mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-19 13:00:11 -07:00
Fix ice trap particles (#2229)
This commit is contained in:
parent
9eb190e734
commit
565775a3dc
4 changed files with 12 additions and 5 deletions
|
|
@ -1264,9 +1264,9 @@ void EnItem00_Draw(Actor* thisx, PlayState* play) {
|
|||
|
||||
void EnItem00_CustomItemsParticles(Actor* Parent, PlayState* play, GetItemEntry giEntry) {
|
||||
s16 color_slot;
|
||||
switch (giEntry.modIndex) {
|
||||
switch (giEntry.drawModIndex) {
|
||||
case MOD_NONE:
|
||||
switch (giEntry.itemId) {
|
||||
switch (giEntry.drawItemId) {
|
||||
case ITEM_SONG_MINUET:
|
||||
color_slot = 0;
|
||||
break;
|
||||
|
|
@ -1298,7 +1298,7 @@ void EnItem00_CustomItemsParticles(Actor* Parent, PlayState* play, GetItemEntry
|
|||
}
|
||||
break;
|
||||
case MOD_RANDOMIZER:
|
||||
switch (giEntry.itemId) {
|
||||
switch (giEntry.drawItemId) {
|
||||
case RG_MAGIC_SINGLE:
|
||||
case RG_MAGIC_DOUBLE:
|
||||
case RG_MAGIC_BEAN_PACK:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue