen = 0;
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@ -10,10 +10,31 @@
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#include <assert.h>
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#endif
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// TODO extract this information from the texture definitions themselves
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#define DO_ACTION_TEX_WIDTH 48
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#define DO_ACTION_TEX_HEIGHT 16
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#define DO_ACTION_TEX_SIZE ((DO_ACTION_TEX_WIDTH * DO_ACTION_TEX_HEIGHT) / 2) // (sizeof(gCheckDoActionENGTex))
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static uint16_t _doActionTexWidth, _doActionTexHeight = -1;
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static uint16_t DO_ACTION_TEX_WIDTH() {
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return 48;
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// TODO: Figure out why Ship::Texture is not returning a valid width
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if (_doActionTexWidth == -1)
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_doActionTexWidth = ResourceMgr_LoadTexWidthByName(gCheckDoActionENGTex);
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return _doActionTexWidth;
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}
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static uint16_t DO_ACTION_TEX_HEIGHT() {
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return 16;
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// TODO: Figure out why Ship::Texture is not returning a valid height
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if (_doActionTexHeight == -1)
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_doActionTexHeight = ResourceMgr_LoadTexHeightByName(gCheckDoActionENGTex);
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return _doActionTexHeight;
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}
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static uint32_t _doActionTexSize = -1;
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static uint32_t DO_ACTION_TEX_SIZE() {
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if (_doActionTexSize == -1)
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_doActionTexSize = ResourceMgr_LoadTexSizeByName(gCheckDoActionENGTex);
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return _doActionTexSize;
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}
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// The button statuses include the A button when most things are only the equip item buttons
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// So, when indexing into it with a item button index, we need to adjust
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@ -2457,8 +2478,8 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l
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if (action != DO_ACTION_NONE) {
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//osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK);
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memcpy(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), ResourceMgr_LoadTexByName(doAction),
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DO_ACTION_TEX_SIZE);
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memcpy(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE()), ResourceMgr_LoadTexByName(doAction),
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DO_ACTION_TEX_SIZE());
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//DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160,
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//interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE),
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//(uintptr_t)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE,
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@ -2467,7 +2488,7 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l
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} else {
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gSegments[7] = VIRTUAL_TO_PHYSICAL(interfaceCtx->doActionSegment);
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//func_80086D5C(SEGMENTED_TO_VIRTUAL(sDoActionTextures[loadOffset]), DO_ACTION_TEX_SIZE / 4);
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func_80086D5C(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE / 4);
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func_80086D5C(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE()), DO_ACTION_TEX_SIZE() / 4);
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}
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}
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@ -2545,7 +2566,7 @@ void Interface_LoadActionLabelB(GlobalContext* globalCtx, u16 action) {
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// OTRTODO
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osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK);
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memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE);
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memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE(), ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE());
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//DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE,
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//(uintptr_t)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, 0,
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//&interfaceCtx->loadQueue, NULL, __FILE__, __LINE__);
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@ -3181,7 +3202,7 @@ void func_80088B34(s16 arg0) {
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void Interface_DrawActionLabel(GraphicsContext* gfxCtx, void* texture) {
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OPEN_DISPS(gfxCtx);
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0,
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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@ -3254,8 +3275,8 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) {
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const s16 rStartLabelY_ori = R_START_LABEL_Y(gSaveContext.language)+Y_Margins_StartBtn;
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const s16 PosX_StartBtn_ori = OTRGetRectDimensionFromRightEdge(startButtonLeftPos[gSaveContext.language]+X_Margins_StartBtn);
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const s16 PosY_StartBtn_ori = 16+Y_Margins_StartBtn;
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s16 StartBTN_Label_W = DO_ACTION_TEX_WIDTH;
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s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT;
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s16 StartBTN_Label_W = DO_ACTION_TEX_WIDTH();
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s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT();
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int StartBTN_Label_H_Scaled = StartBTN_Label_H * 1.0f;
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int StartBTN_Label_W_Scaled = StartBTN_Label_W * 1.0f;
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int StartBTN_Label_W_factor = (1 << 10) * StartBTN_Label_W / StartBTN_Label_W_Scaled;
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@ -3511,10 +3532,11 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) {
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}
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doAction = newName;
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}
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memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE * 2, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE);
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE * 2, G_IM_FMT_IA,
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DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP,
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memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE() * 2, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE());
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE() * 2, G_IM_FMT_IA,
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DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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//const s16 rStartLabelX = OTRGetRectDimensionFromRightEdge(R_START_LABEL_X(gSaveContext.language)+Right_HUD_Margin);
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@ -4330,7 +4352,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
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// Invalidate Do Action textures as they may have changed
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gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment);
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gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE);
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gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE());
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gSPSegment(OVERLAY_DISP++, 0x02, interfaceCtx->parameterSegment);
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gSPSegment(OVERLAY_DISP++, 0x07, interfaceCtx->doActionSegment);
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@ -4630,14 +4652,14 @@ void Interface_Draw(GlobalContext* globalCtx) {
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PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->bAlpha);
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, G_IM_FMT_IA,
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DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP,
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE(), G_IM_FMT_IA,
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DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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R_B_LABEL_DD = (1 << 10) / (WREG(37 + gSaveContext.language) / 100.0f);
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gSPWideTextureRectangle(OVERLAY_DISP++, BbtnPosX << 2, BbtnPosY << 2,
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(BbtnPosX + DO_ACTION_TEX_WIDTH) << 2,
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(BbtnPosY + DO_ACTION_TEX_HEIGHT) << 2, G_TX_RENDERTILE, 0, 0,
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(BbtnPosX + DO_ACTION_TEX_WIDTH()) << 2,
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(BbtnPosY + DO_ACTION_TEX_HEIGHT()) << 2, G_TX_RENDERTILE, 0, 0,
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R_B_LABEL_DD, R_B_LABEL_DD);
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}
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@ -4846,7 +4868,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
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if ((interfaceCtx->unk_1EC < 2) || (interfaceCtx->unk_1EC == 3)) {
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Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment);
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} else {
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Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE);
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Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE());
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}
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gDPPipeSync(OVERLAY_DISP++);
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Reference in a new issue